Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
0:5fa232ee5fdf
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Level1.h	Tue Jun 04 20:16:33 2013 +0000
@@ -0,0 +1,30 @@
+/*
+ * SOURCE FILE : Level1.h
+ *
+ * Definition of class Level1.
+ * Machine written by program MapleRobotRicLevelGenerator.
+ * DO NOT EDIT BY HAND!
+ *
+ */
+
+#ifndef Level1Defined
+
+  #define Level1Defined
+
+  #include "LevelNormal.h"
+
+  class Level1 : public LevelNormal {
+
+  public :
+
+    /**************/
+    /* PLAY LEVEL */
+    /**************/
+    // Returns code indicating how level ended.
+    virtual LevelExitCode Play( void );
+
+  };
+
+#endif
+
+/* END of Level1.h */