Classic Kill the Bit game for the application board. Press joystick down to kill off the leftmost LED, but if your timing is off more LEDs turn on. LEDs flash and speaker beeps when all LEDs are off.
Revision 0:ecbcef1609d9, committed 2013-11-26
- Comitter:
- 4180_1
- Date:
- Tue Nov 26 03:10:05 2013 +0000
- Commit message:
- ver1.0
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
mbed.bld | Show annotated file Show diff for this revision Revisions of this file |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Tue Nov 26 03:10:05 2013 +0000 @@ -0,0 +1,44 @@ +#include "mbed.h" +// Retro version of kill the bit +// For application board +// Joystick push kills LED bit on left, if it is on +// If bit is not on, another is created +// Goal is to kill off all of the bits +// LEDs flash and speaker beeps on a win + +DigitalOut myled1(LED1); +DigitalOut myled2(LED2); +DigitalOut myled3(LED3); +DigitalOut myled4(LED4); +DigitalIn pb(p14); +PwmOut spkr(p26); + +void display(int number) +{ + myled1 = (number) & 0x01; + myled2 = (number>>1) & 0x01; + myled3 = (number>>2) & 0x01; + myled4 = (number>>3) & 0x01; +} +int main() +{ + unsigned int value = 0x12; + spkr.period(1.0/2000.0); + while(1) { + value = value ^ pb; + if (value == 0) { + for (int i=0; i<5; ++i) { + spkr = 0.5; + display(0x0F); + wait(.5); + display(0); + spkr = 0.0; + wait(.25); + } + value = 0x012; + } + value = ((value & 0x01)<<3) | value >> 1; + display(value); + wait(.25); + } +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Tue Nov 26 03:10:05 2013 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/mbed_official/code/mbed/builds/a9913a65894f \ No newline at end of file