A replacement for InterruptIn that debounces the interrupt.
Dependents: D7A_Demo-Get-started CVtoOSCConverter EE3501keypad D7A_Localisation ... more
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Example code:
#include "DebouncedInterrupt.h" DebouncedInterrupt up_button(USER_BUTTON); void onUp() { // Do Something } int main() { // Will immediatly call function and ignore other interrupts until timeout up_button.attach(&onUp, IRQ_FALL, 1000, true); // Will call function only if button has been held for the specified time //up_button.attach(&onUp, IRQ_FALL, 500, false); while(1) {} }
Revision 7:2d73e219dadf, committed 2014-02-18
- Comitter:
- kandangath
- Date:
- Tue Feb 18 07:00:07 2014 +0000
- Parent:
- 6:e1461ccdf3c0
- Child:
- 8:4b3ff16d5f91
- Commit message:
- Add counter for debounced interrupts
Changed in this revision
DebounceInterrupts.cpp | Show annotated file Show diff for this revision Revisions of this file |
DebounceInterrupts.h | Show annotated file Show diff for this revision Revisions of this file |
--- a/DebounceInterrupts.cpp Tue Feb 18 06:46:06 2014 +0000 +++ b/DebounceInterrupts.cpp Tue Feb 18 07:00:07 2014 +0000 @@ -8,6 +8,7 @@ const unsigned int& debounce_ms) { fCallback = fptr; + _debounce_count = 0; switch(trigger) { case INT_RISE: @@ -20,14 +21,26 @@ break; } - fDebounce_us = 1000*debounce_ms; + _debounce_us = 1000*debounce_ms; } DebounceInterrupts::~DebounceInterrupts() { } +void DebounceInterrupts::_callback() +{ + _debounce_count = 0; + fCallback(); +} + void DebounceInterrupts::_onInterrupt() { - timeout.attach_us(fCallback,fDebounce_us); -} \ No newline at end of file + _debounce_count++; + timeout.attach_us(this, &DebounceInterrupts::_callback, _debounce_us); +} + +unsigned int DebounceInterrupts::get_debounce() +{ + return _debounce_count; +}
--- a/DebounceInterrupts.h Tue Feb 18 06:46:06 2014 +0000 +++ b/DebounceInterrupts.h Tue Feb 18 07:00:07 2014 +0000 @@ -34,14 +34,22 @@ class DebounceInterrupts { private: - unsigned int fDebounce_us; + unsigned int _debounce_us; + unsigned int _debounce_count; + void (*fCallback)(void); void _onInterrupt(void); + void _callback(void); public: DebounceInterrupts(void (*fptr)(void), /* function to be called after debounced InterruptIn */ InterruptIn *interrupt, /* InterruptIn to monitor */ const interruptTrigger& trigger, /* true: rise, false: fall */ const uint32_t& debounce_ms=10); /* stability duration required */ ~DebounceInterrupts(); + /* + * Get number of de-bounced interrupts + * @return: debounced count + */ + unsigned int get_debounce(); }; #endif \ No newline at end of file