A basic graphics package for the LPC4088 Display Module.

Dependents:   lpc4088_displaymodule_demo_sphere sampleGUI sampleEmptyGUI lpc4088_displaymodule_fs_aid ... more

Fork of DMBasicGUI by EmbeddedArtists AB

Files at this revision

API Documentation at this revision

Comitter:
embeddedartists
Date:
Fri Dec 19 16:40:30 2014 +0100
Parent:
3:3fabfe3339b8
Child:
5:f4de114c31c3
Commit message:
- Fixed bug in AppTouchCalibration (return values not correctly handled)
- Added support to ImageButton for images from c-array

Changed in this revision

Application/AppTouchCalibration.cpp Show annotated file Show diff for this revision Revisions of this file
Application/ImageButton.cpp Show annotated file Show diff for this revision Revisions of this file
Application/ImageButton.h Show annotated file Show diff for this revision Revisions of this file
--- a/Application/AppTouchCalibration.cpp	Fri Dec 19 09:12:51 2014 +0100
+++ b/Application/AppTouchCalibration.cpp	Fri Dec 19 16:40:30 2014 +0100
@@ -90,7 +90,7 @@
     int point = 0;
     
     do {
-        if (!_touch->calibrateStart()) {
+        if (_touch->calibrateStart() != TouchPanel::TouchError_Ok) {
             showStatus("Failed to start calibration\n");
             break;
         }  
@@ -99,7 +99,7 @@
                 // erase old location
                 drawMarker(x, y, true);
             }
-            if (!_touch->getNextCalibratePoint(&x, &y, &lastPoint)) {
+            if (_touch->getNextCalibratePoint(&x, &y, &lastPoint) != TouchPanel::TouchError_Ok) {
                 showStatus("Failed to get calibration point\n");
                 break;
             }
@@ -108,7 +108,7 @@
                 showStatus("Last calibration point. After this the data will");
                 showStatus("be saved, which can take a couple of seconds!", 1);
             }
-            if (!_touch->waitForCalibratePoint(&morePoints, 0)) {
+            if (_touch->waitForCalibratePoint(&morePoints, 0) != TouchPanel::TouchError_Ok) {
                 showStatus("Failed to get user click\n");
                 break;
             }
--- a/Application/ImageButton.cpp	Fri Dec 19 09:12:51 2014 +0100
+++ b/Application/ImageButton.cpp	Fri Dec 19 16:40:30 2014 +0100
@@ -62,6 +62,31 @@
   return true;
 }
 
+bool ImageButton::loadImages(const unsigned char* imgUp, unsigned int imgUpSize, 
+                             const unsigned char* imgDown, unsigned int imgDownSize)
+{
+  if (_imgUp.pixels != NULL) {
+    free(_imgUp.pixels);
+    _imgUp.pixels = NULL;
+  }
+  if (_imgDown.pixels != NULL) {
+    free(_imgDown.pixels);
+    _imgDown.pixels = NULL;
+  }
+  if (Image::decode(imgUp, imgUpSize, Image::RES_16BIT, &_imgUp) != 0) {
+    DMBoard::instance().logger()->printf("Failed to load %s\n", imgUp);
+    return false;
+  }
+  if (imgDown != NULL) {
+    if (Image::decode(imgDown, imgDownSize, Image::RES_16BIT, &_imgDown) == 0) {
+      DMBoard::instance().logger()->printf("Failed to load %s\n", imgDown);
+      return false;
+    }
+  }
+  return true;
+}
+
+
 void ImageButton::draw()
 {
   if (_pressed) {
--- a/Application/ImageButton.h	Fri Dec 19 09:12:51 2014 +0100
+++ b/Application/ImageButton.h	Fri Dec 19 16:40:30 2014 +0100
@@ -42,6 +42,17 @@
 
     /** Loads the mandatory "normal" state image and the optional "pressed" state image
      *
+     *  @param imgUp   the file with the image for the normal state
+     *  @param imgDown the file with the image for the pressed state (or NULL to use the same)
+     *
+     *  @returns
+     *       true on success
+     *       false on failure
+     */
+  bool loadImages(const char* imgUp, const char* imgDown = 0);
+
+    /** Loads the mandatory "normal" state image and the optional "pressed" state image
+     *
      *  @param imgUp   the image for the normal state
      *  @param imgDown the image for the pressed state (or NULL to use the same)
      *
@@ -49,7 +60,8 @@
      *       true on success
      *       false on failure
      */
-  bool loadImages(const char* imgUp, const char* imgDown = 0);
+  bool loadImages(const unsigned char* imgUp, unsigned int imgUpSize, 
+                  const unsigned char* imgDown = 0, unsigned int imgDownSize = 0);
 
     /** Draws the button
      */