TextLCD library for controlling various LCD panels based on the HD44780 4-bit interface. Includes support for custom character bitmaps.

Dependents:   HD44780-LCD_with_Bluetooth

Fork of TextLCD by Simon Ford

Examples

Hello world in custom font

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);


    char c_H[]={0x1b,0x1b,0x1b,0x1f,0x1b,0x1b,0x1b,0x1b};
    char c_e[]={0x0,0x0,0xe,0x1b,0x1f,0x18,0x18,0xf};
    char c_l[]={0x6,0x6,0x6,0x6,0x6,0x6,0x6,0x6};
    char c_o[]={0x0,0x0,0xe,0x1b,0x1b,0x1b,0x1b,0xe};
    char c_W[]={0x1b,0x1b,0x1b,0x1b,0x1f,0x1f,0x1f,0x1b};
    char c_r[]={0x0,0x0,0xe,0x1b,0x18,0x18,0x18,0x18};
    char c_d[]={0x3,0x3,0xf,0x1b,0x1b,0x1b,0x1b,0xf};

    lcd->defineChar(1, c_H);
    lcd->putc(1);
    lcd->defineChar(2, c_e);
    lcd->putc(2);
    lcd->defineChar(3, c_l);
    lcd->putc(3);
    lcd->putc(3);
    lcd->defineChar(4, c_o);
    lcd->putc(4);
    lcd->putc(32);
    lcd->defineChar(5, c_W);
    lcd->putc(5);
    lcd->putc(4);
    lcd->defineChar(6, c_r);
    lcd->putc(6);
    lcd->putc(3);
    lcd->defineChar(7, c_d);
    lcd->putc(7);

    while (1) {
    }
}

Animated busy indicator

This animation only uses 1 of the 8 custom character slots, and can be used like a regular character in the output and will automatically animate in-place. Any number of the animated characters can be displayed on the display at once using this animation technique.

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);

    //The 7 animation characters
    char spin[]={   0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x0,
                    0x2,0x2,0x2,0x4,0x8,0x8,0x8,0x0,
                    0x1,0x2,0x2,0x4,0x8,0x8,0x10,0x0,
                    0x0,0x0,0x3,0x4,0x18,0x0,0x0,0x0,
                    0x0,0x0,0x0,0x1f,0x0,0x0,0x0,0x0,
                    0x0,0x0,0x18,0x4,0x3,0x0,0x0,0x0,
                    0x10,0x8,0x8,0x4,0x2,0x2,0x01,0x0
                };

    //Output text.
    lcd->printf("\1 Please  wait \1");
    
    //Animation loop
    int frame=0;
    while (1) {
        lcd->defineChar(1, spin+frame*8);
        frame=(frame+1)%(sizeof(spin)/8);
        wait(.14);
    }

TextLCD.h

Committer:
daneast
Date:
2014-11-04
Revision:
9:914e500624b5
Parent:
8:308d188a2d3a

File content as of revision 9:914e500624b5:

/* mbed TextLCD Library, for a 4-bit LCD based on HD44780
 * Copyright (c) 2007-2010, sford, http://mbed.org
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#ifndef MBED_TEXTLCD_H
#define MBED_TEXTLCD_H

#include "mbed.h"

/**  A TextLCD interface for driving 4-bit HD44780-based LCDs
 *
 * Currently supports 16x2, 20x2 and 20x4 panels
 *
 * @code
 * #include "mbed.h"
 * #include "TextLCD.h"
 * 
 * TextLCD lcd(p10, p12, p15, p16, p29, p30); // rs, e, d4-d7
 * 
 * int main() {
 *     lcd.printf("Hello World!\n");
 * }
 * @endcode
 */
class TextLCD : public Stream {
public:

    /** LCD panel format */
    enum LCDType {
        LCD16x2     /**< 16x2 LCD panel (default) */
        , LCD16x2B  /**< 16x2 LCD panel alternate addressing */
        , LCD20x2   /**< 20x2 LCD panel */
        , LCD20x4   /**< 20x4 LCD panel */
    };

    /** Create a TextLCD interface
     *
     * @param rs    Instruction/data control line
     * @param e     Enable line (clock)
     * @param d4-d7 Data lines for using as a 4-bit interface
     * @param type  Sets the panel size/addressing mode (default = LCD16x2)
     */
    TextLCD(PinName rs, PinName e, PinName d4, PinName d5, PinName d6, PinName d7, LCDType type = LCD16x2);

#if DOXYGEN_ONLY
    /** Write a character to the LCD
     *
     * @param c The character to write to the display
     */
    int putc(int c);

    /** Write a formated string to the LCD
     *
     * @param format A printf-style format string, followed by the
     *               variables to use in formating the string.
     */
    int printf(const char* format, ...);
#endif

    /** Locate to a screen column and row
     *
     * @param column  The horizontal position from the left, indexed from 0
     * @param row     The vertical position from the top, indexed from 0
     */
    void locate(int column, int row);    

    /** Clear the screen and locate to 0,0 */
    void cls();
    
    /** Defines a custom character bitmap
     *
     * @param index The index of the custom character slot (0-7)
     * @param data  Array of 8 bytes defining the custom character.
     */
    void defineChar(int index, char *data);

    int rows();
    int columns();

protected:

    // Stream implementation functions
    virtual int _putc(int value);
    virtual int _getc();

    int address(int column, int row);
    void character(int column, int row, int c);
    void writeByte(int value);
    void writeCommand(int command);
    void writeData(int data);

    DigitalOut _rs, _e;
    BusOut _d;
    LCDType _type;

    int _column;
    int _row;
};

#endif