test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Revision 27:afdaee781efa, committed 2016-12-12
- Comitter:
- th_mbed
- Date:
- Mon Dec 12 11:11:01 2016 +0000
- Parent:
- 26:6fe1d95b2b79
- Child:
- 30:f26dcbaa946d
- Commit message:
- modify Converter
Changed in this revision
Converter.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/Converter.cpp Mon Dec 12 11:00:24 2016 +0000 +++ b/Converter.cpp Mon Dec 12 11:11:01 2016 +0000 @@ -5,17 +5,21 @@ #define CHAR_SIZE 8 Bitmap Converter::convert(int map[][LCD_X]){ - char char_map[LCD_Y*LCD_X/CHAR_SIZE]; + int len = LCD_Y*LCD_X/CHAR_SIZE; + char char_map[len]; + for(int i = 0; i < len; i++ ){ + char_map[i] = 0; + } for(int i = 0; i < LCD_Y; i++){ for(int j = 0; j < LCD_X; j++){ - char_map[(i*LCD_X+j)/CHAR_SIZE + 1] |= map[i][j] << ((CHAR_SIZE - 1) - i % CHAR_SIZE); + char_map[(i*LCD_X+j)/CHAR_SIZE] |= map[i][j] << ((CHAR_SIZE - 1) - i % CHAR_SIZE); } } Bitmap bitmap_converted = { - LCD_X, - LCD_Y, - LCD_X/CHAR_SIZE, - char_map, -}; + LCD_X, + LCD_Y, + LCD_X/CHAR_SIZE, + char_map, + }; return bitmap_converted; }