Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level1.h
- Revision:
- 0:5fa232ee5fdf
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Level1.h Tue Jun 04 20:16:33 2013 +0000 @@ -0,0 +1,30 @@ +/* + * SOURCE FILE : Level1.h + * + * Definition of class Level1. + * Machine written by program MapleRobotRicLevelGenerator. + * DO NOT EDIT BY HAND! + * + */ + +#ifndef Level1Defined + + #define Level1Defined + + #include "LevelNormal.h" + + class Level1 : public LevelNormal { + + public : + + /**************/ + /* PLAY LEVEL */ + /**************/ + // Returns code indicating how level ended. + virtual LevelExitCode Play( void ); + + }; + +#endif + +/* END of Level1.h */