Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level1.h
- Revision:
- 10:bfa1c307c99d
- Parent:
- 9:fa7e7b37b632
- Child:
- 11:2ddaf46e95cb
--- a/Level1.h Sun Jun 09 14:28:53 2013 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,30 +0,0 @@ -/* - * SOURCE FILE : Level1.h - * - * Definition of class Level1. - * Machine written by program MapleRobotRicLevelGenerator. - * DO NOT EDIT BY HAND! - * - */ - -#ifndef Level1Defined - - #define Level1Defined - - #include "LevelNormal.h" - - class Level1 : public LevelNormal { - - public : - - /**************/ - /* PLAY LEVEL */ - /**************/ - // Returns code indicating how level ended. - virtual LevelExitCode Play( void ); - - }; - -#endif - -/* END of Level1.h */