Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

EnemyType.h

Committer:
RichardE
Date:
2013-06-17
Revision:
18:70190f956a24
Parent:
10:bfa1c307c99d

File content as of revision 18:70190f956a24:

/*
 * SOURCE FILE : EnemyType.h
 *
 * Enumeration of all the possible enemy types.
 *
 */

#ifndef EnemyTypeIncluded
  
  #define EnemyTypeIncluded

  enum EnemyType {
        Grunt,
        BlueMeany,
        Crusher,
        Brain,
        BrainBullet,
        Mutant,
        EnemyTypeCount          // number of different kinds of enemies, MUST COME LAST!
  };
  
#endif

/* END of EnemyType.h */