Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.
Dependencies: EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed
This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/
So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).
The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.
A blog post describing the whole thing is here:
http://robdobson.com/2015/08/a-reliable-mbed-webserver/
Diff: main.cpp
- Revision:
- 6:8df79fe1afcd
- Parent:
- 5:910909f34907
--- a/main.cpp Tue Sep 01 15:53:52 2015 +0000 +++ b/main.cpp Thu Sep 03 20:17:23 2015 +0000 @@ -139,13 +139,19 @@ // Init pc.baud(115200); pc.printf("Light Wall - Rob Dobson 2015\r\n"); + + // Wait for a moment + wait(1); // Get the configuration of the system getSystemConfig(); - + // Drawing manager controls the LEDs drawingManager.Init(systemNumLEDS, systemLEDSSplitPoint); + // Start idler + idler.start(); + // Setup ethernet interface char macAddr[6]; mbed_mac_address(macAddr);