Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
EnemyType.h
- Committer:
- RichardE
- Date:
- 2013-06-17
- Revision:
- 18:70190f956a24
- Parent:
- 10:bfa1c307c99d
File content as of revision 18:70190f956a24:
/* * SOURCE FILE : EnemyType.h * * Enumeration of all the possible enemy types. * */ #ifndef EnemyTypeIncluded #define EnemyTypeIncluded enum EnemyType { Grunt, BlueMeany, Crusher, Brain, BrainBullet, Mutant, EnemyTypeCount // number of different kinds of enemies, MUST COME LAST! }; #endif /* END of EnemyType.h */