multiplayer pong game for LPC 1768

Dependencies:   mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt

Files at this revision

API Documentation at this revision

Comitter:
vsoltan
Date:
Mon Nov 23 01:26:24 2020 +0000
Parent:
27:fcc5fee18a24
Child:
29:4708bfb863cb
Commit message:
removed print statements

Changed in this revision

gamestate.cpp Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
--- a/gamestate.cpp	Mon Nov 23 01:19:17 2020 +0000
+++ b/gamestate.cpp	Mon Nov 23 01:26:24 2020 +0000
@@ -56,10 +56,7 @@
             this->ball_loc.y = updated_ball_y;
         }
         if (serverGameState.hasMember("isOver")) {
-            int is_done_value = (serverGameState)["isOver"].get<int>(); 
-            printf("isDone value %i\n", is_done_value); 
             this->is_done = (char)(serverGameState)["isOver"].get<int>();    
-            printf("game is done? %c\n\r", this->is_done);  
         }
         if (serverGameState.hasMember("score")) {
             this->score[0] = (serverGameState)["score"][0].get<int>(); 
--- a/main.cpp	Mon Nov 23 01:19:17 2020 +0000
+++ b/main.cpp	Mon Nov 23 01:26:24 2020 +0000
@@ -84,7 +84,6 @@
                 int bytesRead = sock.receiveFrom(nist, readTo, sizeof(readTo));
                 readTo[bytesRead] = 0; 
                 if (bytesRead > 0) {
-                    printf("data received: %s", readTo); 
                     parse(serverResponse, readTo); 
                     gs->updateAndRender(&serverResponse, gfx);
                 } 
@@ -106,6 +105,7 @@
             
             // reset the game 
             menuPress = 0; 
+            delete gs; 
         }
         wait(0.3); 
     }