A retro gaming programme, designed for use on a portable embedded system. Incorporates power saving techniques.
Dependencies: ConfigFile N5110 PowerControl beep mbed
Revision 16:93ae2f311fd8, committed 2015-04-17
- Comitter:
- el13drt
- Date:
- Fri Apr 17 21:26:52 2015 +0000
- Parent:
- 15:ff3eb0091453
- Child:
- 17:242ccf6a8442
- Commit message:
- PRE FX;
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
tower.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Fri Apr 17 20:23:31 2015 +0000 +++ b/main.cpp Fri Apr 17 21:26:52 2015 +0000 @@ -30,8 +30,8 @@ buttonA.mode(PullDown); buttonB.mode(PullDown); - timer.attach(&timerExpiredA, 0.1);//checks state of buttonA - timer2.attach(&timerExpiredB, 0.1);//checks state of buttonB + timer.attach(&timerExpiredA, 0.2);//checks state of buttonA + timer2.attach(&timerExpiredB, 0.2);//checks state of buttonB while(1) { drawMainMenu();//draws main menu
--- a/tower.h Fri Apr 17 20:23:31 2015 +0000 +++ b/tower.h Fri Apr 17 21:26:52 2015 +0000 @@ -776,7 +776,6 @@ } } - // draw Sound FX settings void drawSoundFXMenu() { @@ -876,7 +875,9 @@ resetGame(); break; } + //wait(0.05); startrek();//clears unset pixels, keeps set pixels + /// Exit Menu (Back button pressed)/// if(buttonB == 1) {