Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
1:dfd5eaaf96a3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/StringData.h	Wed Jun 05 22:05:41 2013 +0000
@@ -0,0 +1,25 @@
+/*
+ * SOURCE FILE : StringData.h
+ *
+ * Strings declared in program memory to save RAM.
+ *
+ */
+
+#ifndef StringDataIncluded
+  
+  #define StringDataIncluded
+ 
+  class StringData {
+    
+  public :
+  
+    static const char LevelString[];
+    static const char ScoreString[];
+    static const char HighScoresString[];
+    
+  };
+  
+#endif
+
+/* END of StringData.h */
+