FPointer - A callback system that allows for 32bit unsigned ints to be passed to and from the callback.

Dependents:   FYPFinalProgram FYPFinalizeProgram KEYS SaveKeypad ... more

Files at this revision

API Documentation at this revision

Comitter:
AjK
Date:
Tue Jan 18 17:31:19 2011 +0000
Child:
1:d7803001a259
Commit message:
1.0 Initial release

Changed in this revision

ChangeLog.h Show annotated file Show diff for this revision Revisions of this file
FPointer.h Show annotated file Show diff for this revision Revisions of this file
example1.h Show annotated file Show diff for this revision Revisions of this file
example2.h Show annotated file Show diff for this revision Revisions of this file
example3.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ChangeLog.h	Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,26 @@
+/*
+    Copyright (c) 2010 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+
+
+    1.0     18/Jan/2011
+            Initial release
+
+*/
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FPointer.h	Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,137 @@
+/*
+    Copyright (c) 2011 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+*/
+
+#ifndef AJK_FPOINTER_H
+#define AJK_FPOINTER_H
+
+namespace AjK {
+
+class FPointerDummy;
+
+/** FPointer - Adds callbacks that take and return a 32bit uint32_t data type.
+ *
+ * The Mbed library supplies a callback using the FunctionPointer object as 
+ * defined in FunctionPointer.h  However, this callback system does not allow
+ * the caller to pass a value to the callback. Likewise, the callback itself
+ * cannot return a value.
+ *
+ * FPointer operates in the same way but allows the callback function to be
+ * passed one arg, a uint32_t value. Additionally, the callback can return
+ * a single uint32_t value. The reason for using uint32_t is that the Mbed
+ * and the microcontroller (LPC1768) have a natural data size of 32bits and
+ * this means we can use the uint32_t as a pointer. See example1.h for more
+ * information. This example passes an "int" by passing a pointer to that
+ * int as a 32bit value. Using this technique you can pass any value you like.
+ * All you have to do is pass a pointer to your value cast to (uint32_t). Your
+ * callback can the deference it to get the original value.
+ *
+ * example2.h shows how to do the same thing but demostrates how to specify
+ * the callback into a class object/method.
+ *
+ * Finally, example3.h shows how to pass multiple values. In this example we
+ * define a data structure and in the callback we pass a pointer to that
+ * data structure thus allowing the callback to again get the values.
+ *
+ * Note, when passing pointers to variables to the callback, if the callback
+ * function/method changes that variables value then it will also change the
+ * value the caller sees. If C pointers are new to you, you are strongly
+ * advised to read up on the subject. It's pointers that often get beginners
+ * into trouble when mis-used.
+ *
+ * @see example1.h
+ * @see example2.h
+ * @see example3.h
+ * @see http://mbed.org/handbook/C-Data-Types
+ * @see http://mbed.org/projects/libraries/svn/mbed/trunk/FunctionPointer.h
+ */
+class FPointer {
+
+protected:
+
+    // C callback function pointer for to pass read data to.
+    uint32_t (*c_callback)(uint32_t); 
+    
+    // C++ callback object/method pointer for to pass read data to.
+    FPointerDummy  *obj_callback;
+    uint32_t (FPointerDummy::*method_callback)(uint32_t);
+
+public:
+    
+    /** Constructor
+     */
+    FPointer() {
+        c_callback      = NULL;
+        obj_callback    = NULL;
+        method_callback = NULL;
+    }
+    
+    /** attach - Overloaded attachment function.
+     *
+     * Attach a C type function pointer as the callback.
+     *
+     * Note, the callback function prototype must be:-
+     * @code
+     * uint32_t myCallbackFunction(uint32_t);
+     * @endcode
+     * @param A C function pointer to call.
+     */
+    void attach(uint32_t (*function)(uint32_t) = 0) { c_callback = function; }
+    
+    /** attach - Overloaded attachment function.
+     *
+     * Attach a C++ type object/method pointer as the callback.
+     *
+     * Note, the callback method prototype must be:-
+     * @code
+     *     public:
+     *         uint32_t myCallbackFunction(uint32_t);
+     * @endcode
+     * @param A C++ object pointer.
+     * @param A C++ method within the object to call.
+     */
+    template<class T> 
+    void attach(T* item, uint32_t (T::*method)(uint32_t)) { 
+        obj_callback    = (FPointerDummy *)item; 
+        method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method; 
+    }
+
+    /** call
+     *
+     * call the callback function.
+     * @param uint32_t The value to pass to the callback.
+     * @return uint32_t The value the callback returns.
+     */
+    uint32_t call(uint32_t arg) {
+        if (c_callback != NULL) return (*c_callback)(arg);
+        else {
+            if (obj_callback  != NULL && method_callback != NULL) 
+                return (obj_callback->*method_callback)(arg);
+        }
+        return 0;
+    }
+};
+
+}; // namespace AjK ends
+
+using namespace AjK;
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/example1.h	Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,71 @@
+/*
+    Copyright (c) 2010 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE1
+
+#include "mbed.h"
+#include "FPointer.h"
+
+DigitalOut led1(LED1);
+DigitalOut led2(LED2);
+DigitalOut led3(LED3);
+DigitalOut led4(LED4);
+
+uint32_t myCallback(uint32_t value) {
+    // Get the value of the count in main
+    // (deference it) so we know what it is.
+    int i = *((int *)value);
+    
+    // Then display the bottom four bits of
+    // the count value on the LEDs.
+    led4 = (i & 1) ? 1 : 0;
+    led3 = (i & 2) ? 1 : 0;
+    led2 = (i & 4) ? 1 : 0;
+    led1 = (i & 8) ? 1 : 0;
+    
+    // What we return doesn't matter as it's
+    // not used in this example but we return
+    // "something" (zero in this case) to keep
+    // teh compiler happy as it expects us to
+    // return something.
+    return 0;
+}
+
+int main() {
+    FPointer myPointer;
+    int count = 0;
+    
+    // Attach a C function pointer as the callback.
+    myPointer.attach(&myCallback);
+    
+    while(1) {
+        wait(0.5);
+        
+        // Make the callback passing a pointer
+        // to the int count variable.
+        myPointer.call((uint32_t)&count);
+        
+        count++;
+    }
+}
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/example2.h	Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,74 @@
+/*
+    Copyright (c) 2010 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE2
+
+#include "mbed.h"
+#include "FPointer.h"
+
+class FOO {
+protected:
+    DigitalOut *led1;
+    DigitalOut *led2;
+    DigitalOut *led3;
+    DigitalOut *led4;
+
+public:
+    FOO() {
+        led1 = new DigitalOut(LED1);
+        led2 = new DigitalOut(LED2);
+        led3 = new DigitalOut(LED3);
+        led4 = new DigitalOut(LED4);
+    }
+    
+    uint32_t myCallback(uint32_t value) {
+        int i = *((int *)value);
+        led4->write( (i & 1) ? 1 : 0 );
+        led3->write( (i & 2) ? 1 : 0 );
+        led2->write( (i & 4) ? 1 : 0 );
+        led1->write( (i & 8) ? 1 : 0 );    
+        return 0;
+    }
+};
+
+// Create an instance of FOO called foo.
+FOO foo;
+
+int main() {
+    FPointer myPointer;
+    int count = 0;
+    
+    // Attach a C++ object/method pointer as the callback.
+    myPointer.attach(&foo, &FOO::myCallback);
+    
+    while(1) {
+        wait(0.5);
+        
+        // Make the callback passing a pointer
+        // to the int count variable.
+        myPointer.call((uint32_t)&count);
+        
+        count++;
+    }
+}
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/example3.h	Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,92 @@
+/*
+    Copyright (c) 2010 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE3
+
+#include "mbed.h"
+#include "FPointer.h"
+
+DigitalOut led1(LED1);
+DigitalOut led2(LED2);
+DigitalOut led3(LED3);
+DigitalOut led4(LED4);
+
+// Create a data structure that matches what you need.
+// In this example the structure just holds an int and
+// a float. Your own data structure can be constructed
+// however you need.
+typedef struct {
+    int     i_value;
+    float   f_value;
+} MYDATA;
+
+// The call back function. 
+uint32_t myCallback(uint32_t value) {
+
+    // Get the value of the count in main
+    // (deference it) so we know what it is.
+    // Note, Mbed/LPC17xx pointers are 32bit
+    // values. So we can "cast" a value back
+    // into a pointer.
+    MYDATA *q = (MYDATA *)value;
+    
+    // Then display the bottom four bits of
+    // the i_value on the LEDs.
+    led4 = (q->i_value & 1) ? 1 : 0;
+    led3 = (q->i_value & 2) ? 1 : 0;
+    led2 = (q->i_value & 4) ? 1 : 0;
+    led1 = (q->i_value & 8) ? 1 : 0;
+    
+    // Note, f_value isn't used but we could access
+    // it's value with q->f_value if we needed to.
+    
+    // What we return doesn't matter as it's
+    // not used in this example but we return
+    // "something" (zero in this case) to keep
+    // teh compiler happy as it expects us to
+    // return something.
+    return 0;
+}
+
+int main() {
+    FPointer myPointer;
+    MYDATA data;
+    
+    data.i_value = 0;
+    data.f_value = 0.0;
+    
+    // Attach a C function pointer as the callback.
+    myPointer.attach(&myCallback);
+    
+    while(1) {
+        wait(0.5);
+        
+        // Make the callback passing a pointer
+        // to the data structure "data".
+        myPointer.call((uint32_t)&data);
+        
+        // Increment the i_value by one.
+        data.i_value++;
+    }
+}
+
+#endif