This is a library for the Adafruit LED Backpacks. This library works with the Adafruit Mini 8x8.
Dependents: CompSci335Project TritiumSim
How to use this library:
main.cpp
#include "mbed.h" #include "Adafruit_LEDBackpack.h" #include "Adafruit_GFX.h" I2C i2c(p9, p10); Adafruit_8x8matrix matrix = Adafruit_8x8matrix(&i2c); int main() { matrix.begin(0x70); while(1) { matrix.clear(); for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { matrix.drawPixel(i, j, LED_ON); } } matrix.writeDisplay(); // write the changes we just made to the display wait(60); } }
Revision 0:e81a6274acce, committed 2013-08-16
- Comitter:
- luizhespanha
- Date:
- Fri Aug 16 15:41:01 2013 +0000
- Child:
- 1:f066d5347c60
- Commit message:
- This is a library for the Adafruit LED Backpacks; This library works with the Adafruit Mini 8x8.
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_GFX.cpp Fri Aug 16 15:41:01 2013 +0000 @@ -0,0 +1,447 @@ +/*********************************** +This is a our graphics core library, for all our displays. +We'll be adapting all the +existing libaries to use this core to make updating, support +and upgrading easier! + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above must be included in any redistribution +****************************************/ + +/* + * Modified by Neal Horman 7/14/2012 for use in LPC1768 + */ + +#include "mbed.h" + +#include "Adafruit_GFX.h" +#include "glcdfont.h" + +#ifdef WANT_ABSTRACTS +// draw a circle outline +void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) +{ + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + drawPixel(x0, y0+r, color); + drawPixel(x0, y0-r, color); + drawPixel(x0+r, y0, color); + drawPixel(x0-r, y0, color); + + while (x<y) + { + if (f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 - x, y0 + y, color); + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 - x, y0 - y, color); + drawPixel(x0 + y, y0 + x, color); + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 + y, y0 - x, color); + drawPixel(x0 - y, y0 - x, color); + } +} + +void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color) +{ + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + while (x<y) + { + if (f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + if (cornername & 0x4) + { + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 + y, y0 + x, color); + } + + if (cornername & 0x2) + { + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 + y, y0 - x, color); + } + + if (cornername & 0x8) + { + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 - x, y0 + y, color); + } + + if (cornername & 0x1) + { + drawPixel(x0 - y, y0 - x, color); + drawPixel(x0 - x, y0 - y, color); + } + } +} + +void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color) +{ + drawFastVLine(x0, y0-r, 2*r+1, color); + fillCircleHelper(x0, y0, r, 3, 0, color); +} + +// used to do circles and roundrects! +void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color) +{ + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + while (x<y) + { + if (f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + if (cornername & 0x1) + { + drawFastVLine(x0+x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0+y, y0-x, 2*x+1+delta, color); + } + + if (cornername & 0x2) + { + drawFastVLine(x0-x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0-y, y0-x, 2*x+1+delta, color); + } + } +} + +// bresenham's algorithm - thx wikpedia +void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) +{ + int16_t steep = abs(y1 - y0) > abs(x1 - x0); + + if (steep) + { + swap(x0, y0); + swap(x1, y1); + } + + if (x0 > x1) + { + swap(x0, x1); + swap(y0, y1); + } + + int16_t dx, dy; + dx = x1 - x0; + dy = abs(y1 - y0); + + int16_t err = dx / 2; + int16_t ystep; + + if (y0 < y1) + ystep = 1; + else + ystep = -1; + + for (; x0<=x1; x0++) + { + if (steep) + drawPixel(y0, x0, color); + else + drawPixel(x0, y0, color); + + err -= dy; + if (err < 0) + { + y0 += ystep; + err += dx; + } + } +} + + +// draw a rectangle +void Adafruit_GFX::drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) +{ + drawFastHLine(x, y, w, color); + drawFastHLine(x, y+h-1, w, color); + drawFastVLine(x, y, h, color); + drawFastVLine(x+w-1, y, h, color); +} + +void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) +{ + // stupidest version - update in subclasses if desired! + drawLine(x, y, x, y+h-1, color); +} + +void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) +{ + // stupidest version - update in subclasses if desired! + drawLine(x, y, x+w-1, y, color); +} + +void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) +{ + // stupidest version - update in subclasses if desired! + for (int16_t i=x; i<x+w; i++) + drawFastVLine(i, y, h, color); +} + + +void Adafruit_GFX::fillScreen(uint16_t color) +{ + fillRect(0, 0, _width, _height, color); +} + +// draw a rounded rectangle! +void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) +{ + // smarter version + drawFastHLine(x+r , y , w-2*r, color); // Top + drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom + drawFastVLine( x , y+r , h-2*r, color); // Left + drawFastVLine( x+w-1, y+r , h-2*r, color); // Right + // draw four corners + drawCircleHelper(x+r , y+r , r, 1, color); + drawCircleHelper(x+w-r-1, y+r , r, 2, color); + drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color); + drawCircleHelper(x+r , y+h-r-1, r, 8, color); +} + +// fill a rounded rectangle! +void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) +{ + // smarter version + fillRect(x+r, y, w-2*r, h, color); + + // draw four corners + fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color); + fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color); +} + +// draw a triangle! +void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) +{ + drawLine(x0, y0, x1, y1, color); + drawLine(x1, y1, x2, y2, color); + drawLine(x2, y2, x0, y0, color); +} + +// fill a triangle! +void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color) +{ + int16_t a, b, y, last; + + // Sort coordinates by Y order (y2 >= y1 >= y0) + if (y0 > y1) + swap(y0, y1); swap(x0, x1); + + if (y1 > y2) + swap(y2, y1); swap(x2, x1); + + if (y0 > y1) + swap(y0, y1); swap(x0, x1); + + + if(y0 == y2) + { // Handle awkward all-on-same-line case as its own thing + a = b = x0; + if(x1 < a) + a = x1; + else if(x1 > b) + b = x1; + + if(x2 < a) + a = x2; + else if(x2 > b) b = x2; + drawFastHLine(a, y0, b-a+1, color); + return; + } + + int16_t + dx01 = x1 - x0, + dy01 = y1 - y0, + dx02 = x2 - x0, + dy02 = y2 - y0, + dx12 = x2 - x1, + dy12 = y2 - y1, + sa = 0, + sb = 0; + + // For upper part of triangle, find scanline crossings for segments + // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 + // is included here (and second loop will be skipped, avoiding a /0 + // error there), otherwise scanline y1 is skipped here and handled + // in the second loop...which also avoids a /0 error here if y0=y1 + // (flat-topped triangle). + if(y1 == y2) + last = y1; // Include y1 scanline + else + last = y1-1; // Skip it + + for(y=y0; y<=last; y++) + { + a = x0 + sa / dy01; + b = x0 + sb / dy02; + sa += dx01; + sb += dx02; + /* longhand: + a = x0 + (x1 - x0) * (y - y0) / (y1 - y0); + b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); + */ + if(a > b) + swap(a,b); + drawFastHLine(a, y, b-a+1, color); + } + + // For lower part of triangle, find scanline crossings for segments + // 0-2 and 1-2. This loop is skipped if y1=y2. + sa = dx12 * (y - y1); + sb = dx02 * (y - y0); + for(; y<=y2; y++) + { + a = x1 + sa / dy12; + b = x0 + sb / dy02; + sa += dx12; + sb += dx02; + /* longhand: + a = x1 + (x2 - x1) * (y - y1) / (y2 - y1); + b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); + */ + if(a > b) + swap(a,b); + drawFastHLine(a, y, b-a+1, color); + } +} +#endif + +void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) +{ + for (int16_t j=0; j<h; j++) + { + for (int16_t i=0; i<w; i++ ) + { + if (bitmap[i + (j/8)*w] & _BV(j%8)) + drawPixel(x+i, y+j, color); + } + } +} + +size_t Adafruit_GFX::writeChar(uint8_t c) +{ + if (c == '\n') + { + cursor_y += textsize*8; + cursor_x = 0; + } + else if (c == '\r') + cursor_x = 0; + else + { + drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize); + cursor_x += textsize*6; + if (wrap && (cursor_x > (_width - textsize*6))) + { + cursor_y += textsize*8; + cursor_x = 0; + } + } + return 1; +} + +// draw a character +void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size) +{ + if( + (x >= _width) || // Clip right + (y >= _height) || // Clip bottom + ((x + 5 * size - 1) < 0) || // Clip left + ((y + 8 * size - 1) < 0) // Clip top + ) + return; + + for (int8_t i=0; i<6; i++ ) + { + uint8_t line = 0; + + if (i == 5) + line = 0x0; + else + line = font[(c*5)+i]; + + for (int8_t j = 0; j<8; j++) + { + if (line & 0x1) + { + if (size == 1) // default size + drawPixel(x+i, y+j, color); +#ifdef WANT_ABSTRACTS + else // big size + fillRect(x+(i*size), y+(j*size), size, size, color); +#endif + } + else if (bg != color) + { + if (size == 1) // default size + drawPixel(x+i, y+j, bg); +#ifdef WANT_ABSTRACTS + else // big size + fillRect(x+i*size, y+j*size, size, size, bg); +#endif + } + line >>= 1; + } + } +} +void Adafruit_GFX::setRotation(uint8_t x) +{ + x %= 4; // cant be higher than 3 + rotation = x; + switch (x) + { + case 0: + case 2: + _width = _rawWidth; + _height = _rawHeight; + break; + case 1: + case 3: + _width = _rawHeight; + _height = _rawWidth; + break; + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_GFX.h Fri Aug 16 15:41:01 2013 +0000 @@ -0,0 +1,111 @@ +/*********************************** +This is a our graphics core library, for all our displays. +We'll be adapting all the +existing libaries to use this core to make updating, support +and upgrading easier! + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above must be included in any redistribution +****************************************/ + +/* + * Modified by Neal Horman 7/14/2012 for use in LPC1768 + */ + +#ifndef _ADAFRUIT_GFX_H_ +#define _ADAFRUIT_GFX_H_ + +static inline void swap(int16_t &a, int16_t &b) +{ + int16_t t = a; + + a = b; + b = t; +} + +#ifndef _BV +#define _BV(bit) (1<<(bit)) +#endif + +#define BLACK 0 +#define WHITE 1 + +class Adafruit_GFX : public Stream +{ + public: + Adafruit_GFX(int16_t w, int16_t h) + : _rawWidth(w) + , _rawHeight(h) + , _width(w) + , _height(h) + , cursor_x(0) + , cursor_y(0) + , textcolor(WHITE) + , textbgcolor(BLACK) + , textsize(1) + , rotation(0) + , wrap(true) + {}; + + // this must be defined by the subclass + virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0; + // this is optional + virtual void invertDisplay(bool i) {}; + + // Stream implementation - provides printf() interface + // You would otherwise be forced to use writeChar() + virtual int _putc(int value) { return writeChar(value); }; + virtual int _getc() { return -1; }; + +#ifdef WANT_ABSTRACTS + // these are 'generic' drawing functions, so we can share them! + virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color); + virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); + virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); + virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); + virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color); + virtual void fillScreen(uint16_t color); + + void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color); + void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color); + + void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color); + void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color); + void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color); + void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color); +#endif + + void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color); + void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size); + size_t writeChar(uint8_t); + + int16_t width(void) { return _width; }; + int16_t height(void) { return _height; }; + + void setCursor(int16_t x, int16_t y) { cursor_x = x; cursor_y = y; }; + void setTextSize(uint8_t s) { textsize = (s > 0) ? s : 1; }; + void setTextColor(uint16_t c) { textcolor = c; textbgcolor = c; } + void setTextColor(uint16_t c, uint16_t b) { textcolor = c; textbgcolor = b; }; + void setTextWrap(bool w) { wrap = w; }; + + void setRotation(uint8_t r); + uint8_t getRotation(void) { rotation %= 4; return rotation; }; + +protected: + int16_t _rawWidth, _rawHeight; // this is the 'raw' display w/h - never changes + int16_t _width, _height; // dependent on rotation + int16_t cursor_x, cursor_y; + uint16_t textcolor, textbgcolor; + uint8_t textsize; + uint8_t rotation; + bool wrap; // If set, 'wrap' text at right edge of display +}; + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_LEDBackpack.cpp Fri Aug 16 15:41:01 2013 +0000 @@ -0,0 +1,110 @@ +/*************************************************** + This is a library for our I2C LED Backpacks + + Designed specifically to work with the Adafruit LED Matrix backpacks + ----> http://www.adafruit.com/products/ + ----> http://www.adafruit.com/products/ + + These displays use I2C to communicate, 2 pins are required to + interface. There are multiple selectable I2C addresses. For backpacks + with 2 Address Select pins: 0x70, 0x71, 0x72 or 0x73. For backpacks + with 3 Address Select pins: 0x70 thru 0x77 + + Adafruit invests time and resources providing this open source code, + please support Adafruit and open-source hardware by purchasing + products from Adafruit! + + Written by Limor Fried/Ladyada for Adafruit Industries. + BSD license, all text above must be included in any redistribution + ****************************************************/ + +#include "mbed.h" +#include "Adafruit_LEDBackpack.h" +#include "Adafruit_GFX.h" + +void Adafruit_LEDBackpack::setBrightness(uint8_t b) { + if (b > 15) b = 15; + uint8_t c = 0xE0 | b; + char foo[1]; + foo[0] = c; + _i2c->write(i2c_addr, foo, 1); +} + +void Adafruit_LEDBackpack::blinkRate(uint8_t b) { + if (b > 3) b = 0; // turn off if not sure + uint8_t c = HT16K33_BLINK_CMD | HT16K33_BLINK_DISPLAYON | (b << 1); + char foo[1]; + foo[0] = c; + _i2c->write(i2c_addr, foo, 1); +} + +Adafruit_LEDBackpack::Adafruit_LEDBackpack(I2C *i2c): _i2c(i2c) { +} + +void Adafruit_LEDBackpack::begin(uint8_t _addr = 0x70) { + i2c_addr = _addr << 1; + + char foo[1]; + foo[0] = 0x21; + + _i2c->write(i2c_addr, foo, 1); // turn on oscillator + + blinkRate(HT16K33_BLINK_OFF); + + setBrightness(15); // max brightness +} + +void Adafruit_LEDBackpack::writeDisplay(void) { + char foo[17]; + foo[0] = 0x00; + int j = 0; + for (uint8_t i=1; i<=16; i+=2) { + int x = displaybuffer[j] & 0xFF; + foo[i] = x; + int x2 = displaybuffer[j] >> 8; + foo[i+1] = x2; + j++; + } + _i2c->write(i2c_addr, foo, 17); +} + +void Adafruit_LEDBackpack::clear(void) { + for (uint8_t i=0; i<8; i++) { + displaybuffer[i] = 0; + } +} + +Adafruit_8x8matrix::Adafruit_8x8matrix(I2C *i2c) : Adafruit_LEDBackpack(i2c), Adafruit_GFX(8, 8) { +} + +void Adafruit_8x8matrix::drawPixel(int16_t x, int16_t y, uint16_t color) { + if ((y < 0) || (y >= 8)) return; + if ((x < 0) || (x >= 8)) return; + + // check rotation, move pixel around if necessary + switch (getRotation()) { + case 1: + swap(x, y); + x = 8 - x - 1; + break; + case 2: + x = 8 - x - 1; + y = 8 - y - 1; + break; + case 3: + swap(x, y); + y = 8 - y - 1; + break; + } + + // wrap around the x + x += 7; + x %= 8; + + + if (color) { + displaybuffer[y] |= 1 << x; + } else { + displaybuffer[y] &= ~(1 << x); + } +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_LEDBackpack.h Fri Aug 16 15:41:01 2013 +0000 @@ -0,0 +1,70 @@ +/*************************************************** + This is a library for our I2C LED Backpacks + + Designed specifically to work with the Adafruit LED Matrix backpacks + ----> http://www.adafruit.com/products/ + ----> http://www.adafruit.com/products/ + + These displays use I2C to communicate, 2 pins are required to + interface. There are multiple selectable I2C addresses. For backpacks + with 2 Address Select pins: 0x70, 0x71, 0x72 or 0x73. For backpacks + with 3 Address Select pins: 0x70 thru 0x77 + + Adafruit invests time and resources providing this open source code, + please support Adafruit and open-source hardware by purchasing + products from Adafruit! + + Written by Limor Fried/Ladyada for Adafruit Industries. + BSD license, all text above must be included in any redistribution + ****************************************************/ + +#include "mbed.h" +#include "Adafruit_GFX.h" + +#define LED_ON 1 +#define LED_OFF 0 + +#define LED_RED 1 +#define LED_YELLOW 2 +#define LED_GREEN 3 + + + +#define HT16K33_BLINK_CMD 0x80 +#define HT16K33_BLINK_DISPLAYON 0x01 +#define HT16K33_BLINK_OFF 0 +#define HT16K33_BLINK_2HZ 1 +#define HT16K33_BLINK_1HZ 2 +#define HT16K33_BLINK_HALFHZ 3 + +#define HT16K33_CMD_BRIGHTNESS 0x0E + +// this is the raw HT16K33 controller +class Adafruit_LEDBackpack { + public: + Adafruit_LEDBackpack(I2C *i2c); + void begin(uint8_t _addr); + void setBrightness(uint8_t b); + void blinkRate(uint8_t b); + void writeDisplay(void); + void clear(void); + + uint16_t displaybuffer[8]; + + void init(uint8_t a); + + protected: + I2C *_i2c; + + private: + uint8_t i2c_addr; +}; + +class Adafruit_8x8matrix : public Adafruit_LEDBackpack, public Adafruit_GFX { + public: + Adafruit_8x8matrix(I2C *i2c); + + void drawPixel(int16_t x, int16_t y, uint16_t color); + + private: +}; \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/glcdfont.h Fri Aug 16 15:41:01 2013 +0000 @@ -0,0 +1,285 @@ +/********************************************************************* +This is a library for our Monochrome OLEDs based on SSD1306 drivers + + Pick one up today in the adafruit shop! + ------> http://www.adafruit.com/category/63_98 + +These displays use SPI to communicate, 4 or 5 pins are required to +interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +/* + * Modified by Neal Horman 7/14/2012 for use in LPC1768 + */ + +#ifndef FONT5X7_H +#define FONT5X7_H + +// standard ascii 5x7 font + +static unsigned char font[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3E, 0x5B, 0x4F, 0x5B, 0x3E, + 0x3E, 0x6B, 0x4F, 0x6B, 0x3E, + 0x1C, 0x3E, 0x7C, 0x3E, 0x1C, + 0x18, 0x3C, 0x7E, 0x3C, 0x18, + 0x1C, 0x57, 0x7D, 0x57, 0x1C, + 0x1C, 0x5E, 0x7F, 0x5E, 0x1C, + 0x00, 0x18, 0x3C, 0x18, 0x00, + 0xFF, 0xE7, 0xC3, 0xE7, 0xFF, + 0x00, 0x18, 0x24, 0x18, 0x00, + 0xFF, 0xE7, 0xDB, 0xE7, 0xFF, + 0x30, 0x48, 0x3A, 0x06, 0x0E, + 0x26, 0x29, 0x79, 0x29, 0x26, + 0x40, 0x7F, 0x05, 0x05, 0x07, + 0x40, 0x7F, 0x05, 0x25, 0x3F, + 0x5A, 0x3C, 0xE7, 0x3C, 0x5A, + 0x7F, 0x3E, 0x1C, 0x1C, 0x08, + 0x08, 0x1C, 0x1C, 0x3E, 0x7F, + 0x14, 0x22, 0x7F, 0x22, 0x14, + 0x5F, 0x5F, 0x00, 0x5F, 0x5F, + 0x06, 0x09, 0x7F, 0x01, 0x7F, + 0x00, 0x66, 0x89, 0x95, 0x6A, + 0x60, 0x60, 0x60, 0x60, 0x60, + 0x94, 0xA2, 0xFF, 0xA2, 0x94, + 0x08, 0x04, 0x7E, 0x04, 0x08, + 0x10, 0x20, 0x7E, 0x20, 0x10, + 0x08, 0x08, 0x2A, 0x1C, 0x08, + 0x08, 0x1C, 0x2A, 0x08, 0x08, + 0x1E, 0x10, 0x10, 0x10, 0x10, + 0x0C, 0x1E, 0x0C, 0x1E, 0x0C, + 0x30, 0x38, 0x3E, 0x38, 0x30, + 0x06, 0x0E, 0x3E, 0x0E, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x5F, 0x00, 0x00, + 0x00, 0x07, 0x00, 0x07, 0x00, + 0x14, 0x7F, 0x14, 0x7F, 0x14, + 0x24, 0x2A, 0x7F, 0x2A, 0x12, + 0x23, 0x13, 0x08, 0x64, 0x62, + 0x36, 0x49, 0x56, 0x20, 0x50, + 0x00, 0x08, 0x07, 0x03, 0x00, + 0x00, 0x1C, 0x22, 0x41, 0x00, + 0x00, 0x41, 0x22, 0x1C, 0x00, + 0x2A, 0x1C, 0x7F, 0x1C, 0x2A, + 0x08, 0x08, 0x3E, 0x08, 0x08, + 0x00, 0x80, 0x70, 0x30, 0x00, + 0x08, 0x08, 0x08, 0x08, 0x08, + 0x00, 0x00, 0x60, 0x60, 0x00, + 0x20, 0x10, 0x08, 0x04, 0x02, + 0x3E, 0x51, 0x49, 0x45, 0x3E, + 0x00, 0x42, 0x7F, 0x40, 0x00, + 0x72, 0x49, 0x49, 0x49, 0x46, + 0x21, 0x41, 0x49, 0x4D, 0x33, + 0x18, 0x14, 0x12, 0x7F, 0x10, + 0x27, 0x45, 0x45, 0x45, 0x39, + 0x3C, 0x4A, 0x49, 0x49, 0x31, + 0x41, 0x21, 0x11, 0x09, 0x07, + 0x36, 0x49, 0x49, 0x49, 0x36, + 0x46, 0x49, 0x49, 0x29, 0x1E, + 0x00, 0x00, 0x14, 0x00, 0x00, + 0x00, 0x40, 0x34, 0x00, 0x00, + 0x00, 0x08, 0x14, 0x22, 0x41, + 0x14, 0x14, 0x14, 0x14, 0x14, + 0x00, 0x41, 0x22, 0x14, 0x08, + 0x02, 0x01, 0x59, 0x09, 0x06, + 0x3E, 0x41, 0x5D, 0x59, 0x4E, + 0x7C, 0x12, 0x11, 0x12, 0x7C, + 0x7F, 0x49, 0x49, 0x49, 0x36, + 0x3E, 0x41, 0x41, 0x41, 0x22, + 0x7F, 0x41, 0x41, 0x41, 0x3E, + 0x7F, 0x49, 0x49, 0x49, 0x41, + 0x7F, 0x09, 0x09, 0x09, 0x01, + 0x3E, 0x41, 0x41, 0x51, 0x73, + 0x7F, 0x08, 0x08, 0x08, 0x7F, + 0x00, 0x41, 0x7F, 0x41, 0x00, + 0x20, 0x40, 0x41, 0x3F, 0x01, + 0x7F, 0x08, 0x14, 0x22, 0x41, + 0x7F, 0x40, 0x40, 0x40, 0x40, + 0x7F, 0x02, 0x1C, 0x02, 0x7F, + 0x7F, 0x04, 0x08, 0x10, 0x7F, + 0x3E, 0x41, 0x41, 0x41, 0x3E, + 0x7F, 0x09, 0x09, 0x09, 0x06, + 0x3E, 0x41, 0x51, 0x21, 0x5E, + 0x7F, 0x09, 0x19, 0x29, 0x46, + 0x26, 0x49, 0x49, 0x49, 0x32, + 0x03, 0x01, 0x7F, 0x01, 0x03, + 0x3F, 0x40, 0x40, 0x40, 0x3F, + 0x1F, 0x20, 0x40, 0x20, 0x1F, + 0x3F, 0x40, 0x38, 0x40, 0x3F, + 0x63, 0x14, 0x08, 0x14, 0x63, + 0x03, 0x04, 0x78, 0x04, 0x03, + 0x61, 0x59, 0x49, 0x4D, 0x43, + 0x00, 0x7F, 0x41, 0x41, 0x41, + 0x02, 0x04, 0x08, 0x10, 0x20, + 0x00, 0x41, 0x41, 0x41, 0x7F, + 0x04, 0x02, 0x01, 0x02, 0x04, + 0x40, 0x40, 0x40, 0x40, 0x40, + 0x00, 0x03, 0x07, 0x08, 0x00, + 0x20, 0x54, 0x54, 0x78, 0x40, + 0x7F, 0x28, 0x44, 0x44, 0x38, + 0x38, 0x44, 0x44, 0x44, 0x28, + 0x38, 0x44, 0x44, 0x28, 0x7F, + 0x38, 0x54, 0x54, 0x54, 0x18, + 0x00, 0x08, 0x7E, 0x09, 0x02, + 0x18, 0xA4, 0xA4, 0x9C, 0x78, + 0x7F, 0x08, 0x04, 0x04, 0x78, + 0x00, 0x44, 0x7D, 0x40, 0x00, + 0x20, 0x40, 0x40, 0x3D, 0x00, + 0x7F, 0x10, 0x28, 0x44, 0x00, + 0x00, 0x41, 0x7F, 0x40, 0x00, + 0x7C, 0x04, 0x78, 0x04, 0x78, + 0x7C, 0x08, 0x04, 0x04, 0x78, + 0x38, 0x44, 0x44, 0x44, 0x38, + 0xFC, 0x18, 0x24, 0x24, 0x18, + 0x18, 0x24, 0x24, 0x18, 0xFC, + 0x7C, 0x08, 0x04, 0x04, 0x08, + 0x48, 0x54, 0x54, 0x54, 0x24, + 0x04, 0x04, 0x3F, 0x44, 0x24, + 0x3C, 0x40, 0x40, 0x20, 0x7C, + 0x1C, 0x20, 0x40, 0x20, 0x1C, + 0x3C, 0x40, 0x30, 0x40, 0x3C, + 0x44, 0x28, 0x10, 0x28, 0x44, + 0x4C, 0x90, 0x90, 0x90, 0x7C, + 0x44, 0x64, 0x54, 0x4C, 0x44, + 0x00, 0x08, 0x36, 0x41, 0x00, + 0x00, 0x00, 0x77, 0x00, 0x00, + 0x00, 0x41, 0x36, 0x08, 0x00, + 0x02, 0x01, 0x02, 0x04, 0x02, + 0x3C, 0x26, 0x23, 0x26, 0x3C, + 0x1E, 0xA1, 0xA1, 0x61, 0x12, + 0x3A, 0x40, 0x40, 0x20, 0x7A, + 0x38, 0x54, 0x54, 0x55, 0x59, + 0x21, 0x55, 0x55, 0x79, 0x41, + 0x21, 0x54, 0x54, 0x78, 0x41, + 0x21, 0x55, 0x54, 0x78, 0x40, + 0x20, 0x54, 0x55, 0x79, 0x40, + 0x0C, 0x1E, 0x52, 0x72, 0x12, + 0x39, 0x55, 0x55, 0x55, 0x59, + 0x39, 0x54, 0x54, 0x54, 0x59, + 0x39, 0x55, 0x54, 0x54, 0x58, + 0x00, 0x00, 0x45, 0x7C, 0x41, + 0x00, 0x02, 0x45, 0x7D, 0x42, + 0x00, 0x01, 0x45, 0x7C, 0x40, + 0xF0, 0x29, 0x24, 0x29, 0xF0, + 0xF0, 0x28, 0x25, 0x28, 0xF0, + 0x7C, 0x54, 0x55, 0x45, 0x00, + 0x20, 0x54, 0x54, 0x7C, 0x54, + 0x7C, 0x0A, 0x09, 0x7F, 0x49, + 0x32, 0x49, 0x49, 0x49, 0x32, + 0x32, 0x48, 0x48, 0x48, 0x32, + 0x32, 0x4A, 0x48, 0x48, 0x30, + 0x3A, 0x41, 0x41, 0x21, 0x7A, + 0x3A, 0x42, 0x40, 0x20, 0x78, + 0x00, 0x9D, 0xA0, 0xA0, 0x7D, + 0x39, 0x44, 0x44, 0x44, 0x39, + 0x3D, 0x40, 0x40, 0x40, 0x3D, + 0x3C, 0x24, 0xFF, 0x24, 0x24, + 0x48, 0x7E, 0x49, 0x43, 0x66, + 0x2B, 0x2F, 0xFC, 0x2F, 0x2B, + 0xFF, 0x09, 0x29, 0xF6, 0x20, + 0xC0, 0x88, 0x7E, 0x09, 0x03, + 0x20, 0x54, 0x54, 0x79, 0x41, + 0x00, 0x00, 0x44, 0x7D, 0x41, + 0x30, 0x48, 0x48, 0x4A, 0x32, + 0x38, 0x40, 0x40, 0x22, 0x7A, + 0x00, 0x7A, 0x0A, 0x0A, 0x72, + 0x7D, 0x0D, 0x19, 0x31, 0x7D, + 0x26, 0x29, 0x29, 0x2F, 0x28, + 0x26, 0x29, 0x29, 0x29, 0x26, + 0x30, 0x48, 0x4D, 0x40, 0x20, + 0x38, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x38, + 0x2F, 0x10, 0xC8, 0xAC, 0xBA, + 0x2F, 0x10, 0x28, 0x34, 0xFA, + 0x00, 0x00, 0x7B, 0x00, 0x00, + 0x08, 0x14, 0x2A, 0x14, 0x22, + 0x22, 0x14, 0x2A, 0x14, 0x08, + 0xAA, 0x00, 0x55, 0x00, 0xAA, + 0xAA, 0x55, 0xAA, 0x55, 0xAA, + 0x00, 0x00, 0x00, 0xFF, 0x00, + 0x10, 0x10, 0x10, 0xFF, 0x00, + 0x14, 0x14, 0x14, 0xFF, 0x00, + 0x10, 0x10, 0xFF, 0x00, 0xFF, + 0x10, 0x10, 0xF0, 0x10, 0xF0, + 0x14, 0x14, 0x14, 0xFC, 0x00, + 0x14, 0x14, 0xF7, 0x00, 0xFF, + 0x00, 0x00, 0xFF, 0x00, 0xFF, + 0x14, 0x14, 0xF4, 0x04, 0xFC, + 0x14, 0x14, 0x17, 0x10, 0x1F, + 0x10, 0x10, 0x1F, 0x10, 0x1F, + 0x14, 0x14, 0x14, 0x1F, 0x00, + 0x10, 0x10, 0x10, 0xF0, 0x00, + 0x00, 0x00, 0x00, 0x1F, 0x10, + 0x10, 0x10, 0x10, 0x1F, 0x10, + 0x10, 0x10, 0x10, 0xF0, 0x10, + 0x00, 0x00, 0x00, 0xFF, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0xFF, 0x10, + 0x00, 0x00, 0x00, 0xFF, 0x14, + 0x00, 0x00, 0xFF, 0x00, 0xFF, + 0x00, 0x00, 0x1F, 0x10, 0x17, + 0x00, 0x00, 0xFC, 0x04, 0xF4, + 0x14, 0x14, 0x17, 0x10, 0x17, + 0x14, 0x14, 0xF4, 0x04, 0xF4, + 0x00, 0x00, 0xFF, 0x00, 0xF7, + 0x14, 0x14, 0x14, 0x14, 0x14, + 0x14, 0x14, 0xF7, 0x00, 0xF7, + 0x14, 0x14, 0x14, 0x17, 0x14, + 0x10, 0x10, 0x1F, 0x10, 0x1F, + 0x14, 0x14, 0x14, 0xF4, 0x14, + 0x10, 0x10, 0xF0, 0x10, 0xF0, + 0x00, 0x00, 0x1F, 0x10, 0x1F, + 0x00, 0x00, 0x00, 0x1F, 0x14, + 0x00, 0x00, 0x00, 0xFC, 0x14, + 0x00, 0x00, 0xF0, 0x10, 0xF0, + 0x10, 0x10, 0xFF, 0x10, 0xFF, + 0x14, 0x14, 0x14, 0xFF, 0x14, + 0x10, 0x10, 0x10, 0x1F, 0x00, + 0x00, 0x00, 0x00, 0xF0, 0x10, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, + 0xFF, 0xFF, 0xFF, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xFF, 0xFF, + 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, + 0x38, 0x44, 0x44, 0x38, 0x44, + 0x7C, 0x2A, 0x2A, 0x3E, 0x14, + 0x7E, 0x02, 0x02, 0x06, 0x06, + 0x02, 0x7E, 0x02, 0x7E, 0x02, + 0x63, 0x55, 0x49, 0x41, 0x63, + 0x38, 0x44, 0x44, 0x3C, 0x04, + 0x40, 0x7E, 0x20, 0x1E, 0x20, + 0x06, 0x02, 0x7E, 0x02, 0x02, + 0x99, 0xA5, 0xE7, 0xA5, 0x99, + 0x1C, 0x2A, 0x49, 0x2A, 0x1C, + 0x4C, 0x72, 0x01, 0x72, 0x4C, + 0x30, 0x4A, 0x4D, 0x4D, 0x30, + 0x30, 0x48, 0x78, 0x48, 0x30, + 0xBC, 0x62, 0x5A, 0x46, 0x3D, + 0x3E, 0x49, 0x49, 0x49, 0x00, + 0x7E, 0x01, 0x01, 0x01, 0x7E, + 0x2A, 0x2A, 0x2A, 0x2A, 0x2A, + 0x44, 0x44, 0x5F, 0x44, 0x44, + 0x40, 0x51, 0x4A, 0x44, 0x40, + 0x40, 0x44, 0x4A, 0x51, 0x40, + 0x00, 0x00, 0xFF, 0x01, 0x03, + 0xE0, 0x80, 0xFF, 0x00, 0x00, + 0x08, 0x08, 0x6B, 0x6B, 0x08, + 0x36, 0x12, 0x36, 0x24, 0x36, + 0x06, 0x0F, 0x09, 0x0F, 0x06, + 0x00, 0x00, 0x18, 0x18, 0x00, + 0x00, 0x00, 0x10, 0x10, 0x00, + 0x30, 0x40, 0xFF, 0x01, 0x01, + 0x00, 0x1F, 0x01, 0x01, 0x1E, + 0x00, 0x19, 0x1D, 0x17, 0x12, + 0x00, 0x3C, 0x3C, 0x3C, 0x3C, + 0x00, 0x00, 0x00, 0x00, 0x00, +}; +#endif