Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
15:d8ea0c7b7e64
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FieldCell.cpp	Sat Jun 15 15:05:19 2013 +0000
@@ -0,0 +1,24 @@
+/*
+ * SOURCE FILE : FieldCell.cpp
+ *
+ * Definition of class FieldCell.
+ *
+ */
+
+#include "FieldCell.h"
+
+/***************/
+/* CONSTRUCTOR */
+/***************/
+FieldCell::FieldCell() :
+    nextCell( (FieldCell*)NULL )
+{
+}
+
+/**************/
+/* DESTRUCTOR */
+/**************/
+FieldCell::~FieldCell() {
+}
+
+