Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Rectangle.cpp
- Revision:
- 4:673eb9735d44
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Rectangle.cpp Sat Jun 08 11:24:05 2013 +0000 @@ -0,0 +1,40 @@ +/* + * SOURCE FILE : Rectangle.cpp + * + * Definition of class Rectangle. + * Represents a rectangular area. + * + */ + +#include "Rectangle.h" + +/***************/ +/* CONSTRUCTOR */ +/***************/ +Rectangle::Rectangle() : + X1( 0 ), + Y1( 0 ), + X2( 9 ), + Y2( 9 ) +{ +} + +/***************/ +/* CONSTRUCTOR */ +/***************/ +// Pass coordinates of top left in x1 and y1. +// Pass coordinates of bottom right in x2 and y2. +Rectangle::Rectangle( Int16 x1, Int16 y1, Int16 x2, Int16 y2 ) : + X1( x1 ), + Y1( y1 ), + X2( x2 ), + Y2( y2 ) +{ +} + +/**************/ +/* DESTRUCTOR */ +/**************/ +Rectangle::~Rectangle() { +} +