test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Revision 19:55f3114f3996, committed 2016-12-10
- Comitter:
- kaku_jyoko
- Date:
- Sat Dec 10 13:11:18 2016 +0000
- Parent:
- 18:0f6f2aa2339d
- Child:
- 20:1dc1560a4902
- Commit message:
- fixed input button
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Tue Dec 06 15:09:16 2016 +0000 +++ b/main.cpp Sat Dec 10 13:11:18 2016 +0000 @@ -19,6 +19,7 @@ Person h; Serial pc(USBTX, USBRX); // tx, rx Bullet* b = NULL; +Timer t; void a(){ @@ -40,12 +41,13 @@ start.y = 27; char c; while(true){ + t.start(); c = pc.getc(); - if(c == 'a'){ + if(c == 'a' && t.read() > 5.0){ + b = NULL; b = &Bullet(start, 2); - wait(5); + t.reset(); } - b = NULL; } }