Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level.h
- Revision:
- 9:fa7e7b37b632
- Parent:
- 8:82d88f9381f3
- Child:
- 10:bfa1c307c99d
--- a/Level.h Sat Jun 08 17:51:33 2013 +0000 +++ b/Level.h Sun Jun 09 14:28:53 2013 +0000 @@ -30,10 +30,8 @@ #include "BrainObject.h" #include "MutantObject.h" #include "BlueMeanyObject.h" -#if 0 #include "SoundManager.h" #include "Sounds.h" -#endif class Level {