Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
7:e72691603fd3
Child:
10:bfa1c307c99d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/EnemyType.h	Sat Jun 08 16:44:54 2013 +0000
@@ -0,0 +1,23 @@
+/*
+ * SOURCE FILE : EnemyType.h
+ *
+ * Enumeration of all the possible enemy types.
+ *
+ */
+
+#ifndef EnemyTypeIncluded
+  
+  #define EnemyTypeIncluded
+
+  enum EnemyType {
+    Grunt,
+    BlueMeany,
+        Crusher,
+        Brain,
+        BrainBullet,
+  };
+  
+#endif
+
+/* END of EnemyType.h */
+