Download NHK English news podcast automatically. This application requires mpod mother board. See also http://mbed.org/users/geodenx/notebook/mpod/

Dependencies:   BlinkLed HTTPClient EthernetInterface FatFileSystemCpp MSCFileSystem mbed-rtos mbed

Download NHK English news podcast automatically. This application requires mpod mother board. See also http://mbed.org/users/geodenx/notebook/mpod/

Files at this revision

API Documentation at this revision

Comitter:
togayan
Date:
Thu Aug 16 15:49:19 2012 +0000
Child:
1:1637e625b21b
Commit message:
First revision of mpod_nhk_english.

Changed in this revision

BlinkLed.cpp Show annotated file Show diff for this revision Revisions of this file
BlinkLed.h Show annotated file Show diff for this revision Revisions of this file
EthernetInterface.lib Show annotated file Show diff for this revision Revisions of this file
FatFileSystemCpp.lib Show annotated file Show diff for this revision Revisions of this file
HTTPClient.lib Show annotated file Show diff for this revision Revisions of this file
HTTPFile.cpp Show annotated file Show diff for this revision Revisions of this file
HTTPFile.h Show annotated file Show diff for this revision Revisions of this file
MSCFileSystem.lib Show annotated file Show diff for this revision Revisions of this file
TinyXml2/tinyxml2.cpp Show annotated file Show diff for this revision Revisions of this file
TinyXml2/tinyxml2.h Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed-rtos.lib Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/BlinkLed.cpp	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,60 @@
+#include "BlinkLed.h"
+    
+BlinkLed::BlinkLed(PinName pin, uint32_t millisecWait, const char* name) :
+led(pin, name),
+millisecWait(millisecWait),
+thread(0)
+{
+}
+
+BlinkLed::~BlinkLed()
+{
+}
+
+void BlinkLed::startBlink()
+{
+    if(thread == 0)
+    {
+        thread = new Thread(blink, this);
+    }
+}
+
+void BlinkLed::finishBlink()
+{
+    if(thread != 0)
+    {
+        thread->terminate();
+        thread = 0;
+        led = 0.0;
+    }
+}
+
+void BlinkLed::blink(void const *argument)
+{
+    BlinkLed* blinkLed = (BlinkLed*)argument;
+    
+    int up = 1;
+    float brightness = 0.0;
+    while (1) {
+        if (up == 1 && brightness < 1.0) {
+            ;
+        } else if (up == 1 && brightness >= 1.0) {
+            up = 0;
+        } else if (up == 0 && brightness > 0) {
+            ;
+        } else if (up == 0 && brightness <= 0.0) {
+            up = 1;
+        } else {
+            error("LED PWM error\n");
+        }
+
+        if (up == 1) {
+            brightness += 0.01;
+        } else {
+            brightness -= 0.01;
+        }
+        blinkLed->led = brightness;
+        
+        Thread::wait(blinkLed->millisecWait);
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/BlinkLed.h	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,29 @@
+/* BlinkLed.h */
+#ifndef BLINKLED_H_
+#define BLINKLED_H_
+
+#include "mbed.h"
+#include "rtos.h"
+
+class BlinkLed
+{
+public:
+    BlinkLed(PinName pin, uint32_t millisecWait, const char* name = NULL);
+    
+    ~BlinkLed();
+    
+    void startBlink();
+    
+    void finishBlink();
+      
+private:
+    static void blink(void const *argument);
+    
+    PwmOut led;
+    uint32_t millisecWait;
+    
+    Thread* thread;
+};
+
+
+#endif /* BLINKLED_H_ */
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/EthernetInterface.lib	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/mbed_official/code/EthernetInterface/#a0ee3ae75cfa
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FatFileSystemCpp.lib	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/igorsk/code/FatFileSystemCpp/#88f22c32a456
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HTTPClient.lib	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/donatien/code/HTTPClient/#be61104f4e91
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HTTPFile.cpp	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,120 @@
+/* HTTPFile.cpp */
+#include "HTTPFile.h"
+
+#include <cstring>
+
+#define OK 0
+#define NG -1
+
+using std::memcpy;
+using std::strncpy;
+using std::strlen;
+
+HTTPFile::HTTPFile(const char* path) :
+    m_fp(NULL),
+    m_path(path),
+    m_len(0),
+    m_chunked(false)
+{
+}
+
+HTTPFile::~HTTPFile()
+{
+    closeFile();
+}
+
+void HTTPFile::clear()
+{
+    closeFile();
+    //Force reopening
+}
+
+/*virtual*/ int HTTPFile::read(char* buf, size_t len, size_t* pReadLen)
+{
+    if(!openFile("r")) //File does not exist, or I/O error...
+        return NG;
+    
+    *pReadLen = fread(buf, 1, len, m_fp);
+    if( feof(m_fp) )
+    {
+        //File read completely, we can close it
+        closeFile();
+    }
+    return OK;
+}
+
+/*virtual*/ int HTTPFile::write(const char* buf, size_t len)
+{
+    if(!openFile("w")) //File does not exist, or I/O error...
+        return NG;
+    
+    len = fwrite(buf, 1, len, m_fp);
+    //DBG("Written %d bytes in %d\n", len, m_fp);
+    if( (!m_chunked && (ftell(m_fp) >= m_len)) || (m_chunked && !len) )
+    {
+        //File received completely, we can close it
+        closeFile();
+    }
+    return len;
+}
+
+/*virtual*/ int HTTPFile::getDataType(char* type, size_t maxTypeLen) //Internet media type for Content-Type header
+{
+    strncpy(type, "text/plain", maxTypeLen-1);
+    type[maxTypeLen-1] = '\0';
+    return OK;
+}
+
+/*virtual*/ void HTTPFile::setDataType(const char* type) //Internet media type from Content-Type header
+{
+    //Do not really care here
+}
+
+/*virtual*/ bool HTTPFile::getIsChunked() //For Transfer-Encoding header
+{
+    return false;
+}
+
+/*virtual*/ void HTTPFile::setIsChunked(bool chunked) //For Transfer-Encoding header
+{
+    m_chunked = chunked;
+}
+
+/*virtual*/ size_t HTTPFile::getDataLen() //For Content-Length header
+{
+    return m_len;
+}
+
+/*virtual*/ void HTTPFile::setDataLen(size_t len) //For Content-Length header, or if the transfer is chunked, next chunk length
+{
+    if(!m_chunked)
+        m_len = len; //Useful so that we can close file when last byte is written
+}
+
+bool HTTPFile::openFile(const char* mode) //true on success, false otherwise
+{
+    if(m_fp) 
+        return true;
+    
+    m_fp = fopen(m_path.c_str(), mode);
+    if(m_fp && mode[0]=='r')
+    {
+        //Seek EOF to get length
+        fseek(m_fp, 0, SEEK_END);
+        m_len = ftell(m_fp);
+        fseek(m_fp, 0, SEEK_SET); //Goto SOF
+    }
+    
+    //DBG("fd = %d\n", m_fp);
+    
+    if(!m_fp) 
+        return false;
+    
+    return true;
+}
+
+void HTTPFile::closeFile()
+{
+    if(m_fp)
+        fclose(m_fp);
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HTTPFile.h	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,81 @@
+/* HTTPFile.h */
+#ifndef HTTPFILE_H_
+#define HTTPFILE_H_
+
+#include "IHTTPData.h"
+#include "FATFileSystem.h"
+#include <string>
+
+using std::string;
+
+/** A data endpoint to store file
+*/
+class HTTPFile : public IHTTPDataIn, public IHTTPDataOut
+{
+public:
+    /** Create an HTTPFile instance for input
+     * @param path Path of file to store the incoming string
+     */
+    HTTPFile(const char* path);
+    
+    ~HTTPFile();
+    
+   /** Forces file closure
+    */
+    void clear();
+
+protected:
+    /** Read a piece of data to be transmitted
+     * @param buf Pointer to the buffer on which to copy the data
+     * @param len Length of the buffer
+     * @param pReadLen Pointer to the variable on which the actual copied data length will be stored
+     */
+    virtual int read(char* buf, size_t len, size_t* pReadLen);
+    
+    /** Write a piece of data transmitted by the server
+     * @param buf Pointer to the buffer from which to copy the data
+     * @param len Length of the buffer
+     */
+    virtual int write(const char* buf, size_t len);
+    
+    /** Get MIME type
+     * @param type Internet media type from Content-Type header
+     */
+    virtual int getDataType(char* type, size_t maxTypeLen); //Internet media type for Content-Type header
+    
+    /** Set MIME type
+     * @param type Internet media type from Content-Type header
+     */
+    virtual void setDataType(const char* type);
+    
+    /** Determine whether the HTTP client should chunk the data
+     *  Used for Transfer-Encoding header
+     */
+    virtual bool getIsChunked();
+    
+    /** Determine whether the data is chunked
+     *  Recovered from Transfer-Encoding header
+     */
+    virtual void setIsChunked(bool chunked);
+    
+    /** If the data is not chunked, get its size
+     *  Used for Content-Length header
+     */
+    virtual size_t getDataLen();
+    
+    /** If the data is not chunked, set its size
+     * From Content-Length header
+     */
+    virtual void setDataLen(size_t len);
+    
+private:
+    bool openFile(const char* mode); //true on success, false otherwise
+    void closeFile();
+    
+    FILE* m_fp;
+    string m_path;
+    size_t m_len;
+    bool m_chunked;
+};
+
+#endif /* HTTPFILE_H_ */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/MSCFileSystem.lib	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/togayan/code/MSCFileSystem/#e8786b7cfc82
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TinyXml2/tinyxml2.cpp	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,2020 @@
+/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#include "tinyxml2.h"
+
+#include <cstdio>
+#include <cstdlib>
+#include <new>
+#include <cstddef>
+
+using namespace tinyxml2;
+using namespace std;
+
+static const char LINE_FEED                = (char)0x0a;            // all line endings are normalized to LF
+static const char LF = LINE_FEED;
+static const char CARRIAGE_RETURN        = (char)0x0d;            // CR gets filtered out
+static const char CR = CARRIAGE_RETURN;
+static const char SINGLE_QUOTE            = '\'';
+static const char DOUBLE_QUOTE            = '\"';
+
+// Bunch of unicode info at:
+//        http://www.unicode.org/faq/utf_bom.html
+//    ef bb bf (Microsoft "lead bytes") - designates UTF-8
+
+static const unsigned char TIXML_UTF_LEAD_0 = 0xefU;
+static const unsigned char TIXML_UTF_LEAD_1 = 0xbbU;
+static const unsigned char TIXML_UTF_LEAD_2 = 0xbfU;
+
+
+#define DELETE_NODE( node )    {            \
+    if ( node ) {                        \
+        MemPool* pool = node->memPool;    \
+        node->~XMLNode();                \
+        pool->Free( node );                \
+    }                                    \
+}
+#define DELETE_ATTRIBUTE( attrib ) {        \
+    if ( attrib ) {                            \
+        MemPool* pool = attrib->memPool;    \
+        attrib->~XMLAttribute();            \
+        pool->Free( attrib );                \
+    }                                        \
+}
+
+struct Entity {
+    const char* pattern;
+    int length;
+    char value;
+};
+
+static const int NUM_ENTITIES = 5;
+static const Entity entities[NUM_ENTITIES] = 
+{
+    { "quot", 4,    DOUBLE_QUOTE },
+    { "amp", 3,        '&'  },
+    { "apos", 4,    SINGLE_QUOTE },
+    { "lt",    2,         '<'     },
+    { "gt",    2,        '>'     }
+};
+
+
+StrPair::~StrPair()
+{
+    Reset();
+}
+
+
+void StrPair::Reset()
+{
+    if ( flags & NEEDS_DELETE ) {
+        delete [] start;
+    }
+    flags = 0;
+    start = 0;
+    end = 0;
+}
+
+
+void StrPair::SetStr( const char* str, int flags )
+{
+    Reset();
+    size_t len = strlen( str );
+    start = new char[ len+1 ];
+    memcpy( start, str, len+1 );
+    end = start + len;
+    this->flags = flags | NEEDS_DELETE;
+}
+
+
+char* StrPair::ParseText( char* p, const char* endTag, int strFlags )
+{
+    TIXMLASSERT( endTag && *endTag );
+
+    char* start = p;    // fixme: hides a member
+    char  endChar = *endTag;
+    size_t length = strlen( endTag );
+
+    // Inner loop of text parsing.
+    while ( *p ) {
+        if ( *p == endChar && strncmp( p, endTag, length ) == 0 ) {
+            Set( start, p, strFlags );
+            return p + length;
+        }
+        ++p;
+    }    
+    return 0;
+}
+
+
+char* StrPair::ParseName( char* p )
+{
+    char* start = p;
+
+    if ( !start || !(*start) ) {
+        return 0;
+    }
+
+    if ( !XMLUtil::IsAlpha( *p ) ) {
+        return 0;
+    }
+
+    while( *p && (
+               XMLUtil::IsAlphaNum( (unsigned char) *p ) 
+            || *p == '_'
+            || *p == '-'
+            || *p == '.'
+            || *p == ':' ))
+    {
+        ++p;
+    }
+
+    if ( p > start ) {
+        Set( start, p, 0 );
+        return p;
+    }
+    return 0;
+}
+
+
+
+const char* StrPair::GetStr()
+{
+    if ( flags & NEEDS_FLUSH ) {
+        *end = 0;
+        flags ^= NEEDS_FLUSH;
+
+        if ( flags ) {
+            char* p = start;    // the read pointer
+            char* q = start;    // the write pointer
+
+            while( p < end ) {
+                if ( (flags & NEEDS_NEWLINE_NORMALIZATION) && *p == CR ) {
+                    // CR-LF pair becomes LF
+                    // CR alone becomes LF
+                    // LF-CR becomes LF
+                    if ( *(p+1) == LF ) {
+                        p += 2;
+                    }
+                    else {
+                        ++p;
+                    }
+                    *q++ = LF;
+                }
+                else if ( (flags & NEEDS_NEWLINE_NORMALIZATION) && *p == LF ) {
+                    if ( *(p+1) == CR ) {
+                        p += 2;
+                    }
+                    else {
+                        ++p;
+                    }
+                    *q++ = LF;
+                }
+                else if ( (flags & NEEDS_ENTITY_PROCESSING) && *p == '&' ) {
+                    // Entities handled by tinyXML2:
+                    // - special entities in the entity table [in/out]
+                    // - numeric character reference [in]
+                    //   &#20013; or &#x4e2d;
+
+                    if ( *(p+1) == '#' ) {
+                        char buf[10] = { 0 };
+                        int len;
+                        p = const_cast<char*>( XMLUtil::GetCharacterRef( p, buf, &len ) );
+                        for( int i=0; i<len; ++i ) {
+                            *q++ = buf[i];
+                        }
+                        TIXMLASSERT( q <= p );
+                    }
+                    else {
+                        int i=0;
+                        for(; i<NUM_ENTITIES; ++i ) {
+                            if (    strncmp( p+1, entities[i].pattern, entities[i].length ) == 0
+                                 && *(p+entities[i].length+1) == ';' ) 
+                            {
+                                // Found an entity convert;
+                                *q = entities[i].value;
+                                ++q;
+                                p += entities[i].length + 2;
+                                break;
+                            }
+                        }
+                        if ( i == NUM_ENTITIES ) {
+                            // fixme: treat as error?
+                            ++p;
+                            ++q;
+                        }
+                    }
+                }
+                else {
+                    *q = *p;
+                    ++p;
+                    ++q;
+                }
+            }
+            *q = 0;
+        }
+        flags = (flags & NEEDS_DELETE);
+    }
+    return start;
+}
+
+
+
+
+// --------- XMLUtil ----------- //
+
+const char* XMLUtil::ReadBOM( const char* p, bool* bom )
+{
+    *bom = false;
+    const unsigned char* pu = reinterpret_cast<const unsigned char*>(p);
+    // Check for BOM:
+    if (    *(pu+0) == TIXML_UTF_LEAD_0 
+         && *(pu+1) == TIXML_UTF_LEAD_1
+         && *(pu+2) == TIXML_UTF_LEAD_2 ) 
+    {
+        *bom = true;
+        p += 3;
+    }
+    return p;
+}
+
+
+void XMLUtil::ConvertUTF32ToUTF8( unsigned long input, char* output, int* length )
+{
+    const unsigned long BYTE_MASK = 0xBF;
+    const unsigned long BYTE_MARK = 0x80;
+    const unsigned long FIRST_BYTE_MARK[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+    if (input < 0x80) 
+        *length = 1;
+    else if ( input < 0x800 )
+        *length = 2;
+    else if ( input < 0x10000 )
+        *length = 3;
+    else if ( input < 0x200000 )
+        *length = 4;
+    else
+        { *length = 0; return; }    // This code won't covert this correctly anyway.
+
+    output += *length;
+
+    // Scary scary fall throughs.
+    switch (*length) 
+    {
+        case 4:
+            --output; 
+            *output = (char)((input | BYTE_MARK) & BYTE_MASK); 
+            input >>= 6;
+        case 3:
+            --output; 
+            *output = (char)((input | BYTE_MARK) & BYTE_MASK); 
+            input >>= 6;
+        case 2:
+            --output; 
+            *output = (char)((input | BYTE_MARK) & BYTE_MASK); 
+            input >>= 6;
+        case 1:
+            --output; 
+            *output = (char)(input | FIRST_BYTE_MARK[*length]);
+    }
+}
+
+
+const char* XMLUtil::GetCharacterRef( const char* p, char* value, int* length )
+{
+    // Presume an entity, and pull it out.
+    *length = 0;
+
+    if ( *(p+1) == '#' && *(p+2) )
+    {
+        unsigned long ucs = 0;
+        ptrdiff_t delta = 0;
+        unsigned mult = 1;
+
+        if ( *(p+2) == 'x' )
+        {
+            // Hexadecimal.
+            if ( !*(p+3) ) return 0;
+
+            const char* q = p+3;
+            q = strchr( q, ';' );
+
+            if ( !q || !*q ) return 0;
+
+            delta = q-p;
+            --q;
+
+            while ( *q != 'x' )
+            {
+                if ( *q >= '0' && *q <= '9' )
+                    ucs += mult * (*q - '0');
+                else if ( *q >= 'a' && *q <= 'f' )
+                    ucs += mult * (*q - 'a' + 10);
+                else if ( *q >= 'A' && *q <= 'F' )
+                    ucs += mult * (*q - 'A' + 10 );
+                else 
+                    return 0;
+                mult *= 16;
+                --q;
+            }
+        }
+        else
+        {
+            // Decimal.
+            if ( !*(p+2) ) return 0;
+
+            const char* q = p+2;
+            q = strchr( q, ';' );
+
+            if ( !q || !*q ) return 0;
+
+            delta = q-p;
+            --q;
+
+            while ( *q != '#' )
+            {
+                if ( *q >= '0' && *q <= '9' )
+                    ucs += mult * (*q - '0');
+                else 
+                    return 0;
+                mult *= 10;
+                --q;
+            }
+        }
+        // convert the UCS to UTF-8
+        ConvertUTF32ToUTF8( ucs, value, length );
+        return p + delta + 1;
+    }
+    return p+1;
+}
+
+
+void XMLUtil::ToStr( int v, char* buffer, int bufferSize ) 
+{
+    TIXML_SNPRINTF( buffer, bufferSize, "%d", v );    
+}
+
+
+void XMLUtil::ToStr( unsigned v, char* buffer, int bufferSize )
+{
+    TIXML_SNPRINTF( buffer, bufferSize, "%u", v );    
+}
+
+
+void XMLUtil::ToStr( bool v, char* buffer, int bufferSize )
+{
+    TIXML_SNPRINTF( buffer, bufferSize, "%d", v ? 1 : 0 );    
+}
+
+
+void XMLUtil::ToStr( float v, char* buffer, int bufferSize )
+{
+    TIXML_SNPRINTF( buffer, bufferSize, "%f", v );    
+}
+
+
+void XMLUtil::ToStr( double v, char* buffer, int bufferSize )
+{
+    TIXML_SNPRINTF( buffer, bufferSize, "%f", v );    
+}
+
+
+bool XMLUtil::ToInt( const char* str, int* value )
+{
+    if ( TIXML_SSCANF( str, "%d", value ) == 1 )
+        return true;
+    return false;
+}
+
+bool XMLUtil::ToUnsigned( const char* str, unsigned *value )
+{
+    if ( TIXML_SSCANF( str, "%u", value ) == 1 )
+        return true;
+    return false;
+}
+
+bool XMLUtil::ToBool( const char* str, bool* value )
+{
+    int ival = 0;
+    if ( ToInt( str, &ival )) {
+        *value = (ival==0) ? false : true;
+        return true;
+    }
+    if ( StringEqual( str, "true" ) ) {
+        *value = true;
+        return true;
+    }
+    else if ( StringEqual( str, "false" ) ) {
+        *value = false;
+        return true;
+    }
+    return false;
+}
+
+
+bool XMLUtil::ToFloat( const char* str, float* value )
+{
+    if ( TIXML_SSCANF( str, "%f", value ) == 1 ) {
+        return true;
+    }
+    return false;
+}
+
+bool XMLUtil::ToDouble( const char* str, double* value )
+{
+    if ( TIXML_SSCANF( str, "%lf", value ) == 1 ) {
+        return true;
+    }
+    return false;
+}
+
+
+char* XMLDocument::Identify( char* p, XMLNode** node ) 
+{
+    XMLNode* returnNode = 0;
+    char* start = p;
+    p = XMLUtil::SkipWhiteSpace( p );
+    if( !p || !*p )
+    {
+        return p;
+    }
+
+    // What is this thing? 
+    // - Elements start with a letter or underscore, but xml is reserved.
+    // - Comments: <!--
+    // - Decleration: <?
+    // - Everthing else is unknown to tinyxml.
+    //
+
+    static const char* xmlHeader        = { "<?" };
+    static const char* commentHeader    = { "<!--" };
+    static const char* dtdHeader        = { "<!" };
+    static const char* cdataHeader        = { "<![CDATA[" };
+    static const char* elementHeader    = { "<" };    // and a header for everything else; check last.
+
+    static const int xmlHeaderLen        = 2;
+    static const int commentHeaderLen    = 4;
+    static const int dtdHeaderLen        = 2;
+    static const int cdataHeaderLen        = 9;
+    static const int elementHeaderLen    = 1;
+
+#if defined(_MSC_VER)
+#pragma warning ( push )
+#pragma warning ( disable : 4127 )
+#endif
+    TIXMLASSERT( sizeof( XMLComment ) == sizeof( XMLUnknown ) );        // use same memory pool
+    TIXMLASSERT( sizeof( XMLComment ) == sizeof( XMLDeclaration ) );    // use same memory pool
+#if defined(_MSC_VER)
+#pragma warning (pop)
+#endif
+    if ( XMLUtil::StringEqual( p, xmlHeader, xmlHeaderLen ) ) {
+        returnNode = new (commentPool.Alloc()) XMLDeclaration( this );
+        returnNode->memPool = &commentPool;
+        p += xmlHeaderLen;
+    }
+    else if ( XMLUtil::StringEqual( p, commentHeader, commentHeaderLen ) ) {
+        returnNode = new (commentPool.Alloc()) XMLComment( this );
+        returnNode->memPool = &commentPool;
+        p += commentHeaderLen;
+    }
+    else if ( XMLUtil::StringEqual( p, cdataHeader, cdataHeaderLen ) ) {
+        XMLText* text = new (textPool.Alloc()) XMLText( this );
+        returnNode = text;
+        returnNode->memPool = &textPool;
+        p += cdataHeaderLen;
+        text->SetCData( true );
+    }
+    else if ( XMLUtil::StringEqual( p, dtdHeader, dtdHeaderLen ) ) {
+        returnNode = new (commentPool.Alloc()) XMLUnknown( this );
+        returnNode->memPool = &commentPool;
+        p += dtdHeaderLen;
+    }
+    else if ( XMLUtil::StringEqual( p, elementHeader, elementHeaderLen ) ) {
+        returnNode = new (elementPool.Alloc()) XMLElement( this );
+        returnNode->memPool = &elementPool;
+        p += elementHeaderLen;
+    }
+    else {
+        returnNode = new (textPool.Alloc()) XMLText( this );
+        returnNode->memPool = &textPool;
+        p = start;    // Back it up, all the text counts.
+    }
+
+    *node = returnNode;
+    return p;
+}
+
+
+bool XMLDocument::Accept( XMLVisitor* visitor ) const
+{
+    if ( visitor->VisitEnter( *this ) )
+    {
+        for ( const XMLNode* node=FirstChild(); node; node=node->NextSibling() )
+        {
+            if ( !node->Accept( visitor ) )
+                break;
+        }
+    }
+    return visitor->VisitExit( *this );
+}
+
+
+// --------- XMLNode ----------- //
+
+XMLNode::XMLNode( XMLDocument* doc ) :
+    document( doc ),
+    parent( 0 ),
+    firstChild( 0 ), lastChild( 0 ),
+    prev( 0 ), next( 0 )
+{
+}
+
+
+XMLNode::~XMLNode()
+{
+    DeleteChildren();
+    if ( parent ) {
+        parent->Unlink( this );
+    }
+}
+
+
+void XMLNode::SetValue( const char* str, bool staticMem )
+{
+    if ( staticMem )
+        value.SetInternedStr( str );
+    else
+        value.SetStr( str );
+}
+
+
+void XMLNode::DeleteChildren()
+{
+    while( firstChild ) {
+        XMLNode* node = firstChild;
+        Unlink( node );
+        
+        DELETE_NODE( node );
+    }
+    firstChild = lastChild = 0;
+}
+
+
+void XMLNode::Unlink( XMLNode* child )
+{
+    TIXMLASSERT( child->parent == this );
+    if ( child == firstChild ) 
+        firstChild = firstChild->next;
+    if ( child == lastChild ) 
+        lastChild = lastChild->prev;
+
+    if ( child->prev ) {
+        child->prev->next = child->next;
+    }
+    if ( child->next ) {
+        child->next->prev = child->prev;
+    }
+    child->parent = 0;
+}
+
+
+void XMLNode::DeleteChild( XMLNode* node )
+{
+    TIXMLASSERT( node->parent == this );
+    DELETE_NODE( node );
+}
+
+
+XMLNode* XMLNode::InsertEndChild( XMLNode* addThis )
+{
+    if ( lastChild ) {
+        TIXMLASSERT( firstChild );
+        TIXMLASSERT( lastChild->next == 0 );
+        lastChild->next = addThis;
+        addThis->prev = lastChild;
+        lastChild = addThis;
+
+        addThis->next = 0;
+    }
+    else {
+        TIXMLASSERT( firstChild == 0 );
+        firstChild = lastChild = addThis;
+
+        addThis->prev = 0;
+        addThis->next = 0;
+    }
+    addThis->parent = this;
+    return addThis;
+}
+
+
+XMLNode* XMLNode::InsertFirstChild( XMLNode* addThis )
+{
+    if ( firstChild ) {
+        TIXMLASSERT( lastChild );
+        TIXMLASSERT( firstChild->prev == 0 );
+
+        firstChild->prev = addThis;
+        addThis->next = firstChild;
+        firstChild = addThis;
+
+        addThis->prev = 0;
+    }
+    else {
+        TIXMLASSERT( lastChild == 0 );
+        firstChild = lastChild = addThis;
+
+        addThis->prev = 0;
+        addThis->next = 0;
+    }
+    addThis->parent = this;
+    return addThis;
+}
+
+
+XMLNode* XMLNode::InsertAfterChild( XMLNode* afterThis, XMLNode* addThis )
+{
+    TIXMLASSERT( afterThis->parent == this );
+    if ( afterThis->parent != this )
+        return 0;
+
+    if ( afterThis->next == 0 ) {
+        // The last node or the only node.
+        return InsertEndChild( addThis );
+    }
+    addThis->prev = afterThis;
+    addThis->next = afterThis->next;
+    afterThis->next->prev = addThis;
+    afterThis->next = addThis;
+    addThis->parent = this;
+    return addThis;
+}
+
+
+
+
+const XMLElement* XMLNode::FirstChildElement( const char* value ) const
+{
+    for( XMLNode* node=firstChild; node; node=node->next ) {
+        XMLElement* element = node->ToElement();
+        if ( element ) {
+            if ( !value || XMLUtil::StringEqual( element->Name(), value ) ) {
+                return element;
+            }
+        }
+    }
+    return 0;
+}
+
+
+const XMLElement* XMLNode::LastChildElement( const char* value ) const
+{
+    for( XMLNode* node=lastChild; node; node=node->prev ) {
+        XMLElement* element = node->ToElement();
+        if ( element ) {
+            if ( !value || XMLUtil::StringEqual( element->Name(), value ) ) {
+                return element;
+            }
+        }
+    }
+    return 0;
+}
+
+
+const XMLElement* XMLNode::NextSiblingElement( const char* value ) const
+{
+    for( XMLNode* element=this->next; element; element = element->next ) {
+        if (    element->ToElement() 
+             && (!value || XMLUtil::StringEqual( value, element->Value() ))) 
+        {
+            return element->ToElement();
+        }
+    }
+    return 0;
+}
+
+
+const XMLElement* XMLNode::PreviousSiblingElement( const char* value ) const
+{
+    for( XMLNode* element=this->prev; element; element = element->prev ) {
+        if (    element->ToElement()
+             && (!value || XMLUtil::StringEqual( value, element->Value() ))) 
+        {
+            return element->ToElement();
+        }
+    }
+    return 0;
+}
+
+
+char* XMLNode::ParseDeep( char* p, StrPair* parentEnd )
+{
+    // This is a recursive method, but thinking about it "at the current level"
+    // it is a pretty simple flat list:
+    //        <foo/>
+    //        <!-- comment -->
+    //
+    // With a special case:
+    //        <foo>
+    //        </foo>
+    //        <!-- comment -->
+    //        
+    // Where the closing element (/foo) *must* be the next thing after the opening
+    // element, and the names must match. BUT the tricky bit is that the closing
+    // element will be read by the child.
+    // 
+    // 'endTag' is the end tag for this node, it is returned by a call to a child.
+    // 'parentEnd' is the end tag for the parent, which is filled in and returned.
+
+    while( p && *p ) {
+        XMLNode* node = 0;
+
+        p = document->Identify( p, &node );
+        if ( p == 0 || node == 0 ) {
+            break;
+        }
+
+        StrPair endTag;
+        p = node->ParseDeep( p, &endTag );
+        if ( !p ) {
+            DELETE_NODE( node );
+            node = 0;
+            if ( !document->Error() ) {
+                document->SetError( XML_ERROR_PARSING, 0, 0 );
+            }
+            break;
+        }
+
+        // We read the end tag. Return it to the parent.
+        if ( node->ToElement() && node->ToElement()->ClosingType() == XMLElement::CLOSING ) {
+            if ( parentEnd ) {
+                *parentEnd = static_cast<XMLElement*>(node)->value;
+            }
+            DELETE_NODE( node );
+            return p;
+        }
+
+        // Handle an end tag returned to this level.
+        // And handle a bunch of annoying errors.
+        XMLElement* ele = node->ToElement();
+        if ( ele ) {
+            if ( endTag.Empty() && ele->ClosingType() == XMLElement::OPEN ) {
+                document->SetError( XML_ERROR_MISMATCHED_ELEMENT, node->Value(), 0 );
+                p = 0;
+            }
+            else if ( !endTag.Empty() && ele->ClosingType() != XMLElement::OPEN ) {
+                document->SetError( XML_ERROR_MISMATCHED_ELEMENT, node->Value(), 0 );
+                p = 0;
+            }
+            else if ( !endTag.Empty() ) {
+                if ( !XMLUtil::StringEqual( endTag.GetStr(), node->Value() )) { 
+                    document->SetError( XML_ERROR_MISMATCHED_ELEMENT, node->Value(), 0 );
+                    p = 0;
+                }
+            }
+        }
+        if ( p == 0 ) {
+            DELETE_NODE( node );
+            node = 0;
+        }
+        if ( node ) {
+            this->InsertEndChild( node );
+        }
+    }
+    return 0;
+}
+
+// --------- XMLText ---------- //
+char* XMLText::ParseDeep( char* p, StrPair* )
+{
+    const char* start = p;
+    if ( this->CData() ) {
+        p = value.ParseText( p, "]]>", StrPair::NEEDS_NEWLINE_NORMALIZATION );
+        if ( !p ) {
+            document->SetError( XML_ERROR_PARSING_CDATA, start, 0 );
+        }
+        return p;
+    }
+    else {
+        p = value.ParseText( p, "<", document->ProcessEntities() ? StrPair::TEXT_ELEMENT : StrPair::TEXT_ELEMENT_LEAVE_ENTITIES );
+        if ( !p ) {
+            document->SetError( XML_ERROR_PARSING_TEXT, start, 0 );
+        }
+        if ( p && *p ) {
+            return p-1;
+        }
+    }
+    return 0;
+}
+
+
+XMLNode* XMLText::ShallowClone( XMLDocument* doc ) const
+{
+    if ( !doc ) {
+        doc = document;
+    }
+    XMLText* text = doc->NewText( Value() );    // fixme: this will always allocate memory. Intern?
+    text->SetCData( this->CData() );
+    return text;
+}
+
+
+bool XMLText::ShallowEqual( const XMLNode* compare ) const
+{
+    return ( compare->ToText() && XMLUtil::StringEqual( compare->ToText()->Value(), Value() ));
+}
+
+
+bool XMLText::Accept( XMLVisitor* visitor ) const
+{
+    return visitor->Visit( *this );
+}
+
+
+// --------- XMLComment ---------- //
+
+XMLComment::XMLComment( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLComment::~XMLComment()
+{
+    //printf( "~XMLComment\n" );
+}
+
+
+char* XMLComment::ParseDeep( char* p, StrPair* )
+{
+    // Comment parses as text.
+    const char* start = p;
+    p = value.ParseText( p, "-->", StrPair::COMMENT );
+    if ( p == 0 ) {
+        document->SetError( XML_ERROR_PARSING_COMMENT, start, 0 );
+    }
+    return p;
+}
+
+
+XMLNode* XMLComment::ShallowClone( XMLDocument* doc ) const
+{
+    if ( !doc ) {
+        doc = document;
+    }
+    XMLComment* comment = doc->NewComment( Value() );    // fixme: this will always allocate memory. Intern?
+    return comment;
+}
+
+
+bool XMLComment::ShallowEqual( const XMLNode* compare ) const
+{
+    return ( compare->ToComment() && XMLUtil::StringEqual( compare->ToComment()->Value(), Value() ));
+}
+
+
+bool XMLComment::Accept( XMLVisitor* visitor ) const
+{
+    return visitor->Visit( *this );
+}
+
+
+// --------- XMLDeclaration ---------- //
+
+XMLDeclaration::XMLDeclaration( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLDeclaration::~XMLDeclaration()
+{
+    //printf( "~XMLDeclaration\n" );
+}
+
+
+char* XMLDeclaration::ParseDeep( char* p, StrPair* )
+{
+    // Declaration parses as text.
+    const char* start = p;
+    p = value.ParseText( p, "?>", StrPair::NEEDS_NEWLINE_NORMALIZATION );
+    if ( p == 0 ) {
+        document->SetError( XML_ERROR_PARSING_DECLARATION, start, 0 );
+    }
+    return p;
+}
+
+
+XMLNode* XMLDeclaration::ShallowClone( XMLDocument* doc ) const
+{
+    if ( !doc ) {
+        doc = document;
+    }
+    XMLDeclaration* dec = doc->NewDeclaration( Value() );    // fixme: this will always allocate memory. Intern?
+    return dec;
+}
+
+
+bool XMLDeclaration::ShallowEqual( const XMLNode* compare ) const
+{
+    return ( compare->ToDeclaration() && XMLUtil::StringEqual( compare->ToDeclaration()->Value(), Value() ));
+}
+
+
+
+bool XMLDeclaration::Accept( XMLVisitor* visitor ) const
+{
+    return visitor->Visit( *this );
+}
+
+// --------- XMLUnknown ---------- //
+
+XMLUnknown::XMLUnknown( XMLDocument* doc ) : XMLNode( doc )
+{
+}
+
+
+XMLUnknown::~XMLUnknown()
+{
+}
+
+
+char* XMLUnknown::ParseDeep( char* p, StrPair* )
+{
+    // Unknown parses as text.
+    const char* start = p;
+
+    p = value.ParseText( p, ">", StrPair::NEEDS_NEWLINE_NORMALIZATION );
+    if ( !p ) {
+        document->SetError( XML_ERROR_PARSING_UNKNOWN, start, 0 );
+    }
+    return p;
+}
+
+
+XMLNode* XMLUnknown::ShallowClone( XMLDocument* doc ) const
+{
+    if ( !doc ) {
+        doc = document;
+    }
+    XMLUnknown* text = doc->NewUnknown( Value() );    // fixme: this will always allocate memory. Intern?
+    return text;
+}
+
+
+bool XMLUnknown::ShallowEqual( const XMLNode* compare ) const
+{
+    return ( compare->ToUnknown() && XMLUtil::StringEqual( compare->ToUnknown()->Value(), Value() ));
+}
+
+
+bool XMLUnknown::Accept( XMLVisitor* visitor ) const
+{
+    return visitor->Visit( *this );
+}
+
+// --------- XMLAttribute ---------- //
+char* XMLAttribute::ParseDeep( char* p, bool processEntities )
+{
+    // Parse using the name rules: bug fix, was using ParseText before
+    p = name.ParseName( p );
+    if ( !p || !*p ) return 0;
+
+    // Skip white space before =
+    p = XMLUtil::SkipWhiteSpace( p );
+    if ( !p || *p != '=' ) return 0;
+
+    ++p;    // move up to opening quote
+    p = XMLUtil::SkipWhiteSpace( p );
+    if ( *p != '\"' && *p != '\'' ) return 0;
+
+    char endTag[2] = { *p, 0 };
+    ++p;    // move past opening quote
+
+    p = value.ParseText( p, endTag, processEntities ? StrPair::ATTRIBUTE_VALUE : StrPair::ATTRIBUTE_VALUE_LEAVE_ENTITIES );
+    return p;
+}
+
+
+void XMLAttribute::SetName( const char* n )
+{
+    name.SetStr( n );
+}
+
+
+int XMLAttribute::QueryIntValue( int* value ) const
+{
+    if ( XMLUtil::ToInt( Value(), value ))
+        return XML_NO_ERROR;
+    return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+int XMLAttribute::QueryUnsignedValue( unsigned int* value ) const
+{
+    if ( XMLUtil::ToUnsigned( Value(), value ))
+        return XML_NO_ERROR;
+    return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+int XMLAttribute::QueryBoolValue( bool* value ) const
+{
+    if ( XMLUtil::ToBool( Value(), value )) {
+        return XML_NO_ERROR;
+    }
+    return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+int XMLAttribute::QueryFloatValue( float* value ) const
+{
+    if ( XMLUtil::ToFloat( Value(), value ))
+        return XML_NO_ERROR;
+    return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+int XMLAttribute::QueryDoubleValue( double* value ) const
+{
+    if ( XMLUtil::ToDouble( Value(), value ))
+        return XML_NO_ERROR;
+    return XML_WRONG_ATTRIBUTE_TYPE;
+}
+
+
+void XMLAttribute::SetAttribute( const char* v )
+{
+    value.SetStr( v );
+}
+
+
+void XMLAttribute::SetAttribute( int v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    value.SetStr( buf );
+}
+
+
+void XMLAttribute::SetAttribute( unsigned v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    value.SetStr( buf );
+}
+
+
+void XMLAttribute::SetAttribute( bool v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    value.SetStr( buf );
+}
+
+void XMLAttribute::SetAttribute( double v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    value.SetStr( buf );
+}
+
+void XMLAttribute::SetAttribute( float v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    value.SetStr( buf );
+}
+
+
+// --------- XMLElement ---------- //
+XMLElement::XMLElement( XMLDocument* doc ) : XMLNode( doc ),
+    closingType( 0 ),
+    rootAttribute( 0 )
+{
+}
+
+
+XMLElement::~XMLElement()
+{
+    while( rootAttribute ) {
+        XMLAttribute* next = rootAttribute->next;
+        DELETE_ATTRIBUTE( rootAttribute );
+        rootAttribute = next;
+    }
+}
+
+
+XMLAttribute* XMLElement::FindAttribute( const char* name )
+{
+    XMLAttribute* a = 0;
+    for( a=rootAttribute; a; a = a->next ) {
+        if ( XMLUtil::StringEqual( a->Name(), name ) )
+            return a;
+    }
+    return 0;
+}
+
+
+const XMLAttribute* XMLElement::FindAttribute( const char* name ) const
+{
+    XMLAttribute* a = 0;
+    for( a=rootAttribute; a; a = a->next ) {
+        if ( XMLUtil::StringEqual( a->Name(), name ) )
+            return a;
+    }
+    return 0;
+}
+
+
+const char* XMLElement::Attribute( const char* name, const char* value ) const
+{ 
+    const XMLAttribute* a = FindAttribute( name ); 
+    if ( !a ) 
+        return 0; 
+    if ( !value || XMLUtil::StringEqual( a->Value(), value ))
+        return a->Value();
+    return 0;
+}
+
+
+const char* XMLElement::GetText() const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        return FirstChild()->ToText()->Value();
+    }
+    return 0;
+}
+
+
+int XMLElement::QueryIntText( int* _value ) const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        const char* t = FirstChild()->ToText()->Value();
+        if ( XMLUtil::ToInt( t, _value ) ) {
+            return XML_SUCCESS;
+        }
+        return XML_CAN_NOT_CONVERT_TEXT;
+    }
+    return XML_NO_TEXT_NODE;
+}
+
+
+int XMLElement::QueryUnsignedText( unsigned* _value ) const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        const char* t = FirstChild()->ToText()->Value();
+        if ( XMLUtil::ToUnsigned( t, _value ) ) {
+            return XML_SUCCESS;
+        }
+        return XML_CAN_NOT_CONVERT_TEXT;
+    }
+    return XML_NO_TEXT_NODE;
+}
+
+
+int XMLElement::QueryBoolText( bool* _value ) const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        const char* t = FirstChild()->ToText()->Value();
+        if ( XMLUtil::ToBool( t, _value ) ) {
+            return XML_SUCCESS;
+        }
+        return XML_CAN_NOT_CONVERT_TEXT;
+    }
+    return XML_NO_TEXT_NODE;
+}
+
+
+int XMLElement::QueryDoubleText( double* _value ) const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        const char* t = FirstChild()->ToText()->Value();
+        if ( XMLUtil::ToDouble( t, _value ) ) {
+            return XML_SUCCESS;
+        }
+        return XML_CAN_NOT_CONVERT_TEXT;
+    }
+    return XML_NO_TEXT_NODE;
+}
+
+
+int XMLElement::QueryFloatText( float* _value ) const
+{
+    if ( FirstChild() && FirstChild()->ToText() ) {
+        const char* t = FirstChild()->ToText()->Value();
+        if ( XMLUtil::ToFloat( t, _value ) ) {
+            return XML_SUCCESS;
+        }
+        return XML_CAN_NOT_CONVERT_TEXT;
+    }
+    return XML_NO_TEXT_NODE;
+}
+
+
+
+XMLAttribute* XMLElement::FindOrCreateAttribute( const char* name )
+{
+    XMLAttribute* last = 0;
+    XMLAttribute* attrib = 0;
+    for( attrib = rootAttribute;
+         attrib;
+         last = attrib, attrib = attrib->next )
+    {         
+        if ( XMLUtil::StringEqual( attrib->Name(), name ) ) {
+            break;
+        }
+    }
+    if ( !attrib ) {
+        attrib = new (document->attributePool.Alloc() ) XMLAttribute();
+        attrib->memPool = &document->attributePool;
+        if ( last ) {
+            last->next = attrib;
+        }
+        else {
+            rootAttribute = attrib;
+        }
+        attrib->SetName( name );
+    }
+    return attrib;
+}
+
+
+void XMLElement::DeleteAttribute( const char* name )
+{
+    XMLAttribute* prev = 0;
+    for( XMLAttribute* a=rootAttribute; a; a=a->next ) {
+        if ( XMLUtil::StringEqual( name, a->Name() ) ) {
+            if ( prev ) {
+                prev->next = a->next;
+            }
+            else {
+                rootAttribute = a->next;
+            }
+            DELETE_ATTRIBUTE( a );
+            break;
+        }
+        prev = a;
+    }
+}
+
+
+char* XMLElement::ParseAttributes( char* p )
+{
+    const char* start = p;
+    XMLAttribute* prevAttribute = 0;
+
+    // Read the attributes.
+    while( p ) {
+        p = XMLUtil::SkipWhiteSpace( p );
+        if ( !p || !(*p) ) {
+            document->SetError( XML_ERROR_PARSING_ELEMENT, start, Name() );
+            return 0;
+        }
+
+        // attribute.
+        if ( XMLUtil::IsAlpha( *p ) ) {
+            XMLAttribute* attrib = new (document->attributePool.Alloc() ) XMLAttribute();
+            attrib->memPool = &document->attributePool;
+
+            p = attrib->ParseDeep( p, document->ProcessEntities() );
+            if ( !p || Attribute( attrib->Name() ) ) {
+                DELETE_ATTRIBUTE( attrib );
+                document->SetError( XML_ERROR_PARSING_ATTRIBUTE, start, p );
+                return 0;
+            }
+            // There is a minor bug here: if the attribute in the source xml
+            // document is duplicated, it will not be detected and the
+            // attribute will be doubly added. However, tracking the 'prevAttribute'
+            // avoids re-scanning the attribute list. Preferring performance for
+            // now, may reconsider in the future.
+            if ( prevAttribute ) { 
+                prevAttribute->next = attrib;
+            }
+            else {
+                rootAttribute = attrib;
+            }    
+            prevAttribute = attrib;
+        }
+        // end of the tag
+        else if ( *p == '/' && *(p+1) == '>' ) {
+            closingType = CLOSED;
+            return p+2;    // done; sealed element.
+        }
+        // end of the tag
+        else if ( *p == '>' ) {
+            ++p;
+            break;
+        }
+        else {
+            document->SetError( XML_ERROR_PARSING_ELEMENT, start, p );
+            return 0;
+        }
+    }
+    return p;
+}
+
+
+//
+//    <ele></ele>
+//    <ele>foo<b>bar</b></ele>
+//
+char* XMLElement::ParseDeep( char* p, StrPair* strPair )
+{
+    // Read the element name.
+    p = XMLUtil::SkipWhiteSpace( p );
+    if ( !p ) return 0;
+
+    // The closing element is the </element> form. It is
+    // parsed just like a regular element then deleted from
+    // the DOM.
+    if ( *p == '/' ) {
+        closingType = CLOSING;
+        ++p;
+    }
+
+    p = value.ParseName( p );
+    if ( value.Empty() ) return 0;
+
+    p = ParseAttributes( p );
+    if ( !p || !*p || closingType ) 
+        return p;
+
+    p = XMLNode::ParseDeep( p, strPair );
+    return p;
+}
+
+
+
+XMLNode* XMLElement::ShallowClone( XMLDocument* doc ) const
+{
+    if ( !doc ) {
+        doc = document;
+    }
+    XMLElement* element = doc->NewElement( Value() );                    // fixme: this will always allocate memory. Intern?
+    for( const XMLAttribute* a=FirstAttribute(); a; a=a->Next() ) {
+        element->SetAttribute( a->Name(), a->Value() );                    // fixme: this will always allocate memory. Intern?
+    }
+    return element;
+}
+
+
+bool XMLElement::ShallowEqual( const XMLNode* compare ) const
+{
+    const XMLElement* other = compare->ToElement();
+    if ( other && XMLUtil::StringEqual( other->Value(), Value() )) {
+
+        const XMLAttribute* a=FirstAttribute();
+        const XMLAttribute* b=other->FirstAttribute();
+
+        while ( a && b ) {
+            if ( !XMLUtil::StringEqual( a->Value(), b->Value() ) ) {
+                return false;
+            }
+            a = a->Next();
+            b = b->Next();
+        }    
+        if ( a || b ) {
+            // different count
+            return false;
+        }
+        return true;
+    }
+    return false;
+}
+
+
+bool XMLElement::Accept( XMLVisitor* visitor ) const
+{
+    if ( visitor->VisitEnter( *this, rootAttribute ) ) 
+    {
+        for ( const XMLNode* node=FirstChild(); node; node=node->NextSibling() )
+        {
+            if ( !node->Accept( visitor ) )
+                break;
+        }
+    }
+    return visitor->VisitExit( *this );
+}
+
+
+// --------- XMLDocument ----------- //
+XMLDocument::XMLDocument( bool _processEntities ) :
+    XMLNode( 0 ),
+    writeBOM( false ),
+    processEntities( _processEntities ),
+    errorID( 0 ),
+    errorStr1( 0 ),
+    errorStr2( 0 ),
+    charBuffer( 0 )
+{
+    document = this;    // avoid warning about 'this' in initializer list
+}
+
+
+XMLDocument::~XMLDocument()
+{
+    DeleteChildren();
+    delete [] charBuffer;
+
+#if 0
+    textPool.Trace( "text" );
+    elementPool.Trace( "element" );
+    commentPool.Trace( "comment" );
+    attributePool.Trace( "attribute" );
+#endif
+
+    TIXMLASSERT( textPool.CurrentAllocs() == 0 );
+    TIXMLASSERT( elementPool.CurrentAllocs() == 0 );
+    TIXMLASSERT( commentPool.CurrentAllocs() == 0 );
+    TIXMLASSERT( attributePool.CurrentAllocs() == 0 );
+}
+
+
+void XMLDocument::InitDocument()
+{
+    errorID = XML_NO_ERROR;
+    errorStr1 = 0;
+    errorStr2 = 0;
+
+    delete [] charBuffer;
+    charBuffer = 0;
+
+}
+
+
+XMLElement* XMLDocument::NewElement( const char* name )
+{
+    XMLElement* ele = new (elementPool.Alloc()) XMLElement( this );
+    ele->memPool = &elementPool;
+    ele->SetName( name );
+    return ele;
+}
+
+
+XMLComment* XMLDocument::NewComment( const char* str )
+{
+    XMLComment* comment = new (commentPool.Alloc()) XMLComment( this );
+    comment->memPool = &commentPool;
+    comment->SetValue( str );
+    return comment;
+}
+
+
+XMLText* XMLDocument::NewText( const char* str )
+{
+    XMLText* text = new (textPool.Alloc()) XMLText( this );
+    text->memPool = &textPool;
+    text->SetValue( str );
+    return text;
+}
+
+
+XMLDeclaration* XMLDocument::NewDeclaration( const char* str )
+{
+    XMLDeclaration* dec = new (commentPool.Alloc()) XMLDeclaration( this );
+    dec->memPool = &commentPool;
+    dec->SetValue( str ? str : "xml version=\"1.0\" encoding=\"UTF-8\"" );
+    return dec;
+}
+
+
+XMLUnknown* XMLDocument::NewUnknown( const char* str )
+{
+    XMLUnknown* unk = new (commentPool.Alloc()) XMLUnknown( this );
+    unk->memPool = &commentPool;
+    unk->SetValue( str );
+    return unk;
+}
+
+
+int XMLDocument::LoadFile( const char* filename )
+{
+    DeleteChildren();
+    InitDocument();
+
+#if defined(_MSC_VER)
+#pragma warning ( push )
+#pragma warning ( disable : 4996 )        // Fail to see a compelling reason why this should be deprecated.
+#endif
+    FILE* fp = fopen( filename, "rb" );
+#if defined(_MSC_VER)
+#pragma warning ( pop )
+#endif
+    if ( !fp ) {
+        SetError( XML_ERROR_FILE_NOT_FOUND, filename, 0 );
+        return errorID;
+    }
+    LoadFile( fp );
+    fclose( fp );
+    return errorID;
+}
+
+
+int XMLDocument::LoadFile( FILE* fp ) 
+{
+    DeleteChildren();
+    InitDocument();
+
+    fseek( fp, 0, SEEK_END );
+    unsigned size = ftell( fp );
+    fseek( fp, 0, SEEK_SET );
+
+    if ( size == 0 ) {
+        return errorID;
+    }
+
+    charBuffer = new char[size+1];
+    size_t read = fread( charBuffer, 1, size, fp );
+    if ( read != size ) {
+        SetError( XML_ERROR_FILE_READ_ERROR, 0, 0 );
+        return errorID;
+    }
+    
+    charBuffer[size] = 0;
+
+    const char* p = charBuffer;
+    p = XMLUtil::SkipWhiteSpace( p );
+    p = XMLUtil::ReadBOM( p, &writeBOM );
+    if ( !p || !*p ) {
+        SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+        return errorID;
+    }
+
+    ParseDeep( charBuffer + (p-charBuffer), 0 );
+    return errorID;
+}
+
+
+int XMLDocument::SaveFile( const char* filename )
+{
+#if defined(_MSC_VER)
+#pragma warning ( push )
+#pragma warning ( disable : 4996 )        // Fail to see a compelling reason why this should be deprecated.
+#endif
+    FILE* fp = fopen( filename, "w" );
+#if defined(_MSC_VER)
+#pragma warning ( pop )
+#endif
+    if ( !fp ) {
+        SetError( XML_ERROR_FILE_COULD_NOT_BE_OPENED, filename, 0 );
+        return errorID;
+    }
+    SaveFile(fp);
+    fclose( fp );
+    return errorID;
+}
+
+
+int XMLDocument::SaveFile( FILE* fp )
+{
+    XMLPrinter stream( fp );
+    Print( &stream );
+    return errorID;
+}
+
+
+int XMLDocument::Parse( const char* p )
+{
+    DeleteChildren();
+    InitDocument();
+
+    if ( !p || !*p ) {
+        SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+        return errorID;
+    }
+    p = XMLUtil::SkipWhiteSpace( p );
+    p = XMLUtil::ReadBOM( p, &writeBOM );
+    if ( !p || !*p ) {
+        SetError( XML_ERROR_EMPTY_DOCUMENT, 0, 0 );
+        return errorID;
+    }
+
+    size_t len = strlen( p );
+    charBuffer = new char[ len+1 ];
+    memcpy( charBuffer, p, len+1 );
+
+    
+    ParseDeep( charBuffer, 0 );
+    return errorID;
+}
+
+
+void XMLDocument::Print( XMLPrinter* streamer ) 
+{
+    XMLPrinter stdStreamer( stdout );
+    if ( !streamer )
+        streamer = &stdStreamer;
+    Accept( streamer );
+}
+
+
+void XMLDocument::SetError( int error, const char* str1, const char* str2 )
+{
+    errorID = error;
+    errorStr1 = str1;
+    errorStr2 = str2;
+}
+
+
+void XMLDocument::PrintError() const 
+{
+    if ( errorID ) {
+        static const int LEN = 20;
+        char buf1[LEN] = { 0 };
+        char buf2[LEN] = { 0 };
+        
+        if ( errorStr1 ) {
+            TIXML_SNPRINTF( buf1, LEN, "%s", errorStr1 );
+        }
+        if ( errorStr2 ) {
+            TIXML_SNPRINTF( buf2, LEN, "%s", errorStr2 );
+        }
+
+        printf( "XMLDocument error id=%d str1=%s str2=%s\n",
+                errorID, buf1, buf2 );
+    }
+}
+
+
+XMLPrinter::XMLPrinter( FILE* file, bool compact ) : 
+    elementJustOpened( false ), 
+    firstElement( true ),
+    fp( file ), 
+    depth( 0 ), 
+    textDepth( -1 ),
+    processEntities( true ),
+    compactMode( compact )
+{
+    for( int i=0; i<ENTITY_RANGE; ++i ) {
+        entityFlag[i] = false;
+        restrictedEntityFlag[i] = false;
+    }
+    for( int i=0; i<NUM_ENTITIES; ++i ) {
+        TIXMLASSERT( entities[i].value < ENTITY_RANGE );
+        if ( entities[i].value < ENTITY_RANGE ) {
+            entityFlag[ (int)entities[i].value ] = true;
+        }
+    }
+    restrictedEntityFlag[(int)'&'] = true;
+    restrictedEntityFlag[(int)'<'] = true;
+    restrictedEntityFlag[(int)'>'] = true;    // not required, but consistency is nice
+    buffer.Push( 0 );
+}
+
+
+void XMLPrinter::Print( const char* format, ... )
+{
+    va_list     va;
+    va_start( va, format );
+
+    if ( fp ) {
+        vfprintf( fp, format, va );
+    }
+    else {
+        // This seems brutally complex. Haven't figured out a better
+        // way on windows.
+        #ifdef _MSC_VER
+            int len = -1;
+            int expand = 1000;
+            while ( len < 0 ) {
+                len = vsnprintf_s( accumulator.Mem(), accumulator.Capacity(), _TRUNCATE, format, va );
+                if ( len < 0 ) {
+                    expand *= 3/2;
+                    accumulator.PushArr( expand );
+                }
+            }
+            char* p = buffer.PushArr( len ) - 1;
+            memcpy( p, accumulator.Mem(), len+1 );
+        #else
+            int len = vsnprintf( 0, 0, format, va );
+            // Close out and re-start the va-args
+            va_end( va );
+            va_start( va, format );        
+            char* p = buffer.PushArr( len ) - 1;
+            vsnprintf( p, len+1, format, va );
+        #endif
+    }
+    va_end( va );
+}
+
+
+void XMLPrinter::PrintSpace( int depth )
+{
+    for( int i=0; i<depth; ++i ) {
+        Print( "    " );
+    }
+}
+
+
+void XMLPrinter::PrintString( const char* p, bool restricted )
+{
+    // Look for runs of bytes between entities to print.
+    const char* q = p;
+    const bool* flag = restricted ? restrictedEntityFlag : entityFlag;
+
+    if ( processEntities ) {
+        while ( *q ) {
+            // Remember, char is sometimes signed. (How many times has that bitten me?)
+            if ( *q > 0 && *q < ENTITY_RANGE ) {
+                // Check for entities. If one is found, flush
+                // the stream up until the entity, write the 
+                // entity, and keep looking.
+                if ( flag[(unsigned)(*q)] ) {
+                    while ( p < q ) {
+                        Print( "%c", *p );
+                        ++p;
+                    }
+                    for( int i=0; i<NUM_ENTITIES; ++i ) {
+                        if ( entities[i].value == *q ) {
+                            Print( "&%s;", entities[i].pattern );
+                            break;
+                        }
+                    }
+                    ++p;
+                }
+            }
+            ++q;
+        }
+    }
+    // Flush the remaining string. This will be the entire
+    // string if an entity wasn't found.
+    if ( !processEntities || (q-p > 0) ) {
+        Print( "%s", p );
+    }
+}
+
+
+void XMLPrinter::PushHeader( bool writeBOM, bool writeDec )
+{
+    static const unsigned char bom[] = { TIXML_UTF_LEAD_0, TIXML_UTF_LEAD_1, TIXML_UTF_LEAD_2, 0 };
+    if ( writeBOM ) {
+        Print( "%s", bom );
+    }
+    if ( writeDec ) {
+        PushDeclaration( "xml version=\"1.0\"" );
+    }
+}
+
+
+void XMLPrinter::OpenElement( const char* name )
+{
+    if ( elementJustOpened ) {
+        SealElement();
+    }
+    stack.Push( name );
+
+    if ( textDepth < 0 && !firstElement && !compactMode ) {
+        Print( "\n" );
+        PrintSpace( depth );
+    }
+
+    Print( "<%s", name );
+    elementJustOpened = true;
+    firstElement = false;
+    ++depth;
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, const char* value )
+{
+    TIXMLASSERT( elementJustOpened );
+    Print( " %s=\"", name );
+    PrintString( value, false );
+    Print( "\"" );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, int v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, unsigned v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, bool v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::PushAttribute( const char* name, double v )
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( v, buf, BUF_SIZE );
+    PushAttribute( name, buf );
+}
+
+
+void XMLPrinter::CloseElement()
+{
+    --depth;
+    const char* name = stack.Pop();
+
+    if ( elementJustOpened ) {
+        Print( "/>" );
+    }
+    else {
+        if ( textDepth < 0 && !compactMode) {
+            Print( "\n" );
+            PrintSpace( depth );
+        }
+        Print( "</%s>", name );
+    }
+
+    if ( textDepth == depth )
+        textDepth = -1;
+    if ( depth == 0 && !compactMode)
+        Print( "\n" );
+    elementJustOpened = false;
+}
+
+
+void XMLPrinter::SealElement()
+{
+    elementJustOpened = false;
+    Print( ">" );
+}
+
+
+void XMLPrinter::PushText( const char* text, bool cdata )
+{
+    textDepth = depth-1;
+
+    if ( elementJustOpened ) {
+        SealElement();
+    }
+    if ( cdata ) {
+        Print( "<![CDATA[" );
+        Print( "%s", text );
+        Print( "]]>" );
+    }
+    else {
+        PrintString( text, true );
+    }
+}
+
+void XMLPrinter::PushText( int value ) 
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( value, buf, BUF_SIZE );
+    PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( unsigned value ) 
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( value, buf, BUF_SIZE );
+    PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( bool value ) 
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( value, buf, BUF_SIZE );
+    PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( float value ) 
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( value, buf, BUF_SIZE );
+    PushText( buf, false );
+}
+
+
+void XMLPrinter::PushText( double value ) 
+{
+    char buf[BUF_SIZE];
+    XMLUtil::ToStr( value, buf, BUF_SIZE );
+    PushText( buf, false );
+}
+
+
+void XMLPrinter::PushComment( const char* comment )
+{
+    if ( elementJustOpened ) {
+        SealElement();
+    }
+    if ( textDepth < 0 && !firstElement && !compactMode) {
+        Print( "\n" );
+        PrintSpace( depth );
+    }
+    firstElement = false;
+    Print( "<!--%s-->", comment );
+}
+
+
+void XMLPrinter::PushDeclaration( const char* value )
+{
+    if ( elementJustOpened ) {
+        SealElement();
+    }
+    if ( textDepth < 0 && !firstElement && !compactMode) {
+        Print( "\n" );
+        PrintSpace( depth );
+    }
+    firstElement = false;
+    Print( "<?%s?>", value );
+}
+
+
+void XMLPrinter::PushUnknown( const char* value )
+{
+    if ( elementJustOpened ) {
+        SealElement();
+    }
+    if ( textDepth < 0 && !firstElement && !compactMode) {
+        Print( "\n" );
+        PrintSpace( depth );
+    }
+    firstElement = false;
+    Print( "<!%s>", value );
+}
+
+
+bool XMLPrinter::VisitEnter( const XMLDocument& doc )
+{
+    processEntities = doc.ProcessEntities();
+    if ( doc.HasBOM() ) {
+        PushHeader( true, false );
+    }
+    return true;
+}
+
+
+bool XMLPrinter::VisitEnter( const XMLElement& element, const XMLAttribute* attribute )
+{
+    OpenElement( element.Name() );
+    while ( attribute ) {
+        PushAttribute( attribute->Name(), attribute->Value() );
+        attribute = attribute->Next();
+    }
+    return true;
+}
+
+
+bool XMLPrinter::VisitExit( const XMLElement& )
+{
+    CloseElement();
+    return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLText& text )
+{
+    PushText( text.Value(), text.CData() );
+    return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLComment& comment )
+{
+    PushComment( comment.Value() );
+    return true;
+}
+
+bool XMLPrinter::Visit( const XMLDeclaration& declaration )
+{
+    PushDeclaration( declaration.Value() );
+    return true;
+}
+
+
+bool XMLPrinter::Visit( const XMLUnknown& unknown )
+{
+    PushUnknown( unknown.Value() );
+    return true;
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TinyXml2/tinyxml2.h	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1483 @@
+/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#ifndef TINYXML2_INCLUDED
+#define TINYXML2_INCLUDED
+
+#include <cctype>
+#include <climits>
+#include <cstdio>
+#include <cstring>
+#include <cstdarg>
+#include "FATFileSystem.h"
+
+using namespace std;
+
+/* 
+   TODO: intern strings instead of allocation.
+*/
+/*
+    gcc: g++ -Wall tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+*/
+
+#if defined( _DEBUG ) || defined( DEBUG ) || defined (__DEBUG__)
+    #ifndef DEBUG
+        #define DEBUG
+    #endif
+#endif
+
+
+#if defined(DEBUG)
+        #if defined(_MSC_VER)
+                #define TIXMLASSERT( x )           if ( !(x)) { __debugbreak(); } //if ( !(x)) WinDebugBreak()
+        #elif defined (ANDROID_NDK)
+                #include <android/log.h>
+                #define TIXMLASSERT( x )           if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
+        #else
+                #include <assert.h>
+                #define TIXMLASSERT                assert
+        #endif
+#else
+        #define TIXMLASSERT( x )           {}
+#endif
+
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1400 )
+    // Microsoft visual studio, version 2005 and higher.
+    /*int _snprintf_s(
+       char *buffer,
+       size_t sizeOfBuffer,
+       size_t count,    
+       const char *format [,
+          argument] ... 
+    );*/
+    inline int TIXML_SNPRINTF( char* buffer, size_t size, const char* format, ... ) {
+        va_list va;
+        va_start( va, format );
+        int result = vsnprintf_s( buffer, size, _TRUNCATE, format, va );
+        va_end( va );
+        return result;
+    }
+    #define TIXML_SSCANF   sscanf_s
+#else
+    // GCC version 3 and higher
+    //#warning( "Using sn* functions." )
+    #define TIXML_SNPRINTF snprintf
+    #define TIXML_SSCANF   sscanf
+#endif
+
+static const int TIXML2_MAJOR_VERSION = 1;
+static const int TIXML2_MINOR_VERSION = 0;
+static const int TIXML2_PATCH_VERSION = 6;
+
+namespace tinyxml2
+{
+class XMLDocument;
+class XMLElement;
+class XMLAttribute;
+class XMLComment;
+class XMLNode;
+class XMLText;
+class XMLDeclaration;
+class XMLUnknown;
+
+class XMLPrinter;
+
+/*
+    A class that wraps strings. Normally stores the start and end
+    pointers into the XML file itself, and will apply normalization
+    and entity translation if actually read. Can also store (and memory
+    manage) a traditional char[]
+*/
+class StrPair
+{
+public:
+    enum {
+        NEEDS_ENTITY_PROCESSING            = 0x01,
+        NEEDS_NEWLINE_NORMALIZATION        = 0x02,
+
+        TEXT_ELEMENT        = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+        TEXT_ELEMENT_LEAVE_ENTITIES        = NEEDS_NEWLINE_NORMALIZATION,
+        ATTRIBUTE_NAME        = 0,
+        ATTRIBUTE_VALUE        = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+        ATTRIBUTE_VALUE_LEAVE_ENTITIES        = NEEDS_NEWLINE_NORMALIZATION,
+        COMMENT                = NEEDS_NEWLINE_NORMALIZATION
+    };
+
+    StrPair() : flags( 0 ), start( 0 ), end( 0 ) {}
+    ~StrPair();
+
+    void Set( char* _start, char* _end, int _flags ) {
+        Reset();
+        this->start = _start; this->end = _end; this->flags = _flags | NEEDS_FLUSH;
+    }
+    const char* GetStr();
+    bool Empty() const { return start == end; }
+
+    void SetInternedStr( const char* str ) { Reset(); this->start = const_cast<char*>(str); }
+    void SetStr( const char* str, int flags=0 );
+
+    char* ParseText( char* in, const char* endTag, int strFlags );    
+    char* ParseName( char* in );
+
+
+private:
+    void Reset();
+
+    enum {
+        NEEDS_FLUSH = 0x100,
+        NEEDS_DELETE = 0x200
+    };
+
+    // After parsing, if *end != 0, it can be set to zero.
+    int flags;
+    char* start;    
+    char* end;
+};
+
+
+/*
+    A dynamic array of Plain Old Data. Doesn't support constructors, etc.
+    Has a small initial memory pool, so that low or no usage will not
+    cause a call to new/delete
+*/
+template <class T, int INIT>
+class DynArray
+{
+public:
+    DynArray< T, INIT >() 
+    {
+        mem = pool;
+        allocated = INIT;
+        size = 0;
+    }
+    ~DynArray()
+    {
+        if ( mem != pool ) {
+            delete [] mem;
+        }
+    }
+    void Push( T t )
+    {
+        EnsureCapacity( size+1 );
+        mem[size++] = t;
+    }
+
+    T* PushArr( int count )
+    {
+        EnsureCapacity( size+count );
+        T* ret = &mem[size];
+        size += count;
+        return ret;
+    }
+    T Pop() {
+        return mem[--size];
+    }
+    void PopArr( int count ) 
+    {
+        TIXMLASSERT( size >= count );
+        size -= count;
+    }
+
+    bool Empty() const                    { return size == 0; }
+    T& operator[](int i)                { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; }
+    const T& operator[](int i) const    { TIXMLASSERT( i>= 0 && i < size ); return mem[i]; }
+    int Size() const                    { return size; }
+    int Capacity() const                { return allocated; }
+    const T* Mem() const                { return mem; }
+    T* Mem()                            { return mem; }
+
+
+private:
+    void EnsureCapacity( int cap ) {
+        if ( cap > allocated ) {
+            int newAllocated = cap * 2;
+            T* newMem = new T[newAllocated];
+            memcpy( newMem, mem, sizeof(T)*size );    // warning: not using constructors, only works for PODs
+            if ( mem != pool ) delete [] mem;
+            mem = newMem;
+            allocated = newAllocated;
+        }
+    }
+
+    T* mem;
+    T pool[INIT];
+    int allocated;        // objects allocated
+    int size;            // number objects in use
+};
+
+
+/*
+    Parent virtual class of a pool for fast allocation
+    and deallocation of objects.
+*/
+class MemPool
+{
+public:
+    MemPool() {}
+    virtual ~MemPool() {}
+
+    virtual int ItemSize() const = 0;
+    virtual void* Alloc() = 0;
+    virtual void Free( void* ) = 0; 
+};
+
+
+/*
+    Template child class to create pools of the correct type.
+*/
+template< int SIZE >
+class MemPoolT : public MemPool
+{
+public:
+    MemPoolT() : root(0), currentAllocs(0), nAllocs(0), maxAllocs(0)    {}
+    virtual ~MemPoolT() {
+        // Delete the blocks.
+        for( int i=0; i<blockPtrs.Size(); ++i ) {
+            delete blockPtrs[i];
+        }
+    }
+
+    virtual int ItemSize() const    { return SIZE; }
+    int CurrentAllocs() const        { return currentAllocs; }
+
+    virtual void* Alloc() {
+        if ( !root ) {
+            // Need a new block.
+            Block* block = new Block();
+            blockPtrs.Push( block );
+
+            for( int i=0; i<COUNT-1; ++i ) {
+                block->chunk[i].next = &block->chunk[i+1];
+            }
+            block->chunk[COUNT-1].next = 0;
+            root = block->chunk;
+        }
+        void* result = root;
+        root = root->next;
+
+        ++currentAllocs;
+        if ( currentAllocs > maxAllocs ) maxAllocs = currentAllocs;
+        nAllocs++;
+        return result;
+    }
+    virtual void Free( void* mem ) {
+        if ( !mem ) return;
+        --currentAllocs;
+        Chunk* chunk = (Chunk*)mem;
+        memset( chunk, 0xfe, sizeof(Chunk) );
+        chunk->next = root;
+        root = chunk;
+    }
+    void Trace( const char* name ) {
+        printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
+                 name, maxAllocs, maxAllocs*SIZE/1024, currentAllocs, SIZE, nAllocs, blockPtrs.Size() );
+    }
+
+private:
+    enum { COUNT = 1024/SIZE };
+    union Chunk {
+        Chunk* next;
+        char mem[SIZE];
+    };
+    struct Block {
+        Chunk chunk[COUNT];
+    };
+    DynArray< Block*, 10 > blockPtrs;
+    Chunk* root;
+
+    int currentAllocs;
+    int nAllocs;
+    int maxAllocs;
+};
+
+
+
+/**
+    Implements the interface to the "Visitor pattern" (see the Accept() method.)
+    If you call the Accept() method, it requires being passed a XMLVisitor
+    class to handle callbacks. For nodes that contain other nodes (Document, Element)
+    you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
+    are simply called with Visit().
+
+    If you return 'true' from a Visit method, recursive parsing will continue. If you return
+    false, <b>no children of this node or its sibilings</b> will be visited.
+
+    All flavors of Visit methods have a default implementation that returns 'true' (continue 
+    visiting). You need to only override methods that are interesting to you.
+
+    Generally Accept() is called on the TiXmlDocument, although all nodes support visiting.
+
+    You should never change the document from a callback.
+
+    @sa XMLNode::Accept()
+*/
+class XMLVisitor
+{
+public:
+    virtual ~XMLVisitor() {}
+
+    /// Visit a document.
+    virtual bool VisitEnter( const XMLDocument& /*doc*/ )            { return true; }
+    /// Visit a document.
+    virtual bool VisitExit( const XMLDocument& /*doc*/ )            { return true; }
+
+    /// Visit an element.
+    virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ )    { return true; }
+    /// Visit an element.
+    virtual bool VisitExit( const XMLElement& /*element*/ )            { return true; }
+
+    /// Visit a declaration.
+    virtual bool Visit( const XMLDeclaration& /*declaration*/ )        { return true; }
+    /// Visit a text node.
+    virtual bool Visit( const XMLText& /*text*/ )                    { return true; }
+    /// Visit a comment node.
+    virtual bool Visit( const XMLComment& /*comment*/ )                { return true; }
+    /// Visit an unknown node.
+    virtual bool Visit( const XMLUnknown& /*unknown*/ )                { return true; }
+};
+
+
+/*
+    Utility functionality.
+*/
+class XMLUtil
+{
+public:
+    // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't 
+    // correct, but simple, and usually works.
+    static const char* SkipWhiteSpace( const char* p )    { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<const unsigned char*>(p) ) ) { ++p; } return p; }
+    static char* SkipWhiteSpace( char* p )                { while( !IsUTF8Continuation(*p) && isspace( *reinterpret_cast<unsigned char*>(p) ) )        { ++p; } return p; }
+
+    inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX )  {
+        int n = 0;
+        if ( p == q ) {
+            return true;
+        }
+        while( *p && *q && *p == *q && n<nChar ) {
+            ++p; ++q; ++n;
+        }
+        if ( (n == nChar) || ( *p == 0 && *q == 0 ) ) {
+            return true;
+        }
+        return false;
+    }
+    inline static int IsUTF8Continuation( const char p ) { return p & 0x80; }
+    inline static int IsAlphaNum( unsigned char anyByte )    { return ( anyByte < 128 ) ? isalnum( anyByte ) : 1; }
+    inline static int IsAlpha( unsigned char anyByte )        { return ( anyByte < 128 ) ? isalpha( anyByte ) : 1; }
+
+    static const char* ReadBOM( const char* p, bool* hasBOM );
+    // p is the starting location,
+    // the UTF-8 value of the entity will be placed in value, and length filled in.
+    static const char* GetCharacterRef( const char* p, char* value, int* length );
+    static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+
+    // converts primitive types to strings
+    static void ToStr( int v, char* buffer, int bufferSize );
+    static void ToStr( unsigned v, char* buffer, int bufferSize );
+    static void ToStr( bool v, char* buffer, int bufferSize );
+    static void ToStr( float v, char* buffer, int bufferSize );
+    static void ToStr( double v, char* buffer, int bufferSize );
+
+    // converts strings to primitive types
+    static bool    ToInt( const char* str, int* value );
+    static bool ToUnsigned( const char* str, unsigned* value );
+    static bool    ToBool( const char* str, bool* value );
+    static bool    ToFloat( const char* str, float* value );
+    static bool ToDouble( const char* str, double* value );
+};
+
+
+/** XMLNode is a base class for every object that is in the
+    XML Document Object Model (DOM), except XMLAttributes.
+    Nodes have siblings, a parent, and children which can
+    be navigated. A node is always in a XMLDocument.
+    The type of a XMLNode can be queried, and it can 
+    be cast to its more defined type.
+
+    A XMLDocument allocates memory for all its Nodes.
+    When the XMLDocument gets deleted, all its Nodes
+    will also be deleted.
+
+    @verbatim
+    A Document can contain:    Element    (container or leaf)
+                            Comment (leaf)
+                            Unknown (leaf)
+                            Declaration( leaf )
+
+    An Element can contain:    Element (container or leaf)
+                            Text    (leaf)
+                            Attributes (not on tree)
+                            Comment (leaf)
+                            Unknown (leaf)
+
+    @endverbatim
+*/
+class XMLNode
+{
+    friend class XMLDocument;
+    friend class XMLElement;
+public:
+
+    /// Get the XMLDocument that owns this XMLNode.
+    const XMLDocument* GetDocument() const    { return document; }
+    /// Get the XMLDocument that owns this XMLNode.
+    XMLDocument* GetDocument()                { return document; }
+
+    virtual XMLElement*        ToElement()        { return 0; }    ///< Safely cast to an Element, or null.
+    virtual XMLText*        ToText()        { return 0; }    ///< Safely cast to Text, or null.
+    virtual XMLComment*        ToComment()        { return 0; }    ///< Safely cast to a Comment, or null.
+    virtual XMLDocument*    ToDocument()    { return 0; }    ///< Safely cast to a Document, or null.
+    virtual XMLDeclaration*    ToDeclaration()    { return 0; }    ///< Safely cast to a Declaration, or null.
+    virtual XMLUnknown*        ToUnknown()        { return 0; }    ///< Safely cast to an Unknown, or null.
+
+    virtual const XMLElement*        ToElement() const        { return 0; }
+    virtual const XMLText*            ToText() const            { return 0; }
+    virtual const XMLComment*        ToComment() const        { return 0; }
+    virtual const XMLDocument*        ToDocument() const        { return 0; }
+    virtual const XMLDeclaration*    ToDeclaration() const    { return 0; }
+    virtual const XMLUnknown*        ToUnknown() const        { return 0; }
+
+    /** The meaning of 'value' changes for the specific type.
+        @verbatim
+        Document:    empty
+        Element:    name of the element
+        Comment:    the comment text
+        Unknown:    the tag contents
+        Text:        the text string
+        @endverbatim
+    */
+    const char* Value() const            { return value.GetStr(); }
+    /** Set the Value of an XML node.
+        @sa Value()
+    */
+    void SetValue( const char* val, bool staticMem=false );
+
+    /// Get the parent of this node on the DOM.
+    const XMLNode*    Parent() const            { return parent; }
+    XMLNode* Parent()                        { return parent; }
+
+    /// Returns true if this node has no children.
+    bool NoChildren() const                    { return !firstChild; }
+
+    /// Get the first child node, or null if none exists.
+    const XMLNode*  FirstChild() const        { return firstChild; }
+    XMLNode*        FirstChild()            { return firstChild; }
+    /** Get the first child element, or optionally the first child
+        element with the specified name.
+    */
+    const XMLElement* FirstChildElement( const char* value=0 ) const;
+    XMLElement* FirstChildElement( const char* _value=0 )    { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( _value )); }
+
+    /// Get the last child node, or null if none exists.
+    const XMLNode*    LastChild() const                        { return lastChild; }
+    XMLNode*        LastChild()                                { return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() ); }
+
+    /** Get the last child element or optionally the last child
+        element with the specified name.
+    */
+    const XMLElement* LastChildElement( const char* value=0 ) const;
+    XMLElement* LastChildElement( const char* _value=0 )    { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(_value) ); }
+    
+    /// Get the previous (left) sibling node of this node.
+    const XMLNode*    PreviousSibling() const                    { return prev; }
+    XMLNode*    PreviousSibling()                            { return prev; }
+
+    /// Get the previous (left) sibling element of this node, with an opitionally supplied name.
+    const XMLElement*    PreviousSiblingElement( const char* value=0 ) const ;
+    XMLElement*    PreviousSiblingElement( const char* _value=0 ) { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( _value ) ); }
+    
+    /// Get the next (right) sibling node of this node.
+    const XMLNode*    NextSibling() const                        { return next; }
+    XMLNode*    NextSibling()                                { return next; }
+        
+    /// Get the next (right) sibling element of this node, with an opitionally supplied name.
+    const XMLElement*    NextSiblingElement( const char* value=0 ) const;
+     XMLElement*    NextSiblingElement( const char* _value=0 )    { return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( _value ) ); }
+
+    /**
+        Add a child node as the last (right) child.
+    */
+    XMLNode* InsertEndChild( XMLNode* addThis );
+
+    XMLNode* LinkEndChild( XMLNode* addThis )    { return InsertEndChild( addThis ); }
+    /**
+        Add a child node as the first (left) child.
+    */
+    XMLNode* InsertFirstChild( XMLNode* addThis );
+    /**
+        Add a node after the specified child node.
+    */
+    XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
+    
+    /**
+        Delete all the children of this node.
+    */
+    void DeleteChildren();
+
+    /**
+        Delete a child of this node.
+    */
+    void DeleteChild( XMLNode* node );
+
+    /**
+        Make a copy of this node, but not its children.
+        You may pass in a Document pointer that will be
+        the owner of the new Node. If the 'document' is 
+        null, then the node returned will be allocated
+        from the current Document. (this->GetDocument())
+
+        Note: if called on a XMLDocument, this will return null.
+    */
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
+
+    /**
+        Test if 2 nodes are the same, but don't test children.
+        The 2 nodes do not need to be in the same Document.
+
+        Note: if called on a XMLDocument, this will return false.
+    */
+    virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
+
+    /** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the 
+        XML tree will be conditionally visited and the host will be called back
+        via the TiXmlVisitor interface.
+
+        This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
+        the XML for the callbacks, so the performance of TinyXML is unchanged by using this
+        interface versus any other.)
+
+        The interface has been based on ideas from:
+
+        - http://www.saxproject.org/
+        - http://c2.com/cgi/wiki?HierarchicalVisitorPattern 
+
+        Which are both good references for "visiting".
+
+        An example of using Accept():
+        @verbatim
+        TiXmlPrinter printer;
+        tinyxmlDoc.Accept( &printer );
+        const char* xmlcstr = printer.CStr();
+        @endverbatim
+    */
+    virtual bool Accept( XMLVisitor* visitor ) const = 0;
+
+    // internal
+    virtual char* ParseDeep( char*, StrPair* );
+
+protected:
+    XMLNode( XMLDocument* );
+    virtual ~XMLNode();
+    XMLNode( const XMLNode& );    // not supported
+    XMLNode& operator=( const XMLNode& );    // not supported
+    
+    XMLDocument*    document;
+    XMLNode*        parent;
+    mutable StrPair    value;
+
+    XMLNode*        firstChild;
+    XMLNode*        lastChild;
+
+    XMLNode*        prev;
+    XMLNode*        next;
+
+private:
+    MemPool*        memPool;
+    void Unlink( XMLNode* child );
+};
+
+
+/** XML text.
+
+    Note that a text node can have child element nodes, for example:
+    @verbatim
+    <root>This is <b>bold</b></root>
+    @endverbatim
+
+    A text node can have 2 ways to output the next. "normal" output 
+    and CDATA. It will default to the mode it was parsed from the XML file and
+    you generally want to leave it alone, but you can change the output mode with 
+    SetCDATA() and query it with CDATA().
+*/
+class XMLText : public XMLNode
+{
+    friend class XMLBase;
+    friend class XMLDocument;
+public:
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    virtual XMLText*    ToText()            { return this; }
+    virtual const XMLText*    ToText() const    { return this; }
+
+    /// Declare whether this should be CDATA or standard text.
+    void SetCData( bool _isCData )            { this->isCData = _isCData; }
+    /// Returns true if this is a CDATA text element.
+    bool CData() const                        { return isCData; }
+
+    virtual char* ParseDeep( char*, StrPair* endTag );
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+    virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+
+protected:
+    XMLText( XMLDocument* doc )    : XMLNode( doc ), isCData( false )    {}
+    virtual ~XMLText()                                                {}
+    XMLText( const XMLText& );    // not supported
+    XMLText& operator=( const XMLText& );    // not supported
+
+private:
+    bool isCData;
+};
+
+
+/** An XML Comment. */
+class XMLComment : public XMLNode
+{
+    friend class XMLDocument;
+public:
+    virtual XMLComment*    ToComment()                    { return this; }
+    virtual const XMLComment* ToComment() const        { return this; }
+
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    virtual char* ParseDeep( char*, StrPair* endTag );
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+    virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+    XMLComment( XMLDocument* doc );
+    virtual ~XMLComment();
+    XMLComment( const XMLComment& );    // not supported
+    XMLComment& operator=( const XMLComment& );    // not supported
+
+private:
+};
+
+
+/** In correct XML the declaration is the first entry in the file.
+    @verbatim
+        <?xml version="1.0" standalone="yes"?>
+    @endverbatim
+
+    TinyXML2 will happily read or write files without a declaration,
+    however.
+
+    The text of the declaration isn't interpreted. It is parsed
+    and written as a string.
+*/
+class XMLDeclaration : public XMLNode
+{
+    friend class XMLDocument;
+public:
+    virtual XMLDeclaration*    ToDeclaration()                    { return this; }
+    virtual const XMLDeclaration* ToDeclaration() const        { return this; }
+
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    virtual char* ParseDeep( char*, StrPair* endTag );
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+    virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+    XMLDeclaration( XMLDocument* doc );
+    virtual ~XMLDeclaration();
+    XMLDeclaration( const XMLDeclaration& );    // not supported
+    XMLDeclaration& operator=( const XMLDeclaration& );    // not supported
+};
+
+
+/** Any tag that tinyXml doesn't recognize is saved as an
+    unknown. It is a tag of text, but should not be modified.
+    It will be written back to the XML, unchanged, when the file
+    is saved.
+
+    DTD tags get thrown into TiXmlUnknowns.
+*/
+class XMLUnknown : public XMLNode
+{
+    friend class XMLDocument;
+public:
+    virtual XMLUnknown*    ToUnknown()                    { return this; }
+    virtual const XMLUnknown* ToUnknown() const        { return this; }
+
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    virtual char* ParseDeep( char*, StrPair* endTag );
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+    virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+    XMLUnknown( XMLDocument* doc );
+    virtual ~XMLUnknown();
+    XMLUnknown( const XMLUnknown& );    // not supported
+    XMLUnknown& operator=( const XMLUnknown& );    // not supported
+};
+
+
+enum {
+    XML_NO_ERROR = 0,
+    XML_SUCCESS = 0,
+
+    XML_NO_ATTRIBUTE,
+    XML_WRONG_ATTRIBUTE_TYPE,
+
+    XML_ERROR_FILE_NOT_FOUND,
+    XML_ERROR_FILE_COULD_NOT_BE_OPENED,
+    XML_ERROR_FILE_READ_ERROR,
+    XML_ERROR_ELEMENT_MISMATCH,
+    XML_ERROR_PARSING_ELEMENT,
+    XML_ERROR_PARSING_ATTRIBUTE,
+    XML_ERROR_IDENTIFYING_TAG,
+    XML_ERROR_PARSING_TEXT,
+    XML_ERROR_PARSING_CDATA,
+    XML_ERROR_PARSING_COMMENT,
+    XML_ERROR_PARSING_DECLARATION,
+    XML_ERROR_PARSING_UNKNOWN,
+    XML_ERROR_EMPTY_DOCUMENT,
+    XML_ERROR_MISMATCHED_ELEMENT,
+    XML_ERROR_PARSING,
+
+    XML_CAN_NOT_CONVERT_TEXT,
+    XML_NO_TEXT_NODE
+};
+
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+    number of attributes, each with a unique name.
+
+    @note The attributes are not XMLNodes. You may only query the
+    Next() attribute in a list.
+*/
+class XMLAttribute
+{
+    friend class XMLElement;
+public:
+    const char* Name() const { return name.GetStr(); }            ///< The name of the attribute.
+    const char* Value() const { return value.GetStr(); }        ///< The value of the attribute.
+    const XMLAttribute* Next() const { return next; }            ///< The next attribute in the list.
+
+    /** IntAttribute interprets the attribute as an integer, and returns the value.
+        If the value isn't an integer, 0 will be returned. There is no error checking;
+        use QueryIntAttribute() if you need error checking.
+    */
+    int         IntValue() const                { int i=0;        QueryIntValue( &i );        return i; }
+    /// Query as an unsigned integer. See IntAttribute()
+    unsigned UnsignedValue() const            { unsigned i=0; QueryUnsignedValue( &i );    return i; }
+    /// Query as a boolean. See IntAttribute()
+    bool     BoolValue() const                { bool b=false; QueryBoolValue( &b );        return b; }
+    /// Query as a double. See IntAttribute()
+    double      DoubleValue() const            { double d=0;    QueryDoubleValue( &d );        return d; }
+    /// Query as a float. See IntAttribute()
+    float     FloatValue() const                { float f=0;    QueryFloatValue( &f );        return f; }
+
+    /** QueryIntAttribute interprets the attribute as an integer, and returns the value
+        in the provided paremeter. The function will return XML_NO_ERROR on success,
+        and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
+    */
+    int QueryIntValue( int* value ) const;
+    /// See QueryIntAttribute
+    int QueryUnsignedValue( unsigned int* value ) const;
+    /// See QueryIntAttribute
+    int QueryBoolValue( bool* value ) const;
+    /// See QueryIntAttribute
+    int QueryDoubleValue( double* value ) const;
+    /// See QueryIntAttribute
+    int QueryFloatValue( float* value ) const;
+
+    /// Set the attribute to a string value.
+    void SetAttribute( const char* value );
+    /// Set the attribute to value.
+    void SetAttribute( int value );
+    /// Set the attribute to value.
+    void SetAttribute( unsigned value );
+    /// Set the attribute to value.
+    void SetAttribute( bool value );
+    /// Set the attribute to value.
+    void SetAttribute( double value );
+    /// Set the attribute to value.
+    void SetAttribute( float value );
+
+private:
+    enum { BUF_SIZE = 200 };
+
+    XMLAttribute() : next( 0 ) {}
+    virtual ~XMLAttribute()    {}
+    XMLAttribute( const XMLAttribute& );    // not supported
+    void operator=( const XMLAttribute& );    // not supported
+    void SetName( const char* name );
+
+    char* ParseDeep( char* p, bool processEntities );
+
+    mutable StrPair name;
+    mutable StrPair value;
+    XMLAttribute* next;
+    MemPool* memPool;
+};
+
+
+/** The element is a container class. It has a value, the element name,
+    and can contain other elements, text, comments, and unknowns.
+    Elements also contain an arbitrary number of attributes.
+*/
+class XMLElement : public XMLNode
+{
+    friend class XMLBase;
+    friend class XMLDocument;
+public:
+    /// Get the name of an element (which is the Value() of the node.)
+    const char* Name() const        { return Value(); }
+    /// Set the name of the element.
+    void SetName( const char* str, bool staticMem=false )    { SetValue( str, staticMem ); }
+
+    virtual XMLElement* ToElement()                { return this; }
+    virtual const XMLElement* ToElement() const { return this; }
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    /** Given an attribute name, Attribute() returns the value
+        for the attribute of that name, or null if none 
+        exists. For example:
+
+        @verbatim
+        const char* value = ele->Attribute( "foo" );
+        @endverbatim
+
+        The 'value' parameter is normally null. However, if specified, 
+        the attribute will only be returned if the 'name' and 'value' 
+        match. This allow you to write code:
+
+        @verbatim
+        if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
+        @endverbatim
+
+        rather than:
+        @verbatim
+        if ( ele->Attribute( "foo" ) ) {
+            if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
+        }
+        @endverbatim
+    */
+    const char* Attribute( const char* name, const char* value=0 ) const;
+
+    /** Given an attribute name, IntAttribute() returns the value
+        of the attribute interpreted as an integer. 0 will be
+        returned if there is an error. For a method with error 
+        checking, see QueryIntAttribute()
+    */
+    int         IntAttribute( const char* name ) const        { int i=0;        QueryIntAttribute( name, &i );        return i; }
+    /// See IntAttribute()
+    unsigned UnsignedAttribute( const char* name ) const{ unsigned i=0; QueryUnsignedAttribute( name, &i ); return i; }
+    /// See IntAttribute()
+    bool     BoolAttribute( const char* name ) const    { bool b=false; QueryBoolAttribute( name, &b );        return b; }
+    /// See IntAttribute()
+    double      DoubleAttribute( const char* name ) const    { double d=0;    QueryDoubleAttribute( name, &d );    return d; }
+    /// See IntAttribute()
+    float     FloatAttribute( const char* name ) const    { float f=0;    QueryFloatAttribute( name, &f );    return f; }
+
+    /** Given an attribute name, QueryIntAttribute() returns 
+        XML_NO_ERROR, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+        can't be performed, or XML_NO_ATTRIBUTE if the attribute
+        doesn't exist. If successful, the result of the conversion
+        will be written to 'value'. If not successful, nothing will
+        be written to 'value'. This allows you to provide default
+        value:
+
+        @verbatim
+        int value = 10;
+        QueryIntAttribute( "foo", &value );        // if "foo" isn't found, value will still be 10
+        @endverbatim
+    */
+    int QueryIntAttribute( const char* name, int* _value ) const                { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryIntValue( _value ); } 
+    /// See QueryIntAttribute()
+    int QueryUnsignedAttribute( const char* name, unsigned int* _value ) const    { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryUnsignedValue( _value ); }
+    /// See QueryIntAttribute()
+    int QueryBoolAttribute( const char* name, bool* _value ) const                { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryBoolValue( _value ); }
+    /// See QueryIntAttribute()
+    int QueryDoubleAttribute( const char* name, double* _value ) const            { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryDoubleValue( _value ); }
+    /// See QueryIntAttribute()
+    int QueryFloatAttribute( const char* name, float* _value ) const            { const XMLAttribute* a = FindAttribute( name ); if ( !a ) return XML_NO_ATTRIBUTE; return a->QueryFloatValue( _value ); }
+
+    /// Sets the named attribute to value.
+    void SetAttribute( const char* name, const char* _value )    { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+    /// Sets the named attribute to value.
+    void SetAttribute( const char* name, int _value )            { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+    /// Sets the named attribute to value.
+    void SetAttribute( const char* name, unsigned _value )        { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+    /// Sets the named attribute to value.
+    void SetAttribute( const char* name, bool _value )            { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+    /// Sets the named attribute to value.
+    void SetAttribute( const char* name, double _value )        { XMLAttribute* a = FindOrCreateAttribute( name ); a->SetAttribute( _value ); }
+
+    /**
+        Delete an attribute.
+    */
+    void DeleteAttribute( const char* name );
+
+    /// Return the first attribute in the list.
+    const XMLAttribute* FirstAttribute() const { return rootAttribute; }
+    /// Query a specific attribute in the list.
+    const XMLAttribute* FindAttribute( const char* name ) const;
+
+    /** Convenience function for easy access to the text inside an element. Although easy
+        and concise, GetText() is limited compared to getting the TiXmlText child
+        and accessing it directly.
+    
+        If the first child of 'this' is a TiXmlText, the GetText()
+        returns the character string of the Text node, else null is returned.
+
+        This is a convenient method for getting the text of simple contained text:
+        @verbatim
+        <foo>This is text</foo>
+            const char* str = fooElement->GetText();
+        @endverbatim
+
+        'str' will be a pointer to "This is text". 
+        
+        Note that this function can be misleading. If the element foo was created from
+        this XML:
+        @verbatim
+            <foo><b>This is text</b></foo> 
+        @endverbatim
+
+        then the value of str would be null. The first child node isn't a text node, it is
+        another element. From this XML:
+        @verbatim
+            <foo>This is <b>text</b></foo> 
+        @endverbatim
+        GetText() will return "This is ".
+    */
+    const char* GetText() const;
+
+    /** 
+        Convenience method to query the value of a child text node. This is probably best
+        shown by example. Given you have a document is this form:
+        @verbatim
+            <point>
+                <x>1</x>
+                <y>1.4</y>
+            </point>
+        @endverbatim
+
+        The QueryIntText() and similar functions provide a safe and easier way to get to the
+        "value" of x and y.
+
+        @verbatim
+            int x = 0;
+            float y = 0;    // types of x and y are contrived for example
+            const XMLElement* xElement = pointElement->FirstChildElement( "x" );
+            const XMLElement* yElement = pointElement->FirstChildElement( "y" );
+            xElement->QueryIntText( &x );
+            yElement->QueryFloatText( &y );
+        @endverbatim
+
+        @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
+                 to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
+            
+    */
+    int QueryIntText( int* _value ) const;
+    /// See QueryIntText()
+    int QueryUnsignedText( unsigned* _value ) const;
+    /// See QueryIntText()
+    int QueryBoolText( bool* _value ) const;
+    /// See QueryIntText()
+    int QueryDoubleText( double* _value ) const;
+    /// See QueryIntText()
+    int QueryFloatText( float* _value ) const;
+
+    // internal:
+    enum {
+        OPEN,        // <foo>
+        CLOSED,        // <foo/>
+        CLOSING        // </foo>
+    };
+    int ClosingType() const { return closingType; }
+    virtual char* ParseDeep( char* p, StrPair* endTag );
+    virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+    virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+private:
+    XMLElement( XMLDocument* doc );
+    virtual ~XMLElement();
+    XMLElement( const XMLElement& );    // not supported
+    void operator=( const XMLElement& );    // not supported
+
+    XMLAttribute* FindAttribute( const char* name );
+    XMLAttribute* FindOrCreateAttribute( const char* name );
+    //void LinkAttribute( XMLAttribute* attrib );
+    char* ParseAttributes( char* p );
+
+    int closingType;
+    // The attribute list is ordered; there is no 'lastAttribute'
+    // because the list needs to be scanned for dupes before adding
+    // a new attribute.
+    XMLAttribute* rootAttribute;
+};
+
+
+/** A Document binds together all the functionality. 
+    It can be saved, loaded, and printed to the screen.
+    All Nodes are connected and allocated to a Document.
+    If the Document is deleted, all its Nodes are also deleted.
+*/
+class XMLDocument : public XMLNode
+{
+    friend class XMLElement;
+public:
+    /// constructor
+    XMLDocument( bool processEntities = true ); 
+    virtual ~XMLDocument();
+
+    virtual XMLDocument* ToDocument()                { return this; }
+    virtual const XMLDocument* ToDocument() const    { return this; }
+
+    /**
+        Parse an XML file from a character string.
+        Returns XML_NO_ERROR (0) on success, or
+        an errorID.
+    */
+    int Parse( const char* xml );
+    
+    /**
+        Load an XML file from disk.
+        Returns XML_NO_ERROR (0) on success, or
+        an errorID.
+    */    
+    int LoadFile( const char* filename );
+    
+    /**
+        Load an XML file from disk. You are responsible
+        for providing and closing the FILE*.
+
+        Returns XML_NO_ERROR (0) on success, or
+        an errorID.
+    */    
+    int LoadFile( FILE* );
+    
+    /**
+        Save the XML file to disk.
+        Returns XML_NO_ERROR (0) on success, or
+        an errorID.
+    */
+    int SaveFile( const char* filename );
+
+    /**
+        Save the XML file to disk. You are responsible
+        for providing and closing the FILE*.
+
+        Returns XML_NO_ERROR (0) on success, or
+        an errorID.
+    */
+    int SaveFile( FILE* );
+
+    bool ProcessEntities() const                        { return processEntities; }
+
+    /**
+        Returns true if this document has a leading Byte Order Mark of UTF8.
+    */
+    bool HasBOM() const { return writeBOM; }
+    /** Sets whether to write the BOM when writing the file.
+    */
+    void SetBOM( bool useBOM ) { writeBOM = useBOM; }
+
+    /** Return the root element of DOM. Equivalent to FirstChildElement().
+        To get the first node, use FirstChild().
+    */
+    XMLElement* RootElement()                { return FirstChildElement(); }
+    const XMLElement* RootElement() const    { return FirstChildElement(); }
+
+    /** Print the Document. If the Printer is not provided, it will
+        print to stdout. If you provide Printer, this can print to a file:
+        @verbatim
+        XMLPrinter printer( fp );
+        doc.Print( &printer );
+        @endverbatim
+
+        Or you can use a printer to print to memory:
+        @verbatim
+        XMLPrinter printer;
+        doc->Print( &printer );
+        // printer.CStr() has a const char* to the XML
+        @endverbatim
+    */
+    void Print( XMLPrinter* streamer=0 );
+    virtual bool Accept( XMLVisitor* visitor ) const;
+
+    /**
+        Create a new Element associated with
+        this Document. The memory for the Element
+        is managed by the Document.
+    */
+    XMLElement* NewElement( const char* name );
+    /**
+        Create a new Comment associated with
+        this Document. The memory for the Comment
+        is managed by the Document.
+    */
+    XMLComment* NewComment( const char* comment );
+    /**
+        Create a new Text associated with
+        this Document. The memory for the Text
+        is managed by the Document.
+    */
+    XMLText* NewText( const char* text );
+    /**
+        Create a new Declaration associated with
+        this Document. The memory for the object
+        is managed by the Document.
+
+        If the 'text' param is null, the standard
+        declaration is used.:
+        @verbatim
+            <?xml version="1.0" encoding="UTF-8"?>
+        @endverbatim
+    */
+    XMLDeclaration* NewDeclaration( const char* text=0 );
+    /**
+        Create a new Unknown associated with
+        this Document. The memory for the object
+        is managed by the Document.
+    */
+    XMLUnknown* NewUnknown( const char* text );
+
+    /**
+        Delete a node associated with this document.
+        It will be unlinked from the DOM.
+    */
+    void DeleteNode( XMLNode* node )    { node->parent->DeleteChild( node ); }
+
+    void SetError( int error, const char* str1, const char* str2 );
+    
+    /// Return true if there was an error parsing the document.
+    bool Error() const { return errorID != XML_NO_ERROR; }
+    /// Return the errorID.
+    int  ErrorID() const { return errorID; }
+    /// Return a possibly helpful diagnostic location or string.
+    const char* GetErrorStr1() const { return errorStr1; }
+    /// Return a possibly helpful secondary diagnostic location or string.
+    const char* GetErrorStr2() const { return errorStr2; }
+    /// If there is an error, print it to stdout.
+    void PrintError() const;
+
+    // internal
+    char* Identify( char* p, XMLNode** node );
+
+    virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const    { return 0; }
+    virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const    { return false; }
+
+private:
+    XMLDocument( const XMLDocument& );    // not supported
+    void operator=( const XMLDocument& );    // not supported
+    void InitDocument();
+
+    bool writeBOM;
+    bool processEntities;
+    int errorID;
+    const char* errorStr1;
+    const char* errorStr2;
+    char* charBuffer;
+
+    MemPoolT< sizeof(XMLElement) >    elementPool;
+    MemPoolT< sizeof(XMLAttribute) > attributePool;
+    MemPoolT< sizeof(XMLText) >        textPool;
+    MemPoolT< sizeof(XMLComment) >    commentPool;
+};
+
+
+/**
+    A XMLHandle is a class that wraps a node pointer with null checks; this is
+    an incredibly useful thing. Note that XMLHandle is not part of the TinyXML
+    DOM structure. It is a separate utility class.
+
+    Take an example:
+    @verbatim
+    <Document>
+        <Element attributeA = "valueA">
+            <Child attributeB = "value1" />
+            <Child attributeB = "value2" />
+        </Element>
+    </Document>
+    @endverbatim
+
+    Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very 
+    easy to write a *lot* of code that looks like:
+
+    @verbatim
+    XMLElement* root = document.FirstChildElement( "Document" );
+    if ( root )
+    {
+        XMLElement* element = root->FirstChildElement( "Element" );
+        if ( element )
+        {
+            XMLElement* child = element->FirstChildElement( "Child" );
+            if ( child )
+            {
+                XMLElement* child2 = child->NextSiblingElement( "Child" );
+                if ( child2 )
+                {
+                    // Finally do something useful.
+    @endverbatim
+
+    And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
+    of such code. A XMLHandle checks for null pointers so it is perfectly safe 
+    and correct to use:
+
+    @verbatim
+    XMLHandle docHandle( &document );
+    XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement();
+    if ( child2 )
+    {
+        // do something useful
+    @endverbatim
+
+    Which is MUCH more concise and useful.
+
+    It is also safe to copy handles - internally they are nothing more than node pointers.
+    @verbatim
+    XMLHandle handleCopy = handle;
+    @endverbatim
+
+    See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
+*/
+class XMLHandle
+{
+public:
+    /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+    XMLHandle( XMLNode* _node )                                                { node = _node; }
+    /// Create a handle from a node.
+    XMLHandle( XMLNode& _node )                                                { node = &_node; }
+    /// Copy constructor
+    XMLHandle( const XMLHandle& ref )                                        { node = ref.node; }
+    /// Assignment
+    XMLHandle& operator=( const XMLHandle& ref )                            { node = ref.node; return *this; }
+
+    /// Get the first child of this handle.
+    XMLHandle FirstChild()                                                     { return XMLHandle( node ? node->FirstChild() : 0 ); }
+    /// Get the first child element of this handle.
+    XMLHandle FirstChildElement( const char* value=0 )                        { return XMLHandle( node ? node->FirstChildElement( value ) : 0 ); }
+    /// Get the last child of this handle.
+    XMLHandle LastChild()                                                    { return XMLHandle( node ? node->LastChild() : 0 ); }
+    /// Get the last child element of this handle.
+    XMLHandle LastChildElement( const char* _value=0 )                        { return XMLHandle( node ? node->LastChildElement( _value ) : 0 ); }
+    /// Get the previous sibling of this handle.
+    XMLHandle PreviousSibling()                                                { return XMLHandle( node ? node->PreviousSibling() : 0 ); }
+    /// Get the previous sibling element of this handle.
+    XMLHandle PreviousSiblingElement( const char* _value=0 )                { return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
+    /// Get the next sibling of this handle.
+    XMLHandle NextSibling()                                                    { return XMLHandle( node ? node->NextSibling() : 0 ); }        
+    /// Get the next sibling element of this handle.
+    XMLHandle NextSiblingElement( const char* _value=0 )                    { return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
+
+    /// Safe cast to XMLNode. This can return null.
+    XMLNode* ToNode()                            { return node; } 
+    /// Safe cast to XMLElement. This can return null.
+    XMLElement* ToElement()                     { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
+    /// Safe cast to XMLText. This can return null.
+    XMLText* ToText()                             { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
+    /// Safe cast to XMLUnknown. This can return null.
+    XMLUnknown* ToUnknown()                     { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
+    /// Safe cast to XMLDeclaration. This can return null.
+    XMLDeclaration* ToDeclaration()             { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
+
+private:
+    XMLNode* node;
+};
+
+
+/**
+    A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
+    same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
+*/
+class XMLConstHandle
+{
+public:
+    XMLConstHandle( const XMLNode* _node )                                            { node = _node; }
+    XMLConstHandle( const XMLNode& _node )                                            { node = &_node; }
+    XMLConstHandle( const XMLConstHandle& ref )                                        { node = ref.node; }
+
+    XMLConstHandle& operator=( const XMLConstHandle& ref )                            { node = ref.node; return *this; }
+
+    const XMLConstHandle FirstChild() const                                            { return XMLConstHandle( node ? node->FirstChild() : 0 ); }
+    const XMLConstHandle FirstChildElement( const char* value=0 ) const                { return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 ); }
+    const XMLConstHandle LastChild()    const                                        { return XMLConstHandle( node ? node->LastChild() : 0 ); }
+    const XMLConstHandle LastChildElement( const char* _value=0 ) const                { return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 ); }
+    const XMLConstHandle PreviousSibling() const                                    { return XMLConstHandle( node ? node->PreviousSibling() : 0 ); }
+    const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const        { return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
+    const XMLConstHandle NextSibling() const                                        { return XMLConstHandle( node ? node->NextSibling() : 0 ); }
+    const XMLConstHandle NextSiblingElement( const char* _value=0 ) const            { return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
+
+
+    const XMLNode* ToNode() const                { return node; } 
+    const XMLElement* ToElement() const            { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
+    const XMLText* ToText() const                { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
+    const XMLUnknown* ToUnknown() const            { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
+    const XMLDeclaration* ToDeclaration() const    { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
+
+private:
+    const XMLNode* node;
+};
+
+
+/**
+    Printing functionality. The XMLPrinter gives you more
+    options than the XMLDocument::Print() method.
+
+    It can:
+    -# Print to memory.
+    -# Print to a file you provide.
+    -# Print XML without a XMLDocument.
+
+    Print to Memory
+
+    @verbatim
+    XMLPrinter printer;
+    doc->Print( &printer );
+    SomeFunction( printer.CStr() );
+    @endverbatim
+
+    Print to a File
+    
+    You provide the file pointer.
+    @verbatim
+    XMLPrinter printer( fp );
+    doc.Print( &printer );
+    @endverbatim
+
+    Print without a XMLDocument
+
+    When loading, an XML parser is very useful. However, sometimes
+    when saving, it just gets in the way. The code is often set up
+    for streaming, and constructing the DOM is just overhead.
+
+    The Printer supports the streaming case. The following code
+    prints out a trivially simple XML file without ever creating
+    an XML document.
+
+    @verbatim
+    XMLPrinter printer( fp );
+    printer.OpenElement( "foo" );
+    printer.PushAttribute( "foo", "bar" );
+    printer.CloseElement();
+    @endverbatim
+*/
+class XMLPrinter : public XMLVisitor
+{
+public:
+    /** Construct the printer. If the FILE* is specified,
+        this will print to the FILE. Else it will print
+        to memory, and the result is available in CStr().
+        If 'compact' is set to true, then output is created
+        with only required whitespace and newlines.
+    */
+    XMLPrinter( FILE* file=0, bool compact = false );
+    virtual ~XMLPrinter()    {}
+
+    /** If streaming, write the BOM and declaration. */
+    void PushHeader( bool writeBOM, bool writeDeclaration );
+    /** If streaming, start writing an element.
+        The element must be closed with CloseElement()
+    */
+    void OpenElement( const char* name );
+    /// If streaming, add an attribute to an open element.
+    void PushAttribute( const char* name, const char* value );
+    void PushAttribute( const char* name, int value );
+    void PushAttribute( const char* name, unsigned value );
+    void PushAttribute( const char* name, bool value );
+    void PushAttribute( const char* name, double value );
+    /// If streaming, close the Element.
+    void CloseElement();
+
+    /// Add a text node.
+    void PushText( const char* text, bool cdata=false );
+    /// Add a text node from an integer.
+    void PushText( int value );
+    /// Add a text node from an unsigned.
+    void PushText( unsigned value );
+    /// Add a text node from a bool.
+    void PushText( bool value );
+    /// Add a text node from a float.
+    void PushText( float value );
+    /// Add a text node from a double.
+    void PushText( double value );
+
+    /// Add a comment
+    void PushComment( const char* comment );
+
+    void PushDeclaration( const char* value );
+    void PushUnknown( const char* value );
+
+    virtual bool VisitEnter( const XMLDocument& /*doc*/ );
+    virtual bool VisitExit( const XMLDocument& /*doc*/ )            { return true; }
+
+    virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
+    virtual bool VisitExit( const XMLElement& element );
+
+    virtual bool Visit( const XMLText& text );
+    virtual bool Visit( const XMLComment& comment );
+    virtual bool Visit( const XMLDeclaration& declaration );
+    virtual bool Visit( const XMLUnknown& unknown );
+
+    /**
+        If in print to memory mode, return a pointer to
+        the XML file in memory.
+    */
+    const char* CStr() const { return buffer.Mem(); }
+    /**
+           If in print to memory mode, return the size 
+        of the XML file in memory. (Note the size returned
+        includes the terminating null.)
+      */
+      int CStrSize() const { return buffer.Size(); }
+
+private:
+    void SealElement();
+    void PrintSpace( int depth );
+    void PrintString( const char*, bool restrictedEntitySet );    // prints out, after detecting entities.
+    void Print( const char* format, ... );
+
+    bool elementJustOpened;
+    bool firstElement;
+    FILE* fp;
+    int depth;
+    int textDepth;
+    bool processEntities;
+    bool compactMode;
+
+    enum {
+        ENTITY_RANGE = 64,
+        BUF_SIZE = 200
+    };
+    bool entityFlag[ENTITY_RANGE];
+    bool restrictedEntityFlag[ENTITY_RANGE];
+
+    DynArray< const char*, 10 > stack;
+    DynArray< char, 20 > buffer;
+#ifdef _MSC_VER
+    DynArray< char, 20 > accumulator;
+#endif
+};
+
+
+}    // tinyxml2
+
+
+#endif // TINYXML2_INCLUDED
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,138 @@
+#include "mbed.h"
+#include "MSCFileSystem.h"
+#include "EthernetInterface.h"
+#include "HTTPClient.h"
+#include "HTTPFile.h"
+#include "BlinkLed.h"
+#include "tinyxml2.h"
+
+using namespace tinyxml2;
+
+int GetFile(const char *path, const char *url);
+
+EthernetInterface eth;
+HTTPClient http;
+MSCFileSystem usb("usb");
+BlinkLed led1(LED1, 4);
+DigitalOut fsusb30s(p9);
+Timer timer;
+
+const char* rssUrl = "http://www3.nhk.or.jp/rj/podcast/rss/english.xml";
+const char* rssPath = "/usb/english.xml";
+const char* mp3Path = "/usb/english.mp3";
+
+int main()
+{
+    printf("\n\n================================\n");
+    printf("mpod NHK English news Downloader\n");
+    printf("================================\n\n");
+    
+    // FSUSB30 switches to HSD1 (mbed)
+    printf("USB host was switched to HSD1.\n");
+    fsusb30s = 0;
+    
+    // Network setup
+    printf("Setup EtherNet with DHCP.\n");
+    eth.init(); //Use DHCP
+    eth.connect();
+    
+    
+    // Obtain lastBuildDate
+    const char* lastBuildDateOriginal;
+    XMLDocument docOriginal;
+    if(XML_SUCCESS != docOriginal.LoadFile(rssPath))
+    {
+        lastBuildDateOriginal = "No english.xml in USB memory";
+    }
+    XMLElement* lastBuildDateOriginalElement = docOriginal.FirstChildElement("rss")->FirstChildElement("channel")->FirstChildElement("lastBuildDate");
+    if(NULL == lastBuildDateOriginalElement)
+    {
+        lastBuildDateOriginal = "No \"lastBuildDate\" element in RSS";
+    }
+    else
+    {
+        lastBuildDateOriginal = lastBuildDateOriginalElement->GetText();
+    }
+    printf("lastBuildDate (original): %s\n", lastBuildDateOriginal);
+    
+    
+    // RSS download and parse
+    GetFile(rssPath, rssUrl);
+    const char* lastBuildDateCurrent;
+    XMLDocument docCurrent;
+    if(XML_SUCCESS != docCurrent.LoadFile(rssPath))
+    {
+        lastBuildDateCurrent = "No english.xml in USB memory";
+    }
+    XMLElement* lastBuildDateCurrentElement = docCurrent.FirstChildElement("rss")->FirstChildElement("channel")->FirstChildElement("lastBuildDate");
+    if(NULL == lastBuildDateCurrentElement)
+    {
+        lastBuildDateCurrent = "No \"lastBuildDate\" element in RSS";
+    }
+    else
+    {
+        lastBuildDateCurrent = lastBuildDateCurrentElement->GetText();
+    }
+    printf("lastBuildDate (Current) : %s\n", lastBuildDateCurrent);
+    
+    
+    if (strcmp(lastBuildDateOriginal, lastBuildDateCurrent) == 0)
+    {
+        printf("lastBuildDate (original) == lastBuildDate (current)\n");
+        FILE* mp3fp = fopen(mp3Path, "r"); // check an existance of english.mp3
+        if (mp3fp != NULL)
+        {
+            fclose(mp3fp);
+        }
+        else
+        {
+            printf("However, no enlish.mp3 in USB memory\n");
+        }
+    }
+    else
+    {
+        const char* mp3Url;
+        XMLElement* enclosureElement = docCurrent.FirstChildElement("rss")->FirstChildElement("channel")->FirstChildElement("item")->FirstChildElement("enclosure");
+        if(NULL == enclosureElement)
+        {
+            while(1){};
+        }
+        else
+        {
+            mp3Url = enclosureElement->Attribute( "url" );
+        }
+        printf("mp3Url : %s\n", mp3Url);
+        GetFile(mp3Path, mp3Url);
+    }
+    
+    
+    // Switch USB host from mbed to KWD
+    printf("USB host was switched to HSD2.\n");
+    fsusb30s = 1; // HSD2 (KWD)
+
+    // blink LED
+    led1.startBlink();
+    
+    while(true){}
+}
+
+int GetFile(const char *path, const char *url)
+{
+    HTTPFile file(path);
+    printf("Getting %s\n", url);
+    
+    timer.stop();
+    timer.reset();
+    timer.start();
+    
+    HTTPResult retGet = http.get(url, &file);
+    if (retGet != HTTP_OK) {
+        error("Error in http.get in GetFile(): %d\n", retGet);
+    }
+    file.clear();
+    
+    timer.stop();
+    printf("timer.read_ms(): %d\n", timer.read_ms());
+
+    return (0);
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed-rtos.lib	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/mbed_official/code/mbed-rtos/#9654a71f5a90
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Thu Aug 16 15:49:19 2012 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/mbed_official/code/mbed/builds/10b9abbe79a6
\ No newline at end of file