CMSIS DSP library
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Diff: cmsis_dsp/FilteringFunctions/arm_biquad_cascade_df2T_f32.c
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/cmsis_dsp/FilteringFunctions/arm_biquad_cascade_df2T_f32.c Wed Nov 28 12:30:09 2012 +0000 @@ -0,0 +1,377 @@ +/* ---------------------------------------------------------------------- +* Copyright (C) 2010 ARM Limited. All rights reserved. +* +* $Date: 15. February 2012 +* $Revision: V1.1.0 +* +* Project: CMSIS DSP Library +* Title: arm_biquad_cascade_df2T_f32.c +* +* Description: Processing function for the floating-point transposed +* direct form II Biquad cascade filter. +* +* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 +* +* Version 1.1.0 2012/02/15 +* Updated with more optimizations, bug fixes and minor API changes. +* +* Version 1.0.10 2011/7/15 +* Big Endian support added and Merged M0 and M3/M4 Source code. +* +* Version 1.0.3 2010/11/29 +* Re-organized the CMSIS folders and updated documentation. +* +* Version 1.0.2 2010/11/11 +* Documentation updated. +* +* Version 1.0.1 2010/10/05 +* Production release and review comments incorporated. +* +* Version 1.0.0 2010/09/20 +* Production release and review comments incorporated +* +* Version 0.0.7 2010/06/10 +* Misra-C changes done +* -------------------------------------------------------------------- */ + +#include "arm_math.h" + +/** + * @ingroup groupFilters + */ + +/** + * @defgroup BiquadCascadeDF2T Biquad Cascade IIR Filters Using a Direct Form II Transposed Structure + * + * This set of functions implements arbitrary order recursive (IIR) filters using a transposed direct form II structure. + * The filters are implemented as a cascade of second order Biquad sections. + * These functions provide a slight memory savings as compared to the direct form I Biquad filter functions. + * Only floating-point data is supported. + * + * This function operate on blocks of input and output data and each call to the function + * processes <code>blockSize</code> samples through the filter. + * <code>pSrc</code> points to the array of input data and + * <code>pDst</code> points to the array of output data. + * Both arrays contain <code>blockSize</code> values. + * + * \par Algorithm + * Each Biquad stage implements a second order filter using the difference equation: + * <pre> + * y[n] = b0 * x[n] + d1 + * d1 = b1 * x[n] + a1 * y[n] + d2 + * d2 = b2 * x[n] + a2 * y[n] + * </pre> + * where d1 and d2 represent the two state values. + * + * \par + * A Biquad filter using a transposed Direct Form II structure is shown below. + * \image html BiquadDF2Transposed.gif "Single transposed Direct Form II Biquad" + * Coefficients <code>b0, b1, and b2 </code> multiply the input signal <code>x[n]</code> and are referred to as the feedforward coefficients. + * Coefficients <code>a1</code> and <code>a2</code> multiply the output signal <code>y[n]</code> and are referred to as the feedback coefficients. + * Pay careful attention to the sign of the feedback coefficients. + * Some design tools flip the sign of the feedback coefficients: + * <pre> + * y[n] = b0 * x[n] + d1; + * d1 = b1 * x[n] - a1 * y[n] + d2; + * d2 = b2 * x[n] - a2 * y[n]; + * </pre> + * In this case the feedback coefficients <code>a1</code> and <code>a2</code> must be negated when used with the CMSIS DSP Library. + * + * \par + * Higher order filters are realized as a cascade of second order sections. + * <code>numStages</code> refers to the number of second order stages used. + * For example, an 8th order filter would be realized with <code>numStages=4</code> second order stages. + * A 9th order filter would be realized with <code>numStages=5</code> second order stages with the + * coefficients for one of the stages configured as a first order filter (<code>b2=0</code> and <code>a2=0</code>). + * + * \par + * <code>pState</code> points to the state variable array. + * Each Biquad stage has 2 state variables <code>d1</code> and <code>d2</code>. + * The state variables are arranged in the <code>pState</code> array as: + * <pre> + * {d11, d12, d21, d22, ...} + * </pre> + * where <code>d1x</code> refers to the state variables for the first Biquad and + * <code>d2x</code> refers to the state variables for the second Biquad. + * The state array has a total length of <code>2*numStages</code> values. + * The state variables are updated after each block of data is processed; the coefficients are untouched. + * + * \par + * The CMSIS library contains Biquad filters in both Direct Form I and transposed Direct Form II. + * The advantage of the Direct Form I structure is that it is numerically more robust for fixed-point data types. + * That is why the Direct Form I structure supports Q15 and Q31 data types. + * The transposed Direct Form II structure, on the other hand, requires a wide dynamic range for the state variables <code>d1</code> and <code>d2</code>. + * Because of this, the CMSIS library only has a floating-point version of the Direct Form II Biquad. + * The advantage of the Direct Form II Biquad is that it requires half the number of state variables, 2 rather than 4, per Biquad stage. + * + * \par Instance Structure + * The coefficients and state variables for a filter are stored together in an instance data structure. + * A separate instance structure must be defined for each filter. + * Coefficient arrays may be shared among several instances while state variable arrays cannot be shared. + * + * \par Init Functions + * There is also an associated initialization function. + * The initialization function performs following operations: + * - Sets the values of the internal structure fields. + * - Zeros out the values in the state buffer. + * + * \par + * Use of the initialization function is optional. + * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. + * To place an instance structure into a const data section, the instance structure must be manually initialized. + * Set the values in the state buffer to zeros before static initialization. + * For example, to statically initialize the instance structure use + * <pre> + * arm_biquad_cascade_df2T_instance_f32 S1 = {numStages, pState, pCoeffs}; + * </pre> + * where <code>numStages</code> is the number of Biquad stages in the filter; <code>pState</code> is the address of the state buffer. + * <code>pCoeffs</code> is the address of the coefficient buffer; + * + */ + +/** + * @addtogroup BiquadCascadeDF2T + * @{ + */ + +/** + * @brief Processing function for the floating-point transposed direct form II Biquad cascade filter. + * @param[in] *S points to an instance of the filter data structure. + * @param[in] *pSrc points to the block of input data. + * @param[out] *pDst points to the block of output data + * @param[in] blockSize number of samples to process. + * @return none. + */ + +void arm_biquad_cascade_df2T_f32( + const arm_biquad_cascade_df2T_instance_f32 * S, + float32_t * pSrc, + float32_t * pDst, + uint32_t blockSize) +{ + + float32_t *pIn = pSrc; /* source pointer */ + float32_t *pOut = pDst; /* destination pointer */ + float32_t *pState = S->pState; /* State pointer */ + float32_t *pCoeffs = S->pCoeffs; /* coefficient pointer */ + float32_t acc0; /* accumulator */ + float32_t b0, b1, b2, a1, a2; /* Filter coefficients */ + float32_t Xn; /* temporary input */ + float32_t d1, d2; /* state variables */ + uint32_t sample, stage = S->numStages; /* loop counters */ + +#ifndef ARM_MATH_CM0 + + float32_t Xn1, Xn2; /* Input State variables */ + float32_t acc1; /* accumulator */ + + + + /* Run the below code for Cortex-M4 and Cortex-M3 */ + do + { + /* Reading the coefficients */ + b0 = *pCoeffs++; + b1 = *pCoeffs++; + b2 = *pCoeffs++; + a1 = *pCoeffs++; + a2 = *pCoeffs++; + + /*Reading the state values */ + d1 = pState[0]; + d2 = pState[1]; + + /* Apply loop unrolling and compute 4 output values simultaneously. */ + sample = blockSize >> 2u; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while(sample > 0u) + { + + /* y[n] = b0 * x[n] + d1 */ + /* d1 = b1 * x[n] + a1 * y[n] + d2 */ + /* d2 = b2 * x[n] + a2 * y[n] */ + + /* Read the first input */ + Xn1 = *pIn++; + + /* y[n] = b0 * x[n] + d1 */ + acc0 = (b0 * Xn1) + d1; + + /* d1 = b1 * x[n] + d2 */ + d1 = (b1 * Xn1) + d2; + + /* d2 = b2 * x[n] */ + d2 = (b2 * Xn1); + + /* Read the second input */ + Xn2 = *pIn++; + + /* d1 = b1 * x[n] + a1 * y[n] */ + d1 = (a1 * acc0) + d1; + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc0; + + d2 = (a2 * acc0) + d2; + + /* y[n] = b0 * x[n] + d1 */ + acc1 = (b0 * Xn2) + d1; + + /* Read the third input */ + Xn1 = *pIn++; + + d1 = (b1 * Xn2) + d2; + + d2 = (b2 * Xn2); + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc1; + + d1 = (a1 * acc1) + d1; + + d2 = (a2 * acc1) + d2; + + /* y[n] = b0 * x[n] + d1 */ + acc0 = (b0 * Xn1) + d1; + + d1 = (b1 * Xn1) + d2; + + d2 = (b2 * Xn1); + + /* Read the fourth input */ + Xn2 = *pIn++; + + d1 = (a1 * acc0) + d1; + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc0; + + d2 = (a2 * acc0) + d2; + + /* y[n] = b0 * x[n] + d1 */ + acc1 = (b0 * Xn2) + d1; + + d1 = (b1 * Xn2) + d2; + + d2 = (b2 * Xn2); + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc1; + + d1 = (a1 * acc1) + d1; + + d2 = (a2 * acc1) + d2; + + /* decrement the loop counter */ + sample--; + + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + sample = blockSize & 0x3u; + + while(sample > 0u) + { + /* Read the input */ + Xn = *pIn++; + + /* y[n] = b0 * x[n] + d1 */ + acc0 = (b0 * Xn) + d1; + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc0; + + /* Every time after the output is computed state should be updated. */ + /* d1 = b1 * x[n] + a1 * y[n] + d2 */ + d1 = ((b1 * Xn) + (a1 * acc0)) + d2; + + /* d2 = b2 * x[n] + a2 * y[n] */ + d2 = (b2 * Xn) + (a2 * acc0); + + /* decrement the loop counter */ + sample--; + } + + /* Store the updated state variables back into the state array */ + *pState++ = d1; + *pState++ = d2; + + /* The current stage input is given as the output to the next stage */ + pIn = pDst; + + /*Reset the output working pointer */ + pOut = pDst; + + /* decrement the loop counter */ + stage--; + + } while(stage > 0u); + +#else + + /* Run the below code for Cortex-M0 */ + + do + { + /* Reading the coefficients */ + b0 = *pCoeffs++; + b1 = *pCoeffs++; + b2 = *pCoeffs++; + a1 = *pCoeffs++; + a2 = *pCoeffs++; + + /*Reading the state values */ + d1 = pState[0]; + d2 = pState[1]; + + + sample = blockSize; + + while(sample > 0u) + { + /* Read the input */ + Xn = *pIn++; + + /* y[n] = b0 * x[n] + d1 */ + acc0 = (b0 * Xn) + d1; + + /* Store the result in the accumulator in the destination buffer. */ + *pOut++ = acc0; + + /* Every time after the output is computed state should be updated. */ + /* d1 = b1 * x[n] + a1 * y[n] + d2 */ + d1 = ((b1 * Xn) + (a1 * acc0)) + d2; + + /* d2 = b2 * x[n] + a2 * y[n] */ + d2 = (b2 * Xn) + (a2 * acc0); + + /* decrement the loop counter */ + sample--; + } + + /* Store the updated state variables back into the state array */ + *pState++ = d1; + *pState++ = d2; + + /* The current stage input is given as the output to the next stage */ + pIn = pDst; + + /*Reset the output working pointer */ + pOut = pDst; + + /* decrement the loop counter */ + stage--; + + } while(stage > 0u); + +#endif /* #ifndef ARM_MATH_CM0 */ + +} + + + /** + * @} end of BiquadCascadeDF2T group + */