Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

FrameCounter.h

Committer:
RichardE
Date:
2013-06-17
Revision:
18:70190f956a24
Parent:
4:673eb9735d44

File content as of revision 18:70190f956a24:

/*
 * SOURCE FILE : FrameCounter.h
 *
 * A counter updated on every vertical frame flyback.
 *
 */

#ifndef FrameCounterIncluded

  #include "Types.h"

  extern UInt8 FrameCounter;  
  
#endif

/* END of FrameCounter.h */