A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.
Dependencies: ConfigFile N5110 PowerControl beep mbed
Revision 19:e0fd493816ae, committed 2015-04-18
- Comitter:
- el13drt
- Date:
- Sat Apr 18 05:13:05 2015 +0000
- Parent:
- 18:c38e1966d870
- Child:
- 20:993c12c6a7bc
- Commit message:
- Bugs: FX option; Debounce; Store memory; Power Down
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
tower.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Sat Apr 18 01:27:03 2015 +0000 +++ b/main.cpp Sat Apr 18 05:13:05 2015 +0000 @@ -39,16 +39,19 @@ // if 'Play Game' selected if ((mainOption == 0)&&(buttonFlagA)) { buttonFlagA = 0; + buttonFlagB = 0; game(exitFlag, exitOption);//actual game } // if 'Scores' selected if((mainOption == 1)&&(buttonFlagA)) { buttonFlagA = 0; + buttonFlagB = 0; scores(); } // if 'option' selected if((mainOption == 2)&&(buttonFlagA)) { buttonFlagA = 0; + buttonFlagB = 0; optionsMenu(); } sleep();
--- a/tower.h Sat Apr 18 01:27:03 2015 +0000 +++ b/tower.h Sat Apr 18 05:13:05 2015 +0000 @@ -783,7 +783,7 @@ if(buttonFlagA) { buttonFlagA =0; FX = 0; - serial.printf("FX = %d",FX); + serial.printf("FX = %d\n",FX); } } // 'OFF' option 2 @@ -795,7 +795,7 @@ if(buttonFlagA) { buttonFlagA =0; FX = 1; - serial.printf("FX = %d",FX); + serial.printf("FX = %d\n",FX); } } }