multiplayer pong game for LPC 1768
Dependencies: mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt
Revision 28:a26a43cdaea8, committed 2020-11-23
- Comitter:
- vsoltan
- Date:
- Mon Nov 23 01:26:24 2020 +0000
- Parent:
- 27:fcc5fee18a24
- Child:
- 29:4708bfb863cb
- Commit message:
- removed print statements
Changed in this revision
gamestate.cpp | Show annotated file Show diff for this revision Revisions of this file |
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/gamestate.cpp Mon Nov 23 01:19:17 2020 +0000 +++ b/gamestate.cpp Mon Nov 23 01:26:24 2020 +0000 @@ -56,10 +56,7 @@ this->ball_loc.y = updated_ball_y; } if (serverGameState.hasMember("isOver")) { - int is_done_value = (serverGameState)["isOver"].get<int>(); - printf("isDone value %i\n", is_done_value); this->is_done = (char)(serverGameState)["isOver"].get<int>(); - printf("game is done? %c\n\r", this->is_done); } if (serverGameState.hasMember("score")) { this->score[0] = (serverGameState)["score"][0].get<int>();
--- a/main.cpp Mon Nov 23 01:19:17 2020 +0000 +++ b/main.cpp Mon Nov 23 01:26:24 2020 +0000 @@ -84,7 +84,6 @@ int bytesRead = sock.receiveFrom(nist, readTo, sizeof(readTo)); readTo[bytesRead] = 0; if (bytesRead > 0) { - printf("data received: %s", readTo); parse(serverResponse, readTo); gs->updateAndRender(&serverResponse, gfx); } @@ -106,6 +105,7 @@ // reset the game menuPress = 0; + delete gs; } wait(0.3); }