Host library for controlling a WiConnect enabled Wi-Fi module.

Dependents:   wiconnect-ota_example wiconnect-web_setup_example wiconnect-test-console wiconnect-tcp_server_example ... more

api/types/Socket/UDPSocket.h

Committer:
dan_ackme
Date:
2014-10-27
Revision:
29:b6af04b77a56

File content as of revision 29:b6af04b77a56:

/* Copyright (C) 2012 mbed.org, MIT License
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 * and associated documentation files (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute,
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
 * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef UDPSOCKET_H
#define UDPSOCKET_H

#include "api/types/Socket/Socket.h"
#include "api/types/Socket/Endpoint.h"

/**
UDP Socket
*/
class UDPSocket : public Socket {

public:
    /** Instantiate an UDP Socket.
    */
    UDPSocket(int rxBufferLen = SOCKET_API_DEFAULT_RX_BUFFER_SIZE, void *rxBuffer = NULL, int txBufferLen = SOCKET_API_DEFAULT_TX_BUFFER_SIZE, void *txBuffer = NULL);

    /** Init the UDP Client Socket without binding it to any specific port
    \return 0 on success, -1 on failure.
    */
    int init(void);

    /** Bind a UDP Server Socket to a specific port
    \param port The port to listen for incoming connections on
    \return 0 on success, -1 on failure.
    */
    int bind(int port);

    /** Join the multicast group at the given address
     *
     * \note This is not currently supported.
     *
    \param address  The address of the multicast group
    \return 0 on success, -1 on failure.
    */
    int join_multicast_group(const char* address);

    /** Set the socket in broadcasting mode
     *
     * \note Broadcasting is always enabled, so this
     *       doesn't do anything useful.
     *
    \return 0 on success, -1 on failure.
    */
    int set_broadcasting(bool broadcast=true);

    /** Send a packet to a remote endpoint
     *
     * \note Currently only one remote client address is supported
     *
    \param remote   The remote endpoint
    \param packet   The packet to be sent
    \param length   The length of the packet to be sent
    \return the number of written bytes on success (>=0) or -1 on failure
    */
    int sendTo(Endpoint &remote, char *packet, int length);

    /** Receive a packet from a remote endpoint
     *
     * \note Currently only one remote client address is supported
     *
     *
    \param remote   The remote endpoint
    \param buffer   The buffer for storing the incoming packet data. If a packet
           is too long to fit in the supplied buffer, excess bytes are discarded
    \param length   The length of the buffer
    \return the number of received bytes on success (>=0) or -1 on failure
    */
    int receiveFrom(Endpoint &remote, char *buffer, int length);


private:
    int localPort;
};

#endif