Base class for IP Based Networking Libraries
Dependencies: DnsQuery
Dependents: TempTower BSDInterfaceTests HelloBSDInterface ESP8266InterfaceTests ... more
For a complete getting started guide see the wiki...
Network Socket API
The Network Socket API provides a common interface for using sockets on network devices. The API provides a simple class-based interface that should be familiar to users experienced with other socket APIs. Additionally, the API provides a simple interface for implementing network devices, making it easy to connect hardware agnostic programs to new devices.
Network Interfaces
The NetworkInterface provides an abstract class for network devices that support sockets. Devices should provide a DeviceInterface class that inherits this interface and adds implementation specific methods for using the device. A NetworkInterface must be provided to a Socket constructor to open a socket on the interface. Currently two subclasses are defined for common devices, EthernetInterface
and WiFiInterface.
Sockets
The Socket class is used for managing network sockets. Once opened, the socket provides a pipe through which data can sent and recieved to a specific endpoint. The socket class can be instantiated as either a TCPSocket
or a UDPSocket
which defines the protocol used for the connection.
Revision 90:0a988e4abb72, committed 2016-04-19
- Comitter:
- Christopher Haster
- Date:
- Tue Apr 19 18:22:15 2016 -0500
- Parent:
- 89:b1d417383c0d
- Child:
- 91:cad29ce6a01c
- Commit message:
- Add open call as alternative to passing NetworkInterface at construction
Pros
- Allows memory to be statically allocated
- Avoids issues with Thread creation before entering main
- Matches existing APIs such as FunctionPointer and Ticker
Cons
- Does not enforce passing a NetworkInterface
Changed in this revision
--- a/Socket.cpp Tue Apr 19 18:20:38 2016 -0500 +++ b/Socket.cpp Tue Apr 19 18:22:15 2016 -0500 @@ -16,12 +16,12 @@ #include "Socket.h" -Socket::Socket(NetworkInterface *iface, nsapi_protocol_t proto) - : _iface(iface) +Socket::Socket() + : _iface(0) + , _socket(0) , _blocking(true) , _timeout(0) { - _socket = _iface->socket_create(proto); } Socket::~Socket() @@ -31,6 +31,28 @@ } } +int Socket::open(NetworkInterface *iface, nsapi_protocol_t proto) +{ + _iface = iface; + _socket = _iface->socket_create(proto); +} + +int Socket::close(bool shutdown) +{ + if (!_socket) { + return 0; + } + + int err = _iface->socket_close(_socket, shutdown); + if (!err) { + void *socket = _socket; + _socket = 0; + _iface->socket_destroy(socket); + } + + return err; +} + void Socket::set_blocking(bool blocking) { _blocking = blocking; @@ -59,22 +81,6 @@ return _iface->socket_get_option(_socket, optname, optval, optlen); } -int Socket::close(bool shutdown) -{ - if (!_socket) { - return 0; - } - - int err = _iface->socket_close(_socket, shutdown); - if (!err) { - void *socket = _socket; - _socket = 0; - _iface->socket_destroy(socket); - } - - return err; -} - void Socket::thunk(void *p) { FunctionPointer *fptr = (FunctionPointer *)p;
--- a/Socket.h Tue Apr 19 18:20:38 2016 -0500 +++ b/Socket.h Tue Apr 19 18:22:15 2016 -0500 @@ -27,6 +27,11 @@ /** Socket lifetime */ virtual ~Socket(); + + /** Open the socket + * @param iface Interface to open socket on + */ + virtual int open(NetworkInterface *iface) = 0; /** Set blocking or non-blocking mode of the socket * @param blocking true for blocking mode, false for non-blocking mode. @@ -60,7 +65,8 @@ int close(bool shutdown=true); protected: - Socket(NetworkInterface *iface, nsapi_protocol_t proto); + Socket(); + int open(NetworkInterface *iface, nsapi_protocol_t proto); static void thunk(void *);
--- a/TCPServer.cpp Tue Apr 19 18:20:38 2016 -0500 +++ b/TCPServer.cpp Tue Apr 19 18:22:15 2016 -0500 @@ -17,9 +17,18 @@ #include "TCPServer.h" #include "Timer.h" +TCPServer::TCPServer() +{ +} + TCPServer::TCPServer(NetworkInterface *iface) - : Socket(iface, NSAPI_TCP) { + open(iface); +} + +int TCPServer::open(NetworkInterface *iface) +{ + return Socket::open(iface, NSAPI_TCP); } int TCPServer::bind(uint16_t port) @@ -45,15 +54,16 @@ mbed::Timer timer; timer.start(); - void *socket = connection->_socket; - connection->_socket = 0; - _iface->socket_destroy(socket); + if (connection->_socket) { + connection->close(); + } while (true) { if (!_socket) { return NSAPI_ERROR_NO_SOCKET; } + void *socket; int err = _iface->socket_accept(_socket, &socket); if (err > 0) {
--- a/TCPServer.h Tue Apr 19 18:20:38 2016 -0500 +++ b/TCPServer.h Tue Apr 19 18:22:15 2016 -0500 @@ -27,8 +27,14 @@ public: /** TCP Server lifetime */ + TCPServer(); TCPServer(NetworkInterface *iface); virtual ~TCPServer(); + + /** Open the socket + * @param iface Interface to open socket on + */ + virtual int open(NetworkInterface *iface); /** Bind a socket to a specific port * @param port The port to listen for incoming connections on
--- a/TCPSocket.cpp Tue Apr 19 18:20:38 2016 -0500 +++ b/TCPSocket.cpp Tue Apr 19 18:22:15 2016 -0500 @@ -17,9 +17,18 @@ #include "TCPSocket.h" #include "Timer.h" +TCPSocket::TCPSocket() +{ +} + TCPSocket::TCPSocket(NetworkInterface *iface) - : Socket(iface, NSAPI_TCP) { + open(iface); +} + +int TCPSocket::open(NetworkInterface *iface) +{ + return Socket::open(iface, NSAPI_TCP); } int TCPSocket::connect(const SocketAddress &addr)
--- a/TCPSocket.h Tue Apr 19 18:20:38 2016 -0500 +++ b/TCPSocket.h Tue Apr 19 18:22:15 2016 -0500 @@ -26,8 +26,14 @@ public: /** TCP socket lifetime */ + TCPSocket(); TCPSocket(NetworkInterface *iface); virtual ~TCPSocket(); + + /** Open the socket + * @param iface Interface to open socket on + */ + virtual int open(NetworkInterface *iface); /** Connects this TCP socket to the server * @param host The host to connect to. It can either be an IP Address
--- a/UDPSocket.cpp Tue Apr 19 18:20:38 2016 -0500 +++ b/UDPSocket.cpp Tue Apr 19 18:22:15 2016 -0500 @@ -17,9 +17,18 @@ #include "UDPSocket.h" #include "Timer.h" +UDPSocket::UDPSocket() +{ +} + UDPSocket::UDPSocket(NetworkInterface *iface) - : Socket(iface, NSAPI_UDP) { + open(iface); +} + +int UDPSocket::open(NetworkInterface *iface) +{ + return Socket::open(iface, NSAPI_UDP); } int UDPSocket::bind(uint16_t port)
--- a/UDPSocket.h Tue Apr 19 18:20:38 2016 -0500 +++ b/UDPSocket.h Tue Apr 19 18:22:15 2016 -0500 @@ -26,8 +26,14 @@ public: /** UDPSocket lifetime */ + UDPSocket(); UDPSocket(NetworkInterface *iface); virtual ~UDPSocket(); + + /** Open the socket + * @param iface Interface to open socket on + */ + virtual int open(NetworkInterface *iface); /** Bind a UDP Server Socket to a specific port * @param port The port to listen for incoming connections on