Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: FieldCell.cpp
- Revision:
- 15:d8ea0c7b7e64
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/FieldCell.cpp Sat Jun 15 15:05:19 2013 +0000 @@ -0,0 +1,24 @@ +/* + * SOURCE FILE : FieldCell.cpp + * + * Definition of class FieldCell. + * + */ + +#include "FieldCell.h" + +/***************/ +/* CONSTRUCTOR */ +/***************/ +FieldCell::FieldCell() : + nextCell( (FieldCell*)NULL ) +{ +} + +/**************/ +/* DESTRUCTOR */ +/**************/ +FieldCell::~FieldCell() { +} + +