Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
10:bfa1c307c99d
Parent:
9:fa7e7b37b632
Child:
11:2ddaf46e95cb
--- a/Level1.h	Sun Jun 09 14:28:53 2013 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,30 +0,0 @@
-/*
- * SOURCE FILE : Level1.h
- *
- * Definition of class Level1.
- * Machine written by program MapleRobotRicLevelGenerator.
- * DO NOT EDIT BY HAND!
- *
- */
-
-#ifndef Level1Defined
-
-  #define Level1Defined
-
-  #include "LevelNormal.h"
-
-  class Level1 : public LevelNormal {
-
-  public :
-
-    /**************/
-    /* PLAY LEVEL */
-    /**************/
-    // Returns code indicating how level ended.
-    virtual LevelExitCode Play( void );
-
-  };
-
-#endif
-
-/* END of Level1.h */