This provides a basic Watchdog service, and includes a startup detection to determine if the reset was caused by the WD.
Dependents: A_CANAdapter LeonardoMbos AVC_2012 RT_CAN ... more
Using this Watchdog Class
#include "Watchdog.h" Watchdog wd; ... void main() { if (wd.WatchdogCausedReset()) pc.printf("Watchdog caused reset.\r\n"); wd.Configure(3.0); // sets the timeout interval for (;;) { wd.Service(); // kick the dog before the timeout // do other work } }
Revision 0:7a316f14da9c, committed 2011-03-20
- Comitter:
- WiredHome
- Date:
- Sun Mar 20 23:22:50 2011 +0000
- Child:
- 1:5a1ff72b5915
- Commit message:
Changed in this revision
Watchdog.cpp | Show annotated file Show diff for this revision Revisions of this file |
Watchdog.h | Show annotated file Show diff for this revision Revisions of this file |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Watchdog.cpp Sun Mar 20 23:22:50 2011 +0000 @@ -0,0 +1,33 @@ + +#include "mbed.h" +#include "Watchdog.h" + + + +/// Watchdog gets instantiated at the module level +Watchdog::Watchdog() { + wdreset = (LPC_WDT->WDMOD >> 2) & 1; +} + +/// Load timeout value in watchdog timer and enable +void Watchdog::Configure(float s) { + LPC_WDT->WDCLKSEL = 0x1; // Set CLK src to PCLK + uint32_t clk = SystemCoreClock / 16; // WD has a fixed /4 prescaler, PCLK default is /4 + LPC_WDT->WDTC = s * (float)clk; + LPC_WDT->WDMOD = 0x3; // Enabled and Reset + Service(); +} + +/// "Service", "kick" or "feed" the dog - reset the watchdog timer +/// by writing this required bit pattern +void Watchdog::Service() { + LPC_WDT->WDFEED = 0xAA; + LPC_WDT->WDFEED = 0x55; +} + +/// get the flag to indicate if the watchdog causes the reset +bool Watchdog::WatchdogCausedReset() { + return wdreset; +} + +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Watchdog.h Sun Mar 20 23:22:50 2011 +0000 @@ -0,0 +1,81 @@ +/// @file Watchdog.h provides the interface to the Watchdog module +/// +/// This provides basic Watchdog service for the mbed. You can configure +/// various timeout intervals that meet your system needs. Additionally, +/// it is possible to identify if the Watchdog was the cause of any +/// system restart. +/// +/// Adapted from Simon's Watchdog code from http://mbed.org/forum/mbed/topic/508/ +/// +/// @note Copyright © 2011 by Smartware Computing, all rights reserved. +/// This software may be used to derive new software, as long as +/// this copyright statement remains in the source file. +/// @author David Smart +/// +#ifndef WATCHDOG_H +#define WATCHDOG_H +#include "mbed.h" + +/// Watchdog provides the interface to the Watchdog feature +/// +/// example: +/// @code +/// Watchdog wd; +/// +/// ... +/// main() { +/// if (wd.WatchdogCausedReset()) +/// pc.printf("Watchdog caused reset. WD being armed for 30s cycle.\r\n"); +/// +/// wd.Configure(30.0); // sets the timeout interval +/// for (;;) { +/// wd.Service; // kick the dog before the timeout +/// @endcode +/// +class Watchdog { +public: + /// Create a Watchdog object + /// + /// example: + /// @code + /// Watchdog wd; // placed before main + /// @endcode + Watchdog(); + + /// Configure the timeout for the Watchdog + /// + /// This configures the Watchdog service and starts it. It must + /// be serviced before the timeout, or the system will be restarted. + /// + /// example: + /// @code + /// ... + /// wd.Configure(1.4); // configure for a 1.4 second timeout + /// ... + /// @endcode + /// + /// @param timeout in seconds, as a floating point number + /// @returns none + /// + void Configure(float timeout); + + /// Service the Watchdog so it does not cause a system reset + /// + /// @returns none + void Service(); + + /// WatchdogCausedReset identifies if the cause of the system + /// reset was the Watchdog + /// + /// example: + /// @code + /// if (wd.WatchdogCausedReset())) { + /// @endcode + /// + /// @returns true if the Watchdog was the cause of the reset + bool WatchdogCausedReset(); +private: + bool wdreset; +}; + +#endif // WATCHDOG_H \ No newline at end of file