This is a library for 4DGL screens from 4D Systems in Autralia (http://www.4dsystems.com.au). Most graphic, touch and text functions are supported
Dependents: Conways_Game_Life uVGAII_demo 4DGLtest_CalSol uVGA_4180
Revision 2:6063b076187b, committed 2010-09-07
- Comitter:
- Kerpower
- Date:
- Tue Sep 07 12:25:42 2010 +0000
- Parent:
- 1:4f9c6de0879f
- Child:
- 3:2978d0ac4b79
- Commit message:
Changed in this revision
TFT_4DGL.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/TFT_4DGL.h Tue Sep 07 12:18:08 2010 +0000 +++ b/TFT_4DGL.h Tue Sep 07 12:25:42 2010 +0000 @@ -153,6 +153,9 @@ #define UNPROTECT '\x02' //************************************************************************** +// \class TFT_4DGL TFT_4DGL.h +// \brief This is the main class. It shoud be used like this : TFT_4GDL myLCD(p9,p10,p11); + class TFT_4DGL { public :