Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
4:673eb9735d44
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FrameCounter.h	Sat Jun 08 11:24:05 2013 +0000
@@ -0,0 +1,17 @@
+/*
+ * SOURCE FILE : FrameCounter.h
+ *
+ * A counter updated on every vertical frame flyback.
+ *
+ */
+
+#ifndef FrameCounterIncluded
+
+  #include "Types.h"
+
+  extern UInt8 FrameCounter;  
+  
+#endif
+
+/* END of FrameCounter.h */
+