Christian Castaneda
/
idd_summer17_hw2_christianjc_09_textDevice
standard keyboard with 10 keys
Fork of USBKeyboard_HelloWorld by
main.cpp
- Committer:
- christianjc_09
- Date:
- 2017-06-22
- Revision:
- 7:76ef20647568
- Parent:
- 5:03a4211d593a
File content as of revision 7:76ef20647568:
#include "mbed.h" #include "USBKeyboard.h" USBKeyboard keyboard; //Bus of buttons BusInOut buttons(D2, D3, D4, D5, D6, D7, D8, D9, D10, D11); BusOut myleds(LED1, LED2, LED3, LED4); DigitalIn b1(D2),b2(D3),b3(D4),b4(D5),b5(D6),b6(D7),b7(D8),b8(D9),b9(D10),b10(D11); int main() { buttons.input(); buttons.mode(PullDown); uint16_t p_bus = 0; myleds = 4; while (1) { //if the bus of buttons has changed, send a report if (~buttons.read() != p_bus) { p_bus = ~buttons.read(); if((b5 == 0)) //Left thumb pressed { myleds = 1; while (1){ p_bus = ~buttons.read(); if (~buttons.read() != p_bus){break;} } myleds = 2; if ((b5==0) && (b1==0)) { keyboard.keyCode('w'); while ((b5==0) && (b1==0)){} } if ((b5==0) && (b2==0)) { keyboard.keyCode('e'); while ((b5==0) && (b2==0)){} } if ((b5==0) && (b3==0)) { keyboard.keyCode('r'); while ((b5==0) && (b3==0)){} } if ((b5==0) && (b4==0)) { int count = 0; while((b5==0)&&(b4==0)&&(count == 0)) { if((b5==0)&&(b4==0)&&(b3==0)) {keyboard.keyCode('g'); while ((b5==0)&&(b4==0)&&(b3==0)){} count++;} } wait(0.1); if ((count == 0)) { keyboard.keyCode('t'); } } if ((b5==0) && (b7==0)) { keyboard.keyCode('y'); while ((b5==0) && (b7==0)){} } if ((b5==0) && (b8==0)) { keyboard.keyCode('u'); while ((b5==0) && (b8==0)){} } if ((b5==0) && (b9==0)) { keyboard.keyCode('i'); while ((b5==0) && (b9==0)){} } if ((b5==0) && (b10==0)) { keyboard.keyCode('o'); while ((b5==0) && (b10==0)){} } if ((b5==0) && (b6==0)) { keyboard.keyCode(' '); while ((b5==0) && (b6==0)){} } } else if (b6 == 0) //Right thumb pressed { myleds = 1; while (1){ if (b6 == 1){ keyboard.keyCode('h'); break; } p_bus = ~buttons.read(); if (~buttons.read() != p_bus){break;} } myleds = 2; if ((b6==0) && (b1==0)) { keyboard.keyCode('z'); while ((b6==0) && (b1==0)){} } if ((b6==0) && (b2==0)) { keyboard.keyCode('x'); while ((b6==0) && (b2==0)){} } if ((b6==0) && (b3==0)) { keyboard.keyCode('c'); while ((b6==0) && (b3==0)){} } if ((b6==0) && (b4==0)) { keyboard.keyCode('v'); while ((b6==0) && (b4==0)){} } if ((b6==0) && (b7==0)) { int count2 = 0; while((b6==0)&&(b7==0)&&(count2 == 0)) { if((b6==0)&&(b7==0)&&(b8==0)) {keyboard.keyCode('h'); while ((b6==0)&&(b7==0)&&(b8==0)){} count2++;} } wait(0.1); if ((count2 == 0)) { keyboard.keyCode('b'); } } if ((b6==0) && (b8==0)) { keyboard.keyCode('n'); while ((b6==0) && (b8==0)){} } if ((b6==0) && (b9==0)) { keyboard.keyCode('m'); while ((b6==0) && (b9==0)){} } if ((b6==0) && (b10==0)) { keyboard.keyCode('q'); while ((b6==0) && (b10==0)){} } if ((b6==0) && (b5==0)) { keyboard.keyCode(' '); while ((b5==0) && (b6==0)){} } } else if ((b5==0) && (b6==0)) //both thumb pressed { keyboard.keyCode(' '); } else //No thumb pressed { if(p_bus & 0x01) { keyboard.keyCode('a'); while (p_bus & 0x01){p_bus = ~buttons.read();} } if(p_bus & 0x02) { keyboard.keyCode('s'); while (p_bus & 0x02){p_bus = ~buttons.read();} } if(p_bus & 0x04) { keyboard.keyCode('d'); while (p_bus & 0x04){p_bus = ~buttons.read();} } if(p_bus & 0x08) { keyboard.keyCode('f'); while (p_bus & 0x08){p_bus = ~buttons.read();} } if(p_bus & 0x40) { keyboard.keyCode('j'); while (p_bus & 0x40){p_bus = ~buttons.read();} } if(p_bus & 0x80) { keyboard.keyCode('k'); while (p_bus & 0x80){p_bus = ~buttons.read();} } if(p_bus & 0x160) { keyboard.keyCode('l'); while (p_bus & 0x160){p_bus = ~buttons.read();} } if(p_bus & 0x320) { keyboard.keyCode('p'); while (p_bus & 0x320){p_bus = ~buttons.read();} } } wait(0.01); } } }