Simple PID example for LabVIEW

Dependencies:   mbed

Files at this revision

API Documentation at this revision

Comitter:
simon
Date:
Mon Aug 02 18:53:02 2010 +0000
Child:
1:ddfe18427154
Commit message:

Changed in this revision

QEI.cpp Show annotated file Show diff for this revision Revisions of this file
QEI.h Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QEI.cpp	Mon Aug 02 18:53:02 2010 +0000
@@ -0,0 +1,217 @@
+//****************************************************************************/
+//@section LICENSE
+//
+//Copyright (c) 2010 ARM Limited
+//
+//Permission is hereby granted, free of charge, to any person obtaining a copy
+//of this software and associated documentation files (the "Software"), to deal
+//in the Software without restriction, including without limitation the rights
+//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+//copies of the Software, and to permit persons to whom the Software is
+//furnished to do so, subject to the following conditions:
+//
+//The above copyright notice and this permission notice shall be included in
+//all copies or substantial portions of the Software.
+//
+//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+//THE SOFTWARE.
+//****************************************************************************/
+//@section DESCRIPTION
+//
+// Quadrature Encoder Interface.
+//
+// A quadrature encoder consists of two code tracks on a disc which are 90
+// degrees out of phase. It can be used to determine how far a wheel has
+// rotated, relative to a known starting position.
+//
+// Only one code track changes at a time leading to a more robust system than
+// a single track, because any jitter around any edge won't cause a state
+// change as the other track will remain constant.
+//
+// Encoders can be a homebrew affair, consisting of infrared emitters/receivers
+// and paper code tracks consisting of alternating black and white sections;
+// alternatively, complete disk and PCB emitter/receiver encoder systems can
+// be bought, but the interface, regardless of implementation is the same.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |  ^  |     |     |     |     |
+//            ---+  ^  +-----+     +-----+     +-----
+//               ^  ^
+//               ^  +-----+     +-----+     +-----+
+// Channel B     ^  |     |     |     |     |     |
+//            ------+     +-----+     +-----+     +-----
+//               ^  ^
+//               ^  ^
+//               90deg
+//
+// This interface uses X4 encoding which calculates the pulse count based on
+// reading the current state after each rising and falling edge of either
+// channel.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |     |     |     |     |     |
+//            ---+     +-----+     +-----+     +-----
+//               ^     ^     ^     ^     ^
+//               ^  +-----+  ^  +-----+  ^  +-----+
+// Channel B     ^  |  ^  |  ^  |  ^  |  ^  |     |
+//            ------+  ^  +-----+  ^  +-----+     +--
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+// Pulse count 0 1  2  3  4  5  6  7  8  9  ...
+//
+// An optional index channel can be used which determines when a full
+// revolution has occured.
+//
+// If a 4 pules per revolution encoder was used, the following would be
+// observed.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |     |     |     |     |     |
+//            ---+     +-----+     +-----+     +-----
+//               ^     ^     ^     ^     ^
+//               ^  +-----+  ^  +-----+  ^  +-----+
+// Channel B     ^  |  ^  |  ^  |  ^  |  ^  |     |
+//            ------+  ^  +-----+  ^  +-----+     +--
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  +--+  ^  ^  +--+  ^
+//               ^  ^  ^  |  |  ^  ^  |  |  ^
+// Index      ------------+  +--------+  +-----------
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+// Pulse count 0 1  2  3  4  5  6  7  8  9  ...
+// Rev.  count 0          1           2
+//
+// Rotational position in degrees can be calculated by:
+//
+// (pulse count / X * N) * 360
+//
+// Where X is the encoding type [in our case X=4], and N is the number of
+// pulses per revolution.
+//
+// Linear position can be calculated by:
+//
+// (pulse count / X * N) * (1 / PPI)
+//
+// Where X is encoding type [in our case X=4], N is the number of pulses per
+// revolution, and PPI is pulses per inch, or the equivalent for any other
+// unit of displacement. PPI can be calculated by taking the circumference
+// of the wheel or encoder disk and dividing it by the number of pulses per
+// revolution.
+//****************************************************************************/
+
+//****************************************************************************/
+// Includes
+//****************************************************************************/
+#include "QEI.h"
+
+QEI::QEI(PinName channelA, PinName channelB, PinName index, int pulsesPerRev) {
+
+    channelA_ = new InterruptIn(channelA);
+    channelB_ = new InterruptIn(channelB);
+    index_    = new InterruptIn(index);
+
+    pulses_       = 0;
+    revolutions_  = 0;
+    pulsesPerRev_ = pulsesPerRev;
+
+    //Workout what the current state is.
+    int chanA = channelA_->read();
+    int chanB = channelB_->read();
+
+    //2-bit state.
+    currState_ = (chanA << 1) | (chanB);
+    prevState_ = currState_;
+
+    channelA_->rise(this, &QEI::encode);
+    channelA_->fall(this, &QEI::encode);
+    channelB_->rise(this, &QEI::encode);
+    channelB_->fall(this, &QEI::encode);
+    //Index is optional.
+    if (index !=  NC) {
+        index_->rise(this, &QEI::index);
+    }
+
+}
+
+void QEI::reset(void) {
+
+    pulses_      = 0;
+    revolutions_ = 0;
+
+}
+
+int QEI::getCurrentState(void) {
+
+    return currState_;
+
+}
+
+int QEI::getPulses(void) {
+
+    return pulses_;
+
+}
+
+// There are four possible states for a quadrature encoder which correspond to
+// 2-bit gray code.
+//
+// A state change is only valid if of only one bit has changed.
+// A state change is invalid if both bits have changed.
+//
+// Clockwise Rotation ->
+//
+//    00 01 11 10 00
+//
+// <- Counter Clockwise Rotation
+//
+// If we observe any valid state changes going from left to right, we have
+// moved one pulse clockwise [we will consider this "backward" or "negative"].
+//
+// If we observe any valid state changes going from right to left we have
+// moved one pulse counter clockwise [we will consider this "forward" or
+// "positive"].
+//
+// We might enter an invalid state for a number of reasons which are hard to
+// predict - if this is the case, it is generally safe to ignore it, update
+// the state and carry on, with the error correcting itself shortly after.
+void QEI::encode(void) {
+
+    int change = 0;
+    int chanA  = channelA_->read();
+    int chanB  = channelB_->read();
+
+    //2-bit state.
+    currState_ = (chanA << 1) | (chanB);
+
+    //Entered an invalid state, or no change.
+    if ((currState_ ^ prevState_) == INVALID || currState_ == prevState_) {
+        //Even if the state was invalid, it will eventually
+        //correct itself if we simply update the state.
+        prevState_ = currState_;
+    }
+    //Entered a valid state.
+    else {
+        //2 bit state. Right hand bit of prev XOR left hand bit of current
+        //gives 0 if clockwise rotation and 1 if counter clockwise rotation.
+        change = (prevState_ & PREV_MASK) ^ ((currState_ & CURR_MASK) >> 1);
+
+        if (change == 0) {
+            change = -1;
+        }
+
+        pulses_ -= change;
+        prevState_ = currState_;
+    }
+
+}
+
+void QEI::index(void) {
+
+    revolutions_++;
+
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QEI.h	Mon Aug 02 18:53:02 2010 +0000
@@ -0,0 +1,205 @@
+//****************************************************************************/
+//@section LICENSE
+//
+//Copyright (c) 2010 ARM Limited
+//
+//Permission is hereby granted, free of charge, to any person obtaining a copy
+//of this software and associated documentation files (the "Software"), to deal
+//in the Software without restriction, including without limitation the rights
+//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+//copies of the Software, and to permit persons to whom the Software is
+//furnished to do so, subject to the following conditions:
+//
+//The above copyright notice and this permission notice shall be included in
+//all copies or substantial portions of the Software.
+//
+//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+//THE SOFTWARE.
+//****************************************************************************/
+//@section DESCRIPTION
+//
+// Quadrature Encoder Interface.
+//
+// A quadrature encoder consists of two code tracks on a disk which are 90
+// degrees out of phase. It can be used to determine how far a wheel has
+// rotated, relative to a known starting position.
+//
+// Only one code track changes at a time leading to a more robust system than
+// a single track, because any jitter around any edge won't cause a state
+// change as the other track will remain constant.
+//
+// Encoders can be a homebrew affair, consisting of infrared emitters/receivers
+// and paper code tracks consisting of alternating black and white sections;
+// alternatively, complete disk and PCB emitter/receiver encoder systems can
+// be bought, but the interface, regardless of implementation is the same.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |  ^  |     |     |     |     |
+//            ---+  ^  +-----+     +-----+     +-----
+//               ^  ^
+//               ^  +-----+     +-----+     +-----+
+// Channel B     ^  |     |     |     |     |     |
+//            ------+     +-----+     +-----+     +-----
+//               ^  ^
+//               ^  ^
+//               90deg
+//
+// This interface uses X4 encoding which calculates the pulse count based on
+// reading the current state after each rising and falling edge of either
+// channel.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |     |     |     |     |     |
+//            ---+     +-----+     +-----+     +-----
+//               ^     ^     ^     ^     ^
+//               ^  +-----+  ^  +-----+  ^  +-----+
+// Channel B     ^  |  ^  |  ^  |  ^  |  ^  |     |
+//            ------+  ^  +-----+  ^  +-----+     +--
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+// Pulse count 0 1  2  3  4  5  6  7  8  9  ...
+//
+// An optional index channel can be used which determines when a full
+// revolution has occured.
+//
+// If a 4 pules per revolution encoder was used, the following would be
+// observed.
+//
+//               +-----+     +-----+     +-----+
+// Channel A     |     |     |     |     |     |
+//            ---+     +-----+     +-----+     +-----
+//               ^     ^     ^     ^     ^
+//               ^  +-----+  ^  +-----+  ^  +-----+
+// Channel B     ^  |  ^  |  ^  |  ^  |  ^  |     |
+//            ------+  ^  +-----+  ^  +-----+     +--
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+//               ^  ^  ^  +--+  ^  ^  +--+  ^
+//               ^  ^  ^  |  |  ^  ^  |  |  ^
+// Index      ------------+  +--------+  +-----------
+//               ^  ^  ^  ^  ^  ^  ^  ^  ^  ^
+// Pulse count 0 1  2  3  4  5  6  7  8  9  ...
+// Rev.  count 0          1           2
+//
+// Rotational position in degrees can be calculated by:
+//
+// (pulse count / X * N) * 360
+//
+// Where X is the encoding type [in our case X=4], and N is the number of
+// pulses per revolution.
+//
+// Linear position can be calculated by:
+//
+// (pulse count / X * N) * (1 / PPI)
+//
+// Where X is encoding type [in our case X=4], N is the number of pulses per
+// revolution, and PPI is pulses per inch, or the equivalent for any other
+// unit of displacement. PPI can be calculated by taking the circumference
+// of the wheel or encoder disk and dividing it by the number of pulses per
+// revolution.
+//****************************************************************************/
+
+#ifndef QEI_H
+#define QEI_H
+
+//****************************************************************************/
+// Includes
+//****************************************************************************/
+#include "mbed.h"
+
+//****************************************************************************/
+// Defines
+//****************************************************************************/
+#define PREV_MASK 0x1 //Mask for the previous state in determining direction
+//of rotation.
+#define CURR_MASK 0x2 //Mask for the current state in determining direction
+//of rotation.
+#define INVALID   0x3 //XORing two states where both bits have changed.
+
+/**
+ * Quadrature Encoder Interface.
+ */
+class QEI {
+
+public:
+
+    /**
+     * Constructor.
+     *
+     * Reads the current values on channel A and channel B to determine the
+     * initial state.
+     *
+     * Attaches the encode function to the rise/fall interrupt edges of
+     * channels A and B to perform X4 encoding.
+     *
+     * Attaches the index function to the rise interrupt edge of channel index
+     * (if it is used) to count revolutions.
+     *
+     * @param channelA mbed pin for channel A input.
+     * @param channelB mbed pin for channel B input.
+     * @param index    mbed pin for optional index channel input,
+     *                 (pass NC if not needed).
+     * @param pulsesPerRev Number of pulses in one revolution.
+     */
+    QEI(PinName channelA, PinName channelB, PinName index, int pulsesPerRev);
+
+    /**
+     * Reset the encoder.
+     *
+     * Sets the pulses and revolutions count to zero.
+     */
+    void reset(void);
+
+    /**
+     * Read the state of the encoder.
+     *
+     * @return The current state of the encoder as a 2-bit number, where:
+     *         bit 1 = The reading from channel B
+     *         bit 2 = The reading from channel A
+     */
+    int getCurrentState(void);
+
+    /**
+     * Read the number of pulses recorded by the encoder.
+     *
+     * @return Number of pulses which have occured.
+     */
+    int getPulses(void);
+
+private:
+
+    /**
+     * Update the pulse count.
+     *
+     * Called on every rising/falling edge of channels A/B.
+     *
+     * Reads the state of the channels and determines whether a pulse forward
+     * or backward has occured, updating the count appropriately.
+     */
+    void encode(void);
+
+    /**
+     * Called on every rising edge of channel index to update revolution
+     * count by one.
+     */
+    void index(void);
+
+    InterruptIn* channelA_;
+    InterruptIn* channelB_;
+    InterruptIn* index_;
+
+    int          pulsesPerRev_;
+    int          revolutions_;
+    int          prevState_;
+    int          currState_;
+
+    volatile int pulses_;
+
+};
+
+#endif /* QEI_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Aug 02 18:53:02 2010 +0000
@@ -0,0 +1,32 @@
+#include "mbed.h"
+#include "QEI.h"
+
+PwmOut MotorA(p21);
+PwmOut MotorB(p22);
+Serial pc(USBTX, USBRX);
+QEI Encoder(p29 ,p30, NC, 48);
+
+
+int main(){
+float MotorOutput = 0;
+float Percentage = 0;
+float NoPulses;
+
+Encoder.reset();
+
+    while(1) {
+        pc.scanf("%f", &MotorOutput);     
+        NoPulses = Encoder.getPulses();
+        Percentage = (NoPulses / 48) * 100;
+        pc.printf("%f\n", Percentage);
+
+        if(MotorOutput > 50){
+            MotorA = (MotorOutput - 50) * 2 / 100;
+            MotorB = 0;
+        }else{
+            MotorA = 0;
+            MotorB =  (50 - MotorOutput) * 2 / 100;
+        }
+        wait(0.005);
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Mon Aug 02 18:53:02 2010 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/mbed_official/code/mbed/builds/9114680c05da