Elements used in the Balls and Things games for the RETRO.

Dependents:   RETRO_BallsAndPaddle RETRO_BallAndHoles

Files at this revision

API Documentation at this revision

Comitter:
maxint
Date:
Mon Mar 02 09:58:53 2015 +0000
Parent:
7:4fa3edaa1201
Commit message:
more clean-up

Changed in this revision

Shapes.cpp Show annotated file Show diff for this revision Revisions of this file
Shapes.h Show annotated file Show diff for this revision Revisions of this file
--- a/Shapes.cpp	Mon Mar 02 09:04:13 2015 +0000
+++ b/Shapes.cpp	Mon Mar 02 09:58:53 2015 +0000
@@ -96,7 +96,7 @@
     if(nDistApprox<nDist1 && nDistApprox<nDist2)
         return(nDistApprox);
     
-    return(MIN(nDist1,nDist2));
+    return(min(nDist1,nDist2));
 }
 
 
--- a/Shapes.h	Mon Mar 02 09:04:13 2015 +0000
+++ b/Shapes.h	Mon Mar 02 09:58:53 2015 +0000
@@ -1,9 +1,10 @@
 #pragma once
+#include <algorithm>        // required for min() and max(), see http://www.cplusplus.com/reference/algorithm/
 #include "mbed.h"
 #include "Vector.h"
 
-#define MAX(x, y) (((x) > (y)) ? (x) : (y))
-#define MIN(x, y) (((x) < (y)) ? (x) : (y))
+//#define MAX(x, y) (((x) > (y)) ? (x) : (y))
+//#define MIN(x, y) (((x) < (y)) ? (x) : (y))
 
 class Point
 {