Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Committer:
RichardE
Date:
Mon Jun 17 15:10:43 2013 +0000
Revision:
18:70190f956a24
Parent:
15:d8ea0c7b7e64
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).

Who changed what in which revision?

UserRevisionLine numberNew contents of line
RichardE 15:d8ea0c7b7e64 1 /*
RichardE 15:d8ea0c7b7e64 2 * SOURCE FILE : FieldCell.cpp
RichardE 15:d8ea0c7b7e64 3 *
RichardE 15:d8ea0c7b7e64 4 * Definition of class FieldCell.
RichardE 15:d8ea0c7b7e64 5 *
RichardE 15:d8ea0c7b7e64 6 */
RichardE 15:d8ea0c7b7e64 7
RichardE 15:d8ea0c7b7e64 8 #include "FieldCell.h"
RichardE 15:d8ea0c7b7e64 9
RichardE 15:d8ea0c7b7e64 10 /***************/
RichardE 15:d8ea0c7b7e64 11 /* CONSTRUCTOR */
RichardE 15:d8ea0c7b7e64 12 /***************/
RichardE 15:d8ea0c7b7e64 13 FieldCell::FieldCell() :
RichardE 15:d8ea0c7b7e64 14 nextCell( (FieldCell*)NULL )
RichardE 15:d8ea0c7b7e64 15 {
RichardE 15:d8ea0c7b7e64 16 }
RichardE 15:d8ea0c7b7e64 17
RichardE 15:d8ea0c7b7e64 18 /**************/
RichardE 15:d8ea0c7b7e64 19 /* DESTRUCTOR */
RichardE 15:d8ea0c7b7e64 20 /**************/
RichardE 15:d8ea0c7b7e64 21 FieldCell::~FieldCell() {
RichardE 15:d8ea0c7b7e64 22 }
RichardE 15:d8ea0c7b7e64 23
RichardE 15:d8ea0c7b7e64 24