Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.

Dependencies:   EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed

This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/ /media/uploads/Bobty/20130722_112945_img_9674_62895-1184x1579.jpg

So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).

The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.

A blog post describing the whole thing is here:

http://robdobson.com/2015/08/a-reliable-mbed-webserver/

Revision:
6:8df79fe1afcd
Parent:
5:910909f34907
--- a/main.cpp	Tue Sep 01 15:53:52 2015 +0000
+++ b/main.cpp	Thu Sep 03 20:17:23 2015 +0000
@@ -139,13 +139,19 @@
     // Init
     pc.baud(115200);
     pc.printf("Light Wall - Rob Dobson 2015\r\n");
+    
+    // Wait for a moment
+    wait(1);
 
     // Get the configuration of the system
     getSystemConfig();
-
+    
     // Drawing manager controls the LEDs
     drawingManager.Init(systemNumLEDS, systemLEDSSplitPoint);
 
+    // Start idler
+    idler.start();
+        
     // Setup ethernet interface
     char macAddr[6];
     mbed_mac_address(macAddr);