A basic graphics package for the LPC4088 Display Module.

Dependents:   lpc4088_displaymodule_demo_sphere sampleGUI sampleEmptyGUI lpc4088_displaymodule_fs_aid ... more

Fork of DMBasicGUI by EmbeddedArtists AB

Files at this revision

API Documentation at this revision

Comitter:
embeddedartists
Date:
Thu Dec 11 11:03:57 2014 +0000
Child:
1:46c8df4608c8
Commit message:
First version

Changed in this revision

Application/App.cpp Show annotated file Show diff for this revision Revisions of this file
Application/App.h Show annotated file Show diff for this revision Revisions of this file
Application/AppColorPicker.cpp Show annotated file Show diff for this revision Revisions of this file
Application/AppColorPicker.h Show annotated file Show diff for this revision Revisions of this file
Application/AppImageViewer.cpp Show annotated file Show diff for this revision Revisions of this file
Application/AppImageViewer.h Show annotated file Show diff for this revision Revisions of this file
Application/AppLauncher.cpp Show annotated file Show diff for this revision Revisions of this file
Application/AppLauncher.h Show annotated file Show diff for this revision Revisions of this file
Application/AppSettings.cpp Show annotated file Show diff for this revision Revisions of this file
Application/AppSettings.h Show annotated file Show diff for this revision Revisions of this file
Application/AppTouchCalibration.cpp Show annotated file Show diff for this revision Revisions of this file
Application/AppTouchCalibration.h Show annotated file Show diff for this revision Revisions of this file
Application/Button.cpp Show annotated file Show diff for this revision Revisions of this file
Application/Button.h Show annotated file Show diff for this revision Revisions of this file
Application/Image.cpp Show annotated file Show diff for this revision Revisions of this file
Application/Image.h Show annotated file Show diff for this revision Revisions of this file
Application/bmp.cpp Show annotated file Show diff for this revision Revisions of this file
Application/bmp.h Show annotated file Show diff for this revision Revisions of this file
Application/lodepng.cpp Show annotated file Show diff for this revision Revisions of this file
Application/lodepng.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_colors.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_colors.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_fonts.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_fonts.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_helvr10.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_helvr10.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_rom8x16.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_rom8x16.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_rom8x8.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_rom8x8.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim_font.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim_font.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim_image.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_swim_image.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_types.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_winfreesystem14x16.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_winfreesystem14x16.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_x5x7.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_x5x7.h Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_x6x13.c Show annotated file Show diff for this revision Revisions of this file
lpc_swim/lpc_x6x13.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/App.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,5 @@
+
+#include "mbed.h"
+#include "App.h"
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/App.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,56 @@
+
+#ifndef APP_H
+#define APP_H
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class App {
+public:
+
+    virtual bool setup() { return true; }
+    virtual void runToCompletion() = 0;
+    virtual bool teardown() { return true; }
+};
+
+#endif
+
+
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppColorPicker.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,170 @@
+/*
+ *  Copyright 2014 Embedded Artists AB
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *    http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+
+#include "mbed.h"
+#include "EthernetInterface.h"
+#include "AppColorPicker.h"
+#include "lpc_swim_font.h"
+
+/******************************************************************************
+ * Defines and typedefs
+ *****************************************************************************/
+ 
+#define BOX_SIDE   192 //256
+ 
+#define BTN_WIDTH  65
+#define BTN_HEIGHT 40
+#define BTN_OFF    20
+ 
+/******************************************************************************
+ * Global variables
+ *****************************************************************************/
+
+/******************************************************************************
+ * Private functions
+ *****************************************************************************/
+
+static void buttonClicked(uint32_t x)
+{
+  bool* done = (bool*)x;
+  *done = true;
+}
+
+void AppColorPicker::draw()
+{
+    // Prepare fullscreen
+    swim_window_open(_win, 
+                   _disp->width(), _disp->height(),         // full size
+                   (COLOR_T*)_fb,
+                   0,0,_disp->width()-1, _disp->height()-1, // window position and size
+                   1,                                       // border
+                   WHITE, WHITE, BLACK);                    // colors: pen, backgr, forgr
+    swim_set_title(_win, "Color Picker", BLACK);
+
+    swim_window_open(_colorwin, 
+                     _disp->width(), _disp->height(),         // full size
+                     (COLOR_T*)_fb,
+                     50,(_disp->height()-BOX_SIDE)/2,50+BOX_SIDE-1, BOX_SIDE+(_disp->height()-BOX_SIDE)/2,                 // window position and size
+                     0,                                       // border
+                     WHITE, WHITE, BLACK);                    // colors: pen, backgr, forgr
+    
+
+    uint16_t r, g, b;
+    uint16_t rx = BOX_SIDE/32;
+    //uint16_t gx = BOX_SIDE/64;
+    uint16_t bx = BOX_SIDE/32;
+    //uint16_t ry = BOX_SIDE/32;
+    uint16_t gy = BOX_SIDE/64;
+    //uint16_t by = BOX_SIDE/32;
+    uint16_t color;
+    for (int x = 0; x < BOX_SIDE; x++) {
+        r = (x/rx);
+        b = 0x1f - (x/bx);
+        color = ((r & 0x1f) << 11) | ((b & 0x1f) << 0);
+        for (int y = 0; y < BOX_SIDE; y++) {
+            g = (y/gy);
+            _colorwin->pen = color | ((g & 0x3f) << 5);
+            swim_put_pixel(_colorwin, x, y);
+        }
+    }
+    
+    _btn = new Button("Done", _win->fb, _win->xpmax - BTN_OFF - BTN_WIDTH, _win->ypmax - BTN_OFF - BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT);
+    _btn->draw();
+}
+
+/******************************************************************************
+ * Public functions
+ *****************************************************************************/
+
+AppColorPicker::AppColorPicker() : _disp(NULL), _win(NULL), _colorwin(NULL), _fb(NULL), _btn(NULL)
+{
+}
+
+AppColorPicker::~AppColorPicker()
+{
+    teardown();
+}
+
+bool AppColorPicker::setup()
+{
+    _disp = DMBoard::instance().display();
+    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _colorwin = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _fb = _disp->allocateFramebuffer();
+
+    return (_win != NULL && _colorwin != NULL && _fb != NULL);
+}
+
+void AppColorPicker::runToCompletion()
+{
+    // Alternative 1: use the calling thread's context to run in
+    bool done = false;
+    draw();
+    _btn->setAction(buttonClicked, (uint32_t)&done);
+    void* oldFB = _disp->swapFramebuffer(_fb);
+    
+    // Wait for touches
+    TouchPanel* touch = DMBoard::instance().touchPanel();
+    TouchPanel::touchCoordinate_t coord;
+    char buf[10];
+    swim_set_pen_color(_win, BLACK);
+    while(!done) {
+      touch->read(coord);
+      if (coord.z > 0 &&
+          coord.x >= _colorwin->xpmin && coord.x <= _colorwin->xpmax && 
+          coord.y >= _colorwin->ypmin && coord.y <= _colorwin->ypmax) {
+          int x = coord.x - _colorwin->xpmin;
+          int y = coord.y - _colorwin->ypmin;
+          COLOR_T c = ((x/(BOX_SIDE/32))<<11) | ((y/(BOX_SIDE/64))<<5) | ((0x1f-(x/(BOX_SIDE/32)))<<0);
+          swim_set_fill_color(_win, c);
+          swim_put_box(_win, 350, 70, 430, 150);
+          sprintf(buf, "0x%04x  ", c);
+          swim_put_text_xy(_win, buf, 350, 160);
+      }
+      if (_btn->handle(coord.x, coord.y, coord.z > 0)) {
+          _btn->draw();
+      }
+    }
+    
+    // User has clicked the button, restore the original FB
+    _disp->swapFramebuffer(oldFB);
+    swim_window_close(_win);
+    swim_window_close(_colorwin);
+}
+
+bool AppColorPicker::teardown()
+{
+    if (_win != NULL) {
+        free(_win);
+        _win = NULL;
+    }
+    if (_colorwin != NULL) {
+        free(_colorwin);
+        _colorwin = NULL;
+    }
+    if (_fb != NULL) {
+        free(_fb);
+        _fb = NULL;
+    }
+    if (_btn != NULL) {
+        delete _btn;
+        _btn = NULL;
+    }
+    return true;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppColorPicker.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,70 @@
+
+#ifndef APP_COLORPICKER_H
+#define APP_COLORPICKER_H
+
+#include "App.h"
+#include "DMBoard.h"
+#include "lpc_swim.h"
+#include "Button.h"
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class AppColorPicker : public App {
+public:
+
+	AppColorPicker();
+	~AppColorPicker();
+
+    virtual bool setup();
+    virtual void runToCompletion();
+    virtual bool teardown();
+
+private:
+    Display* _disp;
+    SWIM_WINDOW_T* _win;
+    SWIM_WINDOW_T* _colorwin;
+    void* _fb;
+    Button* _btn;
+
+    void draw();
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppImageViewer.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,306 @@
+/*
+ *  Copyright 2014 Embedded Artists AB
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *    http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+
+#include "mbed.h"
+#include "AppImageViewer.h"
+#include "lpc_swim_font.h"
+#include "lpc_swim_image.h"
+#include "Image.h"
+
+/******************************************************************************
+ * Defines and typedefs
+ *****************************************************************************/
+ 
+#define BOX_SIDE   192 //256
+ 
+#define BTN_WIDTH  65
+#define BTN_HEIGHT 40
+#define BTN_OFF    20
+ 
+/******************************************************************************
+ * Global variables
+ *****************************************************************************/
+
+/******************************************************************************
+ * Private functions
+ *****************************************************************************/
+
+static void buttonClicked(uint32_t x)
+{
+  bool* done = (bool*)x;
+  *done = true;
+}
+
+void AppImageViewer::draw()
+{
+    // Prepare fullscreen
+    swim_window_open(_win, 
+                   _disp->width(), _disp->height(),         // full size
+                   (COLOR_T*)_fb1,
+                   0,0,_disp->width()-1, _disp->height()-1, // window position and size
+                   0,                                       // border
+                   BLACK, BLACK, BLACK);                    // colors: pen, backgr, forgr
+
+    _btn = new Button("Done", _win->fb, _win->xpmax - BTN_OFF - BTN_WIDTH, _win->ypmax - BTN_OFF - BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT);
+    //_btn->draw();
+}
+
+void AppImageViewer::load(const char* file)
+{
+    // wait for permission to render. According to API documentation alloc() should
+    // wait forever but it doesn't so we call it with 100ms timeout and try over and
+    // over until we succeed
+    while(true) {
+        Image::ImageData_t* data = _mailbox.alloc(100);
+        
+        if (data != NULL) {
+            DMBoard::instance().logger()->printf("[ImageLoader] Preparing %s\n", file);
+            
+            if (Image::decode(file, Image::RES_16BIT, data) == 0) {
+                _mailbox.put(data);
+            } else {
+                // could not decode image so no point in sending it
+                _mailbox.free(data);
+            }
+            break;
+        } else {
+            DMBoard::instance().logger()->printf("[ImageLoader] Failed to get memory to prepare %s\n", file);
+        }
+    }
+}
+
+//static bool recursiveProcessFS(char* buff, const char* name, int maxLen, AppImageViewer* app)
+//{
+//  uint32_t len = strlen(buff);
+//  if (len > 0) {
+//    if (buff[len - 1] != '/') {
+//      buff[len++] = '/';
+//      buff[len] = '\0';
+//    }
+//  }
+//  if ((strlen(name) + len) >= maxLen) {
+//    // avoid memory overwrite due to too long file path
+//    return true;
+//  }
+//  strcat(buff, name);
+//  len += strlen(name);
+
+//  //DIR d = opendir(buff);
+//  bool result = true; // success
+//  FRESULT res;
+//  FATFS_DIR dir;
+//  FILINFO fno;
+//  res = f_opendir(&dir, buff);
+//  if (res == FR_OK) {
+//    while (result) {
+//      res = f_readdir(&dir, &fno);
+//      if (res != FR_OK || fno.fname[0] == 0) {
+//        break;
+//      } else if (fno.fname[0] == '.') {
+//        continue;
+//      }
+//      if (fno.fattrib & AM_DIR) {
+//        // A folder
+//        result = recursiveProcessFS(buff, fno.fname, maxLen, app);
+//        buff[len] = '\0';
+//      } else {
+//        // A file         
+//        int tmp = strlen(fno.fname);
+//        if (tmp > 3) {
+//          if ((strncasecmp(fno.fname+tmp-4, ".bmp", 4)==0) ||
+//              (strncasecmp(fno.fname+tmp-4, ".png", 4)==0)) {
+//            snprintf(buff+len, maxLen-len, "/%s", fno.fname);
+//            app->load(buff);
+//            buff[len] = '\0';
+//          }
+//        }
+//      }
+//    }
+//    //f_closedir(&dir);
+//  }
+//  return result;
+//}
+
+static bool recursiveProcessFS(char* buff, const char* name, int maxLen, AppImageViewer* app)
+{
+  uint32_t len = strlen(buff);
+  if (len > 0) {
+    if (buff[len - 1] != '/') {
+      buff[len++] = '/';
+      buff[len] = '\0';
+    }
+  }
+  if ((strlen(name) + len) >= maxLen) {
+    // avoid memory overwrite due to too long file path
+    return true;
+  }
+  strcat(buff, name);
+  len += strlen(name);
+
+  DIR *d = opendir(buff);
+  bool result = true; // success
+  if (d != NULL) {
+    struct dirent *p;
+    while (result && ((p = readdir(d)) != NULL)) {
+      result = recursiveProcessFS(buff, p->d_name, maxLen, app);
+      buff[len] = '\0';
+    }
+    closedir(d);
+  } else {
+    // a file
+    if (len > 3) {
+      if ((strncasecmp(buff+len-4, ".bmp", 4)==0) ||
+          (strncasecmp(buff+len-4, ".png", 4)==0)) {
+        DMBoard::instance().logger()->printf("[ImageLoader] found %s\n", buff);
+        app->load(buff);
+      }
+    }
+  }
+  return result;
+}
+
+static void loaderTask(void const* args)
+{
+  char* buff = (char*)malloc(512);
+  if (buff != NULL)
+  {
+    DMBoard::instance().logger()->printf("Recursive list of file and folders in /mci/\n");
+    buff[0] = '\0';
+    recursiveProcessFS(buff, "/mci/", 512, (AppImageViewer*)args);
+    DMBoard::instance().logger()->printf("Recursive list of file and folders in /usb/\n");
+    buff[0] = '\0';
+    recursiveProcessFS(buff, "/usb/", 512, (AppImageViewer*)args);
+    DMBoard::instance().logger()->printf("Recursive list of file and folders in /qspi/\n");
+    buff[0] = '\0';
+    recursiveProcessFS(buff, "/qspi/", 512, (AppImageViewer*)args);
+    free(buff);
+  }
+  DMBoard::instance().logger()->printf("loaderTask done\n");
+}
+
+/******************************************************************************
+ * Public functions
+ *****************************************************************************/
+
+AppImageViewer::AppImageViewer() : _disp(NULL), _win(NULL), _fb1(NULL), _fb2(NULL), _btn(NULL), _active(0)
+{
+}
+
+AppImageViewer::~AppImageViewer()
+{
+    teardown();
+}
+
+bool AppImageViewer::setup()
+{
+    _disp = DMBoard::instance().display();
+    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _fb1 = _disp->allocateFramebuffer();
+    _fb2 = _disp->allocateFramebuffer();
+
+    return (_win != NULL && _fb1 != NULL && _fb2 != NULL);
+}
+
+void AppImageViewer::runToCompletion()
+{
+    // Alternative 1: use the calling thread's context to run in
+    bool done = false;
+    draw();
+    _btn->setAction(buttonClicked, (uint32_t)&done);
+    void* oldFB = _disp->swapFramebuffer(_fb1);
+
+    _active = 1;
+    
+    Thread* tLoader = new Thread(loaderTask, this, osPriorityNormal, 8192);
+    
+    bool first = true;
+    Timer t;
+    while(!done) {
+      osEvent evt = _mailbox.get(100);
+      if (evt.status == osEventMail) {
+        COLOR_T* fb;
+        if (_active == 1) {
+          // render on the second frame buffer
+          fb = (COLOR_T*)_fb2;
+        } else {
+          // render on the first frame buffer
+          fb = (COLOR_T*)_fb1;
+        }
+        _win->fb = fb;
+        Image::ImageData_t* data = (Image::ImageData_t*)evt.value.p;
+        swim_put_scale_image(_win, (COLOR_T*)data->pixels, data->width, data->height);
+        free(data->pixels);
+        _mailbox.free(data);
+        if (first) {
+          first = false;
+          t.start();
+        } else {
+          while (t.read_ms() < 2000) {
+            Thread::wait(100);
+          }
+        }
+        _disp->setFramebuffer(fb);
+        _active = (_active == 1 ? 2 : 1);
+        t.reset();
+      } else if (tLoader->get_state() == Thread::Inactive) {
+        // No more images in the queue and the loader thread 
+        // has completed its search
+        break;
+      }
+    }
+    
+    delete tLoader;
+    
+    _btn->draw();
+
+    // Wait for touches
+    TouchPanel* touch = DMBoard::instance().touchPanel();
+    TouchPanel::touchCoordinate_t coord;
+    while(!done) {
+      touch->read(coord);
+      if (_btn->handle(coord.x, coord.y, coord.z > 0)) {
+          _btn->draw();
+      }
+    }
+    
+    // User has clicked the button, restore the original FB
+    _disp->swapFramebuffer(oldFB);
+    swim_window_close(_win);
+}
+
+bool AppImageViewer::teardown()
+{
+    if (_win != NULL) {
+        free(_win);
+        _win = NULL;
+    }
+    if (_fb1 != NULL) {
+        free(_fb1);
+        _fb1 = NULL;
+    }
+    if (_fb2 != NULL) {
+        free(_fb2);
+        _fb2 = NULL;
+    }
+    if (_btn != NULL) {
+        delete _btn;
+        _btn = NULL;
+    }
+    return true;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppImageViewer.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,79 @@
+
+#ifndef APP_IMAGEVIEWER_H
+#define APP_IMAGEVIEWER_H
+
+#include "App.h"
+#include "DMBoard.h"
+#include "lpc_swim.h"
+#include "Button.h"
+#include "Image.h"
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class AppImageViewer : public App {
+public:
+
+	AppImageViewer();
+	~AppImageViewer();
+
+    virtual bool setup();
+    virtual void runToCompletion();
+    virtual bool teardown();
+
+    void load(const char* file);
+
+private:
+    Display* _disp;
+    SWIM_WINDOW_T* _win;
+    void* _fb1;
+    void* _fb2;
+    Button* _btn;
+    Mail<Image::ImageData_t, 2> _mailbox;
+    int _active;
+    int _next;
+    Mutex _allowedToRender;
+    Mutex _imageLoaded;
+
+    void draw();
+};
+
+#endif
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppLauncher.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,250 @@
+/*
+ *  Copyright 2014 Embedded Artists AB
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *    http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+
+#include "mbed.h"
+#include "AppLauncher.h"
+#include "AppSettings.h"
+#include "AppTouchCalibration.h"
+#include "AppColorPicker.h"
+#include "AppImageViewer.h"
+#include "lpc_swim_font.h"
+#include "Button.h"
+
+/******************************************************************************
+ * Defines and typedefs
+ *****************************************************************************/
+ 
+#define APP_PREFIX  "[Launcher] "
+
+
+typedef enum {
+    NoApplication = -1,
+    SettingsApp   =  0,
+    ColorPicker,
+    TouchTestApp,
+    ImageViewerApp,
+    //SlideshowApp,
+    //TouchGFXApp,
+    //EmWinApp,
+    CalibrationApp = 100,
+} AppID_t;
+
+/******************************************************************************
+ * Private variables
+ *****************************************************************************/
+
+static AppID_t appToLaunch = NoApplication;
+
+/******************************************************************************
+ * Private functions
+ *****************************************************************************/
+
+static void buttonClicked(uint32_t x)
+{
+    if (appToLaunch == NoApplication) {
+        appToLaunch = (AppID_t)x;
+    }
+}
+
+void AppLauncher::addButton(uint32_t buttonID, const char* caption)
+{
+    int idx = _usedButtons++;
+    int xspace = ((_disp->width() - ButtonColumns * ButtonWidth) / (ButtonColumns + 1));
+    int yspace = ((_disp->height() - TitleHeight - ButtonRows * ButtonHeight) / (ButtonRows + 1));
+    
+    _buttons[idx] = new Button(caption, (COLOR_T*)_fb, 
+                              xspace + (ButtonWidth + xspace)*(idx%ButtonColumns), 
+                              TitleHeight + yspace + (ButtonHeight + yspace)*(idx/ButtonColumns), 
+                              ButtonWidth, ButtonHeight);
+    _buttons[idx]->setAction(buttonClicked, buttonID);
+    _buttons[idx]->draw();
+}
+
+void AppLauncher::draw()
+{
+    // Prepare fullscreen
+    swim_window_open(_win, 
+                     _disp->width(), _disp->height(),         // full size
+                     (COLOR_T*)_fb,
+                     0,0,_disp->width()-1, _disp->height()-1, // window position and size
+                     1,                                     // border
+                     WHITE, RED, BLACK);                    // colors: pen, backgr, forgr
+    swim_set_title(_win, "Demo Program", BLACK);
+
+    // Add many buttons
+    addButton(SettingsApp,  "Settings");
+    addButton(TouchTestApp, "Test Touch");
+    //addButton(SlideshowApp, "Slideshow");
+    //addButton(TouchGFXApp,  "TouchGFX");
+    //addButton(EmWinApp,     "emWin");
+    addButton(ColorPicker,  "Color Picker");
+    addButton(ImageViewerApp,  "Image Viewer");
+    //addButton(5, "Button 5");
+    //addButton(6, "Button 6");
+    //addButton(7, "Button 7");
+    //addButton(8, "Button 8");
+    //addButton(9, "Button 9");
+    
+    const char* msg = "(Press physical UserButton >2s to calibrate touch)";
+    int w, h;
+    swim_get_string_bounds(_win, msg, &w, &h);
+    swim_put_text_xy(_win, msg, (_disp->width()-w)/2, _disp->height()-h*4);
+}
+
+/******************************************************************************
+ * Public functions
+ *****************************************************************************/
+
+AppLauncher::AppLauncher() : _disp(NULL), _win(NULL), _fb(NULL), _usedButtons(0)
+{
+    for (int i = 0; i < NumberOfButtons; i++) {
+        _buttons[i] = NULL;
+    }
+}
+
+AppLauncher::~AppLauncher()
+{
+    teardown();
+}
+
+bool AppLauncher::setup()
+{
+    RtosLog* log = DMBoard::instance().logger();
+
+    _disp = DMBoard::instance().display();
+    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _fb = _disp->allocateFramebuffer();
+    
+    if (_win == NULL || _fb == NULL) {
+        log->printf(APP_PREFIX"Failed to allocate memory for framebuffer\r\n");
+        return false;
+    }
+    
+    return true;
+}
+
+void AppLauncher::runToCompletion()
+{
+    DMBoard* board = &DMBoard::instance();
+    RtosLog* log = board->logger();
+
+    // Draw something on the framebuffer before using it so that it doesn't look garbled
+    draw();
+    
+    // Start display in default mode (16-bit)
+    Display::DisplayError disperr = _disp->powerUp(_fb);
+    if (disperr != Display::Ok) {
+        log->printf(APP_PREFIX"Failed to initialize the display, got error %d\r\n", disperr);
+        return;
+    }
+
+    // To keep track of the button pushes
+    Timer buttonTimer;
+    bool buttonPressed = false;
+    
+    // Wait for touches
+    TouchPanel* touch = board->touchPanel();
+    TouchPanel::touchCoordinate_t coord;
+    while(touch->read(coord)) {
+        
+        // Process the touch coordinate for each button
+        for (int i = 0; i < NumberOfButtons; i++) {
+            if (_buttons[i] != NULL) {
+                if (_buttons[i]->handle(coord.x, coord.y, coord.z > 0)) {
+                    _buttons[i]->draw();
+                }
+            }
+        }
+        
+        // Check if the physical USER button on the board has been pressed
+        if (appToLaunch == NoApplication) {
+            if (board->buttonPressed()) {
+                if (buttonPressed) {
+                    if (buttonTimer.read_ms() > 2000) {
+                        // User has pressed the button more than two seconds.
+                        // Start calibration application
+                        appToLaunch = CalibrationApp;
+                        buttonTimer.stop();
+                        buttonPressed = false;
+                    }
+                } else {
+                    buttonTimer.reset();
+                    buttonTimer.start();
+                    buttonPressed = true;
+                }
+            } else if (buttonPressed) {
+                buttonTimer.stop();
+                buttonPressed = false;
+            }
+        } else {
+            // pressing the display buttons take precedence so disregard the
+            // USER button
+            buttonTimer.stop();
+            buttonPressed = false;
+        }
+        
+        if (appToLaunch != NoApplication) {
+            App* a = NULL;
+            switch (appToLaunch) {
+                case SettingsApp:
+                    a = new AppSettings();
+                    break;
+                case CalibrationApp:
+                    a = new AppTouchCalibration();
+                    break;
+                case ColorPicker:
+                    a = new AppColorPicker();
+                    break;
+                case ImageViewerApp:
+                    a = new AppImageViewer();
+                    break;
+                default:
+                    break;
+            }
+            if (a != NULL) {
+                if (a->setup()) {
+                    a->runToCompletion();
+                    a->teardown();
+                }
+                delete a;
+            }
+            appToLaunch = NoApplication;
+        }        
+    }
+}
+
+bool AppLauncher::teardown()
+{
+    if (_win != NULL) {
+        free(_win);
+        _win = NULL;
+    }
+    if (_fb != NULL) {
+        free(_fb);
+        _fb = NULL;
+    }
+    for (int i = 0; i < NumberOfButtons; i++) {
+        _buttons[i] = NULL;
+        if (_buttons[i] != NULL) {
+            delete _buttons[i];
+            _buttons[i] = NULL;
+        }
+    }
+    return true;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppLauncher.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,80 @@
+
+#ifndef APP_LAUNCHER_H
+#define APP_LAUNCHER_H
+
+#include "App.h"
+#include "DMBoard.h"
+#include "lpc_swim.h"
+#include "Button.h"
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class AppLauncher : public App {
+public:
+
+	AppLauncher();
+	~AppLauncher();
+
+    virtual bool setup();
+    virtual void runToCompletion();
+    virtual bool teardown();
+
+private:
+    enum Constants {
+       TitleHeight = 20,
+       ButtonWidth = 75,
+       ButtonHeight = 75,
+       ButtonRows   = 2,
+       ButtonColumns = 5,
+       NumberOfButtons = ButtonRows*ButtonColumns,
+    };
+
+    Display* _disp;
+    SWIM_WINDOW_T* _win;
+    void* _fb;
+    Button* _buttons[NumberOfButtons];
+    int _usedButtons;
+
+    void draw();
+    void addButton(uint32_t buttonID, const char* caption);
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppSettings.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,183 @@
+/*
+ *  Copyright 2014 Embedded Artists AB
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *    http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+
+#include "mbed.h"
+#include "EthernetInterface.h"
+#include "AppSettings.h"
+#include "lpc_swim_font.h"
+
+/******************************************************************************
+ * Defines and typedefs
+ *****************************************************************************/
+ 
+#define HEADER_X_OFF      20
+#define HEADER_Y_SPACING  20
+#define ITEM_CAPTION_X_OFF      40
+#define ITEM_CAPTION_Y_SPACING  (swim_get_font_height(_win) + 5)
+#define ITEM_VALUE_X_OFF        140
+#define COL3_OFF                230
+
+#define BTN_WIDTH  65
+#define BTN_HEIGHT 40
+#define BTN_OFF    20
+ 
+/******************************************************************************
+ * Global variables
+ *****************************************************************************/
+
+extern EthernetInterface eth;
+extern bool ethInitialized;
+extern bool ethUsingDHCP;
+
+/******************************************************************************
+ * Private functions
+ *****************************************************************************/
+
+static void buttonClicked(uint32_t x)
+{
+  bool* done = (bool*)x;
+  *done = true;
+}
+
+void AppSettings::draw()
+{
+    // Prepare fullscreen
+    swim_window_open(_win, 
+                   _disp->width(), _disp->height(),         // full size
+                   (COLOR_T*)_fb,
+                   0,0,_disp->width()-1, _disp->height()-1, // window position and size
+                   1,                                       // border
+                   WHITE, BLUE, BLACK);                     // colors: pen, backgr, forgr
+    swim_set_title(_win, "Application Settings", BLACK);
+
+    char buff[120];
+    
+    // Column 1
+    swim_put_text_xy(_win, "Ethernet:", HEADER_X_OFF, HEADER_Y_SPACING);
+    swim_put_text_xy(_win, "IP Address:", ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 1);
+    swim_put_text_xy(_win, "NetMask:", ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 2);
+    swim_put_text_xy(_win, "Gateway Address:", ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 3);
+    swim_put_text_xy(_win, "MAC Address:", ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 4);
+    swim_put_text_xy(_win, "DHCP/Static IP:", ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 5);
+
+    // Column 2
+    if (ethInitialized) {
+        swim_put_text_xy(_win, eth.getIPAddress(), ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 1);
+        swim_put_text_xy(_win, eth.getNetworkMask(), ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 2);
+        swim_put_text_xy(_win, eth.getGateway(), ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 3);    
+        swim_put_text_xy(_win, eth.getMACAddress(), ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 4);
+        swim_put_text_xy(_win, ethUsingDHCP?"DHCP":"Static IP", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 5);
+    } else {
+        swim_put_text_xy(_win, "Not Initialized", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 1);
+        swim_put_text_xy(_win, "Not Initialized", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 2);
+        swim_put_text_xy(_win, "Not Initialized", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 3);    
+        swim_put_text_xy(_win, "Not Initialized", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 4);
+        swim_put_text_xy(_win, "Not Initialized", ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 5);
+    }
+
+    // Column 3
+    swim_put_text_xy(_win, "Display:", COL3_OFF+HEADER_X_OFF, HEADER_Y_SPACING);
+    swim_put_text_xy(_win, "Size:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 1);
+    swim_put_text_xy(_win, "Resolutions:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 2);
+    swim_put_text_xy(_win, "   16bit RGB565:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 3);
+    swim_put_text_xy(_win, "   18bit RGB666:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 4);
+    swim_put_text_xy(_win, "   24bit RGB888:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 5);
+    swim_put_text_xy(_win, "Landscape:", COL3_OFF+ITEM_CAPTION_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 6);
+
+    // Column 4
+    sprintf(buff, "%d x %d pixels", _disp->width(), _disp->height());
+    swim_put_text_xy(_win, buff, COL3_OFF+ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 1);
+    
+    sprintf(buff, "%s %s", _disp->isSupported(Display::Resolution_16bit_rgb565)?"Supported":"N/A", _disp->bpp()==Display::Resolution_16bit_rgb565?"  (Active)":"");
+    swim_put_text_xy(_win, buff, COL3_OFF+ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 3);
+    
+    sprintf(buff, "%s %s", _disp->isSupported(Display::Resolution_18bit_rgb666)?"Supported":"N/A", _disp->bpp()==Display::Resolution_18bit_rgb666?"  (Active)":"");
+    swim_put_text_xy(_win, buff, COL3_OFF+ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 4);
+    
+    sprintf(buff, "%s %s", _disp->isSupported(Display::Resolution_24bit_rgb888)?"Supported":"N/A", _disp->bpp()==Display::Resolution_24bit_rgb888?"  (Active)":"");
+    swim_put_text_xy(_win, buff, COL3_OFF+ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 5);
+    
+    sprintf(buff, "%s", _disp->landscape()?"YES":"NO");
+    swim_put_text_xy(_win, buff, COL3_OFF+ITEM_VALUE_X_OFF, HEADER_Y_SPACING + ITEM_CAPTION_Y_SPACING * 6);
+    
+    _btn = new Button("Done", _win->fb, _win->xpmax - BTN_OFF - BTN_WIDTH, _win->ypmax - BTN_OFF - BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT);
+    _btn->draw();
+}
+
+/******************************************************************************
+ * Public functions
+ *****************************************************************************/
+
+AppSettings::AppSettings() : _disp(NULL), _win(NULL), _fb(NULL), _btn(NULL)
+{
+}
+
+AppSettings::~AppSettings()
+{
+    teardown();
+}
+
+bool AppSettings::setup()
+{
+    _disp = DMBoard::instance().display();
+    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _fb = _disp->allocateFramebuffer();
+
+    return (_win != NULL && _fb != NULL);
+}
+
+void AppSettings::runToCompletion()
+{
+    // Alternative 1: use the calling thread's context to run in
+    bool done = false;
+    draw();
+    _btn->setAction(buttonClicked, (uint32_t)&done);
+    void* oldFB = _disp->swapFramebuffer(_fb);
+    
+    // Wait for touches
+    TouchPanel* touch = DMBoard::instance().touchPanel();
+    TouchPanel::touchCoordinate_t coord;
+    while(!done) {
+      touch->read(coord);
+      if (_btn->handle(coord.x, coord.y, coord.z > 0)) {
+          _btn->draw();
+      }
+    }
+    
+    // User has clicked the button, restore the original FB
+    _disp->swapFramebuffer(oldFB);
+    swim_window_close(_win);
+}
+
+bool AppSettings::teardown()
+{
+    if (_win != NULL) {
+        free(_win);
+        _win = NULL;
+    }
+    if (_fb != NULL) {
+        free(_fb);
+        _fb = NULL;
+    }
+    if (_btn != NULL) {
+        delete _btn;
+        _btn = NULL;
+    }
+    return true;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppSettings.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,69 @@
+
+#ifndef APP_SETTINGS_H
+#define APP_SETTINGS_H
+
+#include "App.h"
+#include "DMBoard.h"
+#include "lpc_swim.h"
+#include "Button.h"
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class AppSettings : public App {
+public:
+
+	AppSettings();
+	~AppSettings();
+
+    virtual bool setup();
+    virtual void runToCompletion();
+    virtual bool teardown();
+
+private:
+    Display* _disp;
+    SWIM_WINDOW_T* _win;
+    void* _fb;
+    Button* _btn;
+
+    void draw();
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppTouchCalibration.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,231 @@
+/*
+ *  Copyright 2014 Embedded Artists AB
+ *
+ *  Licensed under the Apache License, Version 2.0 (the "License");
+ *  you may not use this file except in compliance with the License.
+ *  You may obtain a copy of the License at
+ *
+ *    http://www.apache.org/licenses/LICENSE-2.0
+ *
+ *  Unless required by applicable law or agreed to in writing, software
+ *  distributed under the License is distributed on an "AS IS" BASIS,
+ *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *  See the License for the specific language governing permissions and
+ *  limitations under the License.
+ */
+
+
+#include "mbed.h"
+#include "AppTouchCalibration.h"
+#include "lpc_swim_font.h"
+
+/******************************************************************************
+ * Defines and typedefs
+ *****************************************************************************/
+ 
+#define BTN_WIDTH  65
+#define BTN_HEIGHT 40
+#define BTN_OFF    20
+
+/******************************************************************************
+ * Global variables
+ *****************************************************************************/
+
+
+/******************************************************************************
+ * Private functions
+ *****************************************************************************/
+
+static void buttonClicked(uint32_t x)
+{
+  bool* done = (bool*)x;
+  *done = true;
+}
+
+void AppTouchCalibration::draw()
+{
+    // Prepare fullscreen
+    swim_window_open(_win, 
+                   _disp->width(), _disp->height(),         // full size
+                   (COLOR_T*)_fb,
+                   0,0,_disp->width()-1, _disp->height()-1, // window position and size
+                   1,                                       // border
+                   WHITE, WHITE, BLACK);                    // colors: pen, backgr, forgr
+    swim_set_title(_win, "Touch Calibration", BLACK);
+    
+    // Prepare status area in the middle
+    swim_window_open(_msg, 
+                     _disp->width(), _disp->height(),             // full size
+                     (COLOR_T*)_fb,
+                     50,_disp->height()/2-15,_disp->width()-50, _disp->height()/2+15, // window position and size
+                     0,                                           // border
+                     BLACK, WHITE, BLACK);                        // colors: pen, backgr, forgr
+
+    showStatus("Press the crosshairs in each of the corners");
+    
+    // Create (but don't show) the button
+    _btn = new Button("Done", _win->fb, _win->xpmax - BTN_OFF - BTN_WIDTH, _win->ypmax - BTN_OFF - BTN_HEIGHT, BTN_WIDTH, BTN_HEIGHT);
+}
+
+void AppTouchCalibration::drawMarker(uint16_t x, uint16_t y, bool erase)
+{
+    // The markers must be drawn at exact locations to get a good calibration.
+    // However the lpc_swim functions take the window's title bar into
+    // consideration which will move them. To combat this the marker's
+    // coordinates will have to be moved    
+    x -= _win->xpvmin;
+    y -= _win->ypvmin;
+    
+    swim_set_pen_color(_win, (erase ? _win->bkg : BLACK));
+    swim_put_line(_win, x-15, y, x+15, y);
+    swim_put_line(_win, x, y-15, x, y+15);
+    swim_put_circle(_win, x, y, 10, false);    
+}
+
+bool AppTouchCalibration::calibrate()
+{
+    bool morePoints = true;
+    bool lastPoint = false;
+    uint16_t x, y;
+    int point = 0;
+    
+    do {
+        //if (!_touch->init(_disp->width(), _disp->height())) {
+        //    showStatus("Failed to initialize touch controller\n");
+        //    break;
+        //}
+        if (!_touch->calibrateStart()) {
+            showStatus("Failed to start calibration\n");
+            break;
+        }  
+        while (morePoints) {
+            if (point++ > 0) {
+                // erase old location
+                drawMarker(x, y, true);
+            }
+            if (!_touch->getNextCalibratePoint(&x, &y, &lastPoint)) {
+                showStatus("Failed to get calibration point\n");
+                break;
+            }
+            drawMarker(x, y, false);
+            if (lastPoint) {
+                showStatus("Last calibration point. After this the data will");
+                showStatus("be saved, which can take a couple of seconds!", 1);
+            }
+            if (!_touch->waitForCalibratePoint(&morePoints, 0)) {
+                showStatus("Failed to get user click\n");
+                break;
+            }
+        }
+        if (morePoints) {
+            // aborted calibration due to error(s)
+            break;
+        }
+
+        // erase old location
+        drawMarker(x, y, true);
+    } while(0);
+    
+    return !morePoints;
+}
+
+void AppTouchCalibration::showStatus(const char* message, int line)
+{
+    if (line == 0) {
+        swim_clear_screen(_msg, _msg->bkg);
+        swim_put_text_centered_win(_msg, message, 0);
+    } else {
+        swim_put_text_centered_win(_msg, message, line*swim_get_font_height(_msg));
+    }
+    DMBoard::instance().logger()->printf("[CALIB] %s\n", message);
+}
+
+/******************************************************************************
+ * Public functions
+ *****************************************************************************/
+
+AppTouchCalibration::AppTouchCalibration() : _disp(NULL), _touch(NULL), _win(NULL), _fb(NULL), _btn(NULL)
+{
+}
+
+AppTouchCalibration::~AppTouchCalibration()
+{
+    teardown();
+}
+
+bool AppTouchCalibration::setup()
+{
+    _disp = DMBoard::instance().display();
+    _touch = DMBoard::instance().touchPanel();
+    _win = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _msg = (SWIM_WINDOW_T*)malloc(sizeof(SWIM_WINDOW_T));
+    _fb = _disp->allocateFramebuffer();
+
+    return (_win != NULL && _msg != NULL && _fb != NULL);
+}
+
+void AppTouchCalibration::runToCompletion()
+{
+    // Alternative 1: use the calling thread's context to run in
+    bool done = false;
+    draw();
+    _btn->setAction(buttonClicked, (uint32_t)&done);
+    void* oldFB = _disp->swapFramebuffer(_fb);
+    
+    // Run calibration
+    if (calibrate()) {
+        showStatus("Calibration Completed. Test to draw!");
+        _btn->draw();
+    } else {
+        // Something went wrong. The error is already shown!
+        // Without touch there is no point in continuing, ask
+        // user to reset.
+        
+        swim_put_text_centered_win(_win, "Without touch there is nothing to do. Press RESET !", 2*_disp->height()/3);
+        while(1) {
+            Thread::wait(5000);
+        }
+    }
+    
+    // Allow user to draw. Exit by pressing button
+    swim_set_pen_color(_win, BLACK);
+    TouchPanel::touchCoordinate_t coord;
+    while(!done) {
+      _touch->read(coord);
+      if (coord.z > 0) {
+          //swim_put_pixel(_win, coord.x, coord.y);
+          swim_put_box(_win, coord.x-1, coord.y-1, coord.x+1, coord.y+1);
+      }
+      if (_btn->handle(coord.x, coord.y, coord.z > 0)) {
+          _btn->draw();
+      }
+    }
+    
+    // User has clicked the button, restore the original FB
+    _disp->swapFramebuffer(oldFB);
+    swim_window_close(_win);
+    swim_window_close(_msg);
+}
+
+bool AppTouchCalibration::teardown()
+{
+    if (_win != NULL) {
+        free(_win);
+        _win = NULL;
+    }
+    if (_msg != NULL) {
+        free(_msg);
+        _msg = NULL;
+    }
+    if (_fb != NULL) {
+        free(_fb);
+        _fb = NULL;
+    }
+    if (_btn != NULL) {
+        delete _btn;
+        _btn = NULL;
+    }
+    return true;
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/AppTouchCalibration.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,74 @@
+
+#ifndef APP_TOUCHCALIBRATION_H
+#define APP_TOUCHCALIBRATION_H
+
+#include "App.h"
+#include "DMBoard.h"
+#include "lpc_swim.h"
+#include "Button.h"
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "LcdController.h"
+ *
+ * LcdController::Config innolux(
+ *        45,
+ *        17,
+ *        2,
+ *        800,
+ *        22,
+ *        22,
+ *        2,
+ *        480,
+ *        false,
+ *        false,
+ *        true,
+ *        true,
+ *        true,
+ *        LcdController::Bpp_16_565,
+ *        36000000,
+ *        LcdController::Tft,
+ *        false);
+ *
+ * int main(void) {
+ *    LcdController lcd;
+ *
+ *    lcd.open(&innolux);
+ *    lcd.setFrameBuffer(frameBuffer);
+ *    lcd.setPower(true);
+ *
+ *    // draw on the frame buffer
+ *    ...
+ * }
+ * @endcode
+ */
+class AppTouchCalibration : public App {
+public:
+
+	AppTouchCalibration();
+	~AppTouchCalibration();
+
+    virtual bool setup();
+    virtual void runToCompletion();
+    virtual bool teardown();
+
+private:
+    Display* _disp;
+    TouchPanel* _touch;
+    SWIM_WINDOW_T* _win;
+    SWIM_WINDOW_T* _msg;
+    void* _fb;
+    Button* _btn;
+
+    void draw();
+    void drawMarker(uint16_t x, uint16_t y, bool erase);
+    bool calibrate();
+    void showStatus(const char* message, int line=0);
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/Button.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,90 @@
+#include "Button.h"
+#include "mbed.h"
+#include "DMBoard.h"
+
+#include "lpc_swim_font.h"
+
+Button::Button(const char* caption, COLOR_T* fb, uint16_t x, uint16_t y, uint16_t width, uint16_t height) :
+  _caption(caption), _capx(0), _capy(0), 
+  _bgCol(GREEN), _fgCol(BLACK), 
+  _bgColPressed(BLACK), _fgColPressed(GREEN)
+{
+  _enabled = true;
+  _pressed = false;
+  _func = NULL;
+  
+  Display* disp = DMBoard::instance().display();
+    
+  swim_window_open_noclear(
+    &_win, 
+    disp->width(), disp->height(),   // full size
+    fb,
+    x, y, x+width-1, y+height-1,     // window position and size
+    0,                               // border
+    _fgCol, _bgCol, _fgCol);         // colors: pen, backgr, forgr
+    
+  swim_set_font_transparency(&_win, 1);
+  setCaption(caption);
+}
+
+void Button::setCaption(const char* caption)
+{
+  int w, h;
+  _caption = caption;
+  swim_get_string_bounds(&_win, _caption, &w, &h);
+  _capx = (_win.xpmax-_win.xpmin-w)/2;
+  _capy = (_win.ypmax-_win.ypmin-h)/2;
+}
+
+void Button::setColors(COLOR_T bg, COLOR_T fg, COLOR_T bgPressed, COLOR_T fgPressed)
+{
+  _bgCol = bg;
+  _fgCol = fg;
+  _bgColPressed = bgPressed;
+  _fgColPressed = fgPressed;
+}
+
+bool Button::handle(uint16_t x, uint16_t y, bool pressed)
+{
+  bool needsRepaint = false;
+  if (_enabled) {
+    if (!pressed && _pressed) {
+      // user released => click
+      needsRepaint = true;
+      _pressed = false;
+      if (_func != NULL) {
+        _func(_funcArg);
+      }       
+    }
+    else if ((x >= _win.xpmin) && (y >= _win.ypmin) && (x <= _win.xpmax) && (y <= _win.ypmax)) {
+      if (pressed && !_pressed) {
+        // user pressing inside area
+        needsRepaint = true;
+        _pressed = true;
+      } 
+    }
+    else if (_pressed) {
+      // pressed but moved outside of the button area
+      needsRepaint = true;
+      _pressed = false;
+    }
+  }
+  return needsRepaint;
+}
+
+void Button::draw()
+{
+  if (_pressed) {
+    swim_set_pen_color(&_win, _fgColPressed);
+    swim_set_bkg_color(&_win, _bgColPressed);
+    swim_set_fill_color(&_win, _fgColPressed);
+    swim_clear_screen(&_win, _bgColPressed);
+  } else {
+    swim_set_pen_color(&_win, _fgCol);
+    swim_set_bkg_color(&_win, _bgCol);
+    swim_set_fill_color(&_win, _fgCol);
+    swim_clear_screen(&_win, _bgCol);
+  }
+  swim_put_text_xy(&_win, _caption, _capx, _capy);
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/Button.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,28 @@
+#ifndef BUTTON_h
+#define BUTTON_h
+
+#include "lpc_swim.h"
+
+class Button {
+public:
+  Button(const char* caption, COLOR_T* fb, uint16_t x, uint16_t y, uint16_t width, uint16_t height);
+  void setAction(void (*func)(uint32_t arg), uint32_t arg) { _func = func; _funcArg = arg; }
+  void setCaption(const char* caption);
+  void setColors(COLOR_T bg, COLOR_T fg, COLOR_T bgPressed, COLOR_T fgPressed);
+  bool handle(uint16_t x, uint16_t y, bool pressed);
+  void draw();
+
+private:
+  const char* _caption;
+  int _capx, _capy;
+  //uint16_t _x0, _y0, _x1, _y1;
+  COLOR_T _bgCol, _fgCol, _bgColPressed, _fgColPressed;
+  bool _enabled, _pressed;
+  void (*_func)(uint32_t arg);
+  uint32_t _funcArg;
+  SWIM_WINDOW_T _win;
+};
+
+#endif /* BUTTON_h */
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/Image.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,188 @@
+
+#include "mbed.h"
+#include "Image.h"
+
+#include "bmp.h"
+#include "lodepng.h"
+
+int Image::decode(const unsigned char* pDataIn, unsigned int sizeIn, Resolution resolution, ImageData_t* pDataOut)
+{
+  Image::Type type = imageType(pDataIn, sizeIn);
+  int result = -1;
+  switch (type)
+  {
+    case BMP:
+    {
+      struct BMPHeader* hdr = (struct BMPHeader *) pDataIn;
+      if (resolution == RES_16BIT) {
+        pDataOut->pixels = (uint16_t*)malloc(hdr->width * hdr->height * 2);
+      } else if (resolution == RES_24BIT) {
+        pDataOut->pixels = (uint16_t*)malloc(hdr->width * hdr->height * 4);
+      } else {
+        return -1;
+      }
+      if (pDataOut->pixels != NULL)
+      {
+        unsigned char error = BMP_Decode((void*)pDataIn, (unsigned char*)pDataOut->pixels, 
+                                         hdr->width, hdr->height, 24, ((resolution == RES_16BIT) ? 16 : 24));
+        if (error == 0)
+        {
+          pDataOut->width = hdr->width;
+          pDataOut->height = hdr->height;
+          pDataOut->res = resolution;
+          return 0;
+        }
+        free(pDataOut->pixels);
+      }
+    }
+    break;
+      
+    case PNG:
+    {
+      unsigned char* pTmp;
+      unsigned error = lodepng_decode24(&pTmp, &pDataOut->width, &pDataOut->height, pDataIn, sizeIn);
+      pDataOut->res = resolution;
+      if (error == 0)
+      {
+        int x, y;
+        uint8_t r;
+        uint8_t g;
+        uint8_t b;
+        int off = 0;
+    
+        result = 0;
+        if (resolution == RES_16BIT) {
+            pDataOut->pixels = (uint16_t*)malloc(pDataOut->width * pDataOut->height * 2);
+            if (pDataOut->pixels != NULL)
+            {
+                uint16_t* pConverted = pDataOut->pixels;
+            
+                for (y = 0; y < pDataOut->height; y++) {
+                  for (x = 0; x < pDataOut->width; x++) {
+                    r = pTmp[off    ];
+                    g = pTmp[off + 1];
+                    b = pTmp[off + 2];
+                    *pConverted = (((unsigned short)r & 0xF8) << 8) |
+                                   (((unsigned short)g & 0xFC) << 3) |
+                                   (((unsigned short)b & 0xF8) >> 3);
+                    pConverted++;
+                    off += 3;
+                  }
+                }
+            }
+        } else if (resolution == RES_24BIT) {
+            uint32_t* pConverted = (uint32_t*)malloc(pDataOut->width * pDataOut->height * 4);
+            pDataOut->pixels = (uint16_t*)pConverted;
+            if (pDataOut->pixels != NULL)
+            {
+                uint8_t* p = pTmp;
+                int num = pDataOut->width * pDataOut->height;
+                for (int i = 0; i < num; i++) {
+                    uint32_t a = 0;
+                    a |= (*p++) << 16;  // red
+                    a |= (*p++) <<  8;  // green
+                    a |= (*p++) <<  0;  // blue
+                    *pConverted++ = a;
+//                    *pConverted++ = 0;    // alpha
+//                    *pConverted++ = *p++; // red
+//                    *pConverted++ = *p++; // green
+//                    *pConverted++ = *p++; // blue
+                }
+            }
+        } else {
+            // unknown format
+            result = -2;
+        }
+        free(pTmp);
+        return result;
+      }
+    }
+    break;
+    
+    default:
+      break;
+  }
+  
+  pDataOut->pixels = NULL;
+  pDataOut->width = 0;
+  pDataOut->height = 0;
+  return result;
+}
+
+int Image::decode(const char* filename, Resolution res, ImageData_t* pDataOut)
+{
+  FILE* fh = NULL;
+  uint8_t* buff = NULL;
+  int result = 1;
+
+  do 
+  {
+    fh = fopen(filename, "r");
+    if (fh == NULL) {
+      break;
+    }
+    
+    uint32_t size = fileSize(fh);
+    buff = (uint8_t*)malloc(size);
+    if (buff == NULL) {
+      return 1;
+    }
+    
+    uint32_t num;
+    uint32_t left = size;
+    uint32_t off = 0;
+    do
+    {
+      num = fread(buff+off, 1, left, fh);
+      if (num > 0) {
+        left -= num;
+        off += num;
+      }
+    } while (left > 0 && num > 0);
+    if (left > 0) {
+      break;
+    }
+    
+    if (Image::decode(buff, size, res, pDataOut) == 1) {
+      break;
+    }
+    
+    // success
+    result = 0;
+    
+  } while (false);
+  
+  if (fh != NULL) {
+    fclose(fh);
+  }
+  if (buff != NULL) {
+    free(buff);
+  }
+  return result;
+}
+
+Image::Type Image::imageType(const unsigned char* pDataIn, unsigned int sizeIn)
+{
+  if (sizeIn > 4)
+  {
+    if (pDataIn[0] == 0x89 && pDataIn[1] == 'P' && pDataIn[2] == 'N' && pDataIn[3] == 'G')
+    {
+      return PNG;
+    }
+  }
+  if (BMP_IsValid((void*)pDataIn))
+  {
+    return BMP;
+  }
+  return UNKNOWN;
+}
+
+uint32_t Image::fileSize(FILE* f)
+{
+  uint32_t pos = ftell(f);
+  fseek(f, 0, SEEK_END);
+  uint32_t size = ftell(f);
+  fseek(f, pos, SEEK_SET);
+  return size;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/Image.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,89 @@
+
+#ifndef IMAGE_H
+#define IMAGE_H
+
+/**
+ * LcdController example
+ *
+ * @code
+ * #include "mbed.h"
+ * #include "Image.h"
+ *
+ * const unsigned char cube_image1[] = { 137,80,78,71, ... };
+ * int cube_image1_sz = sizeof(cube_image1);
+ *
+ * int main(void) {
+ *    // initialize the display
+ *    ...
+ *
+ *    // decode an image from an array
+ *    Image::ImageData_t img;
+ *    if (Image::decode(cube_image1, cube_image1_sz, &img) == 0) {
+ *         // draw on display using img.pixels, img.width and img.height
+ *         ...
+ *         free(img.pixels);
+ *    }
+ *
+ *    // decode an image from a file
+ *    if (Image::decode("/ram/image.png", &img) == 0) {
+ *         // draw on display using img.pixels, img.width and img.height
+ *         ...
+ *         free(img.pixels);
+ *    }
+ * }
+ * @endcode
+ */
+class Image {
+public:
+
+    enum Type {
+        BMP = 0,
+        PNG,
+        UNKNOWN
+    };
+    
+    enum Resolution {
+        RES_16BIT,
+        RES_24BIT
+    };
+    
+    typedef struct {
+        uint16_t*  pixels;
+        uint32_t   width;
+        uint32_t   height;
+        Resolution res;
+    } ImageData_t;
+
+    /** Decodes the specified image data
+     *
+     *  Note that if this function returns a zero, indicating success,
+     *  the pixels member of the pDataOut structure must be
+     *  deallocated using lpc_free() when no longer needed.
+     *
+     *  @param pDataIn the image data
+     *  @param sizeIn the number of bytes in the pDataIn array
+     *  @param Resolution the format of the display
+     *  @param pDataOut the decoded image (only valid if 0 is returned)
+     *
+     *  @returns
+     *       0 on success
+     *       1 on failure
+     */
+    static int decode(const unsigned char* pDataIn, unsigned int sizeIn, Resolution res, ImageData_t* pDataOut);
+
+    static int decode(const char* filename, Resolution res, ImageData_t* pDataOut);
+    
+private:
+
+    /** No instance needed
+     *
+     */
+    Image();
+    
+    static Type imageType(const unsigned char* pDataIn, unsigned int sizeIn);
+
+    static uint32_t fileSize(FILE* f);
+};
+
+#endif
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/bmp.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,225 @@
+/* ----------------------------------------------------------------------------
+ *         ATMEL Microcontroller Software Support  -  ROUSSET  -
+ * ----------------------------------------------------------------------------
+ * Copyright (c) 2006, Atmel Corporation
+
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * 
+ * - Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the disclaiimer below.
+ * 
+ * - Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the disclaimer below in the documentation and/or
+ * other materials provided with the distribution. 
+ * 
+ * Atmel's name may not be used to endorse or promote products derived from
+ * this software without specific prior written permission. 
+ * 
+ * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
+ * DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+ * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * ----------------------------------------------------------------------------
+ */
+
+//------------------------------------------------------------------------------
+//         Headers
+//------------------------------------------------------------------------------
+
+#include "mbed.h"
+#include "bmp.h"
+
+//------------------------------------------------------------------------------
+//         Internal constants
+//------------------------------------------------------------------------------
+
+/// BMP magic number ('BM').
+#define BMP_TYPE        0x4D42
+
+//------------------------------------------------------------------------------
+//         Internal types
+//------------------------------------------------------------------------------
+
+struct BMPPaletteEntry {
+
+    unsigned char b;
+    unsigned char g;
+    unsigned char r;
+    unsigned char filler;
+};
+
+//------------------------------------------------------------------------------
+//         Exported functions
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+/// Returns 1 if the header of a BMP file is valid; otherwise returns 0.
+/// \param file  Buffer holding the file to examinate.
+//------------------------------------------------------------------------------
+unsigned char BMP_IsValid(void *file)
+{
+    return ((struct BMPHeader *) file)->type == BMP_TYPE;
+}
+
+//------------------------------------------------------------------------------
+/// Returns the size of a BMP image given at least its header (the file does
+/// not have to be complete).
+/// \param file  Pointer to the buffer which holds the BMP file.
+//------------------------------------------------------------------------------
+unsigned int BMP_GetFileSize(void *file)
+{
+    return ((struct BMPHeader *) file)->fileSize;
+}
+
+//------------------------------------------------------------------------------
+/// Loads a BMP image located at the given address, decodes it and stores the
+/// resulting image inside the provided buffer. Image must have the specified
+/// width & height.
+/// Returns 0 if the image has been loaded; otherwise returns an error code.
+/// \param file  Buffer which holds the BMP file.
+/// \param buffer  Buffer in which to store the decoded image.
+/// \param width  Buffer width in pixels.
+/// \param height  Buffer height in pixels.
+/// \param bpp  Number of bits per pixels that the buffer stores.
+//------------------------------------------------------------------------------
+unsigned char BMP_Decode(
+    void *file,
+    unsigned char *buffer,
+    unsigned int width,
+    unsigned int height,
+    unsigned char bpp,
+    unsigned char target_bpp) // 16 or 24
+{
+    struct BMPHeader *header;
+    unsigned int i, j;
+    unsigned char r, g, b;
+    unsigned char *image;
+
+  // Read header information
+    header = (struct BMPHeader *) file;
+
+    // Verify that the file is valid
+    if (!BMP_IsValid(file)) {
+
+        printf("BMP_Decode: File type is not 'BM' (0x%x).\n\r",
+                header->type);
+        return 1;
+    }
+    
+    // Check that parameters match
+    if ((header->compression != 0)
+        || (header->width != width)
+        || (header->height != height)) {
+
+        printf("BMP_Decode: File format not supported\n\r");
+        printf(" -> .compression = %d\n\r", header->compression);
+        printf(" -> .width = %d\n\r", header->width);
+        printf(" -> .height = %d\n\r", header->height);
+        printf(" -> .bits = %d\n\r", header->bits);
+        return 2;
+    }
+
+    // Get image data
+    image = (unsigned char *) ((unsigned int) file + header->offset);
+
+    // Check that the bpp resolution is supported
+    // Only a 24-bit output & 24- or 8-bit input are supported
+    if (bpp != 24) {
+
+        printf("BMP_Decode: Output resolution not supported\n\r");
+        return 3;
+    }
+    else if (header->bits == 24) {
+    
+        // Modified by Embedded Artists. This padding was not handled in the original
+        // implementation. Each row in the Pixel Array is padded to a multiple of 4 bytes in size
+        int rowWidthBytes = width * 3;
+        rowWidthBytes += (rowWidthBytes % 4);
+
+        // Copy raw data from BMP to buffer (reversing row order)
+        for (i=0; i < height; i++) {
+#if 1
+            if (target_bpp == 16) {
+                // Modified by Embedded Artists to convert to 565-format instead of 24 bit
+                for(int x=0; x<width; x++)
+                {          
+                    r = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 2);
+                    g = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 1);
+                    b = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 0);
+                    *(unsigned short *)(buffer + (i * width) * 2 + 2*x) = (((unsigned short)r & 0xF8) << 8) |
+                                                                          (((unsigned short)g & 0xFC) << 3) |
+                                                                          (((unsigned short)b & 0xF8) >> 3);
+                }
+            } else {
+                // Modified by Embedded Artists to add alpha channel in 24 bit output
+                for(int x=0; x<width; x++)
+                {          
+                    r = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 2);
+                    g = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 1);
+                    b = *(unsigned char *)(image + (height - i - 1) * rowWidthBytes + 3*x + 0);
+                    *(unsigned int *)(buffer + (i * width) * 4 + 4*x) = (r << 16) | (g << 8) | b;
+                }
+            }
+#else
+            memcpy(buffer + (i * width) * 3,
+                   image + ((height - i - 1) * width) * 3,
+                   width * 3);
+#endif
+        }
+
+#if 0
+        // Swap red and blue
+        for (i=0; i < height; i++) {
+            for (j=0; j < width; j++) {
+
+                r = buffer[(i * width + j) * 3 + 2];
+                g = buffer[(i * width + j) * 3 + 1];
+                b = buffer[(i * width + j) * 3];
+
+                buffer[(i * width + j) * 3] = r;
+                buffer[(i * width + j) * 3 + 1] = g;
+                buffer[(i * width + j) * 3 + 2] = b;
+            }
+        }
+#endif
+    }
+    else if (header->bits == 8) {
+
+        // Retrieve palette
+        struct BMPPaletteEntry palette[256];
+        memcpy(palette,
+               (unsigned char *) ((unsigned int) file + sizeof(struct BMPHeader)),
+               header->offset - sizeof(struct BMPHeader));
+
+        // Decode image (reversing row order)
+        for (i=0; i < height; i++) {
+            for (j=0; j < width; j++) {
+
+                r = palette[image[(height - i - 1) * width + j]].r;
+                g = palette[image[(height - i - 1) * width + j]].g;
+                b = palette[image[(height - i - 1) * width + j]].b;
+
+                buffer[(i * width + j) * 3] = r;
+                buffer[(i * width + j) * 3 + 1] = g;
+                buffer[(i * width + j) * 3 + 2] = b;
+            }
+        }
+    }
+    else {
+
+        printf("BMP_Decode: Input resolution not supported\n\r");
+        return 4;
+    }
+
+    return 0;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/bmp.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,79 @@
+/* ----------------------------------------------------------------------------
+ *         ATMEL Microcontroller Software Support  -  ROUSSET  -
+ * ----------------------------------------------------------------------------
+ * Copyright (c) 2006, Atmel Corporation
+
+ * All rights reserved.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * 
+ * - Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the disclaiimer below.
+ * 
+ * - Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the disclaimer below in the documentation and/or
+ * other materials provided with the distribution. 
+ * 
+ * Atmel's name may not be used to endorse or promote products derived from
+ * this software without specific prior written permission. 
+ * 
+ * DISCLAIMER: THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
+ * DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+ * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+ * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * ----------------------------------------------------------------------------
+ */
+
+#ifndef BMP_H
+#define BMP_H
+
+//------------------------------------------------------------------------------
+//         Exported types
+//------------------------------------------------------------------------------
+
+struct BMPHeader {
+
+    unsigned short type;
+    unsigned int fileSize;
+    unsigned short reserved1;
+    unsigned short reserved2;
+    unsigned int offset;
+    unsigned int headerSize;
+    unsigned int width;
+    unsigned int height;
+    unsigned short planes;
+    unsigned short bits;
+    unsigned int compression;
+    unsigned int imageSize;
+    unsigned int xresolution;
+    unsigned int yresolution;
+    unsigned int ncolours;
+    unsigned int importantcolours;
+
+} __attribute__ ((packed));
+
+//------------------------------------------------------------------------------
+//         Exported functions
+//------------------------------------------------------------------------------
+
+extern unsigned char BMP_IsValid(void *file);
+
+extern unsigned int BMP_GetFileSize(void *file);
+
+extern unsigned char BMP_Decode(
+    void *file,
+    unsigned char *buffer,
+    unsigned int width,
+    unsigned int height,
+    unsigned char bpp,
+    unsigned char target_bpp); // 16 or 24
+
+#endif //#ifndef BMP_H
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/lodepng.cpp	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,6261 @@
+/*
+LodePNG version 20131222
+
+Copyright (c) 2005-2013 Lode Vandevenne
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+    1. The origin of this software must not be misrepresented; you must not
+    claim that you wrote the original software. If you use this software
+    in a product, an acknowledgment in the product documentation would be
+    appreciated but is not required.
+
+    2. Altered source versions must be plainly marked as such, and must not be
+    misrepresented as being the original software.
+
+    3. This notice may not be removed or altered from any source
+    distribution.
+*/
+
+/*
+The manual and changelog are in the header file "lodepng.h"
+Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C.
+*/
+
+#include "lodepng.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifdef LODEPNG_COMPILE_CPP
+#include <fstream>
+#endif /*LODEPNG_COMPILE_CPP*/
+
+#define VERSION_STRING "20131222"
+
+/*
+This source file is built up in the following large parts. The code sections
+with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way.
+-Tools for C and common code for PNG and Zlib
+-C Code for Zlib (huffman, deflate, ...)
+-C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...)
+-The C++ wrapper around all of the above
+*/
+
+/*The malloc, realloc and free functions defined here with "lodepng_" in front
+of the name, so that you can easily change them to others related to your
+platform if needed. Everything else in the code calls these. Pass
+-DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler, or comment out
+#define LODEPNG_COMPILE_ALLOCATORS in the header, to disable the ones here and
+define them in your own project's source files without needing to change
+lodepng source code. Don't forget to remove "static" if you copypaste them
+from here.*/
+
+#ifdef LODEPNG_COMPILE_ALLOCATORS
+static void* lodepng_malloc(size_t size)
+{
+  return malloc(size);
+}
+
+static void* lodepng_realloc(void* ptr, size_t new_size)
+{
+  return realloc(ptr, new_size);
+}
+
+static void lodepng_free(void* ptr)
+{
+  free(ptr);
+}
+#else /*LODEPNG_COMPILE_ALLOCATORS*/
+void* lodepng_malloc(size_t size);
+void* lodepng_realloc(void* ptr, size_t new_size);
+void lodepng_free(void* ptr);
+#endif /*LODEPNG_COMPILE_ALLOCATORS*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // Tools for C, and common code for PNG and Zlib.                       // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*
+Often in case of an error a value is assigned to a variable and then it breaks
+out of a loop (to go to the cleanup phase of a function). This macro does that.
+It makes the error handling code shorter and more readable.
+
+Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83);
+*/
+#define CERROR_BREAK(errorvar, code)\
+{\
+  errorvar = code;\
+  break;\
+}
+
+/*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/
+#define ERROR_BREAK(code) CERROR_BREAK(error, code)
+
+/*Set error var to the error code, and return it.*/
+#define CERROR_RETURN_ERROR(errorvar, code)\
+{\
+  errorvar = code;\
+  return code;\
+}
+
+/*Try the code, if it returns error, also return the error.*/
+#define CERROR_TRY_RETURN(call)\
+{\
+  unsigned error = call;\
+  if(error) return error;\
+}
+
+/*
+About uivector, ucvector and string:
+-All of them wrap dynamic arrays or text strings in a similar way.
+-LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version.
+-The string tools are made to avoid problems with compilers that declare things like strncat as deprecated.
+-They're not used in the interface, only internally in this file as static functions.
+-As with many other structs in this file, the init and cleanup functions serve as ctor and dtor.
+*/
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*dynamic vector of unsigned ints*/
+typedef struct uivector
+{
+  unsigned* data;
+  size_t size; /*size in number of unsigned longs*/
+  size_t allocsize; /*allocated size in bytes*/
+} uivector;
+
+static void uivector_cleanup(void* p)
+{
+  ((uivector*)p)->size = ((uivector*)p)->allocsize = 0;
+  lodepng_free(((uivector*)p)->data);
+  ((uivector*)p)->data = NULL;
+}
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_resize(uivector* p, size_t size)
+{
+  if(size * sizeof(unsigned) > p->allocsize)
+  {
+    size_t newsize = size * sizeof(unsigned) * 2;
+    void* data = lodepng_realloc(p->data, newsize);
+    if(data)
+    {
+      p->allocsize = newsize;
+      p->data = (unsigned*)data;
+      p->size = size;
+    }
+    else return 0;
+  }
+  else p->size = size;
+  return 1;
+}
+
+/*resize and give all new elements the value*/
+static unsigned uivector_resizev(uivector* p, size_t size, unsigned value)
+{
+  size_t oldsize = p->size, i;
+  if(!uivector_resize(p, size)) return 0;
+  for(i = oldsize; i < size; i++) p->data[i] = value;
+  return 1;
+}
+
+static void uivector_init(uivector* p)
+{
+  p->data = NULL;
+  p->size = p->allocsize = 0;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_push_back(uivector* p, unsigned c)
+{
+  if(!uivector_resize(p, p->size + 1)) return 0;
+  p->data[p->size - 1] = c;
+  return 1;
+}
+
+/*copy q to p, returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_copy(uivector* p, const uivector* q)
+{
+  size_t i;
+  if(!uivector_resize(p, q->size)) return 0;
+  for(i = 0; i < q->size; i++) p->data[i] = q->data[i];
+  return 1;
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+/* /////////////////////////////////////////////////////////////////////////// */
+
+/*dynamic vector of unsigned chars*/
+typedef struct ucvector
+{
+  unsigned char* data;
+  size_t size; /*used size*/
+  size_t allocsize; /*allocated size*/
+} ucvector;
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned ucvector_resize(ucvector* p, size_t size)
+{
+  if(size * sizeof(unsigned char) > p->allocsize)
+  {
+    size_t newsize = size * sizeof(unsigned char) * 2;
+    void* data = lodepng_realloc(p->data, newsize);
+    if(data)
+    {
+      p->allocsize = newsize;
+      p->data = (unsigned char*)data;
+      p->size = size;
+    }
+    else return 0; /*error: not enough memory*/
+  }
+  else p->size = size;
+  return 1;
+}
+
+#ifdef LODEPNG_COMPILE_PNG
+
+static void ucvector_cleanup(void* p)
+{
+  ((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0;
+  lodepng_free(((ucvector*)p)->data);
+  ((ucvector*)p)->data = NULL;
+}
+
+static void ucvector_init(ucvector* p)
+{
+  p->data = NULL;
+  p->size = p->allocsize = 0;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*resize and give all new elements the value*/
+static unsigned ucvector_resizev(ucvector* p, size_t size, unsigned char value)
+{
+  size_t oldsize = p->size, i;
+  if(!ucvector_resize(p, size)) return 0;
+  for(i = oldsize; i < size; i++) p->data[i] = value;
+  return 1;
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*you can both convert from vector to buffer&size and vica versa. If you use
+init_buffer to take over a buffer and size, it is not needed to use cleanup*/
+static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size)
+{
+  p->data = buffer;
+  p->allocsize = p->size = size;
+}
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+#if (defined(LODEPNG_COMPILE_PNG) && defined(LODEPNG_COMPILE_ANCILLARY_CHUNKS)) || defined(LODEPNG_COMPILE_ENCODER)
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned ucvector_push_back(ucvector* p, unsigned char c)
+{
+  if(!ucvector_resize(p, p->size + 1)) return 0;
+  p->data[p->size - 1] = c;
+  return 1;
+}
+#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
+
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_PNG
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned string_resize(char** out, size_t size)
+{
+  char* data = (char*)lodepng_realloc(*out, size + 1);
+  if(data)
+  {
+    data[size] = 0; /*null termination char*/
+    *out = data;
+  }
+  return data != 0;
+}
+
+/*init a {char*, size_t} pair for use as string*/
+static void string_init(char** out)
+{
+  *out = NULL;
+  string_resize(out, 0);
+}
+
+/*free the above pair again*/
+static void string_cleanup(char** out)
+{
+  lodepng_free(*out);
+  *out = NULL;
+}
+
+static void string_set(char** out, const char* in)
+{
+  size_t insize = strlen(in), i = 0;
+  if(string_resize(out, insize))
+  {
+    for(i = 0; i < insize; i++)
+    {
+      (*out)[i] = in[i];
+    }
+  }
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+unsigned lodepng_read32bitInt(const unsigned char* buffer)
+{
+  return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
+}
+
+#if defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)
+/*buffer must have at least 4 allocated bytes available*/
+static void lodepng_set32bitInt(unsigned char* buffer, unsigned value)
+{
+  buffer[0] = (unsigned char)((value >> 24) & 0xff);
+  buffer[1] = (unsigned char)((value >> 16) & 0xff);
+  buffer[2] = (unsigned char)((value >>  8) & 0xff);
+  buffer[3] = (unsigned char)((value      ) & 0xff);
+}
+#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+static void lodepng_add32bitInt(ucvector* buffer, unsigned value)
+{
+  ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/
+  lodepng_set32bitInt(&buffer->data[buffer->size - 4], value);
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / File IO                                                                / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_DISK
+
+unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename)
+{
+  FILE* file;
+  long size;
+
+  /*provide some proper output values if error will happen*/
+  *out = 0;
+  *outsize = 0;
+
+  file = fopen(filename, "rb");
+  if(!file) return 78;
+
+  /*get filesize:*/
+  fseek(file , 0 , SEEK_END);
+  size = ftell(file);
+  rewind(file);
+
+  /*read contents of the file into the vector*/
+  *outsize = 0;
+  *out = (unsigned char*)lodepng_malloc((size_t)size);
+  if(size && (*out)) (*outsize) = fread(*out, 1, (size_t)size, file);
+
+  fclose(file);
+  if(!(*out) && size) return 83; /*the above malloc failed*/
+  return 0;
+}
+
+/*write given buffer to the file, overwriting the file, it doesn't append to it.*/
+unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename)
+{
+  FILE* file;
+  file = fopen(filename, "wb" );
+  if(!file) return 79;
+  fwrite((char*)buffer , 1 , buffersize, file);
+  fclose(file);
+  return 0;
+}
+
+#endif /*LODEPNG_COMPILE_DISK*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // End of common code and tools. Begin of Zlib related code.            // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_ENCODER
+/*TODO: this ignores potential out of memory errors*/
+#define addBitToStream(/*size_t**/ bitpointer, /*ucvector**/ bitstream, /*unsigned char*/ bit)\
+{\
+  /*add a new byte at the end*/\
+  if(((*bitpointer) & 7) == 0) ucvector_push_back(bitstream, (unsigned char)0);\
+  /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/\
+  (bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7));\
+  (*bitpointer)++;\
+}
+
+static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
+{
+  size_t i;
+  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1));
+}
+
+static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
+{
+  size_t i;
+  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1));
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+#define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1)
+
+static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream)
+{
+  unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream));
+  (*bitpointer)++;
+  return result;
+}
+
+static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits)
+{
+  unsigned result = 0, i;
+  for(i = 0; i < nbits; i++)
+  {
+    result += ((unsigned)READBIT(*bitpointer, bitstream)) << i;
+    (*bitpointer)++;
+  }
+  return result;
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Deflate - Huffman                                                      / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#define FIRST_LENGTH_CODE_INDEX 257
+#define LAST_LENGTH_CODE_INDEX 285
+/*256 literals, the end code, some length codes, and 2 unused codes*/
+#define NUM_DEFLATE_CODE_SYMBOLS 288
+/*the distance codes have their own symbols, 30 used, 2 unused*/
+#define NUM_DISTANCE_SYMBOLS 32
+/*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/
+#define NUM_CODE_LENGTH_CODES 19
+
+/*the base lengths represented by codes 257-285*/
+static const unsigned LENGTHBASE[29]
+  = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59,
+     67, 83, 99, 115, 131, 163, 195, 227, 258};
+
+/*the extra bits used by codes 257-285 (added to base length)*/
+static const unsigned LENGTHEXTRA[29]
+  = {0, 0, 0, 0, 0, 0, 0,  0,  1,  1,  1,  1,  2,  2,  2,  2,  3,  3,  3,  3,
+      4,  4,  4,   4,   5,   5,   5,   5,   0};
+
+/*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/
+static const unsigned DISTANCEBASE[30]
+  = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513,
+     769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577};
+
+/*the extra bits of backwards distances (added to base)*/
+static const unsigned DISTANCEEXTRA[30]
+  = {0, 0, 0, 0, 1, 1, 2,  2,  3,  3,  4,  4,  5,  5,   6,   6,   7,   7,   8,
+       8,    9,    9,   10,   10,   11,   11,   12,    12,    13,    13};
+
+/*the order in which "code length alphabet code lengths" are stored, out of this
+the huffman tree of the dynamic huffman tree lengths is generated*/
+static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES]
+  = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*
+Huffman tree struct, containing multiple representations of the tree
+*/
+typedef struct HuffmanTree
+{
+  unsigned* tree2d;
+  unsigned* tree1d;
+  unsigned* lengths; /*the lengths of the codes of the 1d-tree*/
+  unsigned maxbitlen; /*maximum number of bits a single code can get*/
+  unsigned numcodes; /*number of symbols in the alphabet = number of codes*/
+} HuffmanTree;
+
+/*function used for debug purposes to draw the tree in ascii art with C++*/
+/*
+static void HuffmanTree_draw(HuffmanTree* tree)
+{
+  std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl;
+  for(size_t i = 0; i < tree->tree1d.size; i++)
+  {
+    if(tree->lengths.data[i])
+      std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl;
+  }
+  std::cout << std::endl;
+}*/
+
+static void HuffmanTree_init(HuffmanTree* tree)
+{
+  tree->tree2d = 0;
+  tree->tree1d = 0;
+  tree->lengths = 0;
+}
+
+static void HuffmanTree_cleanup(HuffmanTree* tree)
+{
+  lodepng_free(tree->tree2d);
+  lodepng_free(tree->tree1d);
+  lodepng_free(tree->lengths);
+}
+
+/*the tree representation used by the decoder. return value is error*/
+static unsigned HuffmanTree_make2DTree(HuffmanTree* tree)
+{
+  unsigned nodefilled = 0; /*up to which node it is filled*/
+  unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/
+  unsigned n, i;
+
+  tree->tree2d = (unsigned*)lodepng_malloc(tree->numcodes * 2 * sizeof(unsigned));
+  if(!tree->tree2d) return 83; /*alloc fail*/
+
+  /*
+  convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means
+  uninited, a value >= numcodes is an address to another bit, a value < numcodes
+  is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as
+  many columns as codes - 1.
+  A good huffmann tree has N * 2 - 1 nodes, of which N - 1 are internal nodes.
+  Here, the internal nodes are stored (what their 0 and 1 option point to).
+  There is only memory for such good tree currently, if there are more nodes
+  (due to too long length codes), error 55 will happen
+  */
+  for(n = 0; n < tree->numcodes * 2; n++)
+  {
+    tree->tree2d[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/
+  }
+
+  for(n = 0; n < tree->numcodes; n++) /*the codes*/
+  {
+    for(i = 0; i < tree->lengths[n]; i++) /*the bits for this code*/
+    {
+      unsigned char bit = (unsigned char)((tree->tree1d[n] >> (tree->lengths[n] - i - 1)) & 1);
+      if(treepos > tree->numcodes - 2) return 55; /*oversubscribed, see comment in lodepng_error_text*/
+      if(tree->tree2d[2 * treepos + bit] == 32767) /*not yet filled in*/
+      {
+        if(i + 1 == tree->lengths[n]) /*last bit*/
+        {
+          tree->tree2d[2 * treepos + bit] = n; /*put the current code in it*/
+          treepos = 0;
+        }
+        else
+        {
+          /*put address of the next step in here, first that address has to be found of course
+          (it's just nodefilled + 1)...*/
+          nodefilled++;
+          /*addresses encoded with numcodes added to it*/
+          tree->tree2d[2 * treepos + bit] = nodefilled + tree->numcodes;
+          treepos = nodefilled;
+        }
+      }
+      else treepos = tree->tree2d[2 * treepos + bit] - tree->numcodes;
+    }
+  }
+
+  for(n = 0; n < tree->numcodes * 2; n++)
+  {
+    if(tree->tree2d[n] == 32767) tree->tree2d[n] = 0; /*remove possible remaining 32767's*/
+  }
+
+  return 0;
+}
+
+/*
+Second step for the ...makeFromLengths and ...makeFromFrequencies functions.
+numcodes, lengths and maxbitlen must already be filled in correctly. return
+value is error.
+*/
+static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree)
+{
+  uivector blcount;
+  uivector nextcode;
+  unsigned bits, n, error = 0;
+
+  uivector_init(&blcount);
+  uivector_init(&nextcode);
+
+  tree->tree1d = (unsigned*)lodepng_malloc(tree->numcodes * sizeof(unsigned));
+  if(!tree->tree1d) error = 83; /*alloc fail*/
+
+  if(!uivector_resizev(&blcount, tree->maxbitlen + 1, 0)
+  || !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0))
+    error = 83; /*alloc fail*/
+
+  if(!error)
+  {
+    /*step 1: count number of instances of each code length*/
+    for(bits = 0; bits < tree->numcodes; bits++) blcount.data[tree->lengths[bits]]++;
+    /*step 2: generate the nextcode values*/
+    for(bits = 1; bits <= tree->maxbitlen; bits++)
+    {
+      nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1;
+    }
+    /*step 3: generate all the codes*/
+    for(n = 0; n < tree->numcodes; n++)
+    {
+      if(tree->lengths[n] != 0) tree->tree1d[n] = nextcode.data[tree->lengths[n]]++;
+    }
+  }
+
+  uivector_cleanup(&blcount);
+  uivector_cleanup(&nextcode);
+
+  if(!error) return HuffmanTree_make2DTree(tree);
+  else return error;
+}
+
+/*
+given the code lengths (as stored in the PNG file), generate the tree as defined
+by Deflate. maxbitlen is the maximum bits that a code in the tree can have.
+return value is error.
+*/
+static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen,
+                                            size_t numcodes, unsigned maxbitlen)
+{
+  unsigned i;
+  tree->lengths = (unsigned*)lodepng_malloc(numcodes * sizeof(unsigned));
+  if(!tree->lengths) return 83; /*alloc fail*/
+  for(i = 0; i < numcodes; i++) tree->lengths[i] = bitlen[i];
+  tree->numcodes = (unsigned)numcodes; /*number of symbols*/
+  tree->maxbitlen = maxbitlen;
+  return HuffmanTree_makeFromLengths2(tree);
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/*
+A coin, this is the terminology used for the package-merge algorithm and the
+coin collector's problem. This is used to generate the huffman tree.
+A coin can be multiple coins (when they're merged)
+*/
+typedef struct Coin
+{
+  uivector symbols;
+  float weight; /*the sum of all weights in this coin*/
+} Coin;
+
+static void coin_init(Coin* c)
+{
+  uivector_init(&c->symbols);
+}
+
+/*argument c is void* so that this dtor can be given as function pointer to the vector resize function*/
+static void coin_cleanup(void* c)
+{
+  uivector_cleanup(&((Coin*)c)->symbols);
+}
+
+static void coin_copy(Coin* c1, const Coin* c2)
+{
+  c1->weight = c2->weight;
+  uivector_copy(&c1->symbols, &c2->symbols);
+}
+
+static void add_coins(Coin* c1, const Coin* c2)
+{
+  size_t i;
+  for(i = 0; i < c2->symbols.size; i++) uivector_push_back(&c1->symbols, c2->symbols.data[i]);
+  c1->weight += c2->weight;
+}
+
+static void init_coins(Coin* coins, size_t num)
+{
+  size_t i;
+  for(i = 0; i < num; i++) coin_init(&coins[i]);
+}
+
+static void cleanup_coins(Coin* coins, size_t num)
+{
+  size_t i;
+  for(i = 0; i < num; i++) coin_cleanup(&coins[i]);
+}
+
+static int coin_compare(const void* a, const void* b) {
+  float wa = ((const Coin*)a)->weight;
+  float wb = ((const Coin*)b)->weight;
+  return wa > wb ? 1 : wa < wb ? -1 : 0;
+}
+
+static unsigned append_symbol_coins(Coin* coins, const unsigned* frequencies, unsigned numcodes, size_t sum)
+{
+  unsigned i;
+  unsigned j = 0; /*index of present symbols*/
+  for(i = 0; i < numcodes; i++)
+  {
+    if(frequencies[i] != 0) /*only include symbols that are present*/
+    {
+      coins[j].weight = frequencies[i] / (float)sum;
+      uivector_push_back(&coins[j].symbols, i);
+      j++;
+    }
+  }
+  return 0;
+}
+
+unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
+                                      size_t numcodes, unsigned maxbitlen)
+{
+  unsigned i, j;
+  size_t sum = 0, numpresent = 0;
+  unsigned error = 0;
+  Coin* coins; /*the coins of the currently calculated row*/
+  Coin* prev_row; /*the previous row of coins*/
+  unsigned numcoins;
+  unsigned coinmem;
+
+  if(numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/
+
+  for(i = 0; i < numcodes; i++)
+  {
+    if(frequencies[i] > 0)
+    {
+      numpresent++;
+      sum += frequencies[i];
+    }
+  }
+
+  for(i = 0; i < numcodes; i++) lengths[i] = 0;
+
+  /*ensure at least two present symbols. There should be at least one symbol
+  according to RFC 1951 section 3.2.7. To decoders incorrectly require two. To
+  make these work as well ensure there are at least two symbols. The
+  Package-Merge code below also doesn't work correctly if there's only one
+  symbol, it'd give it the theoritical 0 bits but in practice zlib wants 1 bit*/
+  if(numpresent == 0)
+  {
+    lengths[0] = lengths[1] = 1; /*note that for RFC 1951 section 3.2.7, only lengths[0] = 1 is needed*/
+  }
+  else if(numpresent == 1)
+  {
+    for(i = 0; i < numcodes; i++)
+    {
+      if(frequencies[i])
+      {
+        lengths[i] = 1;
+        lengths[i == 0 ? 1 : 0] = 1;
+        break;
+      }
+    }
+  }
+  else
+  {
+    /*Package-Merge algorithm represented by coin collector's problem
+    For every symbol, maxbitlen coins will be created*/
+
+    coinmem = numpresent * 2; /*max amount of coins needed with the current algo*/
+    coins = (Coin*)lodepng_malloc(sizeof(Coin) * coinmem);
+    prev_row = (Coin*)lodepng_malloc(sizeof(Coin) * coinmem);
+    if(!coins || !prev_row)
+    {
+      lodepng_free(coins);
+      lodepng_free(prev_row);
+      return 83; /*alloc fail*/
+    }
+    init_coins(coins, coinmem);
+    init_coins(prev_row, coinmem);
+
+    /*first row, lowest denominator*/
+    error = append_symbol_coins(coins, frequencies, numcodes, sum);
+    numcoins = numpresent;
+    qsort(coins, numcoins, sizeof(Coin), coin_compare);
+    if(!error)
+    {
+      unsigned numprev = 0;
+      for(j = 1; j <= maxbitlen && !error; j++) /*each of the remaining rows*/
+      {
+        unsigned tempnum;
+        Coin* tempcoins;
+        /*swap prev_row and coins, and their amounts*/
+        tempcoins = prev_row; prev_row = coins; coins = tempcoins;
+        tempnum = numprev; numprev = numcoins; numcoins = tempnum;
+
+        cleanup_coins(coins, numcoins);
+        init_coins(coins, numcoins);
+
+        numcoins = 0;
+
+        /*fill in the merged coins of the previous row*/
+        for(i = 0; i + 1 < numprev; i += 2)
+        {
+          /*merge prev_row[i] and prev_row[i + 1] into new coin*/
+          Coin* coin = &coins[numcoins++];
+          coin_copy(coin, &prev_row[i]);
+          add_coins(coin, &prev_row[i + 1]);
+        }
+        /*fill in all the original symbols again*/
+        if(j < maxbitlen)
+        {
+          error = append_symbol_coins(coins + numcoins, frequencies, numcodes, sum);
+          numcoins += numpresent;
+        }
+        qsort(coins, numcoins, sizeof(Coin), coin_compare);
+      }
+    }
+
+    if(!error)
+    {
+      /*calculate the lenghts of each symbol, as the amount of times a coin of each symbol is used*/
+      for(i = 0; i < numpresent - 1; i++)
+      {
+        Coin* coin = &coins[i];
+        for(j = 0; j < coin->symbols.size; j++) lengths[coin->symbols.data[j]]++;
+      }
+    }
+
+    cleanup_coins(coins, coinmem);
+    lodepng_free(coins);
+    cleanup_coins(prev_row, coinmem);
+    lodepng_free(prev_row);
+  }
+
+  return error;
+}
+
+/*Create the Huffman tree given the symbol frequencies*/
+static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies,
+                                                size_t mincodes, size_t numcodes, unsigned maxbitlen)
+{
+  unsigned error = 0;
+  while(!frequencies[numcodes - 1] && numcodes > mincodes) numcodes--; /*trim zeroes*/
+  tree->maxbitlen = maxbitlen;
+  tree->numcodes = (unsigned)numcodes; /*number of symbols*/
+  tree->lengths = (unsigned*)lodepng_realloc(tree->lengths, numcodes * sizeof(unsigned));
+  if(!tree->lengths) return 83; /*alloc fail*/
+  /*initialize all lengths to 0*/
+  memset(tree->lengths, 0, numcodes * sizeof(unsigned));
+
+  error = lodepng_huffman_code_lengths(tree->lengths, frequencies, numcodes, maxbitlen);
+  if(!error) error = HuffmanTree_makeFromLengths2(tree);
+  return error;
+}
+
+static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index)
+{
+  return tree->tree1d[index];
+}
+
+static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index)
+{
+  return tree->lengths[index];
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/
+static unsigned generateFixedLitLenTree(HuffmanTree* tree)
+{
+  unsigned i, error = 0;
+  unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned));
+  if(!bitlen) return 83; /*alloc fail*/
+
+  /*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/
+  for(i =   0; i <= 143; i++) bitlen[i] = 8;
+  for(i = 144; i <= 255; i++) bitlen[i] = 9;
+  for(i = 256; i <= 279; i++) bitlen[i] = 7;
+  for(i = 280; i <= 287; i++) bitlen[i] = 8;
+
+  error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DEFLATE_CODE_SYMBOLS, 15);
+
+  lodepng_free(bitlen);
+  return error;
+}
+
+/*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/
+static unsigned generateFixedDistanceTree(HuffmanTree* tree)
+{
+  unsigned i, error = 0;
+  unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned));
+  if(!bitlen) return 83; /*alloc fail*/
+
+  /*there are 32 distance codes, but 30-31 are unused*/
+  for(i = 0; i < NUM_DISTANCE_SYMBOLS; i++) bitlen[i] = 5;
+  error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DISTANCE_SYMBOLS, 15);
+
+  lodepng_free(bitlen);
+  return error;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/*
+returns the code, or (unsigned)(-1) if error happened
+inbitlength is the length of the complete buffer, in bits (so its byte length times 8)
+*/
+static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp,
+                                    const HuffmanTree* codetree, size_t inbitlength)
+{
+  unsigned treepos = 0, ct;
+  for(;;)
+  {
+    if(*bp >= inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/
+    /*
+    decode the symbol from the tree. The "readBitFromStream" code is inlined in
+    the expression below because this is the biggest bottleneck while decoding
+    */
+    ct = codetree->tree2d[(treepos << 1) + READBIT(*bp, in)];
+    (*bp)++;
+    if(ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/
+    else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/
+
+    if(treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/
+  }
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Inflator (Decompressor)                                                / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/
+static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d)
+{
+  /*TODO: check for out of memory errors*/
+  generateFixedLitLenTree(tree_ll);
+  generateFixedDistanceTree(tree_d);
+}
+
+/*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/
+static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d,
+                                      const unsigned char* in, size_t* bp, size_t inlength)
+{
+  /*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/
+  unsigned error = 0;
+  unsigned n, HLIT, HDIST, HCLEN, i;
+  size_t inbitlength = inlength * 8;
+
+  /*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/
+  unsigned* bitlen_ll = 0; /*lit,len code lengths*/
+  unsigned* bitlen_d = 0; /*dist code lengths*/
+  /*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/
+  unsigned* bitlen_cl = 0;
+  HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/
+
+  if((*bp) >> 3 >= inlength - 2) return 49; /*error: the bit pointer is or will go past the memory*/
+
+  /*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/
+  HLIT =  readBitsFromStream(bp, in, 5) + 257;
+  /*number of distance codes. Unlike the spec, the value 1 is added to it here already*/
+  HDIST = readBitsFromStream(bp, in, 5) + 1;
+  /*number of code length codes. Unlike the spec, the value 4 is added to it here already*/
+  HCLEN = readBitsFromStream(bp, in, 4) + 4;
+
+  HuffmanTree_init(&tree_cl);
+
+  while(!error)
+  {
+    /*read the code length codes out of 3 * (amount of code length codes) bits*/
+
+    bitlen_cl = (unsigned*)lodepng_malloc(NUM_CODE_LENGTH_CODES * sizeof(unsigned));
+    if(!bitlen_cl) ERROR_BREAK(83 /*alloc fail*/);
+
+    for(i = 0; i < NUM_CODE_LENGTH_CODES; i++)
+    {
+      if(i < HCLEN) bitlen_cl[CLCL_ORDER[i]] = readBitsFromStream(bp, in, 3);
+      else bitlen_cl[CLCL_ORDER[i]] = 0; /*if not, it must stay 0*/
+    }
+
+    error = HuffmanTree_makeFromLengths(&tree_cl, bitlen_cl, NUM_CODE_LENGTH_CODES, 7);
+    if(error) break;
+
+    /*now we can use this tree to read the lengths for the tree that this function will return*/
+    bitlen_ll = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned));
+    bitlen_d = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned));
+    if(!bitlen_ll || !bitlen_d) ERROR_BREAK(83 /*alloc fail*/);
+    for(i = 0; i < NUM_DEFLATE_CODE_SYMBOLS; i++) bitlen_ll[i] = 0;
+    for(i = 0; i < NUM_DISTANCE_SYMBOLS; i++) bitlen_d[i] = 0;
+
+    /*i is the current symbol we're reading in the part that contains the code lengths of lit/len and dist codes*/
+    i = 0;
+    while(i < HLIT + HDIST)
+    {
+      unsigned code = huffmanDecodeSymbol(in, bp, &tree_cl, inbitlength);
+      if(code <= 15) /*a length code*/
+      {
+        if(i < HLIT) bitlen_ll[i] = code;
+        else bitlen_d[i - HLIT] = code;
+        i++;
+      }
+      else if(code == 16) /*repeat previous*/
+      {
+        unsigned replength = 3; /*read in the 2 bits that indicate repeat length (3-6)*/
+        unsigned value; /*set value to the previous code*/
+
+        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+        if (i == 0) ERROR_BREAK(54); /*can't repeat previous if i is 0*/
+
+        replength += readBitsFromStream(bp, in, 2);
+
+        if(i < HLIT + 1) value = bitlen_ll[i - 1];
+        else value = bitlen_d[i - HLIT - 1];
+        /*repeat this value in the next lengths*/
+        for(n = 0; n < replength; n++)
+        {
+          if(i >= HLIT + HDIST) ERROR_BREAK(13); /*error: i is larger than the amount of codes*/
+          if(i < HLIT) bitlen_ll[i] = value;
+          else bitlen_d[i - HLIT] = value;
+          i++;
+        }
+      }
+      else if(code == 17) /*repeat "0" 3-10 times*/
+      {
+        unsigned replength = 3; /*read in the bits that indicate repeat length*/
+        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+
+        replength += readBitsFromStream(bp, in, 3);
+
+        /*repeat this value in the next lengths*/
+        for(n = 0; n < replength; n++)
+        {
+          if(i >= HLIT + HDIST) ERROR_BREAK(14); /*error: i is larger than the amount of codes*/
+
+          if(i < HLIT) bitlen_ll[i] = 0;
+          else bitlen_d[i - HLIT] = 0;
+          i++;
+        }
+      }
+      else if(code == 18) /*repeat "0" 11-138 times*/
+      {
+        unsigned replength = 11; /*read in the bits that indicate repeat length*/
+        if(*bp >= inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+
+        replength += readBitsFromStream(bp, in, 7);
+
+        /*repeat this value in the next lengths*/
+        for(n = 0; n < replength; n++)
+        {
+          if(i >= HLIT + HDIST) ERROR_BREAK(15); /*error: i is larger than the amount of codes*/
+
+          if(i < HLIT) bitlen_ll[i] = 0;
+          else bitlen_d[i - HLIT] = 0;
+          i++;
+        }
+      }
+      else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+      {
+        if(code == (unsigned)(-1))
+        {
+          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+          (10=no endcode, 11=wrong jump outside of tree)*/
+          error = (*bp) > inbitlength ? 10 : 11;
+        }
+        else error = 16; /*unexisting code, this can never happen*/
+        break;
+      }
+    }
+    if(error) break;
+
+    if(bitlen_ll[256] == 0) ERROR_BREAK(64); /*the length of the end code 256 must be larger than 0*/
+
+    /*now we've finally got HLIT and HDIST, so generate the code trees, and the function is done*/
+    error = HuffmanTree_makeFromLengths(tree_ll, bitlen_ll, NUM_DEFLATE_CODE_SYMBOLS, 15);
+    if(error) break;
+    error = HuffmanTree_makeFromLengths(tree_d, bitlen_d, NUM_DISTANCE_SYMBOLS, 15);
+
+    break; /*end of error-while*/
+  }
+
+  lodepng_free(bitlen_cl);
+  lodepng_free(bitlen_ll);
+  lodepng_free(bitlen_d);
+  HuffmanTree_cleanup(&tree_cl);
+
+  return error;
+}
+
+/*inflate a block with dynamic of fixed Huffman tree*/
+static unsigned inflateHuffmanBlock(ucvector* out, const unsigned char* in, size_t* bp,
+                                    size_t* pos, size_t inlength, unsigned btype)
+{
+  unsigned error = 0;
+  HuffmanTree tree_ll; /*the huffman tree for literal and length codes*/
+  HuffmanTree tree_d; /*the huffman tree for distance codes*/
+  size_t inbitlength = inlength * 8;
+
+  HuffmanTree_init(&tree_ll);
+  HuffmanTree_init(&tree_d);
+
+  if(btype == 1) getTreeInflateFixed(&tree_ll, &tree_d);
+  else if(btype == 2) error = getTreeInflateDynamic(&tree_ll, &tree_d, in, bp, inlength);
+
+  while(!error) /*decode all symbols until end reached, breaks at end code*/
+  {
+    /*code_ll is literal, length or end code*/
+    unsigned code_ll = huffmanDecodeSymbol(in, bp, &tree_ll, inbitlength);
+    if(code_ll <= 255) /*literal symbol*/
+    {
+      if((*pos) >= out->size)
+      {
+        /*reserve more room at once*/
+        if(!ucvector_resize(out, ((*pos) + 1) * 2)) ERROR_BREAK(83 /*alloc fail*/);
+      }
+      out->data[(*pos)] = (unsigned char)(code_ll);
+      (*pos)++;
+    }
+    else if(code_ll >= FIRST_LENGTH_CODE_INDEX && code_ll <= LAST_LENGTH_CODE_INDEX) /*length code*/
+    {
+      unsigned code_d, distance;
+      unsigned numextrabits_l, numextrabits_d; /*extra bits for length and distance*/
+      size_t start, forward, backward, length;
+
+      /*part 1: get length base*/
+      length = LENGTHBASE[code_ll - FIRST_LENGTH_CODE_INDEX];
+
+      /*part 2: get extra bits and add the value of that to length*/
+      numextrabits_l = LENGTHEXTRA[code_ll - FIRST_LENGTH_CODE_INDEX];
+      if(*bp >= inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/
+      length += readBitsFromStream(bp, in, numextrabits_l);
+
+      /*part 3: get distance code*/
+      code_d = huffmanDecodeSymbol(in, bp, &tree_d, inbitlength);
+      if(code_d > 29)
+      {
+        if(code_ll == (unsigned)(-1)) /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+        {
+          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+          (10=no endcode, 11=wrong jump outside of tree)*/
+          error = (*bp) > inlength * 8 ? 10 : 11;
+        }
+        else error = 18; /*error: invalid distance code (30-31 are never used)*/
+        break;
+      }
+      distance = DISTANCEBASE[code_d];
+
+      /*part 4: get extra bits from distance*/
+      numextrabits_d = DISTANCEEXTRA[code_d];
+      if(*bp >= inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/
+
+      distance += readBitsFromStream(bp, in, numextrabits_d);
+
+      /*part 5: fill in all the out[n] values based on the length and dist*/
+      start = (*pos);
+      if(distance > start) ERROR_BREAK(52); /*too long backward distance*/
+      backward = start - distance;
+      if((*pos) + length >= out->size)
+      {
+        /*reserve more room at once*/
+        if(!ucvector_resize(out, ((*pos) + length) * 2)) ERROR_BREAK(83 /*alloc fail*/);
+      }
+
+      for(forward = 0; forward < length; forward++)
+      {
+        out->data[(*pos)] = out->data[backward];
+        (*pos)++;
+        backward++;
+        if(backward >= start) backward = start - distance;
+      }
+    }
+    else if(code_ll == 256)
+    {
+      break; /*end code, break the loop*/
+    }
+    else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+    {
+      /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+      (10=no endcode, 11=wrong jump outside of tree)*/
+      error = (*bp) > inlength * 8 ? 10 : 11;
+      break;
+    }
+  }
+
+  HuffmanTree_cleanup(&tree_ll);
+  HuffmanTree_cleanup(&tree_d);
+
+  return error;
+}
+
+static unsigned inflateNoCompression(ucvector* out, const unsigned char* in, size_t* bp, size_t* pos, size_t inlength)
+{
+  /*go to first boundary of byte*/
+  size_t p;
+  unsigned LEN, NLEN, n, error = 0;
+  while(((*bp) & 0x7) != 0) (*bp)++;
+  p = (*bp) / 8; /*byte position*/
+
+  /*read LEN (2 bytes) and NLEN (2 bytes)*/
+  if(p >= inlength - 4) return 52; /*error, bit pointer will jump past memory*/
+  LEN = in[p] + 256 * in[p + 1]; p += 2;
+  NLEN = in[p] + 256 * in[p + 1]; p += 2;
+
+  /*check if 16-bit NLEN is really the one's complement of LEN*/
+  if(LEN + NLEN != 65535) return 21; /*error: NLEN is not one's complement of LEN*/
+
+  if((*pos) + LEN >= out->size)
+  {
+    if(!ucvector_resize(out, (*pos) + LEN)) return 83; /*alloc fail*/
+  }
+
+  /*read the literal data: LEN bytes are now stored in the out buffer*/
+  if(p + LEN > inlength) return 23; /*error: reading outside of in buffer*/
+  for(n = 0; n < LEN; n++) out->data[(*pos)++] = in[p++];
+
+  (*bp) = p * 8;
+
+  return error;
+}
+
+static unsigned lodepng_inflatev(ucvector* out,
+                                 const unsigned char* in, size_t insize,
+                                 const LodePNGDecompressSettings* settings)
+{
+  /*bit pointer in the "in" data, current byte is bp >> 3, current bit is bp & 0x7 (from lsb to msb of the byte)*/
+  size_t bp = 0;
+  unsigned BFINAL = 0;
+  size_t pos = 0; /*byte position in the out buffer*/
+
+  unsigned error = 0;
+
+  (void)settings;
+
+  while(!BFINAL)
+  {
+    unsigned BTYPE;
+    if(bp + 2 >= insize * 8) return 52; /*error, bit pointer will jump past memory*/
+    BFINAL = readBitFromStream(&bp, in);
+    BTYPE = 1 * readBitFromStream(&bp, in);
+    BTYPE += 2 * readBitFromStream(&bp, in);
+
+    if(BTYPE == 3) return 20; /*error: invalid BTYPE*/
+    else if(BTYPE == 0) error = inflateNoCompression(out, in, &bp, &pos, insize); /*no compression*/
+    else error = inflateHuffmanBlock(out, in, &bp, &pos, insize, BTYPE); /*compression, BTYPE 01 or 10*/
+
+    if(error) return error;
+  }
+
+  /*Only now we know the true size of out, resize it to that*/
+  if(!ucvector_resize(out, pos)) error = 83; /*alloc fail*/
+
+  return error;
+}
+
+unsigned lodepng_inflate(unsigned char** out, size_t* outsize,
+                         const unsigned char* in, size_t insize,
+                         const LodePNGDecompressSettings* settings)
+{
+  unsigned error;
+  ucvector v;
+  ucvector_init_buffer(&v, *out, *outsize);
+  error = lodepng_inflatev(&v, in, insize, settings);
+  *out = v.data;
+  *outsize = v.size;
+  return error;
+}
+
+static unsigned inflate(unsigned char** out, size_t* outsize,
+                        const unsigned char* in, size_t insize,
+                        const LodePNGDecompressSettings* settings)
+{
+  if(settings->custom_inflate)
+  {
+    return settings->custom_inflate(out, outsize, in, insize, settings);
+  }
+  else
+  {
+    return lodepng_inflate(out, outsize, in, insize, settings);
+  }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Deflator (Compressor)                                                  / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static const size_t MAX_SUPPORTED_DEFLATE_LENGTH = 258;
+
+/*bitlen is the size in bits of the code*/
+static void addHuffmanSymbol(size_t* bp, ucvector* compressed, unsigned code, unsigned bitlen)
+{
+  addBitsToStreamReversed(bp, compressed, code, bitlen);
+}
+
+/*search the index in the array, that has the largest value smaller than or equal to the given value,
+given array must be sorted (if no value is smaller, it returns the size of the given array)*/
+static size_t searchCodeIndex(const unsigned* array, size_t array_size, size_t value)
+{
+  /*linear search implementation*/
+  /*for(size_t i = 1; i < array_size; i++) if(array[i] > value) return i - 1;
+  return array_size - 1;*/
+
+  /*binary search implementation (not that much faster) (precondition: array_size > 0)*/
+  size_t left  = 1;
+  size_t right = array_size - 1;
+  while(left <= right)
+  {
+    size_t mid = (left + right) / 2;
+    if(array[mid] <= value) left = mid + 1; /*the value to find is more to the right*/
+    else if(array[mid - 1] > value) right = mid - 1; /*the value to find is more to the left*/
+    else return mid - 1;
+  }
+  return array_size - 1;
+}
+
+static void addLengthDistance(uivector* values, size_t length, size_t distance)
+{
+  /*values in encoded vector are those used by deflate:
+  0-255: literal bytes
+  256: end
+  257-285: length/distance pair (length code, followed by extra length bits, distance code, extra distance bits)
+  286-287: invalid*/
+
+  unsigned length_code = (unsigned)searchCodeIndex(LENGTHBASE, 29, length);
+  unsigned extra_length = (unsigned)(length - LENGTHBASE[length_code]);
+  unsigned dist_code = (unsigned)searchCodeIndex(DISTANCEBASE, 30, distance);
+  unsigned extra_distance = (unsigned)(distance - DISTANCEBASE[dist_code]);
+
+  uivector_push_back(values, length_code + FIRST_LENGTH_CODE_INDEX);
+  uivector_push_back(values, extra_length);
+  uivector_push_back(values, dist_code);
+  uivector_push_back(values, extra_distance);
+}
+
+static const unsigned HASH_BIT_MASK = 65535;
+static const unsigned HASH_NUM_VALUES = 65536;
+static const unsigned HASH_NUM_CHARACTERS = 3;
+static const unsigned HASH_SHIFT = 2;
+/*
+The HASH_NUM_CHARACTERS value is used to make encoding faster by using longer
+sequences to generate a hash value from the stream bytes. Setting it to 3
+gives exactly the same compression as the brute force method, since deflate's
+run length encoding starts with lengths of 3. Setting it to higher values,
+like 6, can make the encoding faster (not always though!), but will cause the
+encoding to miss any length between 3 and this value, so that the compression
+may be worse (but this can vary too depending on the image, sometimes it is
+even a bit better instead).
+The HASH_NUM_VALUES is the amount of unique possible hash values that
+combinations of bytes can give, the higher it is the more memory is needed, but
+if it's too low the advantage of hashing is gone.
+*/
+
+typedef struct Hash
+{
+  int* head; /*hash value to head circular pos*/
+  int* val; /*circular pos to hash value*/
+  /*circular pos to prev circular pos*/
+  unsigned short* chain;
+  unsigned short* zeros;
+} Hash;
+
+static unsigned hash_init(Hash* hash, unsigned windowsize)
+{
+  unsigned i;
+  hash->head = (int*)lodepng_malloc(sizeof(int) * HASH_NUM_VALUES);
+  hash->val = (int*)lodepng_malloc(sizeof(int) * windowsize);
+  hash->chain = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize);
+  hash->zeros = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize);
+
+  if(!hash->head || !hash->val || !hash->chain || !hash->zeros) return 83; /*alloc fail*/
+
+  /*initialize hash table*/
+  for(i = 0; i < HASH_NUM_VALUES; i++) hash->head[i] = -1;
+  for(i = 0; i < windowsize; i++) hash->val[i] = -1;
+  for(i = 0; i < windowsize; i++) hash->chain[i] = i; /*same value as index indicates uninitialized*/
+
+  return 0;
+}
+
+static void hash_cleanup(Hash* hash)
+{
+  lodepng_free(hash->head);
+  lodepng_free(hash->val);
+  lodepng_free(hash->chain);
+  lodepng_free(hash->zeros);
+}
+
+static unsigned getHash(const unsigned char* data, size_t size, size_t pos)
+{
+  unsigned result = 0;
+  if (HASH_NUM_CHARACTERS == 3 && pos + 2 < size) {
+    result ^= (data[pos + 0] << (0 * HASH_SHIFT));
+    result ^= (data[pos + 1] << (1 * HASH_SHIFT));
+    result ^= (data[pos + 2] << (2 * HASH_SHIFT));
+  } else {
+    size_t amount, i;
+    if(pos >= size) return 0;
+    amount = HASH_NUM_CHARACTERS;
+    if(pos + amount >= size) amount = size - pos;
+    for(i = 0; i < amount; i++) result ^= (data[pos + i] << (i * HASH_SHIFT));
+  }
+  return result & HASH_BIT_MASK;
+}
+
+static unsigned countZeros(const unsigned char* data, size_t size, size_t pos)
+{
+  const unsigned char* start = data + pos;
+  const unsigned char* end = start + MAX_SUPPORTED_DEFLATE_LENGTH;
+  if(end > data + size) end = data + size;
+  data = start;
+  while (data != end && *data == 0) data++;
+  /*subtracting two addresses returned as 32-bit number (max value is MAX_SUPPORTED_DEFLATE_LENGTH)*/
+  return (unsigned)(data - start);
+}
+
+/*wpos = pos & (windowsize - 1)*/
+static void updateHashChain(Hash* hash, size_t wpos, int hashval)
+{
+  hash->val[wpos] = hashval;
+  if(hash->head[hashval] != -1) hash->chain[wpos] = hash->head[hashval];
+  hash->head[hashval] = wpos;
+}
+
+/*
+LZ77-encode the data. Return value is error code. The input are raw bytes, the output
+is in the form of unsigned integers with codes representing for example literal bytes, or
+length/distance pairs.
+It uses a hash table technique to let it encode faster. When doing LZ77 encoding, a
+sliding window (of windowsize) is used, and all past bytes in that window can be used as
+the "dictionary". A brute force search through all possible distances would be slow, and
+this hash technique is one out of several ways to speed this up.
+*/
+static unsigned encodeLZ77(uivector* out, Hash* hash,
+                           const unsigned char* in, size_t inpos, size_t insize, unsigned windowsize,
+                           unsigned minmatch, unsigned nicematch, unsigned lazymatching)
+{
+  unsigned pos, i, error = 0;
+  /*for large window lengths, assume the user wants no compression loss. Otherwise, max hash chain length speedup.*/
+  unsigned maxchainlength = windowsize >= 8192 ? windowsize : windowsize / 8;
+  unsigned maxlazymatch = windowsize >= 8192 ? MAX_SUPPORTED_DEFLATE_LENGTH : 64;
+
+  unsigned usezeros = 1; /*not sure if setting it to false for windowsize < 8192 is better or worse*/
+  unsigned numzeros = 0;
+
+  unsigned offset; /*the offset represents the distance in LZ77 terminology*/
+  unsigned length;
+  unsigned lazy = 0;
+  unsigned lazylength = 0, lazyoffset = 0;
+  unsigned hashval;
+  unsigned current_offset, current_length;
+  const unsigned char *lastptr, *foreptr, *backptr;
+  unsigned hashpos, prevpos;
+
+  if(windowsize <= 0 || windowsize > 32768) return 60; /*error: windowsize smaller/larger than allowed*/
+  if((windowsize & (windowsize - 1)) != 0) return 90; /*error: must be power of two*/
+
+  if(nicematch > MAX_SUPPORTED_DEFLATE_LENGTH) nicematch = MAX_SUPPORTED_DEFLATE_LENGTH;
+
+  for(pos = inpos; pos < insize; pos++)
+  {
+    size_t wpos = pos & (windowsize - 1); /*position for in 'circular' hash buffers*/
+    unsigned chainlength = 0;
+
+    hashval = getHash(in, insize, pos);
+    updateHashChain(hash, wpos, hashval);
+
+    if(usezeros && hashval == 0)
+    {
+      if (numzeros == 0) numzeros = countZeros(in, insize, pos);
+      else if (pos + numzeros >= insize || in[pos + numzeros - 1] != 0) numzeros--;
+      hash->zeros[wpos] = numzeros;
+    }
+    else
+    {
+      numzeros = 0;
+    }
+
+    /*the length and offset found for the current position*/
+    length = 0;
+    offset = 0;
+
+    prevpos = hash->head[hashval];
+    hashpos = hash->chain[prevpos];
+
+    lastptr = &in[insize < pos + MAX_SUPPORTED_DEFLATE_LENGTH ? insize : pos + MAX_SUPPORTED_DEFLATE_LENGTH];
+
+    /*search for the longest string*/
+    for(;;)
+    {
+      /*stop when went completely around the circular buffer*/
+      if(prevpos < wpos && hashpos > prevpos && hashpos <= wpos) break;
+      if(prevpos > wpos && (hashpos <= wpos || hashpos > prevpos)) break;
+      if(chainlength++ >= maxchainlength) break;
+
+      current_offset = hashpos <= wpos ? wpos - hashpos : wpos - hashpos + windowsize;
+      if(current_offset > 0)
+      {
+        /*test the next characters*/
+        foreptr = &in[pos];
+        backptr = &in[pos - current_offset];
+
+        /*common case in PNGs is lots of zeros. Quickly skip over them as a speedup*/
+        if(usezeros && hashval == 0 && hash->val[hashpos] == 0 /*hashval[hashpos] may be out of date*/)
+        {
+          unsigned skip = hash->zeros[hashpos];
+          if(skip > numzeros) skip = numzeros;
+          backptr += skip;
+          foreptr += skip;
+        }
+
+        while(foreptr != lastptr && *backptr == *foreptr) /*maximum supported length by deflate is max length*/
+        {
+          ++backptr;
+          ++foreptr;
+        }
+        current_length = (unsigned)(foreptr - &in[pos]);
+
+        if(current_length > length)
+        {
+          length = current_length; /*the longest length*/
+          offset = current_offset; /*the offset that is related to this longest length*/
+          /*jump out once a length of max length is found (speed gain). This also jumps
+          out if length is MAX_SUPPORTED_DEFLATE_LENGTH*/
+          if(current_length >= nicematch) break;
+        }
+      }
+
+      if(hashpos == hash->chain[hashpos]) break;
+
+      prevpos = hashpos;
+      hashpos = hash->chain[hashpos];
+    }
+
+    if(lazymatching)
+    {
+      if(!lazy && length >= 3 && length <= maxlazymatch && length < MAX_SUPPORTED_DEFLATE_LENGTH)
+      {
+        lazy = 1;
+        lazylength = length;
+        lazyoffset = offset;
+        continue; /*try the next byte*/
+      }
+      if(lazy)
+      {
+        lazy = 0;
+        if(pos == 0) ERROR_BREAK(81);
+        if(length > lazylength + 1)
+        {
+          /*push the previous character as literal*/
+          if(!uivector_push_back(out, in[pos - 1])) ERROR_BREAK(83 /*alloc fail*/);
+        }
+        else
+        {
+          length = lazylength;
+          offset = lazyoffset;
+          hash->head[hashval] = -1; /*the same hashchain update will be done, this ensures no wrong alteration*/
+          pos--;
+        }
+      }
+    }
+    if(length >= 3 && offset > windowsize) ERROR_BREAK(86 /*too big (or overflown negative) offset*/);
+
+    /*encode it as length/distance pair or literal value*/
+    if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/
+    {
+      if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/);
+    }
+    else if(length < minmatch || (length == 3 && offset > 4096))
+    {
+      /*compensate for the fact that longer offsets have more extra bits, a
+      length of only 3 may be not worth it then*/
+      if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/);
+    }
+    else
+    {
+      addLengthDistance(out, length, offset);
+      for(i = 1; i < length; i++)
+      {
+        pos++;
+        wpos = pos & (windowsize - 1);
+        hashval = getHash(in, insize, pos);
+        updateHashChain(hash, wpos, hashval);
+        if(usezeros && hashval == 0)
+        {
+          if (numzeros == 0) numzeros = countZeros(in, insize, pos);
+          else if (pos + numzeros >= insize || in[pos + numzeros - 1] != 0) numzeros--;
+          hash->zeros[wpos] = numzeros;
+        }
+        else
+        {
+          numzeros = 0;
+        }
+      }
+    }
+  } /*end of the loop through each character of input*/
+
+  return error;
+}
+
+/* /////////////////////////////////////////////////////////////////////////// */
+
+static unsigned deflateNoCompression(ucvector* out, const unsigned char* data, size_t datasize)
+{
+  /*non compressed deflate block data: 1 bit BFINAL,2 bits BTYPE,(5 bits): it jumps to start of next byte,
+  2 bytes LEN, 2 bytes NLEN, LEN bytes literal DATA*/
+
+  size_t i, j, numdeflateblocks = (datasize + 65534) / 65535;
+  unsigned datapos = 0;
+  for(i = 0; i < numdeflateblocks; i++)
+  {
+    unsigned BFINAL, BTYPE, LEN, NLEN;
+    unsigned char firstbyte;
+
+    BFINAL = (i == numdeflateblocks - 1);
+    BTYPE = 0;
+
+    firstbyte = (unsigned char)(BFINAL + ((BTYPE & 1) << 1) + ((BTYPE & 2) << 1));
+    ucvector_push_back(out, firstbyte);
+
+    LEN = 65535;
+    if(datasize - datapos < 65535) LEN = (unsigned)datasize - datapos;
+    NLEN = 65535 - LEN;
+
+    ucvector_push_back(out, (unsigned char)(LEN % 256));
+    ucvector_push_back(out, (unsigned char)(LEN / 256));
+    ucvector_push_back(out, (unsigned char)(NLEN % 256));
+    ucvector_push_back(out, (unsigned char)(NLEN / 256));
+
+    /*Decompressed data*/
+    for(j = 0; j < 65535 && datapos < datasize; j++)
+    {
+      ucvector_push_back(out, data[datapos++]);
+    }
+  }
+
+  return 0;
+}
+
+/*
+write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees.
+tree_ll: the tree for lit and len codes.
+tree_d: the tree for distance codes.
+*/
+static void writeLZ77data(size_t* bp, ucvector* out, const uivector* lz77_encoded,
+                          const HuffmanTree* tree_ll, const HuffmanTree* tree_d)
+{
+  size_t i = 0;
+  for(i = 0; i < lz77_encoded->size; i++)
+  {
+    unsigned val = lz77_encoded->data[i];
+    addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_ll, val), HuffmanTree_getLength(tree_ll, val));
+    if(val > 256) /*for a length code, 3 more things have to be added*/
+    {
+      unsigned length_index = val - FIRST_LENGTH_CODE_INDEX;
+      unsigned n_length_extra_bits = LENGTHEXTRA[length_index];
+      unsigned length_extra_bits = lz77_encoded->data[++i];
+
+      unsigned distance_code = lz77_encoded->data[++i];
+
+      unsigned distance_index = distance_code;
+      unsigned n_distance_extra_bits = DISTANCEEXTRA[distance_index];
+      unsigned distance_extra_bits = lz77_encoded->data[++i];
+
+      addBitsToStream(bp, out, length_extra_bits, n_length_extra_bits);
+      addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_d, distance_code),
+                       HuffmanTree_getLength(tree_d, distance_code));
+      addBitsToStream(bp, out, distance_extra_bits, n_distance_extra_bits);
+    }
+  }
+}
+
+/*Deflate for a block of type "dynamic", that is, with freely, optimally, created huffman trees*/
+static unsigned deflateDynamic(ucvector* out, size_t* bp, Hash* hash,
+                               const unsigned char* data, size_t datapos, size_t dataend,
+                               const LodePNGCompressSettings* settings, int final)
+{
+  unsigned error = 0;
+
+  /*
+  A block is compressed as follows: The PNG data is lz77 encoded, resulting in
+  literal bytes and length/distance pairs. This is then huffman compressed with
+  two huffman trees. One huffman tree is used for the lit and len values ("ll"),
+  another huffman tree is used for the dist values ("d"). These two trees are
+  stored using their code lengths, and to compress even more these code lengths
+  are also run-length encoded and huffman compressed. This gives a huffman tree
+  of code lengths "cl". The code lenghts used to describe this third tree are
+  the code length code lengths ("clcl").
+  */
+
+  /*The lz77 encoded data, represented with integers since there will also be length and distance codes in it*/
+  uivector lz77_encoded;
+  HuffmanTree tree_ll; /*tree for lit,len values*/
+  HuffmanTree tree_d; /*tree for distance codes*/
+  HuffmanTree tree_cl; /*tree for encoding the code lengths representing tree_ll and tree_d*/
+  uivector frequencies_ll; /*frequency of lit,len codes*/
+  uivector frequencies_d; /*frequency of dist codes*/
+  uivector frequencies_cl; /*frequency of code length codes*/
+  uivector bitlen_lld; /*lit,len,dist code lenghts (int bits), literally (without repeat codes).*/
+  uivector bitlen_lld_e; /*bitlen_lld encoded with repeat codes (this is a rudemtary run length compression)*/
+  /*bitlen_cl is the code length code lengths ("clcl"). The bit lengths of codes to represent tree_cl
+  (these are written as is in the file, it would be crazy to compress these using yet another huffman
+  tree that needs to be represented by yet another set of code lengths)*/
+  uivector bitlen_cl;
+  size_t datasize = dataend - datapos;
+
+  /*
+  Due to the huffman compression of huffman tree representations ("two levels"), there are some anologies:
+  bitlen_lld is to tree_cl what data is to tree_ll and tree_d.
+  bitlen_lld_e is to bitlen_lld what lz77_encoded is to data.
+  bitlen_cl is to bitlen_lld_e what bitlen_lld is to lz77_encoded.
+  */
+
+  unsigned BFINAL = final;
+  size_t numcodes_ll, numcodes_d, i;
+  unsigned HLIT, HDIST, HCLEN;
+
+  uivector_init(&lz77_encoded);
+  HuffmanTree_init(&tree_ll);
+  HuffmanTree_init(&tree_d);
+  HuffmanTree_init(&tree_cl);
+  uivector_init(&frequencies_ll);
+  uivector_init(&frequencies_d);
+  uivector_init(&frequencies_cl);
+  uivector_init(&bitlen_lld);
+  uivector_init(&bitlen_lld_e);
+  uivector_init(&bitlen_cl);
+
+  /*This while loop never loops due to a break at the end, it is here to
+  allow breaking out of it to the cleanup phase on error conditions.*/
+  while(!error)
+  {
+    if(settings->use_lz77)
+    {
+      error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize,
+                         settings->minmatch, settings->nicematch, settings->lazymatching);
+      if(error) break;
+    }
+    else
+    {
+      if(!uivector_resize(&lz77_encoded, datasize)) ERROR_BREAK(83 /*alloc fail*/);
+      for(i = datapos; i < dataend; i++) lz77_encoded.data[i] = data[i]; /*no LZ77, but still will be Huffman compressed*/
+    }
+
+    if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83 /*alloc fail*/);
+    if(!uivector_resizev(&frequencies_d, 30, 0)) ERROR_BREAK(83 /*alloc fail*/);
+
+    /*Count the frequencies of lit, len and dist codes*/
+    for(i = 0; i < lz77_encoded.size; i++)
+    {
+      unsigned symbol = lz77_encoded.data[i];
+      frequencies_ll.data[symbol]++;
+      if(symbol > 256)
+      {
+        unsigned dist = lz77_encoded.data[i + 2];
+        frequencies_d.data[dist]++;
+        i += 3;
+      }
+    }
+    frequencies_ll.data[256] = 1; /*there will be exactly 1 end code, at the end of the block*/
+
+    /*Make both huffman trees, one for the lit and len codes, one for the dist codes*/
+    error = HuffmanTree_makeFromFrequencies(&tree_ll, frequencies_ll.data, 257, frequencies_ll.size, 15);
+    if(error) break;
+    /*2, not 1, is chosen for mincodes: some buggy PNG decoders require at least 2 symbols in the dist tree*/
+    error = HuffmanTree_makeFromFrequencies(&tree_d, frequencies_d.data, 2, frequencies_d.size, 15);
+    if(error) break;
+
+    numcodes_ll = tree_ll.numcodes; if(numcodes_ll > 286) numcodes_ll = 286;
+    numcodes_d = tree_d.numcodes; if(numcodes_d > 30) numcodes_d = 30;
+    /*store the code lengths of both generated trees in bitlen_lld*/
+    for(i = 0; i < numcodes_ll; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_ll, (unsigned)i));
+    for(i = 0; i < numcodes_d; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_d, (unsigned)i));
+
+    /*run-length compress bitlen_ldd into bitlen_lld_e by using repeat codes 16 (copy length 3-6 times),
+    17 (3-10 zeroes), 18 (11-138 zeroes)*/
+    for(i = 0; i < (unsigned)bitlen_lld.size; i++)
+    {
+      unsigned j = 0; /*amount of repititions*/
+      while(i + j + 1 < (unsigned)bitlen_lld.size && bitlen_lld.data[i + j + 1] == bitlen_lld.data[i]) j++;
+
+      if(bitlen_lld.data[i] == 0 && j >= 2) /*repeat code for zeroes*/
+      {
+        j++; /*include the first zero*/
+        if(j <= 10) /*repeat code 17 supports max 10 zeroes*/
+        {
+          uivector_push_back(&bitlen_lld_e, 17);
+          uivector_push_back(&bitlen_lld_e, j - 3);
+        }
+        else /*repeat code 18 supports max 138 zeroes*/
+        {
+          if(j > 138) j = 138;
+          uivector_push_back(&bitlen_lld_e, 18);
+          uivector_push_back(&bitlen_lld_e, j - 11);
+        }
+        i += (j - 1);
+      }
+      else if(j >= 3) /*repeat code for value other than zero*/
+      {
+        size_t k;
+        unsigned num = j / 6, rest = j % 6;
+        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]);
+        for(k = 0; k < num; k++)
+        {
+          uivector_push_back(&bitlen_lld_e, 16);
+          uivector_push_back(&bitlen_lld_e, 6 - 3);
+        }
+        if(rest >= 3)
+        {
+          uivector_push_back(&bitlen_lld_e, 16);
+          uivector_push_back(&bitlen_lld_e, rest - 3);
+        }
+        else j -= rest;
+        i += j;
+      }
+      else /*too short to benefit from repeat code*/
+      {
+        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]);
+      }
+    }
+
+    /*generate tree_cl, the huffmantree of huffmantrees*/
+
+    if(!uivector_resizev(&frequencies_cl, NUM_CODE_LENGTH_CODES, 0)) ERROR_BREAK(83 /*alloc fail*/);
+    for(i = 0; i < bitlen_lld_e.size; i++)
+    {
+      frequencies_cl.data[bitlen_lld_e.data[i]]++;
+      /*after a repeat code come the bits that specify the number of repetitions,
+      those don't need to be in the frequencies_cl calculation*/
+      if(bitlen_lld_e.data[i] >= 16) i++;
+    }
+
+    error = HuffmanTree_makeFromFrequencies(&tree_cl, frequencies_cl.data,
+                                            frequencies_cl.size, frequencies_cl.size, 7);
+    if(error) break;
+
+    if(!uivector_resize(&bitlen_cl, tree_cl.numcodes)) ERROR_BREAK(83 /*alloc fail*/);
+    for(i = 0; i < tree_cl.numcodes; i++)
+    {
+      /*lenghts of code length tree is in the order as specified by deflate*/
+      bitlen_cl.data[i] = HuffmanTree_getLength(&tree_cl, CLCL_ORDER[i]);
+    }
+    while(bitlen_cl.data[bitlen_cl.size - 1] == 0 && bitlen_cl.size > 4)
+    {
+      /*remove zeros at the end, but minimum size must be 4*/
+      if(!uivector_resize(&bitlen_cl, bitlen_cl.size - 1)) ERROR_BREAK(83 /*alloc fail*/);
+    }
+    if(error) break;
+
+    /*
+    Write everything into the output
+
+    After the BFINAL and BTYPE, the dynamic block consists out of the following:
+    - 5 bits HLIT, 5 bits HDIST, 4 bits HCLEN
+    - (HCLEN+4)*3 bits code lengths of code length alphabet
+    - HLIT + 257 code lenghts of lit/length alphabet (encoded using the code length
+      alphabet, + possible repetition codes 16, 17, 18)
+    - HDIST + 1 code lengths of distance alphabet (encoded using the code length
+      alphabet, + possible repetition codes 16, 17, 18)
+    - compressed data
+    - 256 (end code)
+    */
+
+    /*Write block type*/
+    addBitToStream(bp, out, BFINAL);
+    addBitToStream(bp, out, 0); /*first bit of BTYPE "dynamic"*/
+    addBitToStream(bp, out, 1); /*second bit of BTYPE "dynamic"*/
+
+    /*write the HLIT, HDIST and HCLEN values*/
+    HLIT = (unsigned)(numcodes_ll - 257);
+    HDIST = (unsigned)(numcodes_d - 1);
+    HCLEN = (unsigned)bitlen_cl.size - 4;
+    /*trim zeroes for HCLEN. HLIT and HDIST were already trimmed at tree creation*/
+    while(!bitlen_cl.data[HCLEN + 4 - 1] && HCLEN > 0) HCLEN--;
+    addBitsToStream(bp, out, HLIT, 5);
+    addBitsToStream(bp, out, HDIST, 5);
+    addBitsToStream(bp, out, HCLEN, 4);
+
+    /*write the code lenghts of the code length alphabet*/
+    for(i = 0; i < HCLEN + 4; i++) addBitsToStream(bp, out, bitlen_cl.data[i], 3);
+
+    /*write the lenghts of the lit/len AND the dist alphabet*/
+    for(i = 0; i < bitlen_lld_e.size; i++)
+    {
+      addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_cl, bitlen_lld_e.data[i]),
+                       HuffmanTree_getLength(&tree_cl, bitlen_lld_e.data[i]));
+      /*extra bits of repeat codes*/
+      if(bitlen_lld_e.data[i] == 16) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 2);
+      else if(bitlen_lld_e.data[i] == 17) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 3);
+      else if(bitlen_lld_e.data[i] == 18) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 7);
+    }
+
+    /*write the compressed data symbols*/
+    writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d);
+    /*error: the length of the end code 256 must be larger than 0*/
+    if(HuffmanTree_getLength(&tree_ll, 256) == 0) ERROR_BREAK(64);
+
+    /*write the end code*/
+    addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256));
+
+    break; /*end of error-while*/
+  }
+
+  /*cleanup*/
+  uivector_cleanup(&lz77_encoded);
+  HuffmanTree_cleanup(&tree_ll);
+  HuffmanTree_cleanup(&tree_d);
+  HuffmanTree_cleanup(&tree_cl);
+  uivector_cleanup(&frequencies_ll);
+  uivector_cleanup(&frequencies_d);
+  uivector_cleanup(&frequencies_cl);
+  uivector_cleanup(&bitlen_lld_e);
+  uivector_cleanup(&bitlen_lld);
+  uivector_cleanup(&bitlen_cl);
+
+  return error;
+}
+
+static unsigned deflateFixed(ucvector* out, size_t* bp, Hash* hash,
+                             const unsigned char* data,
+                             size_t datapos, size_t dataend,
+                             const LodePNGCompressSettings* settings, int final)
+{
+  HuffmanTree tree_ll; /*tree for literal values and length codes*/
+  HuffmanTree tree_d; /*tree for distance codes*/
+
+  unsigned BFINAL = final;
+  unsigned error = 0;
+  size_t i;
+
+  HuffmanTree_init(&tree_ll);
+  HuffmanTree_init(&tree_d);
+
+  generateFixedLitLenTree(&tree_ll);
+  generateFixedDistanceTree(&tree_d);
+
+  addBitToStream(bp, out, BFINAL);
+  addBitToStream(bp, out, 1); /*first bit of BTYPE*/
+  addBitToStream(bp, out, 0); /*second bit of BTYPE*/
+
+  if(settings->use_lz77) /*LZ77 encoded*/
+  {
+    uivector lz77_encoded;
+    uivector_init(&lz77_encoded);
+    error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize,
+                       settings->minmatch, settings->nicematch, settings->lazymatching);
+    if(!error) writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d);
+    uivector_cleanup(&lz77_encoded);
+  }
+  else /*no LZ77, but still will be Huffman compressed*/
+  {
+    for(i = datapos; i < dataend; i++)
+    {
+      addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, data[i]), HuffmanTree_getLength(&tree_ll, data[i]));
+    }
+  }
+  /*add END code*/
+  if(!error) addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256));
+
+  /*cleanup*/
+  HuffmanTree_cleanup(&tree_ll);
+  HuffmanTree_cleanup(&tree_d);
+
+  return error;
+}
+
+static unsigned lodepng_deflatev(ucvector* out, const unsigned char* in, size_t insize,
+                                 const LodePNGCompressSettings* settings)
+{
+  unsigned error = 0;
+  size_t i, blocksize, numdeflateblocks;
+  size_t bp = 0; /*the bit pointer*/
+  Hash hash;
+
+  if(settings->btype > 2) return 61;
+  else if(settings->btype == 0) return deflateNoCompression(out, in, insize);
+  else if(settings->btype == 1) blocksize = insize;
+  else /*if(settings->btype == 2)*/
+  {
+    blocksize = insize / 8 + 8;
+    if(blocksize < 65535) blocksize = 65535;
+  }
+
+  numdeflateblocks = (insize + blocksize - 1) / blocksize;
+  if(numdeflateblocks == 0) numdeflateblocks = 1;
+
+  error = hash_init(&hash, settings->windowsize);
+  if(error) return error;
+
+  for(i = 0; i < numdeflateblocks && !error; i++)
+  {
+    int final = i == numdeflateblocks - 1;
+    size_t start = i * blocksize;
+    size_t end = start + blocksize;
+    if(end > insize) end = insize;
+
+    if(settings->btype == 1) error = deflateFixed(out, &bp, &hash, in, start, end, settings, final);
+    else if(settings->btype == 2) error = deflateDynamic(out, &bp, &hash, in, start, end, settings, final);
+  }
+
+  hash_cleanup(&hash);
+
+  return error;
+}
+
+unsigned lodepng_deflate(unsigned char** out, size_t* outsize,
+                         const unsigned char* in, size_t insize,
+                         const LodePNGCompressSettings* settings)
+{
+  unsigned error;
+  ucvector v;
+  ucvector_init_buffer(&v, *out, *outsize);
+  error = lodepng_deflatev(&v, in, insize, settings);
+  *out = v.data;
+  *outsize = v.size;
+  return error;
+}
+
+static unsigned deflate(unsigned char** out, size_t* outsize,
+                        const unsigned char* in, size_t insize,
+                        const LodePNGCompressSettings* settings)
+{
+  if(settings->custom_deflate)
+  {
+    return settings->custom_deflate(out, outsize, in, insize, settings);
+  }
+  else
+  {
+    return lodepng_deflate(out, outsize, in, insize, settings);
+  }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Adler32                                                                  */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static unsigned update_adler32(unsigned adler, const unsigned char* data, unsigned len)
+{
+   unsigned s1 = adler & 0xffff;
+   unsigned s2 = (adler >> 16) & 0xffff;
+
+  while(len > 0)
+  {
+    /*at least 5550 sums can be done before the sums overflow, saving a lot of module divisions*/
+    unsigned amount = len > 5550 ? 5550 : len;
+    len -= amount;
+    while(amount > 0)
+    {
+      s1 += (*data++);
+      s2 += s1;
+      amount--;
+    }
+    s1 %= 65521;
+    s2 %= 65521;
+  }
+
+  return (s2 << 16) | s1;
+}
+
+/*Return the adler32 of the bytes data[0..len-1]*/
+static unsigned adler32(const unsigned char* data, unsigned len)
+{
+  return update_adler32(1L, data, len);
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Zlib                                                                   / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                                 size_t insize, const LodePNGDecompressSettings* settings)
+{
+  unsigned error = 0;
+  unsigned CM, CINFO, FDICT;
+
+  if(insize < 2) return 53; /*error, size of zlib data too small*/
+  /*read information from zlib header*/
+  if((in[0] * 256 + in[1]) % 31 != 0)
+  {
+    /*error: 256 * in[0] + in[1] must be a multiple of 31, the FCHECK value is supposed to be made that way*/
+    return 24;
+  }
+
+  CM = in[0] & 15;
+  CINFO = (in[0] >> 4) & 15;
+  /*FCHECK = in[1] & 31;*/ /*FCHECK is already tested above*/
+  FDICT = (in[1] >> 5) & 1;
+  /*FLEVEL = (in[1] >> 6) & 3;*/ /*FLEVEL is not used here*/
+
+  if(CM != 8 || CINFO > 7)
+  {
+    /*error: only compression method 8: inflate with sliding window of 32k is supported by the PNG spec*/
+    return 25;
+  }
+  if(FDICT != 0)
+  {
+    /*error: the specification of PNG says about the zlib stream:
+      "The additional flags shall not specify a preset dictionary."*/
+    return 26;
+  }
+
+  error = inflate(out, outsize, in + 2, insize - 2, settings);
+  if(error) return error;
+
+  if(!settings->ignore_adler32)
+  {
+    unsigned ADLER32 = lodepng_read32bitInt(&in[insize - 4]);
+    unsigned checksum = adler32(*out, (unsigned)(*outsize));
+    if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/
+  }
+
+  return 0; /*no error*/
+}
+
+static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                                size_t insize, const LodePNGDecompressSettings* settings)
+{
+  if(settings->custom_zlib)
+  {
+    return settings->custom_zlib(out, outsize, in, insize, settings);
+  }
+  else
+  {
+    return lodepng_zlib_decompress(out, outsize, in, insize, settings);
+  }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                               size_t insize, const LodePNGCompressSettings* settings)
+{
+  /*initially, *out must be NULL and outsize 0, if you just give some random *out
+  that's pointing to a non allocated buffer, this'll crash*/
+  ucvector outv;
+  size_t i;
+  unsigned error;
+  unsigned char* deflatedata = 0;
+  size_t deflatesize = 0;
+
+  unsigned ADLER32;
+  /*zlib data: 1 byte CMF (CM+CINFO), 1 byte FLG, deflate data, 4 byte ADLER32 checksum of the Decompressed data*/
+  unsigned CMF = 120; /*0b01111000: CM 8, CINFO 7. With CINFO 7, any window size up to 32768 can be used.*/
+  unsigned FLEVEL = 0;
+  unsigned FDICT = 0;
+  unsigned CMFFLG = 256 * CMF + FDICT * 32 + FLEVEL * 64;
+  unsigned FCHECK = 31 - CMFFLG % 31;
+  CMFFLG += FCHECK;
+
+  /*ucvector-controlled version of the output buffer, for dynamic array*/
+  ucvector_init_buffer(&outv, *out, *outsize);
+
+  ucvector_push_back(&outv, (unsigned char)(CMFFLG / 256));
+  ucvector_push_back(&outv, (unsigned char)(CMFFLG % 256));
+
+  error = deflate(&deflatedata, &deflatesize, in, insize, settings);
+
+  if(!error)
+  {
+    ADLER32 = adler32(in, (unsigned)insize);
+    for(i = 0; i < deflatesize; i++) ucvector_push_back(&outv, deflatedata[i]);
+    lodepng_free(deflatedata);
+    lodepng_add32bitInt(&outv, ADLER32);
+  }
+
+  *out = outv.data;
+  *outsize = outv.size;
+
+  return error;
+}
+
+/* compress using the default or custom zlib function */
+static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                              size_t insize, const LodePNGCompressSettings* settings)
+{
+  if(settings->custom_zlib)
+  {
+    return settings->custom_zlib(out, outsize, in, insize, settings);
+  }
+  else
+  {
+    return lodepng_zlib_compress(out, outsize, in, insize, settings);
+  }
+}
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#else /*no LODEPNG_COMPILE_ZLIB*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                                size_t insize, const LodePNGDecompressSettings* settings)
+{
+  if (!settings->custom_zlib) return 87; /*no custom zlib function provided */
+  return settings->custom_zlib(out, outsize, in, insize, settings);
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+                              size_t insize, const LodePNGCompressSettings* settings)
+{
+  if (!settings->custom_zlib) return 87; /*no custom zlib function provided */
+  return settings->custom_zlib(out, outsize, in, insize, settings);
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/*this is a good tradeoff between speed and compression ratio*/
+#define DEFAULT_WINDOWSIZE 2048
+
+void lodepng_compress_settings_init(LodePNGCompressSettings* settings)
+{
+  /*compress with dynamic huffman tree (not in the mathematical sense, just not the predefined one)*/
+  settings->btype = 2;
+  settings->use_lz77 = 1;
+  settings->windowsize = DEFAULT_WINDOWSIZE;
+  settings->minmatch = 3;
+  settings->nicematch = 128;
+  settings->lazymatching = 1;
+
+  settings->custom_zlib = 0;
+  settings->custom_deflate = 0;
+  settings->custom_context = 0;
+}
+
+const LodePNGCompressSettings lodepng_default_compress_settings = {2, 1, DEFAULT_WINDOWSIZE, 3, 128, 1, 0, 0, 0};
+
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings)
+{
+  settings->ignore_adler32 = 0;
+
+  settings->custom_zlib = 0;
+  settings->custom_inflate = 0;
+  settings->custom_context = 0;
+}
+
+const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0, 0};
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // End of Zlib related code. Begin of PNG related code.                 // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_PNG
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / CRC32                                                                  / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/* CRC polynomial: 0xedb88320 */
+static unsigned lodepng_crc32_table[256] = {
+           0u, 1996959894u, 3993919788u, 2567524794u,  124634137u, 1886057615u, 3915621685u, 2657392035u,
+   249268274u, 2044508324u, 3772115230u, 2547177864u,  162941995u, 2125561021u, 3887607047u, 2428444049u,
+   498536548u, 1789927666u, 4089016648u, 2227061214u,  450548861u, 1843258603u, 4107580753u, 2211677639u,
+   325883990u, 1684777152u, 4251122042u, 2321926636u,  335633487u, 1661365465u, 4195302755u, 2366115317u,
+   997073096u, 1281953886u, 3579855332u, 2724688242u, 1006888145u, 1258607687u, 3524101629u, 2768942443u,
+   901097722u, 1119000684u, 3686517206u, 2898065728u,  853044451u, 1172266101u, 3705015759u, 2882616665u,
+   651767980u, 1373503546u, 3369554304u, 3218104598u,  565507253u, 1454621731u, 3485111705u, 3099436303u,
+   671266974u, 1594198024u, 3322730930u, 2970347812u,  795835527u, 1483230225u, 3244367275u, 3060149565u,
+  1994146192u,   31158534u, 2563907772u, 4023717930u, 1907459465u,  112637215u, 2680153253u, 3904427059u,
+  2013776290u,  251722036u, 2517215374u, 3775830040u, 2137656763u,  141376813u, 2439277719u, 3865271297u,
+  1802195444u,  476864866u, 2238001368u, 4066508878u, 1812370925u,  453092731u, 2181625025u, 4111451223u,
+  1706088902u,  314042704u, 2344532202u, 4240017532u, 1658658271u,  366619977u, 2362670323u, 4224994405u,
+  1303535960u,  984961486u, 2747007092u, 3569037538u, 1256170817u, 1037604311u, 2765210733u, 3554079995u,
+  1131014506u,  879679996u, 2909243462u, 3663771856u, 1141124467u,  855842277u, 2852801631u, 3708648649u,
+  1342533948u,  654459306u, 3188396048u, 3373015174u, 1466479909u,  544179635u, 3110523913u, 3462522015u,
+  1591671054u,  702138776u, 2966460450u, 3352799412u, 1504918807u,  783551873u, 3082640443u, 3233442989u,
+  3988292384u, 2596254646u,   62317068u, 1957810842u, 3939845945u, 2647816111u,   81470997u, 1943803523u,
+  3814918930u, 2489596804u,  225274430u, 2053790376u, 3826175755u, 2466906013u,  167816743u, 2097651377u,
+  4027552580u, 2265490386u,  503444072u, 1762050814u, 4150417245u, 2154129355u,  426522225u, 1852507879u,
+  4275313526u, 2312317920u,  282753626u, 1742555852u, 4189708143u, 2394877945u,  397917763u, 1622183637u,
+  3604390888u, 2714866558u,  953729732u, 1340076626u, 3518719985u, 2797360999u, 1068828381u, 1219638859u,
+  3624741850u, 2936675148u,  906185462u, 1090812512u, 3747672003u, 2825379669u,  829329135u, 1181335161u,
+  3412177804u, 3160834842u,  628085408u, 1382605366u, 3423369109u, 3138078467u,  570562233u, 1426400815u,
+  3317316542u, 2998733608u,  733239954u, 1555261956u, 3268935591u, 3050360625u,  752459403u, 1541320221u,
+  2607071920u, 3965973030u, 1969922972u,   40735498u, 2617837225u, 3943577151u, 1913087877u,   83908371u,
+  2512341634u, 3803740692u, 2075208622u,  213261112u, 2463272603u, 3855990285u, 2094854071u,  198958881u,
+  2262029012u, 4057260610u, 1759359992u,  534414190u, 2176718541u, 4139329115u, 1873836001u,  414664567u,
+  2282248934u, 4279200368u, 1711684554u,  285281116u, 2405801727u, 4167216745u, 1634467795u,  376229701u,
+  2685067896u, 3608007406u, 1308918612u,  956543938u, 2808555105u, 3495958263u, 1231636301u, 1047427035u,
+  2932959818u, 3654703836u, 1088359270u,  936918000u, 2847714899u, 3736837829u, 1202900863u,  817233897u,
+  3183342108u, 3401237130u, 1404277552u,  615818150u, 3134207493u, 3453421203u, 1423857449u,  601450431u,
+  3009837614u, 3294710456u, 1567103746u,  711928724u, 3020668471u, 3272380065u, 1510334235u,  755167117u
+};
+
+/*Return the CRC of the bytes buf[0..len-1].*/
+unsigned lodepng_crc32(const unsigned char* buf, size_t len)
+{
+  unsigned c = 0xffffffffL;
+  size_t n;
+
+  for(n = 0; n < len; n++)
+  {
+    c = lodepng_crc32_table[(c ^ buf[n]) & 0xff] ^ (c >> 8);
+  }
+  return c ^ 0xffffffffL;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Reading and writing single bits and bytes from/to stream for LodePNG   / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static unsigned char readBitFromReversedStream(size_t* bitpointer, const unsigned char* bitstream)
+{
+  unsigned char result = (unsigned char)((bitstream[(*bitpointer) >> 3] >> (7 - ((*bitpointer) & 0x7))) & 1);
+  (*bitpointer)++;
+  return result;
+}
+
+static unsigned readBitsFromReversedStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits)
+{
+  unsigned result = 0;
+  size_t i;
+  for(i = nbits - 1; i < nbits; i--)
+  {
+    result += (unsigned)readBitFromReversedStream(bitpointer, bitstream) << i;
+  }
+  return result;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+static void setBitOfReversedStream0(size_t* bitpointer, unsigned char* bitstream, unsigned char bit)
+{
+  /*the current bit in bitstream must be 0 for this to work*/
+  if(bit)
+  {
+    /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/
+    bitstream[(*bitpointer) >> 3] |= (bit << (7 - ((*bitpointer) & 0x7)));
+  }
+  (*bitpointer)++;
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+static void setBitOfReversedStream(size_t* bitpointer, unsigned char* bitstream, unsigned char bit)
+{
+  /*the current bit in bitstream may be 0 or 1 for this to work*/
+  if(bit == 0) bitstream[(*bitpointer) >> 3] &=  (unsigned char)(~(1 << (7 - ((*bitpointer) & 0x7))));
+  else         bitstream[(*bitpointer) >> 3] |=  (1 << (7 - ((*bitpointer) & 0x7)));
+  (*bitpointer)++;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG chunks                                                             / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+unsigned lodepng_chunk_length(const unsigned char* chunk)
+{
+  return lodepng_read32bitInt(&chunk[0]);
+}
+
+void lodepng_chunk_type(char type[5], const unsigned char* chunk)
+{
+  unsigned i;
+  for(i = 0; i < 4; i++) type[i] = chunk[4 + i];
+  type[4] = 0; /*null termination char*/
+}
+
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type)
+{
+  if(strlen(type) != 4) return 0;
+  return (chunk[4] == type[0] && chunk[5] == type[1] && chunk[6] == type[2] && chunk[7] == type[3]);
+}
+
+unsigned char lodepng_chunk_ancillary(const unsigned char* chunk)
+{
+  return((chunk[4] & 32) != 0);
+}
+
+unsigned char lodepng_chunk_private(const unsigned char* chunk)
+{
+  return((chunk[6] & 32) != 0);
+}
+
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk)
+{
+  return((chunk[7] & 32) != 0);
+}
+
+unsigned char* lodepng_chunk_data(unsigned char* chunk)
+{
+  return &chunk[8];
+}
+
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk)
+{
+  return &chunk[8];
+}
+
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk)
+{
+  unsigned length = lodepng_chunk_length(chunk);
+  unsigned CRC = lodepng_read32bitInt(&chunk[length + 8]);
+  /*the CRC is taken of the data and the 4 chunk type letters, not the length*/
+  unsigned checksum = lodepng_crc32(&chunk[4], length + 4);
+  if(CRC != checksum) return 1;
+  else return 0;
+}
+
+void lodepng_chunk_generate_crc(unsigned char* chunk)
+{
+  unsigned length = lodepng_chunk_length(chunk);
+  unsigned CRC = lodepng_crc32(&chunk[4], length + 4);
+  lodepng_set32bitInt(chunk + 8 + length, CRC);
+}
+
+unsigned char* lodepng_chunk_next(unsigned char* chunk)
+{
+  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+  return &chunk[total_chunk_length];
+}
+
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk)
+{
+  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+  return &chunk[total_chunk_length];
+}
+
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk)
+{
+  unsigned i;
+  unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+  unsigned char *chunk_start, *new_buffer;
+  size_t new_length = (*outlength) + total_chunk_length;
+  if(new_length < total_chunk_length || new_length < (*outlength)) return 77; /*integer overflow happened*/
+
+  new_buffer = (unsigned char*)lodepng_realloc(*out, new_length);
+  if(!new_buffer) return 83; /*alloc fail*/
+  (*out) = new_buffer;
+  (*outlength) = new_length;
+  chunk_start = &(*out)[new_length - total_chunk_length];
+
+  for(i = 0; i < total_chunk_length; i++) chunk_start[i] = chunk[i];
+
+  return 0;
+}
+
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+                              const char* type, const unsigned char* data)
+{
+  unsigned i;
+  unsigned char *chunk, *new_buffer;
+  size_t new_length = (*outlength) + length + 12;
+  if(new_length < length + 12 || new_length < (*outlength)) return 77; /*integer overflow happened*/
+  new_buffer = (unsigned char*)lodepng_realloc(*out, new_length);
+  if(!new_buffer) return 83; /*alloc fail*/
+  (*out) = new_buffer;
+  (*outlength) = new_length;
+  chunk = &(*out)[(*outlength) - length - 12];
+
+  /*1: length*/
+  lodepng_set32bitInt(chunk, (unsigned)length);
+
+  /*2: chunk name (4 letters)*/
+  chunk[4] = type[0];
+  chunk[5] = type[1];
+  chunk[6] = type[2];
+  chunk[7] = type[3];
+
+  /*3: the data*/
+  for(i = 0; i < length; i++) chunk[8 + i] = data[i];
+
+  /*4: CRC (of the chunkname characters and the data)*/
+  lodepng_chunk_generate_crc(chunk);
+
+  return 0;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Color types and such                                                   / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*return type is a LodePNG error code*/
+static unsigned checkColorValidity(LodePNGColorType colortype, unsigned bd) /*bd = bitdepth*/
+{
+  switch(colortype)
+  {
+    case 0: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 || bd == 16)) return 37; break; /*grey*/
+    case 2: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGB*/
+    case 3: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8            )) return 37; break; /*palette*/
+    case 4: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*grey + alpha*/
+    case 6: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGBA*/
+    default: return 31;
+  }
+  return 0; /*allowed color type / bits combination*/
+}
+
+static unsigned getNumColorChannels(LodePNGColorType colortype)
+{
+  switch(colortype)
+  {
+    case 0: return 1; /*grey*/
+    case 2: return 3; /*RGB*/
+    case 3: return 1; /*palette*/
+    case 4: return 2; /*grey + alpha*/
+    case 6: return 4; /*RGBA*/
+  }
+  return 0; /*unexisting color type*/
+}
+
+static unsigned lodepng_get_bpp_lct(LodePNGColorType colortype, unsigned bitdepth)
+{
+  /*bits per pixel is amount of channels * bits per channel*/
+  return getNumColorChannels(colortype) * bitdepth;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+void lodepng_color_mode_init(LodePNGColorMode* info)
+{
+  info->key_defined = 0;
+  info->key_r = info->key_g = info->key_b = 0;
+  info->colortype = LCT_RGBA;
+  info->bitdepth = 8;
+  info->palette = 0;
+  info->palettesize = 0;
+}
+
+void lodepng_color_mode_cleanup(LodePNGColorMode* info)
+{
+  lodepng_palette_clear(info);
+}
+
+unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source)
+{
+  size_t i;
+  lodepng_color_mode_cleanup(dest);
+  *dest = *source;
+  if(source->palette)
+  {
+    dest->palette = (unsigned char*)lodepng_malloc(1024);
+    if(!dest->palette && source->palettesize) return 83; /*alloc fail*/
+    for(i = 0; i < source->palettesize * 4; i++) dest->palette[i] = source->palette[i];
+  }
+  return 0;
+}
+
+static int lodepng_color_mode_equal(const LodePNGColorMode* a, const LodePNGColorMode* b)
+{
+  size_t i;
+  if(a->colortype != b->colortype) return 0;
+  if(a->bitdepth != b->bitdepth) return 0;
+  if(a->key_defined != b->key_defined) return 0;
+  if(a->key_defined)
+  {
+    if(a->key_r != b->key_r) return 0;
+    if(a->key_g != b->key_g) return 0;
+    if(a->key_b != b->key_b) return 0;
+  }
+  if(a->palettesize != b->palettesize) return 0;
+  for(i = 0; i < a->palettesize * 4; i++)
+  {
+    if(a->palette[i] != b->palette[i]) return 0;
+  }
+  return 1;
+}
+
+void lodepng_palette_clear(LodePNGColorMode* info)
+{
+  if(info->palette) lodepng_free(info->palette);
+  info->palette = 0;
+  info->palettesize = 0;
+}
+
+unsigned lodepng_palette_add(LodePNGColorMode* info,
+                             unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+  unsigned char* data;
+  /*the same resize technique as C++ std::vectors is used, and here it's made so that for a palette with
+  the max of 256 colors, it'll have the exact alloc size*/
+  if(!info->palette) /*allocate palette if empty*/
+  {
+    /*room for 256 colors with 4 bytes each*/
+    data = (unsigned char*)lodepng_realloc(info->palette, 1024);
+    if(!data) return 83; /*alloc fail*/
+    else info->palette = data;
+  }
+  info->palette[4 * info->palettesize + 0] = r;
+  info->palette[4 * info->palettesize + 1] = g;
+  info->palette[4 * info->palettesize + 2] = b;
+  info->palette[4 * info->palettesize + 3] = a;
+  info->palettesize++;
+  return 0;
+}
+
+unsigned lodepng_get_bpp(const LodePNGColorMode* info)
+{
+  /*calculate bits per pixel out of colortype and bitdepth*/
+  return lodepng_get_bpp_lct(info->colortype, info->bitdepth);
+}
+
+unsigned lodepng_get_channels(const LodePNGColorMode* info)
+{
+  return getNumColorChannels(info->colortype);
+}
+
+unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info)
+{
+  return info->colortype == LCT_GREY || info->colortype == LCT_GREY_ALPHA;
+}
+
+unsigned lodepng_is_alpha_type(const LodePNGColorMode* info)
+{
+  return (info->colortype & 4) != 0; /*4 or 6*/
+}
+
+unsigned lodepng_is_palette_type(const LodePNGColorMode* info)
+{
+  return info->colortype == LCT_PALETTE;
+}
+
+unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info)
+{
+  size_t i;
+  for(i = 0; i < info->palettesize; i++)
+  {
+    if(info->palette[i * 4 + 3] < 255) return 1;
+  }
+  return 0;
+}
+
+unsigned lodepng_can_have_alpha(const LodePNGColorMode* info)
+{
+  return info->key_defined
+      || lodepng_is_alpha_type(info)
+      || lodepng_has_palette_alpha(info);
+}
+
+size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color)
+{
+  return (w * h * lodepng_get_bpp(color) + 7) / 8;
+}
+
+size_t lodepng_get_raw_size_lct(unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth)
+{
+  return (w * h * lodepng_get_bpp_lct(colortype, bitdepth) + 7) / 8;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+
+static void LodePNGUnknownChunks_init(LodePNGInfo* info)
+{
+  unsigned i;
+  for(i = 0; i < 3; i++) info->unknown_chunks_data[i] = 0;
+  for(i = 0; i < 3; i++) info->unknown_chunks_size[i] = 0;
+}
+
+static void LodePNGUnknownChunks_cleanup(LodePNGInfo* info)
+{
+  unsigned i;
+  for(i = 0; i < 3; i++) lodepng_free(info->unknown_chunks_data[i]);
+}
+
+static unsigned LodePNGUnknownChunks_copy(LodePNGInfo* dest, const LodePNGInfo* src)
+{
+  unsigned i;
+
+  LodePNGUnknownChunks_cleanup(dest);
+
+  for(i = 0; i < 3; i++)
+  {
+    size_t j;
+    dest->unknown_chunks_size[i] = src->unknown_chunks_size[i];
+    dest->unknown_chunks_data[i] = (unsigned char*)lodepng_malloc(src->unknown_chunks_size[i]);
+    if(!dest->unknown_chunks_data[i] && dest->unknown_chunks_size[i]) return 83; /*alloc fail*/
+    for(j = 0; j < src->unknown_chunks_size[i]; j++)
+    {
+      dest->unknown_chunks_data[i][j] = src->unknown_chunks_data[i][j];
+    }
+  }
+
+  return 0;
+}
+
+/******************************************************************************/
+
+static void LodePNGText_init(LodePNGInfo* info)
+{
+  info->text_num = 0;
+  info->text_keys = NULL;
+  info->text_strings = NULL;
+}
+
+static void LodePNGText_cleanup(LodePNGInfo* info)
+{
+  size_t i;
+  for(i = 0; i < info->text_num; i++)
+  {
+    string_cleanup(&info->text_keys[i]);
+    string_cleanup(&info->text_strings[i]);
+  }
+  lodepng_free(info->text_keys);
+  lodepng_free(info->text_strings);
+}
+
+static unsigned LodePNGText_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+  size_t i = 0;
+  dest->text_keys = 0;
+  dest->text_strings = 0;
+  dest->text_num = 0;
+  for(i = 0; i < source->text_num; i++)
+  {
+    CERROR_TRY_RETURN(lodepng_add_text(dest, source->text_keys[i], source->text_strings[i]));
+  }
+  return 0;
+}
+
+void lodepng_clear_text(LodePNGInfo* info)
+{
+  LodePNGText_cleanup(info);
+}
+
+unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str)
+{
+  char** new_keys = (char**)(lodepng_realloc(info->text_keys, sizeof(char*) * (info->text_num + 1)));
+  char** new_strings = (char**)(lodepng_realloc(info->text_strings, sizeof(char*) * (info->text_num + 1)));
+  if(!new_keys || !new_strings)
+  {
+    lodepng_free(new_keys);
+    lodepng_free(new_strings);
+    return 83; /*alloc fail*/
+  }
+
+  info->text_num++;
+  info->text_keys = new_keys;
+  info->text_strings = new_strings;
+
+  string_init(&info->text_keys[info->text_num - 1]);
+  string_set(&info->text_keys[info->text_num - 1], key);
+
+  string_init(&info->text_strings[info->text_num - 1]);
+  string_set(&info->text_strings[info->text_num - 1], str);
+
+  return 0;
+}
+
+/******************************************************************************/
+
+static void LodePNGIText_init(LodePNGInfo* info)
+{
+  info->itext_num = 0;
+  info->itext_keys = NULL;
+  info->itext_langtags = NULL;
+  info->itext_transkeys = NULL;
+  info->itext_strings = NULL;
+}
+
+static void LodePNGIText_cleanup(LodePNGInfo* info)
+{
+  size_t i;
+  for(i = 0; i < info->itext_num; i++)
+  {
+    string_cleanup(&info->itext_keys[i]);
+    string_cleanup(&info->itext_langtags[i]);
+    string_cleanup(&info->itext_transkeys[i]);
+    string_cleanup(&info->itext_strings[i]);
+  }
+  lodepng_free(info->itext_keys);
+  lodepng_free(info->itext_langtags);
+  lodepng_free(info->itext_transkeys);
+  lodepng_free(info->itext_strings);
+}
+
+static unsigned LodePNGIText_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+  size_t i = 0;
+  dest->itext_keys = 0;
+  dest->itext_langtags = 0;
+  dest->itext_transkeys = 0;
+  dest->itext_strings = 0;
+  dest->itext_num = 0;
+  for(i = 0; i < source->itext_num; i++)
+  {
+    CERROR_TRY_RETURN(lodepng_add_itext(dest, source->itext_keys[i], source->itext_langtags[i],
+                                        source->itext_transkeys[i], source->itext_strings[i]));
+  }
+  return 0;
+}
+
+void lodepng_clear_itext(LodePNGInfo* info)
+{
+  LodePNGIText_cleanup(info);
+}
+
+unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
+                           const char* transkey, const char* str)
+{
+  char** new_keys = (char**)(lodepng_realloc(info->itext_keys, sizeof(char*) * (info->itext_num + 1)));
+  char** new_langtags = (char**)(lodepng_realloc(info->itext_langtags, sizeof(char*) * (info->itext_num + 1)));
+  char** new_transkeys = (char**)(lodepng_realloc(info->itext_transkeys, sizeof(char*) * (info->itext_num + 1)));
+  char** new_strings = (char**)(lodepng_realloc(info->itext_strings, sizeof(char*) * (info->itext_num + 1)));
+  if(!new_keys || !new_langtags || !new_transkeys || !new_strings)
+  {
+    lodepng_free(new_keys);
+    lodepng_free(new_langtags);
+    lodepng_free(new_transkeys);
+    lodepng_free(new_strings);
+    return 83; /*alloc fail*/
+  }
+
+  info->itext_num++;
+  info->itext_keys = new_keys;
+  info->itext_langtags = new_langtags;
+  info->itext_transkeys = new_transkeys;
+  info->itext_strings = new_strings;
+
+  string_init(&info->itext_keys[info->itext_num - 1]);
+  string_set(&info->itext_keys[info->itext_num - 1], key);
+
+  string_init(&info->itext_langtags[info->itext_num - 1]);
+  string_set(&info->itext_langtags[info->itext_num - 1], langtag);
+
+  string_init(&info->itext_transkeys[info->itext_num - 1]);
+  string_set(&info->itext_transkeys[info->itext_num - 1], transkey);
+
+  string_init(&info->itext_strings[info->itext_num - 1]);
+  string_set(&info->itext_strings[info->itext_num - 1], str);
+
+  return 0;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+void lodepng_info_init(LodePNGInfo* info)
+{
+  lodepng_color_mode_init(&info->color);
+  info->interlace_method = 0;
+  info->compression_method = 0;
+  info->filter_method = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  info->background_defined = 0;
+  info->background_r = info->background_g = info->background_b = 0;
+
+  LodePNGText_init(info);
+  LodePNGIText_init(info);
+
+  info->time_defined = 0;
+  info->phys_defined = 0;
+
+  LodePNGUnknownChunks_init(info);
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+void lodepng_info_cleanup(LodePNGInfo* info)
+{
+  lodepng_color_mode_cleanup(&info->color);
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  LodePNGText_cleanup(info);
+  LodePNGIText_cleanup(info);
+
+  LodePNGUnknownChunks_cleanup(info);
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+  lodepng_info_cleanup(dest);
+  *dest = *source;
+  lodepng_color_mode_init(&dest->color);
+  CERROR_TRY_RETURN(lodepng_color_mode_copy(&dest->color, &source->color));
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  CERROR_TRY_RETURN(LodePNGText_copy(dest, source));
+  CERROR_TRY_RETURN(LodePNGIText_copy(dest, source));
+
+  LodePNGUnknownChunks_init(dest);
+  CERROR_TRY_RETURN(LodePNGUnknownChunks_copy(dest, source));
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+  return 0;
+}
+
+void lodepng_info_swap(LodePNGInfo* a, LodePNGInfo* b)
+{
+  LodePNGInfo temp = *a;
+  *a = *b;
+  *b = temp;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*index: bitgroup index, bits: bitgroup size(1, 2 or 4), in: bitgroup value, out: octet array to add bits to*/
+static void addColorBits(unsigned char* out, size_t index, unsigned bits, unsigned in)
+{
+  unsigned m = bits == 1 ? 7 : bits == 2 ? 3 : 1; /*8 / bits - 1*/
+  /*p = the partial index in the byte, e.g. with 4 palettebits it is 0 for first half or 1 for second half*/
+  unsigned p = index & m;
+  in &= (1 << bits) - 1; /*filter out any other bits of the input value*/
+  in = in << (bits * (m - p));
+  if(p == 0) out[index * bits / 8] = in;
+  else out[index * bits / 8] |= in;
+}
+
+typedef struct ColorTree ColorTree;
+
+/*
+One node of a color tree
+This is the data structure used to count the number of unique colors and to get a palette
+index for a color. It's like an octree, but because the alpha channel is used too, each
+node has 16 instead of 8 children.
+*/
+struct ColorTree
+{
+  ColorTree* children[16]; /*up to 16 pointers to ColorTree of next level*/
+  int index; /*the payload. Only has a meaningful value if this is in the last level*/
+};
+
+static void color_tree_init(ColorTree* tree)
+{
+  int i;
+  for(i = 0; i < 16; i++) tree->children[i] = 0;
+  tree->index = -1;
+}
+
+static void color_tree_cleanup(ColorTree* tree)
+{
+  int i;
+  for(i = 0; i < 16; i++)
+  {
+    if(tree->children[i])
+    {
+      color_tree_cleanup(tree->children[i]);
+      lodepng_free(tree->children[i]);
+    }
+  }
+}
+
+/*returns -1 if color not present, its index otherwise*/
+static int color_tree_get(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+  int bit = 0;
+  for(bit = 0; bit < 8; bit++)
+  {
+    int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1);
+    if(!tree->children[i]) return -1;
+    else tree = tree->children[i];
+  }
+  return tree ? tree->index : -1;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+static int color_tree_has(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+  return color_tree_get(tree, r, g, b, a) >= 0;
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*color is not allowed to already exist.
+Index should be >= 0 (it's signed to be compatible with using -1 for "doesn't exist")*/
+static void color_tree_add(ColorTree* tree,
+                           unsigned char r, unsigned char g, unsigned char b, unsigned char a, int index)
+{
+  int bit;
+  for(bit = 0; bit < 8; bit++)
+  {
+    int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1);
+    if(!tree->children[i])
+    {
+      tree->children[i] = (ColorTree*)lodepng_malloc(sizeof(ColorTree));
+      color_tree_init(tree->children[i]);
+    }
+    tree = tree->children[i];
+  }
+  tree->index = index;
+}
+
+/*put a pixel, given its RGBA color, into image of any color type*/
+static unsigned rgba8ToPixel(unsigned char* out, size_t i,
+                             const LodePNGColorMode* mode, ColorTree* tree /*for palette*/,
+                             unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+  if(mode->colortype == LCT_GREY)
+  {
+    unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/;
+    if(mode->bitdepth == 8) out[i] = grey;
+    else if(mode->bitdepth == 16) out[i * 2 + 0] = out[i * 2 + 1] = grey;
+    else
+    {
+      /*take the most significant bits of grey*/
+      grey = (grey >> (8 - mode->bitdepth)) & ((1 << mode->bitdepth) - 1);
+      addColorBits(out, i, mode->bitdepth, grey);
+    }
+  }
+  else if(mode->colortype == LCT_RGB)
+  {
+    if(mode->bitdepth == 8)
+    {
+      out[i * 3 + 0] = r;
+      out[i * 3 + 1] = g;
+      out[i * 3 + 2] = b;
+    }
+    else
+    {
+      out[i * 6 + 0] = out[i * 6 + 1] = r;
+      out[i * 6 + 2] = out[i * 6 + 3] = g;
+      out[i * 6 + 4] = out[i * 6 + 5] = b;
+    }
+  }
+  else if(mode->colortype == LCT_PALETTE)
+  {
+    int index = color_tree_get(tree, r, g, b, a);
+    if(index < 0) return 82; /*color not in palette*/
+    if(mode->bitdepth == 8) out[i] = index;
+    else addColorBits(out, i, mode->bitdepth, index);
+  }
+  else if(mode->colortype == LCT_GREY_ALPHA)
+  {
+    unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/;
+    if(mode->bitdepth == 8)
+    {
+      out[i * 2 + 0] = grey;
+      out[i * 2 + 1] = a;
+    }
+    else if(mode->bitdepth == 16)
+    {
+      out[i * 4 + 0] = out[i * 4 + 1] = grey;
+      out[i * 4 + 2] = out[i * 4 + 3] = a;
+    }
+  }
+  else if(mode->colortype == LCT_RGBA)
+  {
+    if(mode->bitdepth == 8)
+    {
+      out[i * 4 + 0] = r;
+      out[i * 4 + 1] = g;
+      out[i * 4 + 2] = b;
+      out[i * 4 + 3] = a;
+    }
+    else
+    {
+      out[i * 8 + 0] = out[i * 8 + 1] = r;
+      out[i * 8 + 2] = out[i * 8 + 3] = g;
+      out[i * 8 + 4] = out[i * 8 + 5] = b;
+      out[i * 8 + 6] = out[i * 8 + 7] = a;
+    }
+  }
+
+  return 0; /*no error*/
+}
+
+/*put a pixel, given its RGBA16 color, into image of any color 16-bitdepth type*/
+static unsigned rgba16ToPixel(unsigned char* out, size_t i,
+                              const LodePNGColorMode* mode,
+                              unsigned short r, unsigned short g, unsigned short b, unsigned short a)
+{
+  if(mode->bitdepth != 16) return 85; /*must be 16 for this function*/
+  if(mode->colortype == LCT_GREY)
+  {
+    unsigned short grey = r; /*((unsigned)r + g + b) / 3*/;
+    out[i * 2 + 0] = (grey >> 8) & 255;
+    out[i * 2 + 1] = grey & 255;
+  }
+  else if(mode->colortype == LCT_RGB)
+  {
+    out[i * 6 + 0] = (r >> 8) & 255;
+    out[i * 6 + 1] = r & 255;
+    out[i * 6 + 2] = (g >> 8) & 255;
+    out[i * 6 + 3] = g & 255;
+    out[i * 6 + 4] = (b >> 8) & 255;
+    out[i * 6 + 5] = b & 255;
+  }
+  else if(mode->colortype == LCT_GREY_ALPHA)
+  {
+    unsigned short grey = r; /*((unsigned)r + g + b) / 3*/;
+    out[i * 4 + 0] = (grey >> 8) & 255;
+    out[i * 4 + 1] = grey & 255;
+    out[i * 4 + 2] = (a >> 8) & 255;
+    out[i * 4 + 3] = a & 255;
+  }
+  else if(mode->colortype == LCT_RGBA)
+  {
+    out[i * 8 + 0] = (r >> 8) & 255;
+    out[i * 8 + 1] = r & 255;
+    out[i * 8 + 2] = (g >> 8) & 255;
+    out[i * 8 + 3] = g & 255;
+    out[i * 8 + 4] = (b >> 8) & 255;
+    out[i * 8 + 5] = b & 255;
+    out[i * 8 + 6] = (a >> 8) & 255;
+    out[i * 8 + 7] = a & 255;
+  }
+
+  return 0; /*no error*/
+}
+
+/*Get RGBA8 color of pixel with index i (y * width + x) from the raw image with given color type.*/
+static unsigned getPixelColorRGBA8(unsigned char* r, unsigned char* g,
+                                   unsigned char* b, unsigned char* a,
+                                   const unsigned char* in, size_t i,
+                                   const LodePNGColorMode* mode,
+                                   unsigned fix_png)
+{
+  if(mode->colortype == LCT_GREY)
+  {
+    if(mode->bitdepth == 8)
+    {
+      *r = *g = *b = in[i];
+      if(mode->key_defined && *r == mode->key_r) *a = 0;
+      else *a = 255;
+    }
+    else if(mode->bitdepth == 16)
+    {
+      *r = *g = *b = in[i * 2 + 0];
+      if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0;
+      else *a = 255;
+    }
+    else
+    {
+      unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/
+      size_t j = i * mode->bitdepth;
+      unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth);
+      *r = *g = *b = (value * 255) / highest;
+      if(mode->key_defined && value == mode->key_r) *a = 0;
+      else *a = 255;
+    }
+  }
+  else if(mode->colortype == LCT_RGB)
+  {
+    if(mode->bitdepth == 8)
+    {
+      *r = in[i * 3 + 0]; *g = in[i * 3 + 1]; *b = in[i * 3 + 2];
+      if(mode->key_defined && *r == mode->key_r && *g == mode->key_g && *b == mode->key_b) *a = 0;
+      else *a = 255;
+    }
+    else
+    {
+      *r = in[i * 6 + 0];
+      *g = in[i * 6 + 2];
+      *b = in[i * 6 + 4];
+      if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+         && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+         && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0;
+      else *a = 255;
+    }
+  }
+  else if(mode->colortype == LCT_PALETTE)
+  {
+    unsigned index;
+    if(mode->bitdepth == 8) index = in[i];
+    else
+    {
+      size_t j = i * mode->bitdepth;
+      index = readBitsFromReversedStream(&j, in, mode->bitdepth);
+    }
+
+    if(index >= mode->palettesize)
+    {
+      /*This is an error according to the PNG spec, but fix_png can ignore it*/
+      if(!fix_png) return (mode->bitdepth == 8 ? 46 : 47); /*index out of palette*/
+      *r = *g = *b = 0;
+      *a = 255;
+    }
+    else
+    {
+      *r = mode->palette[index * 4 + 0];
+      *g = mode->palette[index * 4 + 1];
+      *b = mode->palette[index * 4 + 2];
+      *a = mode->palette[index * 4 + 3];
+    }
+  }
+  else if(mode->colortype == LCT_GREY_ALPHA)
+  {
+    if(mode->bitdepth == 8)
+    {
+      *r = *g = *b = in[i * 2 + 0];
+      *a = in[i * 2 + 1];
+    }
+    else
+    {
+      *r = *g = *b = in[i * 4 + 0];
+      *a = in[i * 4 + 2];
+    }
+  }
+  else if(mode->colortype == LCT_RGBA)
+  {
+    if(mode->bitdepth == 8)
+    {
+      *r = in[i * 4 + 0];
+      *g = in[i * 4 + 1];
+      *b = in[i * 4 + 2];
+      *a = in[i * 4 + 3];
+    }
+    else
+    {
+      *r = in[i * 8 + 0];
+      *g = in[i * 8 + 2];
+      *b = in[i * 8 + 4];
+      *a = in[i * 8 + 6];
+    }
+  }
+
+  return 0; /*no error*/
+}
+
+/*Similar to getPixelColorRGBA8, but with all the for loops inside of the color
+mode test cases, optimized to convert the colors much faster, when converting
+to RGBA or RGB with 8 bit per cannel. buffer must be RGBA or RGB output with
+enough memory, if has_alpha is true the output is RGBA. mode has the color mode
+of the input buffer.*/
+static unsigned getPixelColorsRGBA8(unsigned char* buffer, size_t numpixels,
+                                    unsigned has_alpha, const unsigned char* in,
+                                    const LodePNGColorMode* mode,
+                                    unsigned fix_png)
+{
+  unsigned num_channels = has_alpha ? 4 : 3;
+  size_t i;
+  if(mode->colortype == LCT_GREY)
+  {
+    if(mode->bitdepth == 8)
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = buffer[1] = buffer[2] = in[i];
+        if(has_alpha) buffer[3] = mode->key_defined && in[i] == mode->key_r ? 0 : 255;
+      }
+    }
+    else if(mode->bitdepth == 16)
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = buffer[1] = buffer[2] = in[i * 2];
+        if(has_alpha) buffer[3] = mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r ? 0 : 255;
+      }
+    }
+    else
+    {
+      unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/
+      size_t j = 0;
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth);
+        buffer[0] = buffer[1] = buffer[2] = (value * 255) / highest;
+        if(has_alpha) buffer[3] = mode->key_defined && value == mode->key_r ? 0 : 255;
+      }
+    }
+  }
+  else if(mode->colortype == LCT_RGB)
+  {
+    if(mode->bitdepth == 8)
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = in[i * 3 + 0];
+        buffer[1] = in[i * 3 + 1];
+        buffer[2] = in[i * 3 + 2];
+        if(has_alpha) buffer[3] = mode->key_defined && buffer[0] == mode->key_r
+           && buffer[1]== mode->key_g && buffer[2] == mode->key_b ? 0 : 255;
+      }
+    }
+    else
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = in[i * 6 + 0];
+        buffer[1] = in[i * 6 + 2];
+        buffer[2] = in[i * 6 + 4];
+        if(has_alpha) buffer[3] = mode->key_defined
+           && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+           && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+           && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b ? 0 : 255;
+      }
+    }
+  }
+  else if(mode->colortype == LCT_PALETTE)
+  {
+    unsigned index;
+    size_t j = 0;
+    for(i = 0; i < numpixels; i++, buffer += num_channels)
+    {
+      if(mode->bitdepth == 8) index = in[i];
+      else index = readBitsFromReversedStream(&j, in, mode->bitdepth);
+
+      if(index >= mode->palettesize)
+      {
+        /*This is an error according to the PNG spec, but fix_png can ignore it*/
+        if(!fix_png) return (mode->bitdepth == 8 ? 46 : 47); /*index out of palette*/
+        buffer[0] = buffer[1] = buffer[2] = 0;
+        if(has_alpha) buffer[3] = 255;
+      }
+      else
+      {
+        buffer[0] = mode->palette[index * 4 + 0];
+        buffer[1] = mode->palette[index * 4 + 1];
+        buffer[2] = mode->palette[index * 4 + 2];
+        if(has_alpha) buffer[3] = mode->palette[index * 4 + 3];
+      }
+    }
+  }
+  else if(mode->colortype == LCT_GREY_ALPHA)
+  {
+    if(mode->bitdepth == 8)
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = buffer[1] = buffer[2] = in[i * 2 + 0];
+        if(has_alpha) buffer[3] = in[i * 2 + 1];
+      }
+    }
+    else
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = buffer[1] = buffer[2] = in[i * 4 + 0];
+        if(has_alpha) buffer[3] = in[i * 4 + 2];
+      }
+    }
+  }
+  else if(mode->colortype == LCT_RGBA)
+  {
+    if(mode->bitdepth == 8)
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = in[i * 4 + 0];
+        buffer[1] = in[i * 4 + 1];
+        buffer[2] = in[i * 4 + 2];
+        if(has_alpha) buffer[3] = in[i * 4 + 3];
+      }
+    }
+    else
+    {
+      for(i = 0; i < numpixels; i++, buffer += num_channels)
+      {
+        buffer[0] = in[i * 8 + 0];
+        buffer[1] = in[i * 8 + 2];
+        buffer[2] = in[i * 8 + 4];
+        if(has_alpha) buffer[3] = in[i * 8 + 6];
+      }
+    }
+  }
+
+  return 0; /*no error*/
+}
+
+/*Get RGBA16 color of pixel with index i (y * width + x) from the raw image with
+given color type, but the given color type must be 16-bit itself.*/
+static unsigned getPixelColorRGBA16(unsigned short* r, unsigned short* g, unsigned short* b, unsigned short* a,
+                                    const unsigned char* in, size_t i, const LodePNGColorMode* mode)
+{
+  if(mode->bitdepth != 16) return 85; /*error: this function only supports 16-bit input*/
+
+  if(mode->colortype == LCT_GREY)
+  {
+    *r = *g = *b = 256 * in[i * 2 + 0] + in[i * 2 + 1];
+    if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0;
+    else *a = 65535;
+  }
+  else if(mode->colortype == LCT_RGB)
+  {
+    *r = 256 * in[i * 6 + 0] + in[i * 6 + 1];
+    *g = 256 * in[i * 6 + 2] + in[i * 6 + 3];
+    *b = 256 * in[i * 6 + 4] + in[i * 6 + 5];
+    if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+       && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+       && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0;
+    else *a = 65535;
+  }
+  else if(mode->colortype == LCT_GREY_ALPHA)
+  {
+    *r = *g = *b = 256 * in[i * 4 + 0] + in[i * 4 + 1];
+    *a = 256 * in[i * 4 + 2] + in[i * 4 + 3];
+  }
+  else if(mode->colortype == LCT_RGBA)
+  {
+    *r = 256 * in[i * 8 + 0] + in[i * 8 + 1];
+    *g = 256 * in[i * 8 + 2] + in[i * 8 + 3];
+    *b = 256 * in[i * 8 + 4] + in[i * 8 + 5];
+    *a = 256 * in[i * 8 + 6] + in[i * 8 + 7];
+  }
+  else return 85; /*error: this function only supports 16-bit input, not palettes*/
+
+  return 0; /*no error*/
+}
+
+/*
+converts from any color type to 24-bit or 32-bit (later maybe more supported). return value = LodePNG error code
+the out buffer must have (w * h * bpp + 7) / 8 bytes, where bpp is the bits per pixel of the output color type
+(lodepng_get_bpp) for < 8 bpp images, there may _not_ be padding bits at the end of scanlines.
+*/
+unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
+                         LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
+                         unsigned w, unsigned h, unsigned fix_png)
+{
+  unsigned error = 0;
+  size_t i;
+  ColorTree tree;
+  size_t numpixels = w * h;
+
+  if(lodepng_color_mode_equal(mode_out, mode_in))
+  {
+    size_t numbytes = lodepng_get_raw_size(w, h, mode_in);
+    for(i = 0; i < numbytes; i++) out[i] = in[i];
+    return error;
+  }
+
+  if(mode_out->colortype == LCT_PALETTE)
+  {
+    size_t palsize = 1 << mode_out->bitdepth;
+    if(mode_out->palettesize < palsize) palsize = mode_out->palettesize;
+    color_tree_init(&tree);
+    for(i = 0; i < palsize; i++)
+    {
+      unsigned char* p = &mode_out->palette[i * 4];
+      color_tree_add(&tree, p[0], p[1], p[2], p[3], i);
+    }
+  }
+
+  if(mode_in->bitdepth == 16 && mode_out->bitdepth == 16)
+  {
+    for(i = 0; i < numpixels; i++)
+    {
+      unsigned short r = 0, g = 0, b = 0, a = 0;
+      error = getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in);
+      if(error) break;
+      error = rgba16ToPixel(out, i, mode_out, r, g, b, a);
+      if(error) break;
+    }
+  }
+  else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGBA)
+  {
+    error = getPixelColorsRGBA8(out, numpixels, 1, in, mode_in, fix_png);
+  }
+  else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGB)
+  {
+    error = getPixelColorsRGBA8(out, numpixels, 0, in, mode_in, fix_png);
+  }
+  else
+  {
+    unsigned char r = 0, g = 0, b = 0, a = 0;
+    for(i = 0; i < numpixels; i++)
+    {
+      error = getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in, fix_png);
+      if(error) break;
+      error = rgba8ToPixel(out, i, mode_out, &tree, r, g, b, a);
+      if(error) break;
+    }
+  }
+
+  if(mode_out->colortype == LCT_PALETTE)
+  {
+    color_tree_cleanup(&tree);
+  }
+
+  return error;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+typedef struct ColorProfile
+{
+  unsigned char sixteenbit; /*needs more than 8 bits per channel*/
+  unsigned char sixteenbit_done;
+
+
+  unsigned char colored; /*not greyscale*/
+  unsigned char colored_done;
+
+  unsigned char key; /*a color key is required, or more*/
+  unsigned short key_r; /*these values are always in 16-bit bitdepth in the profile*/
+  unsigned short key_g;
+  unsigned short key_b;
+  unsigned char alpha; /*alpha channel, or alpha palette, required*/
+  unsigned char alpha_done;
+
+  unsigned numcolors;
+  ColorTree tree; /*for listing the counted colors, up to 256*/
+  unsigned char* palette; /*size 1024. Remember up to the first 256 RGBA colors*/
+  unsigned maxnumcolors; /*if more than that amount counted*/
+  unsigned char numcolors_done;
+
+  unsigned greybits; /*amount of bits required for greyscale (1, 2, 4, 8). Does not take 16 bit into account.*/
+  unsigned char greybits_done;
+
+} ColorProfile;
+
+static void color_profile_init(ColorProfile* profile, const LodePNGColorMode* mode)
+{
+  profile->sixteenbit = 0;
+  profile->sixteenbit_done = mode->bitdepth == 16 ? 0 : 1;
+
+  profile->colored = 0;
+  profile->colored_done = lodepng_is_greyscale_type(mode) ? 1 : 0;
+
+  profile->key = 0;
+  profile->alpha = 0;
+  profile->alpha_done = lodepng_can_have_alpha(mode) ? 0 : 1;
+
+  profile->numcolors = 0;
+  color_tree_init(&profile->tree);
+  profile->palette = (unsigned char*)lodepng_malloc(1024);
+  profile->maxnumcolors = 257;
+  if(lodepng_get_bpp(mode) <= 8)
+  {
+    int bpp = lodepng_get_bpp(mode);
+    profile->maxnumcolors = bpp == 1 ? 2 : (bpp == 2 ? 4 : (bpp == 4 ? 16 : 256));
+  }
+  profile->numcolors_done = 0;
+
+  profile->greybits = 1;
+  profile->greybits_done = lodepng_get_bpp(mode) == 1 ? 1 : 0;
+}
+
+static void color_profile_cleanup(ColorProfile* profile)
+{
+  color_tree_cleanup(&profile->tree);
+  lodepng_free(profile->palette);
+}
+
+/*function used for debug purposes with C++*/
+/*void printColorProfile(ColorProfile* p)
+{
+  std::cout << "sixteenbit: " << (int)p->sixteenbit << std::endl;
+  std::cout << "sixteenbit_done: " << (int)p->sixteenbit_done << std::endl;
+  std::cout << "colored: " << (int)p->colored << std::endl;
+  std::cout << "colored_done: " << (int)p->colored_done << std::endl;
+  std::cout << "key: " << (int)p->key << std::endl;
+  std::cout << "key_r: " << (int)p->key_r << std::endl;
+  std::cout << "key_g: " << (int)p->key_g << std::endl;
+  std::cout << "key_b: " << (int)p->key_b << std::endl;
+  std::cout << "alpha: " << (int)p->alpha << std::endl;
+  std::cout << "alpha_done: " << (int)p->alpha_done << std::endl;
+  std::cout << "numcolors: " << (int)p->numcolors << std::endl;
+  std::cout << "maxnumcolors: " << (int)p->maxnumcolors << std::endl;
+  std::cout << "numcolors_done: " << (int)p->numcolors_done << std::endl;
+  std::cout << "greybits: " << (int)p->greybits << std::endl;
+  std::cout << "greybits_done: " << (int)p->greybits_done << std::endl;
+}*/
+
+/*Returns how many bits needed to represent given value (max 8 bit)*/
+unsigned getValueRequiredBits(unsigned short value)
+{
+  if(value == 0 || value == 255) return 1;
+  /*The scaling of 2-bit and 4-bit values uses multiples of 85 and 17*/
+  if(value % 17 == 0) return value % 85 == 0 ? 2 : 4;
+  return 8;
+}
+
+/*profile must already have been inited with mode.
+It's ok to set some parameters of profile to done already.*/
+static unsigned get_color_profile(ColorProfile* profile,
+                                  const unsigned char* in,
+                                  size_t numpixels /*must be full image size, for certain filesize based choices*/,
+                                  const LodePNGColorMode* mode,
+                                  unsigned fix_png)
+{
+  unsigned error = 0;
+  size_t i;
+
+  if(mode->bitdepth == 16)
+  {
+    for(i = 0; i < numpixels; i++)
+    {
+      unsigned short r, g, b, a;
+      error = getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode);
+      if(error) break;
+
+      /*a color is considered good for 8-bit if the first byte and the second byte are equal,
+        (so if it's divisible through 257), NOT necessarily if the second byte is 0*/
+      if(!profile->sixteenbit_done
+          && (((r & 255) != ((r >> 8) & 255))
+           || ((g & 255) != ((g >> 8) & 255))
+           || ((b & 255) != ((b >> 8) & 255))))
+      {
+        profile->sixteenbit = 1;
+        profile->sixteenbit_done = 1;
+        profile->greybits_done = 1; /*greybits is not applicable anymore at 16-bit*/
+        profile->numcolors_done = 1; /*counting colors no longer useful, palette doesn't support 16-bit*/
+      }
+
+      if(!profile->colored_done && (r != g || r != b))
+      {
+        profile->colored = 1;
+        profile->colored_done = 1;
+        profile->greybits_done = 1; /*greybits is not applicable anymore*/
+      }
+
+      if(!profile->alpha_done && a != 65535)
+      {
+        /*only use color key if numpixels large enough to justify tRNS chunk size*/
+        if(a == 0 && numpixels > 16 && !(profile->key && (r != profile->key_r || g != profile->key_g || b != profile->key_b)))
+        {
+          if(!profile->alpha && !profile->key)
+          {
+            profile->key = 1;
+            profile->key_r = r;
+            profile->key_g = g;
+            profile->key_b = b;
+          }
+        }
+        else
+        {
+          profile->alpha = 1;
+          profile->alpha_done = 1;
+          profile->greybits_done = 1; /*greybits is not applicable anymore*/
+        }
+      }
+
+      /* Color key cannot be used if an opaque pixel also has that RGB color. */
+      if(!profile->alpha_done && a == 65535 && profile->key
+          && r == profile->key_r && g == profile->key_g && b == profile->key_b)
+      {
+          profile->alpha = 1;
+          profile->alpha_done = 1;
+          profile->greybits_done = 1; /*greybits is not applicable anymore*/
+      }
+
+      if(!profile->greybits_done)
+      {
+        /*assuming 8-bit r, this test does not care about 16-bit*/
+        unsigned bits = getValueRequiredBits(r);
+        if(bits > profile->greybits) profile->greybits = bits;
+        if(profile->greybits >= 8) profile->greybits_done = 1;
+      }
+
+      if(!profile->numcolors_done)
+      {
+        /*assuming 8-bit rgba, this test does not care about 16-bit*/
+        if(!color_tree_has(&profile->tree, (unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a))
+        {
+          color_tree_add(&profile->tree, (unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a,
+            profile->numcolors);
+          if(profile->numcolors < 256)
+          {
+            unsigned char* p = profile->palette;
+            unsigned i = profile->numcolors;
+            p[i * 4 + 0] = (unsigned char)r;
+            p[i * 4 + 1] = (unsigned char)g;
+            p[i * 4 + 2] = (unsigned char)b;
+            p[i * 4 + 3] = (unsigned char)a;
+          }
+          profile->numcolors++;
+          if(profile->numcolors >= profile->maxnumcolors) profile->numcolors_done = 1;
+        }
+      }
+
+      if(profile->alpha_done && profile->numcolors_done
+      && profile->colored_done && profile->sixteenbit_done && profile->greybits_done)
+      {
+        break;
+      }
+    };
+  }
+  else /* < 16-bit */
+  {
+    for(i = 0; i < numpixels; i++)
+    {
+      unsigned char r = 0, g = 0, b = 0, a = 0;
+      error = getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode, fix_png);
+      if(error) break;
+
+      if(!profile->colored_done && (r != g || r != b))
+      {
+        profile->colored = 1;
+        profile->colored_done = 1;
+        profile->greybits_done = 1; /*greybits is not applicable anymore*/
+      }
+
+      if(!profile->alpha_done && a != 255)
+      {
+        if(a == 0 && !(profile->key && (r != profile->key_r || g != profile->key_g || b != profile->key_b)))
+        {
+          if(!profile->key)
+          {
+            profile->key = 1;
+            profile->key_r = r;
+            profile->key_g = g;
+            profile->key_b = b;
+          }
+        }
+        else
+        {
+          profile->alpha = 1;
+          profile->alpha_done = 1;
+          profile->greybits_done = 1; /*greybits is not applicable anymore*/
+        }
+      }
+
+      /* Color key cannot be used if an opaque pixel also has that RGB color. */
+      if(!profile->alpha_done && a == 255 && profile->key
+          && r == profile->key_r && g == profile->key_g && b == profile->key_b)
+      {
+          profile->alpha = 1;
+          profile->alpha_done = 1;
+          profile->greybits_done = 1; /*greybits is not applicable anymore*/
+      }
+
+      if(!profile->greybits_done)
+      {
+        unsigned bits = getValueRequiredBits(r);
+        if(bits > profile->greybits) profile->greybits = bits;
+        if(profile->greybits >= 8) profile->greybits_done = 1;
+      }
+
+      if(!profile->numcolors_done)
+      {
+        if(!color_tree_has(&profile->tree, r, g, b, a))
+        {
+
+          color_tree_add(&profile->tree, r, g, b, a, profile->numcolors);
+          if(profile->numcolors < 256)
+          {
+            unsigned char* p = profile->palette;
+            unsigned i = profile->numcolors;
+            p[i * 4 + 0] = r;
+            p[i * 4 + 1] = g;
+            p[i * 4 + 2] = b;
+            p[i * 4 + 3] = a;
+          }
+          profile->numcolors++;
+          if(profile->numcolors >= profile->maxnumcolors) profile->numcolors_done = 1;
+        }
+      }
+
+      if(profile->alpha_done && profile->numcolors_done && profile->colored_done && profile->greybits_done)
+      {
+        break;
+      }
+    };
+  }
+
+  /*make the profile's key always 16-bit for consistency*/
+  if(mode->bitdepth < 16)
+  {
+    /*repeat each byte twice*/
+    profile->key_r *= 257;
+    profile->key_g *= 257;
+    profile->key_b *= 257;
+  }
+
+  return error;
+}
+
+static void setColorKeyFrom16bit(LodePNGColorMode* mode_out, unsigned r, unsigned g, unsigned b, unsigned bitdepth)
+{
+  unsigned mask = (1 << bitdepth) - 1;
+  mode_out->key_defined = 1;
+  mode_out->key_r = r & mask;
+  mode_out->key_g = g & mask;
+  mode_out->key_b = b & mask;
+}
+
+/*updates values of mode with a potentially smaller color model. mode_out should
+contain the user chosen color model, but will be overwritten with the new chosen one.*/
+unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
+                                   const unsigned char* image, unsigned w, unsigned h,
+                                   const LodePNGColorMode* mode_in,
+                                   LodePNGAutoConvert auto_convert)
+{
+  ColorProfile profile;
+  unsigned error = 0;
+  int no_nibbles = auto_convert == LAC_AUTO_NO_NIBBLES || auto_convert == LAC_AUTO_NO_NIBBLES_NO_PALETTE;
+  int no_palette = auto_convert == LAC_AUTO_NO_PALETTE || auto_convert == LAC_AUTO_NO_NIBBLES_NO_PALETTE;
+
+  if(auto_convert == LAC_ALPHA)
+  {
+    if(mode_out->colortype != LCT_RGBA && mode_out->colortype != LCT_GREY_ALPHA) return 0;
+  }
+
+  color_profile_init(&profile, mode_in);
+  if(auto_convert == LAC_ALPHA)
+  {
+    profile.colored_done = 1;
+    profile.greybits_done = 1;
+    profile.numcolors_done = 1;
+    profile.sixteenbit_done = 1;
+  }
+  error = get_color_profile(&profile, image, w * h, mode_in, 0 /*fix_png*/);
+  if(!error && auto_convert == LAC_ALPHA)
+  {
+    if(!profile.alpha)
+    {
+      mode_out->colortype = (mode_out->colortype == LCT_RGBA ? LCT_RGB : LCT_GREY);
+      if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth);
+    }
+  }
+  else if(!error && auto_convert != LAC_ALPHA)
+  {
+    mode_out->key_defined = 0;
+
+    if(profile.sixteenbit)
+    {
+      mode_out->bitdepth = 16;
+      if(profile.alpha)
+      {
+        mode_out->colortype = profile.colored ? LCT_RGBA : LCT_GREY_ALPHA;
+      }
+      else
+      {
+        mode_out->colortype = profile.colored ? LCT_RGB : LCT_GREY;
+        if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth);
+      }
+    }
+    else /*less than 16 bits per channel*/
+    {
+      /*don't add palette overhead if image hasn't got a lot of pixels*/
+      unsigned n = profile.numcolors;
+      int palette_ok = !no_palette && n <= 256 && (n * 2 < w * h);
+      unsigned palettebits = n <= 2 ? 1 : (n <= 4 ? 2 : (n <= 16 ? 4 : 8));
+      int grey_ok = !profile.colored && !profile.alpha; /*grey without alpha, with potentially low bits*/
+      if(palette_ok || grey_ok)
+      {
+        if(!palette_ok || (grey_ok && profile.greybits <= palettebits))
+        {
+          unsigned grey = profile.key_r;
+          mode_out->colortype = LCT_GREY;
+          mode_out->bitdepth = profile.greybits;
+          if(profile.key) setColorKeyFrom16bit(mode_out, grey, grey, grey, mode_out->bitdepth);
+        }
+        else
+        {
+          /*fill in the palette*/
+          unsigned i;
+          unsigned char* p = profile.palette;
+          /*remove potential earlier palette*/
+          lodepng_palette_clear(mode_out);
+          for(i = 0; i < profile.numcolors; i++)
+          {
+            error = lodepng_palette_add(mode_out, p[i * 4 + 0], p[i * 4 + 1], p[i * 4 + 2], p[i * 4 + 3]);
+            if(error) break;
+          }
+
+          mode_out->colortype = LCT_PALETTE;
+          mode_out->bitdepth = palettebits;
+        }
+      }
+      else /*8-bit per channel*/
+      {
+        mode_out->bitdepth = 8;
+        if(profile.alpha)
+        {
+          mode_out->colortype = profile.colored ? LCT_RGBA : LCT_GREY_ALPHA;
+        }
+        else
+        {
+          mode_out->colortype = profile.colored ? LCT_RGB : LCT_GREY /*LCT_GREY normally won't occur, already done earlier*/;
+          if(profile.key) setColorKeyFrom16bit(mode_out, profile.key_r, profile.key_g, profile.key_b, mode_out->bitdepth);
+        }
+      }
+    }
+  }
+
+  color_profile_cleanup(&profile);
+
+  if(mode_out->colortype == LCT_PALETTE && mode_in->palettesize == mode_out->palettesize)
+  {
+    /*In this case keep the palette order of the input, so that the user can choose an optimal one*/
+    size_t i;
+    for(i = 0; i < mode_in->palettesize * 4; i++)
+    {
+      mode_out->palette[i] = mode_in->palette[i];
+    }
+  }
+
+  if(no_nibbles && mode_out->bitdepth < 8)
+  {
+    /*palette can keep its small amount of colors, as long as no indices use it*/
+    mode_out->bitdepth = 8;
+  }
+
+  return error;
+}
+
+#endif /* #ifdef LODEPNG_COMPILE_ENCODER */
+
+/*
+Paeth predicter, used by PNG filter type 4
+The parameters are of type short, but should come from unsigned chars, the shorts
+are only needed to make the paeth calculation correct.
+*/
+static unsigned char paethPredictor(short a, short b, short c)
+{
+  short pa = abs(b - c);
+  short pb = abs(a - c);
+  short pc = abs(a + b - c - c);
+
+  if(pc < pa && pc < pb) return (unsigned char)c;
+  else if(pb < pa) return (unsigned char)b;
+  else return (unsigned char)a;
+}
+
+/*shared values used by multiple Adam7 related functions*/
+
+static const unsigned ADAM7_IX[7] = { 0, 4, 0, 2, 0, 1, 0 }; /*x start values*/
+static const unsigned ADAM7_IY[7] = { 0, 0, 4, 0, 2, 0, 1 }; /*y start values*/
+static const unsigned ADAM7_DX[7] = { 8, 8, 4, 4, 2, 2, 1 }; /*x delta values*/
+static const unsigned ADAM7_DY[7] = { 8, 8, 8, 4, 4, 2, 2 }; /*y delta values*/
+
+/*
+Outputs various dimensions and positions in the image related to the Adam7 reduced images.
+passw: output containing the width of the 7 passes
+passh: output containing the height of the 7 passes
+filter_passstart: output containing the index of the start and end of each
+ reduced image with filter bytes
+padded_passstart output containing the index of the start and end of each
+ reduced image when without filter bytes but with padded scanlines
+passstart: output containing the index of the start and end of each reduced
+ image without padding between scanlines, but still padding between the images
+w, h: width and height of non-interlaced image
+bpp: bits per pixel
+"padded" is only relevant if bpp is less than 8 and a scanline or image does not
+ end at a full byte
+*/
+static void Adam7_getpassvalues(unsigned passw[7], unsigned passh[7], size_t filter_passstart[8],
+                                size_t padded_passstart[8], size_t passstart[8], unsigned w, unsigned h, unsigned bpp)
+{
+  /*the passstart values have 8 values: the 8th one indicates the byte after the end of the 7th (= last) pass*/
+  unsigned i;
+
+  /*calculate width and height in pixels of each pass*/
+  for(i = 0; i < 7; i++)
+  {
+    passw[i] = (w + ADAM7_DX[i] - ADAM7_IX[i] - 1) / ADAM7_DX[i];
+    passh[i] = (h + ADAM7_DY[i] - ADAM7_IY[i] - 1) / ADAM7_DY[i];
+    if(passw[i] == 0) passh[i] = 0;
+    if(passh[i] == 0) passw[i] = 0;
+  }
+
+  filter_passstart[0] = padded_passstart[0] = passstart[0] = 0;
+  for(i = 0; i < 7; i++)
+  {
+    /*if passw[i] is 0, it's 0 bytes, not 1 (no filtertype-byte)*/
+    filter_passstart[i + 1] = filter_passstart[i]
+                            + ((passw[i] && passh[i]) ? passh[i] * (1 + (passw[i] * bpp + 7) / 8) : 0);
+    /*bits padded if needed to fill full byte at end of each scanline*/
+    padded_passstart[i + 1] = padded_passstart[i] + passh[i] * ((passw[i] * bpp + 7) / 8);
+    /*only padded at end of reduced image*/
+    passstart[i + 1] = passstart[i] + (passh[i] * passw[i] * bpp + 7) / 8;
+  }
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG Decoder                                                            / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*read the information from the header and store it in the LodePNGInfo. return value is error*/
+unsigned lodepng_inspect(unsigned* w, unsigned* h, LodePNGState* state,
+                         const unsigned char* in, size_t insize)
+{
+  LodePNGInfo* info = &state->info_png;
+  if(insize == 0 || in == 0)
+  {
+    CERROR_RETURN_ERROR(state->error, 48); /*error: the given data is empty*/
+  }
+  if(insize < 29)
+  {
+    CERROR_RETURN_ERROR(state->error, 27); /*error: the data length is smaller than the length of a PNG header*/
+  }
+
+  /*when decoding a new PNG image, make sure all parameters created after previous decoding are reset*/
+  lodepng_info_cleanup(info);
+  lodepng_info_init(info);
+
+  if(in[0] != 137 || in[1] != 80 || in[2] != 78 || in[3] != 71
+     || in[4] != 13 || in[5] != 10 || in[6] != 26 || in[7] != 10)
+  {
+    CERROR_RETURN_ERROR(state->error, 28); /*error: the first 8 bytes are not the correct PNG signature*/
+  }
+  if(in[12] != 'I' || in[13] != 'H' || in[14] != 'D' || in[15] != 'R')
+  {
+    CERROR_RETURN_ERROR(state->error, 29); /*error: it doesn't start with a IHDR chunk!*/
+  }
+
+  /*read the values given in the header*/
+  *w = lodepng_read32bitInt(&in[16]);
+  *h = lodepng_read32bitInt(&in[20]);
+  info->color.bitdepth = in[24];
+  info->color.colortype = (LodePNGColorType)in[25];
+  info->compression_method = in[26];
+  info->filter_method = in[27];
+  info->interlace_method = in[28];
+
+  if(!state->decoder.ignore_crc)
+  {
+    unsigned CRC = lodepng_read32bitInt(&in[29]);
+    unsigned checksum = lodepng_crc32(&in[12], 17);
+    if(CRC != checksum)
+    {
+      CERROR_RETURN_ERROR(state->error, 57); /*invalid CRC*/
+    }
+  }
+
+  /*error: only compression method 0 is allowed in the specification*/
+  if(info->compression_method != 0) CERROR_RETURN_ERROR(state->error, 32);
+  /*error: only filter method 0 is allowed in the specification*/
+  if(info->filter_method != 0) CERROR_RETURN_ERROR(state->error, 33);
+  /*error: only interlace methods 0 and 1 exist in the specification*/
+  if(info->interlace_method > 1) CERROR_RETURN_ERROR(state->error, 34);
+
+  state->error = checkColorValidity(info->color.colortype, info->color.bitdepth);
+  return state->error;
+}
+
+static unsigned unfilterScanline(unsigned char* recon, const unsigned char* scanline, const unsigned char* precon,
+                                 size_t bytewidth, unsigned char filterType, size_t length)
+{
+  /*
+  For PNG filter method 0
+  unfilter a PNG image scanline by scanline. when the pixels are smaller than 1 byte,
+  the filter works byte per byte (bytewidth = 1)
+  precon is the previous unfiltered scanline, recon the result, scanline the current one
+  the incoming scanlines do NOT include the filtertype byte, that one is given in the parameter filterType instead
+  recon and scanline MAY be the same memory address! precon must be disjoint.
+  */
+
+  size_t i;
+  switch(filterType)
+  {
+    case 0:
+      for(i = 0; i < length; i++) recon[i] = scanline[i];
+      break;
+    case 1:
+      for(i = 0; i < bytewidth; i++) recon[i] = scanline[i];
+      for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + recon[i - bytewidth];
+      break;
+    case 2:
+      if(precon)
+      {
+        for(i = 0; i < length; i++) recon[i] = scanline[i] + precon[i];
+      }
+      else
+      {
+        for(i = 0; i < length; i++) recon[i] = scanline[i];
+      }
+      break;
+    case 3:
+      if(precon)
+      {
+        for(i = 0; i < bytewidth; i++) recon[i] = scanline[i] + precon[i] / 2;
+        for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + ((recon[i - bytewidth] + precon[i]) / 2);
+      }
+      else
+      {
+        for(i = 0; i < bytewidth; i++) recon[i] = scanline[i];
+        for(i = bytewidth; i < length; i++) recon[i] = scanline[i] + recon[i - bytewidth] / 2;
+      }
+      break;
+    case 4:
+      if(precon)
+      {
+        for(i = 0; i < bytewidth; i++)
+        {
+          recon[i] = (scanline[i] + precon[i]); /*paethPredictor(0, precon[i], 0) is always precon[i]*/
+        }
+        for(i = bytewidth; i < length; i++)
+        {
+          recon[i] = (scanline[i] + paethPredictor(recon[i - bytewidth], precon[i], precon[i - bytewidth]));
+        }
+      }
+      else
+      {
+        for(i = 0; i < bytewidth; i++)
+        {
+          recon[i] = scanline[i];
+        }
+        for(i = bytewidth; i < length; i++)
+        {
+          /*paethPredictor(recon[i - bytewidth], 0, 0) is always recon[i - bytewidth]*/
+          recon[i] = (scanline[i] + recon[i - bytewidth]);
+        }
+      }
+      break;
+    default: return 36; /*error: unexisting filter type given*/
+  }
+  return 0;
+}
+
+static unsigned unfilter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+  /*
+  For PNG filter method 0
+  this function unfilters a single image (e.g. without interlacing this is called once, with Adam7 seven times)
+  out must have enough bytes allocated already, in must have the scanlines + 1 filtertype byte per scanline
+  w and h are image dimensions or dimensions of reduced image, bpp is bits per pixel
+  in and out are allowed to be the same memory address (but aren't the same size since in has the extra filter bytes)
+  */
+
+  unsigned y;
+  unsigned char* prevline = 0;
+
+  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/
+  size_t bytewidth = (bpp + 7) / 8;
+  size_t linebytes = (w * bpp + 7) / 8;
+
+  for(y = 0; y < h; y++)
+  {
+    size_t outindex = linebytes * y;
+    size_t inindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+    unsigned char filterType = in[inindex];
+
+    CERROR_TRY_RETURN(unfilterScanline(&out[outindex], &in[inindex + 1], prevline, bytewidth, filterType, linebytes));
+
+    prevline = &out[outindex];
+  }
+
+  return 0;
+}
+
+/*
+in: Adam7 interlaced image, with no padding bits between scanlines, but between
+ reduced images so that each reduced image starts at a byte.
+out: the same pixels, but re-ordered so that they're now a non-interlaced image with size w*h
+bpp: bits per pixel
+out has the following size in bits: w * h * bpp.
+in is possibly bigger due to padding bits between reduced images.
+out must be big enough AND must be 0 everywhere if bpp < 8 in the current implementation
+(because that's likely a little bit faster)
+NOTE: comments about padding bits are only relevant if bpp < 8
+*/
+static void Adam7_deinterlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+  unsigned passw[7], passh[7];
+  size_t filter_passstart[8], padded_passstart[8], passstart[8];
+  unsigned i;
+
+  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+  if(bpp >= 8)
+  {
+    for(i = 0; i < 7; i++)
+    {
+      unsigned x, y, b;
+      size_t bytewidth = bpp / 8;
+      for(y = 0; y < passh[i]; y++)
+      for(x = 0; x < passw[i]; x++)
+      {
+        size_t pixelinstart = passstart[i] + (y * passw[i] + x) * bytewidth;
+        size_t pixeloutstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth;
+        for(b = 0; b < bytewidth; b++)
+        {
+          out[pixeloutstart + b] = in[pixelinstart + b];
+        }
+      }
+    }
+  }
+  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/
+  {
+    for(i = 0; i < 7; i++)
+    {
+      unsigned x, y, b;
+      unsigned ilinebits = bpp * passw[i];
+      unsigned olinebits = bpp * w;
+      size_t obp, ibp; /*bit pointers (for out and in buffer)*/
+      for(y = 0; y < passh[i]; y++)
+      for(x = 0; x < passw[i]; x++)
+      {
+        ibp = (8 * passstart[i]) + (y * ilinebits + x * bpp);
+        obp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp;
+        for(b = 0; b < bpp; b++)
+        {
+          unsigned char bit = readBitFromReversedStream(&ibp, in);
+          /*note that this function assumes the out buffer is completely 0, use setBitOfReversedStream otherwise*/
+          setBitOfReversedStream0(&obp, out, bit);
+        }
+      }
+    }
+  }
+}
+
+static void removePaddingBits(unsigned char* out, const unsigned char* in,
+                              size_t olinebits, size_t ilinebits, unsigned h)
+{
+  /*
+  After filtering there are still padding bits if scanlines have non multiple of 8 bit amounts. They need
+  to be removed (except at last scanline of (Adam7-reduced) image) before working with pure image buffers
+  for the Adam7 code, the color convert code and the output to the user.
+  in and out are allowed to be the same buffer, in may also be higher but still overlapping; in must
+  have >= ilinebits*h bits, out must have >= olinebits*h bits, olinebits must be <= ilinebits
+  also used to move bits after earlier such operations happened, e.g. in a sequence of reduced images from Adam7
+  only useful if (ilinebits - olinebits) is a value in the range 1..7
+  */
+  unsigned y;
+  size_t diff = ilinebits - olinebits;
+  size_t ibp = 0, obp = 0; /*input and output bit pointers*/
+  for(y = 0; y < h; y++)
+  {
+    size_t x;
+    for(x = 0; x < olinebits; x++)
+    {
+      unsigned char bit = readBitFromReversedStream(&ibp, in);
+      setBitOfReversedStream(&obp, out, bit);
+    }
+    ibp += diff;
+  }
+}
+
+/*out must be buffer big enough to contain full image, and in must contain the full decompressed data from
+the IDAT chunks (with filter index bytes and possible padding bits)
+return value is error*/
+static unsigned postProcessScanlines(unsigned char* out, unsigned char* in,
+                                     unsigned w, unsigned h, const LodePNGInfo* info_png)
+{
+  /*
+  This function converts the filtered-padded-interlaced data into pure 2D image buffer with the PNG's colortype.
+  Steps:
+  *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanline if bpp < 8)
+  *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace
+  NOTE: the in buffer will be overwritten with intermediate data!
+  */
+  unsigned bpp = lodepng_get_bpp(&info_png->color);
+  if(bpp == 0) return 31; /*error: invalid colortype*/
+
+  if(info_png->interlace_method == 0)
+  {
+    if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8)
+    {
+      CERROR_TRY_RETURN(unfilter(in, in, w, h, bpp));
+      removePaddingBits(out, in, w * bpp, ((w * bpp + 7) / 8) * 8, h);
+    }
+    /*we can immediatly filter into the out buffer, no other steps needed*/
+    else CERROR_TRY_RETURN(unfilter(out, in, w, h, bpp));
+  }
+  else /*interlace_method is 1 (Adam7)*/
+  {
+    unsigned passw[7], passh[7]; size_t filter_passstart[8], padded_passstart[8], passstart[8];
+    unsigned i;
+
+    Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+    for(i = 0; i < 7; i++)
+    {
+      CERROR_TRY_RETURN(unfilter(&in[padded_passstart[i]], &in[filter_passstart[i]], passw[i], passh[i], bpp));
+      /*TODO: possible efficiency improvement: if in this reduced image the bits fit nicely in 1 scanline,
+      move bytes instead of bits or move not at all*/
+      if(bpp < 8)
+      {
+        /*remove padding bits in scanlines; after this there still may be padding
+        bits between the different reduced images: each reduced image still starts nicely at a byte*/
+        removePaddingBits(&in[passstart[i]], &in[padded_passstart[i]], passw[i] * bpp,
+                          ((passw[i] * bpp + 7) / 8) * 8, passh[i]);
+      }
+    }
+
+    Adam7_deinterlace(out, in, w, h, bpp);
+  }
+
+  return 0;
+}
+
+static unsigned readChunk_PLTE(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength)
+{
+  unsigned pos = 0, i;
+  if(color->palette) lodepng_free(color->palette);
+  color->palettesize = chunkLength / 3;
+  color->palette = (unsigned char*)lodepng_malloc(4 * color->palettesize);
+  if(!color->palette && color->palettesize)
+  {
+    color->palettesize = 0;
+    return 83; /*alloc fail*/
+  }
+  if(color->palettesize > 256) return 38; /*error: palette too big*/
+
+  for(i = 0; i < color->palettesize; i++)
+  {
+    color->palette[4 * i + 0] = data[pos++]; /*R*/
+    color->palette[4 * i + 1] = data[pos++]; /*G*/
+    color->palette[4 * i + 2] = data[pos++]; /*B*/
+    color->palette[4 * i + 3] = 255; /*alpha*/
+  }
+
+  return 0; /* OK */
+}
+
+static unsigned readChunk_tRNS(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength)
+{
+  unsigned i;
+  if(color->colortype == LCT_PALETTE)
+  {
+    /*error: more alpha values given than there are palette entries*/
+    if(chunkLength > color->palettesize) return 38;
+
+    for(i = 0; i < chunkLength; i++) color->palette[4 * i + 3] = data[i];
+  }
+  else if(color->colortype == LCT_GREY)
+  {
+    /*error: this chunk must be 2 bytes for greyscale image*/
+    if(chunkLength != 2) return 30;
+
+    color->key_defined = 1;
+    color->key_r = color->key_g = color->key_b = 256 * data[0] + data[1];
+  }
+  else if(color->colortype == LCT_RGB)
+  {
+    /*error: this chunk must be 6 bytes for RGB image*/
+    if(chunkLength != 6) return 41;
+
+    color->key_defined = 1;
+    color->key_r = 256 * data[0] + data[1];
+    color->key_g = 256 * data[2] + data[3];
+    color->key_b = 256 * data[4] + data[5];
+  }
+  else return 42; /*error: tRNS chunk not allowed for other color models*/
+
+  return 0; /* OK */
+}
+
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*background color chunk (bKGD)*/
+static unsigned readChunk_bKGD(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+  if(info->color.colortype == LCT_PALETTE)
+  {
+    /*error: this chunk must be 1 byte for indexed color image*/
+    if(chunkLength != 1) return 43;
+
+    info->background_defined = 1;
+    info->background_r = info->background_g = info->background_b = data[0];
+  }
+  else if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA)
+  {
+    /*error: this chunk must be 2 bytes for greyscale image*/
+    if(chunkLength != 2) return 44;
+
+    info->background_defined = 1;
+    info->background_r = info->background_g = info->background_b
+                                 = 256 * data[0] + data[1];
+  }
+  else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA)
+  {
+    /*error: this chunk must be 6 bytes for greyscale image*/
+    if(chunkLength != 6) return 45;
+
+    info->background_defined = 1;
+    info->background_r = 256 * data[0] + data[1];
+    info->background_g = 256 * data[2] + data[3];
+    info->background_b = 256 * data[4] + data[5];
+  }
+
+  return 0; /* OK */
+}
+
+/*text chunk (tEXt)*/
+static unsigned readChunk_tEXt(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+  unsigned error = 0;
+  char *key = 0, *str = 0;
+  unsigned i;
+
+  while(!error) /*not really a while loop, only used to break on error*/
+  {
+    unsigned length, string2_begin;
+
+    length = 0;
+    while(length < chunkLength && data[length] != 0) length++;
+    /*even though it's not allowed by the standard, no error is thrown if
+    there's no null termination char, if the text is empty*/
+    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+    key = (char*)lodepng_malloc(length + 1);
+    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    key[length] = 0;
+    for(i = 0; i < length; i++) key[i] = data[i];
+
+    string2_begin = length + 1; /*skip keyword null terminator*/
+
+    length = chunkLength < string2_begin ? 0 : chunkLength - string2_begin;
+    str = (char*)lodepng_malloc(length + 1);
+    if(!str) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    str[length] = 0;
+    for(i = 0; i < length; i++) str[i] = data[string2_begin + i];
+
+    error = lodepng_add_text(info, key, str);
+
+    break;
+  }
+
+  lodepng_free(key);
+  lodepng_free(str);
+
+  return error;
+}
+
+/*compressed text chunk (zTXt)*/
+static unsigned readChunk_zTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings,
+                               const unsigned char* data, size_t chunkLength)
+{
+  unsigned error = 0;
+  unsigned i;
+
+  unsigned length, string2_begin;
+  char *key = 0;
+  ucvector decoded;
+
+  ucvector_init(&decoded);
+
+  while(!error) /*not really a while loop, only used to break on error*/
+  {
+    for(length = 0; length < chunkLength && data[length] != 0; length++) ;
+    if(length + 2 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/
+    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+    key = (char*)lodepng_malloc(length + 1);
+    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    key[length] = 0;
+    for(i = 0; i < length; i++) key[i] = data[i];
+
+    if(data[length + 1] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/
+
+    string2_begin = length + 2;
+    if(string2_begin > chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/
+
+    length = chunkLength - string2_begin;
+    /*will fail if zlib error, e.g. if length is too small*/
+    error = zlib_decompress(&decoded.data, &decoded.size,
+                            (unsigned char*)(&data[string2_begin]),
+                            length, zlibsettings);
+    if(error) break;
+    ucvector_push_back(&decoded, 0);
+
+    error = lodepng_add_text(info, key, (char*)decoded.data);
+
+    break;
+  }
+
+  lodepng_free(key);
+  ucvector_cleanup(&decoded);
+
+  return error;
+}
+
+/*international text chunk (iTXt)*/
+static unsigned readChunk_iTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings,
+                               const unsigned char* data, size_t chunkLength)
+{
+  unsigned error = 0;
+  unsigned i;
+
+  unsigned length, begin, compressed;
+  char *key = 0, *langtag = 0, *transkey = 0;
+  ucvector decoded;
+  ucvector_init(&decoded);
+
+  while(!error) /*not really a while loop, only used to break on error*/
+  {
+    /*Quick check if the chunk length isn't too small. Even without check
+    it'd still fail with other error checks below if it's too short. This just gives a different error code.*/
+    if(chunkLength < 5) CERROR_BREAK(error, 30); /*iTXt chunk too short*/
+
+    /*read the key*/
+    for(length = 0; length < chunkLength && data[length] != 0; length++) ;
+    if(length + 3 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination char, corrupt?*/
+    if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+    key = (char*)lodepng_malloc(length + 1);
+    if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    key[length] = 0;
+    for(i = 0; i < length; i++) key[i] = data[i];
+
+    /*read the compression method*/
+    compressed = data[length + 1];
+    if(data[length + 2] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/
+
+    /*even though it's not allowed by the standard, no error is thrown if
+    there's no null termination char, if the text is empty for the next 3 texts*/
+
+    /*read the langtag*/
+    begin = length + 3;
+    length = 0;
+    for(i = begin; i < chunkLength && data[i] != 0; i++) length++;
+
+    langtag = (char*)lodepng_malloc(length + 1);
+    if(!langtag) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    langtag[length] = 0;
+    for(i = 0; i < length; i++) langtag[i] = data[begin + i];
+
+    /*read the transkey*/
+    begin += length + 1;
+    length = 0;
+    for(i = begin; i < chunkLength && data[i] != 0; i++) length++;
+
+    transkey = (char*)lodepng_malloc(length + 1);
+    if(!transkey) CERROR_BREAK(error, 83); /*alloc fail*/
+
+    transkey[length] = 0;
+    for(i = 0; i < length; i++) transkey[i] = data[begin + i];
+
+    /*read the actual text*/
+    begin += length + 1;
+
+    length = chunkLength < begin ? 0 : chunkLength - begin;
+
+    if(compressed)
+    {
+      /*will fail if zlib error, e.g. if length is too small*/
+      error = zlib_decompress(&decoded.data, &decoded.size,
+                              (unsigned char*)(&data[begin]),
+                              length, zlibsettings);
+      if(error) break;
+      if(decoded.allocsize < decoded.size) decoded.allocsize = decoded.size;
+      ucvector_push_back(&decoded, 0);
+    }
+    else
+    {
+      if(!ucvector_resize(&decoded, length + 1)) CERROR_BREAK(error, 83 /*alloc fail*/);
+
+      decoded.data[length] = 0;
+      for(i = 0; i < length; i++) decoded.data[i] = data[begin + i];
+    }
+
+    error = lodepng_add_itext(info, key, langtag, transkey, (char*)decoded.data);
+
+    break;
+  }
+
+  lodepng_free(key);
+  lodepng_free(langtag);
+  lodepng_free(transkey);
+  ucvector_cleanup(&decoded);
+
+  return error;
+}
+
+static unsigned readChunk_tIME(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+  if(chunkLength != 7) return 73; /*invalid tIME chunk size*/
+
+  info->time_defined = 1;
+  info->time.year = 256 * data[0] + data[+ 1];
+  info->time.month = data[2];
+  info->time.day = data[3];
+  info->time.hour = data[4];
+  info->time.minute = data[5];
+  info->time.second = data[6];
+
+  return 0; /* OK */
+}
+
+static unsigned readChunk_pHYs(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+  if(chunkLength != 9) return 74; /*invalid pHYs chunk size*/
+
+  info->phys_defined = 1;
+  info->phys_x = 16777216 * data[0] + 65536 * data[1] + 256 * data[2] + data[3];
+  info->phys_y = 16777216 * data[4] + 65536 * data[5] + 256 * data[6] + data[7];
+  info->phys_unit = data[8];
+
+  return 0; /* OK */
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*read a PNG, the result will be in the same color type as the PNG (hence "generic")*/
+static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h,
+                          LodePNGState* state,
+                          const unsigned char* in, size_t insize)
+{
+  unsigned char IEND = 0;
+  const unsigned char* chunk;
+  size_t i;
+  ucvector idat; /*the data from idat chunks*/
+  ucvector scanlines;
+
+  /*for unknown chunk order*/
+  unsigned unknown = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  unsigned critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+  /*provide some proper output values if error will happen*/
+  *out = 0;
+
+  state->error = lodepng_inspect(w, h, state, in, insize); /*reads header and resets other parameters in state->info_png*/
+  if(state->error) return;
+
+  ucvector_init(&idat);
+  chunk = &in[33]; /*first byte of the first chunk after the header*/
+
+  /*loop through the chunks, ignoring unknown chunks and stopping at IEND chunk.
+  IDAT data is put at the start of the in buffer*/
+  while(!IEND && !state->error)
+  {
+    unsigned chunkLength;
+    const unsigned char* data; /*the data in the chunk*/
+
+    /*error: size of the in buffer too small to contain next chunk*/
+    if((size_t)((chunk - in) + 12) > insize || chunk < in) CERROR_BREAK(state->error, 30);
+
+    /*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/
+    chunkLength = lodepng_chunk_length(chunk);
+    /*error: chunk length larger than the max PNG chunk size*/
+    if(chunkLength > 2147483647) CERROR_BREAK(state->error, 63);
+
+    if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in)
+    {
+      CERROR_BREAK(state->error, 64); /*error: size of the in buffer too small to contain next chunk*/
+    }
+
+    data = lodepng_chunk_data_const(chunk);
+
+    /*IDAT chunk, containing compressed image data*/
+    if(lodepng_chunk_type_equals(chunk, "IDAT"))
+    {
+      size_t oldsize = idat.size;
+      if(!ucvector_resize(&idat, oldsize + chunkLength)) CERROR_BREAK(state->error, 83 /*alloc fail*/);
+      for(i = 0; i < chunkLength; i++) idat.data[oldsize + i] = data[i];
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+      critical_pos = 3;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    }
+    /*IEND chunk*/
+    else if(lodepng_chunk_type_equals(chunk, "IEND"))
+    {
+      IEND = 1;
+    }
+    /*palette chunk (PLTE)*/
+    else if(lodepng_chunk_type_equals(chunk, "PLTE"))
+    {
+      state->error = readChunk_PLTE(&state->info_png.color, data, chunkLength);
+      if(state->error) break;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+      critical_pos = 2;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    }
+    /*palette transparency chunk (tRNS)*/
+    else if(lodepng_chunk_type_equals(chunk, "tRNS"))
+    {
+      state->error = readChunk_tRNS(&state->info_png.color, data, chunkLength);
+      if(state->error) break;
+    }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+    /*background color chunk (bKGD)*/
+    else if(lodepng_chunk_type_equals(chunk, "bKGD"))
+    {
+      state->error = readChunk_bKGD(&state->info_png, data, chunkLength);
+      if(state->error) break;
+    }
+    /*text chunk (tEXt)*/
+    else if(lodepng_chunk_type_equals(chunk, "tEXt"))
+    {
+      if(state->decoder.read_text_chunks)
+      {
+        state->error = readChunk_tEXt(&state->info_png, data, chunkLength);
+        if(state->error) break;
+      }
+    }
+    /*compressed text chunk (zTXt)*/
+    else if(lodepng_chunk_type_equals(chunk, "zTXt"))
+    {
+      if(state->decoder.read_text_chunks)
+      {
+        state->error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+        if(state->error) break;
+      }
+    }
+    /*international text chunk (iTXt)*/
+    else if(lodepng_chunk_type_equals(chunk, "iTXt"))
+    {
+      if(state->decoder.read_text_chunks)
+      {
+        state->error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+        if(state->error) break;
+      }
+    }
+    else if(lodepng_chunk_type_equals(chunk, "tIME"))
+    {
+      state->error = readChunk_tIME(&state->info_png, data, chunkLength);
+      if(state->error) break;
+    }
+    else if(lodepng_chunk_type_equals(chunk, "pHYs"))
+    {
+      state->error = readChunk_pHYs(&state->info_png, data, chunkLength);
+      if(state->error) break;
+    }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    else /*it's not an implemented chunk type, so ignore it: skip over the data*/
+    {
+      /*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/
+      if(!lodepng_chunk_ancillary(chunk)) CERROR_BREAK(state->error, 69);
+
+      unknown = 1;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+      if(state->decoder.remember_unknown_chunks)
+      {
+        state->error = lodepng_chunk_append(&state->info_png.unknown_chunks_data[critical_pos - 1],
+                                            &state->info_png.unknown_chunks_size[critical_pos - 1], chunk);
+        if(state->error) break;
+      }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    }
+
+    if(!state->decoder.ignore_crc && !unknown) /*check CRC if wanted, only on known chunk types*/
+    {
+      if(lodepng_chunk_check_crc(chunk)) CERROR_BREAK(state->error, 57); /*invalid CRC*/
+    }
+
+    if(!IEND) chunk = lodepng_chunk_next_const(chunk);
+  }
+
+  ucvector_init(&scanlines);
+  if(!state->error)
+  {
+    /*maximum final image length is already reserved in the vector's length - this is not really necessary*/
+    if(!ucvector_resize(&scanlines, lodepng_get_raw_size(*w, *h, &state->info_png.color) + *h))
+    {
+      state->error = 83; /*alloc fail*/
+    }
+  }
+  if(!state->error)
+  {
+    /*decompress with the Zlib decompressor*/
+    state->error = zlib_decompress(&scanlines.data, &scanlines.size, idat.data,
+                                   idat.size, &state->decoder.zlibsettings);
+  }
+  ucvector_cleanup(&idat);
+
+  if(!state->error)
+  {
+    ucvector outv;
+    ucvector_init(&outv);
+    if(!ucvector_resizev(&outv,
+        lodepng_get_raw_size(*w, *h, &state->info_png.color), 0)) state->error = 83; /*alloc fail*/
+    if(!state->error) state->error = postProcessScanlines(outv.data, scanlines.data, *w, *h, &state->info_png);
+    *out = outv.data;
+  }
+  ucvector_cleanup(&scanlines);
+}
+
+unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
+                        LodePNGState* state,
+                        const unsigned char* in, size_t insize)
+{
+  *out = 0;
+  decodeGeneric(out, w, h, state, in, insize);
+  if(state->error) return state->error;
+  if(!state->decoder.color_convert || lodepng_color_mode_equal(&state->info_raw, &state->info_png.color))
+  {
+    /*same color type, no copying or converting of data needed*/
+    /*store the info_png color settings on the info_raw so that the info_raw still reflects what colortype
+    the raw image has to the end user*/
+    if(!state->decoder.color_convert)
+    {
+      state->error = lodepng_color_mode_copy(&state->info_raw, &state->info_png.color);
+      if(state->error) return state->error;
+    }
+  }
+  else
+  {
+    /*color conversion needed; sort of copy of the data*/
+    unsigned char* data = *out;
+    size_t outsize;
+
+    /*TODO: check if this works according to the statement in the documentation: "The converter can convert
+    from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/
+    if(!(state->info_raw.colortype == LCT_RGB || state->info_raw.colortype == LCT_RGBA)
+       && !(state->info_raw.bitdepth == 8))
+    {
+      return 56; /*unsupported color mode conversion*/
+    }
+
+    outsize = lodepng_get_raw_size(*w, *h, &state->info_raw);
+    *out = (unsigned char*)lodepng_malloc(outsize);
+    if(!(*out))
+    {
+      state->error = 83; /*alloc fail*/
+    }
+    else state->error = lodepng_convert(*out, data, &state->info_raw, &state->info_png.color, *w, *h, state->decoder.fix_png);
+    lodepng_free(data);
+  }
+  return state->error;
+}
+
+unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in,
+                               size_t insize, LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned error;
+  LodePNGState state;
+  lodepng_state_init(&state);
+  state.info_raw.colortype = colortype;
+  state.info_raw.bitdepth = bitdepth;
+  error = lodepng_decode(out, w, h, &state, in, insize);
+  lodepng_state_cleanup(&state);
+  return error;
+}
+
+unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize)
+{
+  return lodepng_decode_memory(out, w, h, in, insize, LCT_RGBA, 8);
+}
+
+unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize)
+{
+  return lodepng_decode_memory(out, w, h, in, insize, LCT_RGB, 8);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename,
+                             LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned char* buffer;
+  size_t buffersize;
+  unsigned error;
+  error = lodepng_load_file(&buffer, &buffersize, filename);
+  if(!error) error = lodepng_decode_memory(out, w, h, buffer, buffersize, colortype, bitdepth);
+  lodepng_free(buffer);
+  return error;
+}
+
+unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename)
+{
+  return lodepng_decode_file(out, w, h, filename, LCT_RGBA, 8);
+}
+
+unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename)
+{
+  return lodepng_decode_file(out, w, h, filename, LCT_RGB, 8);
+}
+#endif /*LODEPNG_COMPILE_DISK*/
+
+void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings)
+{
+  settings->color_convert = 1;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  settings->read_text_chunks = 1;
+  settings->remember_unknown_chunks = 0;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+  settings->ignore_crc = 0;
+  settings->fix_png = 0;
+  lodepng_decompress_settings_init(&settings->zlibsettings);
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
+
+void lodepng_state_init(LodePNGState* state)
+{
+#ifdef LODEPNG_COMPILE_DECODER
+  lodepng_decoder_settings_init(&state->decoder);
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+  lodepng_encoder_settings_init(&state->encoder);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+  lodepng_color_mode_init(&state->info_raw);
+  lodepng_info_init(&state->info_png);
+  state->error = 1;
+}
+
+void lodepng_state_cleanup(LodePNGState* state)
+{
+  lodepng_color_mode_cleanup(&state->info_raw);
+  lodepng_info_cleanup(&state->info_png);
+}
+
+void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source)
+{
+  lodepng_state_cleanup(dest);
+  *dest = *source;
+  lodepng_color_mode_init(&dest->info_raw);
+  lodepng_info_init(&dest->info_png);
+  dest->error = lodepng_color_mode_copy(&dest->info_raw, &source->info_raw); if(dest->error) return;
+  dest->error = lodepng_info_copy(&dest->info_png, &source->info_png); if(dest->error) return;
+}
+
+#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG Encoder                                                            / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*chunkName must be string of 4 characters*/
+static unsigned addChunk(ucvector* out, const char* chunkName, const unsigned char* data, size_t length)
+{
+  CERROR_TRY_RETURN(lodepng_chunk_create(&out->data, &out->size, (unsigned)length, chunkName, data));
+  out->allocsize = out->size; /*fix the allocsize again*/
+  return 0;
+}
+
+static void writeSignature(ucvector* out)
+{
+  /*8 bytes PNG signature, aka the magic bytes*/
+  ucvector_push_back(out, 137);
+  ucvector_push_back(out, 80);
+  ucvector_push_back(out, 78);
+  ucvector_push_back(out, 71);
+  ucvector_push_back(out, 13);
+  ucvector_push_back(out, 10);
+  ucvector_push_back(out, 26);
+  ucvector_push_back(out, 10);
+}
+
+static unsigned addChunk_IHDR(ucvector* out, unsigned w, unsigned h,
+                              LodePNGColorType colortype, unsigned bitdepth, unsigned interlace_method)
+{
+  unsigned error = 0;
+  ucvector header;
+  ucvector_init(&header);
+
+  lodepng_add32bitInt(&header, w); /*width*/
+  lodepng_add32bitInt(&header, h); /*height*/
+  ucvector_push_back(&header, (unsigned char)bitdepth); /*bit depth*/
+  ucvector_push_back(&header, (unsigned char)colortype); /*color type*/
+  ucvector_push_back(&header, 0); /*compression method*/
+  ucvector_push_back(&header, 0); /*filter method*/
+  ucvector_push_back(&header, interlace_method); /*interlace method*/
+
+  error = addChunk(out, "IHDR", header.data, header.size);
+  ucvector_cleanup(&header);
+
+  return error;
+}
+
+static unsigned addChunk_PLTE(ucvector* out, const LodePNGColorMode* info)
+{
+  unsigned error = 0;
+  size_t i;
+  ucvector PLTE;
+  ucvector_init(&PLTE);
+  for(i = 0; i < info->palettesize * 4; i++)
+  {
+    /*add all channels except alpha channel*/
+    if(i % 4 != 3) ucvector_push_back(&PLTE, info->palette[i]);
+  }
+  error = addChunk(out, "PLTE", PLTE.data, PLTE.size);
+  ucvector_cleanup(&PLTE);
+
+  return error;
+}
+
+static unsigned addChunk_tRNS(ucvector* out, const LodePNGColorMode* info)
+{
+  unsigned error = 0;
+  size_t i;
+  ucvector tRNS;
+  ucvector_init(&tRNS);
+  if(info->colortype == LCT_PALETTE)
+  {
+    size_t amount = info->palettesize;
+    /*the tail of palette values that all have 255 as alpha, does not have to be encoded*/
+    for(i = info->palettesize; i > 0; i--)
+    {
+      if(info->palette[4 * (i - 1) + 3] == 255) amount--;
+      else break;
+    }
+    /*add only alpha channel*/
+    for(i = 0; i < amount; i++) ucvector_push_back(&tRNS, info->palette[4 * i + 3]);
+  }
+  else if(info->colortype == LCT_GREY)
+  {
+    if(info->key_defined)
+    {
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256));
+    }
+  }
+  else if(info->colortype == LCT_RGB)
+  {
+    if(info->key_defined)
+    {
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_g / 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_g % 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_b / 256));
+      ucvector_push_back(&tRNS, (unsigned char)(info->key_b % 256));
+    }
+  }
+
+  error = addChunk(out, "tRNS", tRNS.data, tRNS.size);
+  ucvector_cleanup(&tRNS);
+
+  return error;
+}
+
+static unsigned addChunk_IDAT(ucvector* out, const unsigned char* data, size_t datasize,
+                              LodePNGCompressSettings* zlibsettings)
+{
+  ucvector zlibdata;
+  unsigned error = 0;
+
+  /*compress with the Zlib compressor*/
+  ucvector_init(&zlibdata);
+  error = zlib_compress(&zlibdata.data, &zlibdata.size, data, datasize, zlibsettings);
+  if(!error) error = addChunk(out, "IDAT", zlibdata.data, zlibdata.size);
+  ucvector_cleanup(&zlibdata);
+
+  return error;
+}
+
+static unsigned addChunk_IEND(ucvector* out)
+{
+  unsigned error = 0;
+  error = addChunk(out, "IEND", 0, 0);
+  return error;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+
+static unsigned addChunk_tEXt(ucvector* out, const char* keyword, const char* textstring)
+{
+  unsigned error = 0;
+  size_t i;
+  ucvector text;
+  ucvector_init(&text);
+  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&text, (unsigned char)keyword[i]);
+  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+  ucvector_push_back(&text, 0); /*0 termination char*/
+  for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&text, (unsigned char)textstring[i]);
+  error = addChunk(out, "tEXt", text.data, text.size);
+  ucvector_cleanup(&text);
+
+  return error;
+}
+
+static unsigned addChunk_zTXt(ucvector* out, const char* keyword, const char* textstring,
+                              LodePNGCompressSettings* zlibsettings)
+{
+  unsigned error = 0;
+  ucvector data, compressed;
+  size_t i, textsize = strlen(textstring);
+
+  ucvector_init(&data);
+  ucvector_init(&compressed);
+  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]);
+  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+  ucvector_push_back(&data, 0); /*0 termination char*/
+  ucvector_push_back(&data, 0); /*compression method: 0*/
+
+  error = zlib_compress(&compressed.data, &compressed.size,
+                        (unsigned char*)textstring, textsize, zlibsettings);
+  if(!error)
+  {
+    for(i = 0; i < compressed.size; i++) ucvector_push_back(&data, compressed.data[i]);
+    error = addChunk(out, "zTXt", data.data, data.size);
+  }
+
+  ucvector_cleanup(&compressed);
+  ucvector_cleanup(&data);
+  return error;
+}
+
+static unsigned addChunk_iTXt(ucvector* out, unsigned compressed, const char* keyword, const char* langtag,
+                              const char* transkey, const char* textstring, LodePNGCompressSettings* zlibsettings)
+{
+  unsigned error = 0;
+  ucvector data;
+  size_t i, textsize = strlen(textstring);
+
+  ucvector_init(&data);
+
+  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]);
+  if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+  ucvector_push_back(&data, 0); /*null termination char*/
+  ucvector_push_back(&data, compressed ? 1 : 0); /*compression flag*/
+  ucvector_push_back(&data, 0); /*compression method*/
+  for(i = 0; langtag[i] != 0; i++) ucvector_push_back(&data, (unsigned char)langtag[i]);
+  ucvector_push_back(&data, 0); /*null termination char*/
+  for(i = 0; transkey[i] != 0; i++) ucvector_push_back(&data, (unsigned char)transkey[i]);
+  ucvector_push_back(&data, 0); /*null termination char*/
+
+  if(compressed)
+  {
+    ucvector compressed_data;
+    ucvector_init(&compressed_data);
+    error = zlib_compress(&compressed_data.data, &compressed_data.size,
+                          (unsigned char*)textstring, textsize, zlibsettings);
+    if(!error)
+    {
+      for(i = 0; i < compressed_data.size; i++) ucvector_push_back(&data, compressed_data.data[i]);
+    }
+    ucvector_cleanup(&compressed_data);
+  }
+  else /*not compressed*/
+  {
+    for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&data, (unsigned char)textstring[i]);
+  }
+
+  if(!error) error = addChunk(out, "iTXt", data.data, data.size);
+  ucvector_cleanup(&data);
+  return error;
+}
+
+static unsigned addChunk_bKGD(ucvector* out, const LodePNGInfo* info)
+{
+  unsigned error = 0;
+  ucvector bKGD;
+  ucvector_init(&bKGD);
+  if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA)
+  {
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256));
+  }
+  else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA)
+  {
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_g / 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_g % 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_b / 256));
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_b % 256));
+  }
+  else if(info->color.colortype == LCT_PALETTE)
+  {
+    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); /*palette index*/
+  }
+
+  error = addChunk(out, "bKGD", bKGD.data, bKGD.size);
+  ucvector_cleanup(&bKGD);
+
+  return error;
+}
+
+static unsigned addChunk_tIME(ucvector* out, const LodePNGTime* time)
+{
+  unsigned error = 0;
+  unsigned char* data = (unsigned char*)lodepng_malloc(7);
+  if(!data) return 83; /*alloc fail*/
+  data[0] = (unsigned char)(time->year / 256);
+  data[1] = (unsigned char)(time->year % 256);
+  data[2] = time->month;
+  data[3] = time->day;
+  data[4] = time->hour;
+  data[5] = time->minute;
+  data[6] = time->second;
+  error = addChunk(out, "tIME", data, 7);
+  lodepng_free(data);
+  return error;
+}
+
+static unsigned addChunk_pHYs(ucvector* out, const LodePNGInfo* info)
+{
+  unsigned error = 0;
+  ucvector data;
+  ucvector_init(&data);
+
+  lodepng_add32bitInt(&data, info->phys_x);
+  lodepng_add32bitInt(&data, info->phys_y);
+  ucvector_push_back(&data, info->phys_unit);
+
+  error = addChunk(out, "pHYs", data.data, data.size);
+  ucvector_cleanup(&data);
+
+  return error;
+}
+
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+static void filterScanline(unsigned char* out, const unsigned char* scanline, const unsigned char* prevline,
+                           size_t length, size_t bytewidth, unsigned char filterType)
+{
+  size_t i;
+  switch(filterType)
+  {
+    case 0: /*None*/
+      for(i = 0; i < length; i++) out[i] = scanline[i];
+      break;
+    case 1: /*Sub*/
+      if(prevline)
+      {
+        for(i = 0; i < bytewidth; i++) out[i] = scanline[i];
+        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth];
+      }
+      else
+      {
+        for(i = 0; i < bytewidth; i++) out[i] = scanline[i];
+        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth];
+      }
+      break;
+    case 2: /*Up*/
+      if(prevline)
+      {
+        for(i = 0; i < length; i++) out[i] = scanline[i] - prevline[i];
+      }
+      else
+      {
+        for(i = 0; i < length; i++) out[i] = scanline[i];
+      }
+      break;
+    case 3: /*Average*/
+      if(prevline)
+      {
+        for(i = 0; i < bytewidth; i++) out[i] = scanline[i] - prevline[i] / 2;
+        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - ((scanline[i - bytewidth] + prevline[i]) / 2);
+      }
+      else
+      {
+        for(i = 0; i < bytewidth; i++) out[i] = scanline[i];
+        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth] / 2;
+      }
+      break;
+    case 4: /*Paeth*/
+      if(prevline)
+      {
+        /*paethPredictor(0, prevline[i], 0) is always prevline[i]*/
+        for(i = 0; i < bytewidth; i++) out[i] = (scanline[i] - prevline[i]);
+        for(i = bytewidth; i < length; i++)
+        {
+          out[i] = (scanline[i] - paethPredictor(scanline[i - bytewidth], prevline[i], prevline[i - bytewidth]));
+        }
+      }
+      else
+      {
+        for(i = 0; i < bytewidth; i++) out[i] = scanline[i];
+        /*paethPredictor(scanline[i - bytewidth], 0, 0) is always scanline[i - bytewidth]*/
+        for(i = bytewidth; i < length; i++) out[i] = (scanline[i] - scanline[i - bytewidth]);
+      }
+      break;
+    default: return; /*unexisting filter type given*/
+  }
+}
+
+/* log2 approximation. A slight bit faster than std::log. */
+static float flog2(float f)
+{
+  float result = 0;
+  while(f > 32) { result += 4; f /= 16; }
+  while(f > 2) { result++; f /= 2; }
+  return result + 1.442695f * (f * f * f / 3 - 3 * f * f / 2 + 3 * f - 1.83333f);
+}
+
+static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h,
+                       const LodePNGColorMode* info, const LodePNGEncoderSettings* settings)
+{
+  /*
+  For PNG filter method 0
+  out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are
+  the scanlines with 1 extra byte per scanline
+  */
+
+  unsigned bpp = lodepng_get_bpp(info);
+  /*the width of a scanline in bytes, not including the filter type*/
+  size_t linebytes = (w * bpp + 7) / 8;
+  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/
+  size_t bytewidth = (bpp + 7) / 8;
+  const unsigned char* prevline = 0;
+  unsigned x, y;
+  unsigned error = 0;
+  LodePNGFilterStrategy strategy = settings->filter_strategy;
+
+  /*
+  There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard:
+   *  If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e.
+      use fixed filtering, with the filter None).
+   * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is
+     not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply
+     all five filters and select the filter that produces the smallest sum of absolute values per row.
+  This heuristic is used if filter strategy is LFS_MINSUM and filter_palette_zero is true.
+
+  If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed,
+  but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum
+  heuristic is used.
+  */
+  if(settings->filter_palette_zero &&
+     (info->colortype == LCT_PALETTE || info->bitdepth < 8)) strategy = LFS_ZERO;
+
+  if(bpp == 0) return 31; /*error: invalid color type*/
+
+  if(strategy == LFS_ZERO)
+  {
+    for(y = 0; y < h; y++)
+    {
+      size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+      size_t inindex = linebytes * y;
+      out[outindex] = 0; /*filter type byte*/
+      filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, 0);
+      prevline = &in[inindex];
+    }
+  }
+  else if(strategy == LFS_MINSUM)
+  {
+    /*adaptive filtering*/
+    size_t sum[5];
+    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/
+    size_t smallest = 0;
+    unsigned type, bestType = 0;
+
+    for(type = 0; type < 5; type++)
+    {
+      ucvector_init(&attempt[type]);
+      if(!ucvector_resize(&attempt[type], linebytes)) return 83; /*alloc fail*/
+    }
+
+    if(!error)
+    {
+      for(y = 0; y < h; y++)
+      {
+        /*try the 5 filter types*/
+        for(type = 0; type < 5; type++)
+        {
+          filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type);
+
+          /*calculate the sum of the result*/
+          sum[type] = 0;
+          if(type == 0)
+          {
+            for(x = 0; x < linebytes; x++) sum[type] += (unsigned char)(attempt[type].data[x]);
+          }
+          else
+          {
+            for(x = 0; x < linebytes; x++)
+            {
+              /*For differences, each byte should be treated as signed, values above 127 are negative
+              (converted to signed char). Filtertype 0 isn't a difference though, so use unsigned there.
+              This means filtertype 0 is almost never chosen, but that is justified.*/
+              signed char s = (signed char)(attempt[type].data[x]);
+              sum[type] += s < 0 ? -s : s;
+            }
+          }
+
+          /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/
+          if(type == 0 || sum[type] < smallest)
+          {
+            bestType = type;
+            smallest = sum[type];
+          }
+        }
+
+        prevline = &in[y * linebytes];
+
+        /*now fill the out values*/
+        out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+        for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x];
+      }
+    }
+
+    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]);
+  }
+  else if(strategy == LFS_ENTROPY)
+  {
+    float sum[5];
+    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/
+    float smallest = 0;
+    unsigned type, bestType = 0;
+    unsigned count[256];
+
+    for(type = 0; type < 5; type++)
+    {
+      ucvector_init(&attempt[type]);
+      if(!ucvector_resize(&attempt[type], linebytes)) return 83; /*alloc fail*/
+    }
+
+    for(y = 0; y < h; y++)
+    {
+      /*try the 5 filter types*/
+      for(type = 0; type < 5; type++)
+      {
+        filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type);
+        for(x = 0; x < 256; x++) count[x] = 0;
+        for(x = 0; x < linebytes; x++) count[attempt[type].data[x]]++;
+        count[type]++; /*the filter type itself is part of the scanline*/
+        sum[type] = 0;
+        for(x = 0; x < 256; x++)
+        {
+          float p = count[x] / (float)(linebytes + 1);
+          sum[type] += count[x] == 0 ? 0 : flog2(1 / p) * p;
+        }
+        /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/
+        if(type == 0 || sum[type] < smallest)
+        {
+          bestType = type;
+          smallest = sum[type];
+        }
+      }
+
+      prevline = &in[y * linebytes];
+
+      /*now fill the out values*/
+      out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+      for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x];
+    }
+
+    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]);
+  }
+  else if(strategy == LFS_PREDEFINED)
+  {
+    for(y = 0; y < h; y++)
+    {
+      size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+      size_t inindex = linebytes * y;
+      unsigned type = settings->predefined_filters[y];
+      out[outindex] = type; /*filter type byte*/
+      filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, type);
+      prevline = &in[inindex];
+    }
+  }
+  else if(strategy == LFS_BRUTE_FORCE)
+  {
+    /*brute force filter chooser.
+    deflate the scanline after every filter attempt to see which one deflates best.
+    This is very slow and gives only slightly smaller, sometimes even larger, result*/
+    size_t size[5];
+    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/
+    size_t smallest = 0;
+    unsigned type = 0, bestType = 0;
+    unsigned char* dummy;
+    LodePNGCompressSettings zlibsettings = settings->zlibsettings;
+    /*use fixed tree on the attempts so that the tree is not adapted to the filtertype on purpose,
+    to simulate the true case where the tree is the same for the whole image. Sometimes it gives
+    better result with dynamic tree anyway. Using the fixed tree sometimes gives worse, but in rare
+    cases better compression. It does make this a bit less slow, so it's worth doing this.*/
+    zlibsettings.btype = 1;
+    /*a custom encoder likely doesn't read the btype setting and is optimized for complete PNG
+    images only, so disable it*/
+    zlibsettings.custom_zlib = 0;
+    zlibsettings.custom_deflate = 0;
+    for(type = 0; type < 5; type++)
+    {
+      ucvector_init(&attempt[type]);
+      ucvector_resize(&attempt[type], linebytes); /*todo: give error if resize failed*/
+    }
+    for(y = 0; y < h; y++) /*try the 5 filter types*/
+    {
+      for(type = 0; type < 5; type++)
+      {
+        unsigned testsize = attempt[type].size;
+        /*if(testsize > 8) testsize /= 8;*/ /*it already works good enough by testing a part of the row*/
+
+        filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type);
+        size[type] = 0;
+        dummy = 0;
+        zlib_compress(&dummy, &size[type], attempt[type].data, testsize, &zlibsettings);
+        lodepng_free(dummy);
+        /*check if this is smallest size (or if type == 0 it's the first case so always store the values)*/
+        if(type == 0 || size[type] < smallest)
+        {
+          bestType = type;
+          smallest = size[type];
+        }
+      }
+      prevline = &in[y * linebytes];
+      out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+      for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x];
+    }
+    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]);
+  }
+  else return 88; /* unknown filter strategy */
+
+  return error;
+}
+
+static void addPaddingBits(unsigned char* out, const unsigned char* in,
+                           size_t olinebits, size_t ilinebits, unsigned h)
+{
+  /*The opposite of the removePaddingBits function
+  olinebits must be >= ilinebits*/
+  unsigned y;
+  size_t diff = olinebits - ilinebits;
+  size_t obp = 0, ibp = 0; /*bit pointers*/
+  for(y = 0; y < h; y++)
+  {
+    size_t x;
+    for(x = 0; x < ilinebits; x++)
+    {
+      unsigned char bit = readBitFromReversedStream(&ibp, in);
+      setBitOfReversedStream(&obp, out, bit);
+    }
+    /*obp += diff; --> no, fill in some value in the padding bits too, to avoid
+    "Use of uninitialised value of size ###" warning from valgrind*/
+    for(x = 0; x < diff; x++) setBitOfReversedStream(&obp, out, 0);
+  }
+}
+
+/*
+in: non-interlaced image with size w*h
+out: the same pixels, but re-ordered according to PNG's Adam7 interlacing, with
+ no padding bits between scanlines, but between reduced images so that each
+ reduced image starts at a byte.
+bpp: bits per pixel
+there are no padding bits, not between scanlines, not between reduced images
+in has the following size in bits: w * h * bpp.
+out is possibly bigger due to padding bits between reduced images
+NOTE: comments about padding bits are only relevant if bpp < 8
+*/
+static void Adam7_interlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+  unsigned passw[7], passh[7];
+  size_t filter_passstart[8], padded_passstart[8], passstart[8];
+  unsigned i;
+
+  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+  if(bpp >= 8)
+  {
+    for(i = 0; i < 7; i++)
+    {
+      unsigned x, y, b;
+      size_t bytewidth = bpp / 8;
+      for(y = 0; y < passh[i]; y++)
+      for(x = 0; x < passw[i]; x++)
+      {
+        size_t pixelinstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth;
+        size_t pixeloutstart = passstart[i] + (y * passw[i] + x) * bytewidth;
+        for(b = 0; b < bytewidth; b++)
+        {
+          out[pixeloutstart + b] = in[pixelinstart + b];
+        }
+      }
+    }
+  }
+  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/
+  {
+    for(i = 0; i < 7; i++)
+    {
+      unsigned x, y, b;
+      unsigned ilinebits = bpp * passw[i];
+      unsigned olinebits = bpp * w;
+      size_t obp, ibp; /*bit pointers (for out and in buffer)*/
+      for(y = 0; y < passh[i]; y++)
+      for(x = 0; x < passw[i]; x++)
+      {
+        ibp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp;
+        obp = (8 * passstart[i]) + (y * ilinebits + x * bpp);
+        for(b = 0; b < bpp; b++)
+        {
+          unsigned char bit = readBitFromReversedStream(&ibp, in);
+          setBitOfReversedStream(&obp, out, bit);
+        }
+      }
+    }
+  }
+}
+
+/*out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image.
+return value is error**/
+static unsigned preProcessScanlines(unsigned char** out, size_t* outsize, const unsigned char* in,
+                                    unsigned w, unsigned h,
+                                    const LodePNGInfo* info_png, const LodePNGEncoderSettings* settings)
+{
+  /*
+  This function converts the pure 2D image with the PNG's colortype, into filtered-padded-interlaced data. Steps:
+  *) if no Adam7: 1) add padding bits (= posible extra bits per scanline if bpp < 8) 2) filter
+  *) if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter
+  */
+  unsigned bpp = lodepng_get_bpp(&info_png->color);
+  unsigned error = 0;
+
+  if(info_png->interlace_method == 0)
+  {
+    *outsize = h + (h * ((w * bpp + 7) / 8)); /*image size plus an extra byte per scanline + possible padding bits*/
+    *out = (unsigned char*)lodepng_malloc(*outsize);
+    if(!(*out) && (*outsize)) error = 83; /*alloc fail*/
+
+    if(!error)
+    {
+      /*non multiple of 8 bits per scanline, padding bits needed per scanline*/
+      if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8)
+      {
+        unsigned char* padded = (unsigned char*)lodepng_malloc(h * ((w * bpp + 7) / 8));
+        if(!padded) error = 83; /*alloc fail*/
+        if(!error)
+        {
+          addPaddingBits(padded, in, ((w * bpp + 7) / 8) * 8, w * bpp, h);
+          error = filter(*out, padded, w, h, &info_png->color, settings);
+        }
+        lodepng_free(padded);
+      }
+      else
+      {
+        /*we can immediatly filter into the out buffer, no other steps needed*/
+        error = filter(*out, in, w, h, &info_png->color, settings);
+      }
+    }
+  }
+  else /*interlace_method is 1 (Adam7)*/
+  {
+    unsigned passw[7], passh[7];
+    size_t filter_passstart[8], padded_passstart[8], passstart[8];
+    unsigned char* adam7;
+
+    Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+    *outsize = filter_passstart[7]; /*image size plus an extra byte per scanline + possible padding bits*/
+    *out = (unsigned char*)lodepng_malloc(*outsize);
+    if(!(*out)) error = 83; /*alloc fail*/
+
+    adam7 = (unsigned char*)lodepng_malloc(passstart[7]);
+    if(!adam7 && passstart[7]) error = 83; /*alloc fail*/
+
+    if(!error)
+    {
+      unsigned i;
+
+      Adam7_interlace(adam7, in, w, h, bpp);
+      for(i = 0; i < 7; i++)
+      {
+        if(bpp < 8)
+        {
+          unsigned char* padded = (unsigned char*)lodepng_malloc(padded_passstart[i + 1] - padded_passstart[i]);
+          if(!padded) ERROR_BREAK(83); /*alloc fail*/
+          addPaddingBits(padded, &adam7[passstart[i]],
+                         ((passw[i] * bpp + 7) / 8) * 8, passw[i] * bpp, passh[i]);
+          error = filter(&(*out)[filter_passstart[i]], padded,
+                         passw[i], passh[i], &info_png->color, settings);
+          lodepng_free(padded);
+        }
+        else
+        {
+          error = filter(&(*out)[filter_passstart[i]], &adam7[padded_passstart[i]],
+                         passw[i], passh[i], &info_png->color, settings);
+        }
+
+        if(error) break;
+      }
+    }
+
+    lodepng_free(adam7);
+  }
+
+  return error;
+}
+
+/*
+palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA...
+returns 0 if the palette is opaque,
+returns 1 if the palette has a single color with alpha 0 ==> color key
+returns 2 if the palette is semi-translucent.
+*/
+static unsigned getPaletteTranslucency(const unsigned char* palette, size_t palettesize)
+{
+  size_t i, key = 0;
+  unsigned r = 0, g = 0, b = 0; /*the value of the color with alpha 0, so long as color keying is possible*/
+  for(i = 0; i < palettesize; i++)
+  {
+    if(!key && palette[4 * i + 3] == 0)
+    {
+      r = palette[4 * i + 0]; g = palette[4 * i + 1]; b = palette[4 * i + 2];
+      key = 1;
+      i = (size_t)(-1); /*restart from beginning, to detect earlier opaque colors with key's value*/
+    }
+    else if(palette[4 * i + 3] != 255) return 2;
+    /*when key, no opaque RGB may have key's RGB*/
+    else if(key && r == palette[i * 4 + 0] && g == palette[i * 4 + 1] && b == palette[i * 4 + 2]) return 2;
+  }
+  return key;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+static unsigned addUnknownChunks(ucvector* out, unsigned char* data, size_t datasize)
+{
+  unsigned char* inchunk = data;
+  while((size_t)(inchunk - data) < datasize)
+  {
+    CERROR_TRY_RETURN(lodepng_chunk_append(&out->data, &out->size, inchunk));
+    out->allocsize = out->size; /*fix the allocsize again*/
+    inchunk = lodepng_chunk_next(inchunk);
+  }
+  return 0;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+unsigned lodepng_encode(unsigned char** out, size_t* outsize,
+                        const unsigned char* image, unsigned w, unsigned h,
+                        LodePNGState* state)
+{
+  LodePNGInfo info;
+  ucvector outv;
+  unsigned char* data = 0; /*uncompressed version of the IDAT chunk data*/
+  size_t datasize = 0;
+
+  /*provide some proper output values if error will happen*/
+  *out = 0;
+  *outsize = 0;
+  state->error = 0;
+
+  lodepng_info_init(&info);
+  lodepng_info_copy(&info, &state->info_png);
+
+  if((info.color.colortype == LCT_PALETTE || state->encoder.force_palette)
+      && (info.color.palettesize == 0 || info.color.palettesize > 256))
+  {
+    state->error = 68; /*invalid palette size, it is only allowed to be 1-256*/
+    return state->error;
+  }
+
+  if(state->encoder.auto_convert != LAC_NO)
+  {
+    state->error = lodepng_auto_choose_color(&info.color, image, w, h, &state->info_raw,
+                                             state->encoder.auto_convert);
+  }
+  if(state->error) return state->error;
+
+  if(state->encoder.zlibsettings.btype > 2)
+  {
+    CERROR_RETURN_ERROR(state->error, 61); /*error: unexisting btype*/
+  }
+  if(state->info_png.interlace_method > 1)
+  {
+    CERROR_RETURN_ERROR(state->error, 71); /*error: unexisting interlace mode*/
+  }
+
+  state->error = checkColorValidity(info.color.colortype, info.color.bitdepth);
+  if(state->error) return state->error; /*error: unexisting color type given*/
+  state->error = checkColorValidity(state->info_raw.colortype, state->info_raw.bitdepth);
+  if(state->error) return state->error; /*error: unexisting color type given*/
+
+  if(!lodepng_color_mode_equal(&state->info_raw, &info.color))
+  {
+    unsigned char* converted;
+    size_t size = (w * h * lodepng_get_bpp(&info.color) + 7) / 8;
+
+    converted = (unsigned char*)lodepng_malloc(size);
+    if(!converted && size) state->error = 83; /*alloc fail*/
+    if(!state->error)
+    {
+      state->error = lodepng_convert(converted, image, &info.color, &state->info_raw, w, h, 0 /*fix_png*/);
+    }
+    if(!state->error) preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder);
+    lodepng_free(converted);
+  }
+  else preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder);
+
+  ucvector_init(&outv);
+  while(!state->error) /*while only executed once, to break on error*/
+  {
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+    size_t i;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    /*write signature and chunks*/
+    writeSignature(&outv);
+    /*IHDR*/
+    addChunk_IHDR(&outv, w, h, info.color.colortype, info.color.bitdepth, info.interlace_method);
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+    /*unknown chunks between IHDR and PLTE*/
+    if(info.unknown_chunks_data[0])
+    {
+      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[0], info.unknown_chunks_size[0]);
+      if(state->error) break;
+    }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    /*PLTE*/
+    if(info.color.colortype == LCT_PALETTE)
+    {
+      addChunk_PLTE(&outv, &info.color);
+    }
+    if(state->encoder.force_palette && (info.color.colortype == LCT_RGB || info.color.colortype == LCT_RGBA))
+    {
+      addChunk_PLTE(&outv, &info.color);
+    }
+    /*tRNS*/
+    if(info.color.colortype == LCT_PALETTE && getPaletteTranslucency(info.color.palette, info.color.palettesize) != 0)
+    {
+      addChunk_tRNS(&outv, &info.color);
+    }
+    if((info.color.colortype == LCT_GREY || info.color.colortype == LCT_RGB) && info.color.key_defined)
+    {
+      addChunk_tRNS(&outv, &info.color);
+    }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+    /*bKGD (must come between PLTE and the IDAt chunks*/
+    if(info.background_defined) addChunk_bKGD(&outv, &info);
+    /*pHYs (must come before the IDAT chunks)*/
+    if(info.phys_defined) addChunk_pHYs(&outv, &info);
+
+    /*unknown chunks between PLTE and IDAT*/
+    if(info.unknown_chunks_data[1])
+    {
+      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[1], info.unknown_chunks_size[1]);
+      if(state->error) break;
+    }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    /*IDAT (multiple IDAT chunks must be consecutive)*/
+    state->error = addChunk_IDAT(&outv, data, datasize, &state->encoder.zlibsettings);
+    if(state->error) break;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+    /*tIME*/
+    if(info.time_defined) addChunk_tIME(&outv, &info.time);
+    /*tEXt and/or zTXt*/
+    for(i = 0; i < info.text_num; i++)
+    {
+      if(strlen(info.text_keys[i]) > 79)
+      {
+        state->error = 66; /*text chunk too large*/
+        break;
+      }
+      if(strlen(info.text_keys[i]) < 1)
+      {
+        state->error = 67; /*text chunk too small*/
+        break;
+      }
+      if(state->encoder.text_compression)
+      {
+        addChunk_zTXt(&outv, info.text_keys[i], info.text_strings[i], &state->encoder.zlibsettings);
+      }
+      else
+      {
+        addChunk_tEXt(&outv, info.text_keys[i], info.text_strings[i]);
+      }
+    }
+    /*LodePNG version id in text chunk*/
+    if(state->encoder.add_id)
+    {
+      unsigned alread_added_id_text = 0;
+      for(i = 0; i < info.text_num; i++)
+      {
+        if(!strcmp(info.text_keys[i], "LodePNG"))
+        {
+          alread_added_id_text = 1;
+          break;
+        }
+      }
+      if(alread_added_id_text == 0)
+      {
+        addChunk_tEXt(&outv, "LodePNG", VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/
+      }
+    }
+    /*iTXt*/
+    for(i = 0; i < info.itext_num; i++)
+    {
+      if(strlen(info.itext_keys[i]) > 79)
+      {
+        state->error = 66; /*text chunk too large*/
+        break;
+      }
+      if(strlen(info.itext_keys[i]) < 1)
+      {
+        state->error = 67; /*text chunk too small*/
+        break;
+      }
+      addChunk_iTXt(&outv, state->encoder.text_compression,
+                    info.itext_keys[i], info.itext_langtags[i], info.itext_transkeys[i], info.itext_strings[i],
+                    &state->encoder.zlibsettings);
+    }
+
+    /*unknown chunks between IDAT and IEND*/
+    if(info.unknown_chunks_data[2])
+    {
+      state->error = addUnknownChunks(&outv, info.unknown_chunks_data[2], info.unknown_chunks_size[2]);
+      if(state->error) break;
+    }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+    addChunk_IEND(&outv);
+
+    break; /*this isn't really a while loop; no error happened so break out now!*/
+  }
+
+  lodepng_info_cleanup(&info);
+  lodepng_free(data);
+  /*instead of cleaning the vector up, give it to the output*/
+  *out = outv.data;
+  *outsize = outv.size;
+
+  return state->error;
+}
+
+unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, const unsigned char* image,
+                               unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned error;
+  LodePNGState state;
+  lodepng_state_init(&state);
+  state.info_raw.colortype = colortype;
+  state.info_raw.bitdepth = bitdepth;
+  state.info_png.color.colortype = colortype;
+  state.info_png.color.bitdepth = bitdepth;
+  lodepng_encode(out, outsize, image, w, h, &state);
+  error = state.error;
+  lodepng_state_cleanup(&state);
+  return error;
+}
+
+unsigned lodepng_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h)
+{
+  return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGBA, 8);
+}
+
+unsigned lodepng_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h)
+{
+  return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGB, 8);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned lodepng_encode_file(const char* filename, const unsigned char* image, unsigned w, unsigned h,
+                             LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned char* buffer;
+  size_t buffersize;
+  unsigned error = lodepng_encode_memory(&buffer, &buffersize, image, w, h, colortype, bitdepth);
+  if(!error) error = lodepng_save_file(buffer, buffersize, filename);
+  lodepng_free(buffer);
+  return error;
+}
+
+unsigned lodepng_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h)
+{
+  return lodepng_encode_file(filename, image, w, h, LCT_RGBA, 8);
+}
+
+unsigned lodepng_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h)
+{
+  return lodepng_encode_file(filename, image, w, h, LCT_RGB, 8);
+}
+#endif /*LODEPNG_COMPILE_DISK*/
+
+void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings)
+{
+  lodepng_compress_settings_init(&settings->zlibsettings);
+  settings->filter_palette_zero = 1;
+  settings->filter_strategy = LFS_MINSUM;
+  settings->auto_convert = LAC_AUTO;
+  settings->force_palette = 0;
+  settings->predefined_filters = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  settings->add_id = 0;
+  settings->text_compression = 1;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ERROR_TEXT
+/*
+This returns the description of a numerical error code in English. This is also
+the documentation of all the error codes.
+*/
+const char* lodepng_error_text(unsigned code)
+{
+  switch(code)
+  {
+    case 0: return "no error, everything went ok";
+    case 1: return "nothing done yet"; /*the Encoder/Decoder has done nothing yet, error checking makes no sense yet*/
+    case 10: return "end of input memory reached without huffman end code"; /*while huffman decoding*/
+    case 11: return "error in code tree made it jump outside of huffman tree"; /*while huffman decoding*/
+    case 13: return "problem while processing dynamic deflate block";
+    case 14: return "problem while processing dynamic deflate block";
+    case 15: return "problem while processing dynamic deflate block";
+    case 16: return "unexisting code while processing dynamic deflate block";
+    case 17: return "end of out buffer memory reached while inflating";
+    case 18: return "invalid distance code while inflating";
+    case 19: return "end of out buffer memory reached while inflating";
+    case 20: return "invalid deflate block BTYPE encountered while decoding";
+    case 21: return "NLEN is not ones complement of LEN in a deflate block";
+     /*end of out buffer memory reached while inflating:
+     This can happen if the inflated deflate data is longer than the amount of bytes required to fill up
+     all the pixels of the image, given the color depth and image dimensions. Something that doesn't
+     happen in a normal, well encoded, PNG image.*/
+    case 22: return "end of out buffer memory reached while inflating";
+    case 23: return "end of in buffer memory reached while inflating";
+    case 24: return "invalid FCHECK in zlib header";
+    case 25: return "invalid compression method in zlib header";
+    case 26: return "FDICT encountered in zlib header while it's not used for PNG";
+    case 27: return "PNG file is smaller than a PNG header";
+    /*Checks the magic file header, the first 8 bytes of the PNG file*/
+    case 28: return "incorrect PNG signature, it's no PNG or corrupted";
+    case 29: return "first chunk is not the header chunk";
+    case 30: return "chunk length too large, chunk broken off at end of file";
+    case 31: return "illegal PNG color type or bpp";
+    case 32: return "illegal PNG compression method";
+    case 33: return "illegal PNG filter method";
+    case 34: return "illegal PNG interlace method";
+    case 35: return "chunk length of a chunk is too large or the chunk too small";
+    case 36: return "illegal PNG filter type encountered";
+    case 37: return "illegal bit depth for this color type given";
+    case 38: return "the palette is too big"; /*more than 256 colors*/
+    case 39: return "more palette alpha values given in tRNS chunk than there are colors in the palette";
+    case 40: return "tRNS chunk has wrong size for greyscale image";
+    case 41: return "tRNS chunk has wrong size for RGB image";
+    case 42: return "tRNS chunk appeared while it was not allowed for this color type";
+    case 43: return "bKGD chunk has wrong size for palette image";
+    case 44: return "bKGD chunk has wrong size for greyscale image";
+    case 45: return "bKGD chunk has wrong size for RGB image";
+    /*Is the palette too small?*/
+    case 46: return "a value in indexed image is larger than the palette size (bitdepth = 8)";
+    /*Is the palette too small?*/
+    case 47: return "a value in indexed image is larger than the palette size (bitdepth < 8)";
+    /*the input data is empty, maybe a PNG file doesn't exist or is in the wrong path*/
+    case 48: return "empty input or file doesn't exist";
+    case 49: return "jumped past memory while generating dynamic huffman tree";
+    case 50: return "jumped past memory while generating dynamic huffman tree";
+    case 51: return "jumped past memory while inflating huffman block";
+    case 52: return "jumped past memory while inflating";
+    case 53: return "size of zlib data too small";
+    case 54: return "repeat symbol in tree while there was no value symbol yet";
+    /*jumped past tree while generating huffman tree, this could be when the
+    tree will have more leaves than symbols after generating it out of the
+    given lenghts. They call this an oversubscribed dynamic bit lengths tree in zlib.*/
+    case 55: return "jumped past tree while generating huffman tree";
+    case 56: return "given output image colortype or bitdepth not supported for color conversion";
+    case 57: return "invalid CRC encountered (checking CRC can be disabled)";
+    case 58: return "invalid ADLER32 encountered (checking ADLER32 can be disabled)";
+    case 59: return "requested color conversion not supported";
+    case 60: return "invalid window size given in the settings of the encoder (must be 0-32768)";
+    case 61: return "invalid BTYPE given in the settings of the encoder (only 0, 1 and 2 are allowed)";
+    /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/
+    case 62: return "conversion from color to greyscale not supported";
+    case 63: return "length of a chunk too long, max allowed for PNG is 2147483647 bytes per chunk"; /*(2^31-1)*/
+    /*this would result in the inability of a deflated block to ever contain an end code. It must be at least 1.*/
+    case 64: return "the length of the END symbol 256 in the Huffman tree is 0";
+    case 66: return "the length of a text chunk keyword given to the encoder is longer than the maximum of 79 bytes";
+    case 67: return "the length of a text chunk keyword given to the encoder is smaller than the minimum of 1 byte";
+    case 68: return "tried to encode a PLTE chunk with a palette that has less than 1 or more than 256 colors";
+    case 69: return "unknown chunk type with 'critical' flag encountered by the decoder";
+    case 71: return "unexisting interlace mode given to encoder (must be 0 or 1)";
+    case 72: return "while decoding, unexisting compression method encountering in zTXt or iTXt chunk (it must be 0)";
+    case 73: return "invalid tIME chunk size";
+    case 74: return "invalid pHYs chunk size";
+    /*length could be wrong, or data chopped off*/
+    case 75: return "no null termination char found while decoding text chunk";
+    case 76: return "iTXt chunk too short to contain required bytes";
+    case 77: return "integer overflow in buffer size";
+    case 78: return "failed to open file for reading"; /*file doesn't exist or couldn't be opened for reading*/
+    case 79: return "failed to open file for writing";
+    case 80: return "tried creating a tree of 0 symbols";
+    case 81: return "lazy matching at pos 0 is impossible";
+    case 82: return "color conversion to palette requested while a color isn't in palette";
+    case 83: return "memory allocation failed";
+    case 84: return "given image too small to contain all pixels to be encoded";
+    case 85: return "internal color conversion bug";
+    case 86: return "impossible offset in lz77 encoding (internal bug)";
+    case 87: return "must provide custom zlib function pointer if LODEPNG_COMPILE_ZLIB is not defined";
+    case 88: return "invalid filter strategy given for LodePNGEncoderSettings.filter_strategy";
+    case 89: return "text chunk keyword too short or long: must have size 1-79";
+    /*the windowsize in the LodePNGCompressSettings. Requiring POT(==> & instead of %) makes encoding 12% faster.*/
+    case 90: return "windowsize must be a power of two";
+  }
+  return "unknown error code";
+}
+#endif /*LODEPNG_COMPILE_ERROR_TEXT*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // C++ Wrapper                                                          // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_CPP
+namespace lodepng
+{
+
+#ifdef LODEPNG_COMPILE_DISK
+void load_file(std::vector<unsigned char>& buffer, const std::string& filename)
+{
+  std::ifstream file(filename.c_str(), std::ios::in|std::ios::binary|std::ios::ate);
+
+  /*get filesize*/
+  std::streamsize size = 0;
+  if(file.seekg(0, std::ios::end).good()) size = file.tellg();
+  if(file.seekg(0, std::ios::beg).good()) size -= file.tellg();
+
+  /*read contents of the file into the vector*/
+  buffer.resize(size_t(size));
+  if(size > 0) file.read((char*)(&buffer[0]), size);
+}
+
+/*write given buffer to the file, overwriting the file, it doesn't append to it.*/
+void save_file(const std::vector<unsigned char>& buffer, const std::string& filename)
+{
+  std::ofstream file(filename.c_str(), std::ios::out|std::ios::binary);
+  file.write(buffer.empty() ? 0 : (char*)&buffer[0], std::streamsize(buffer.size()));
+}
+#endif //LODEPNG_COMPILE_DISK
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_DECODER
+unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
+                    const LodePNGDecompressSettings& settings)
+{
+  unsigned char* buffer = 0;
+  size_t buffersize = 0;
+  unsigned error = zlib_decompress(&buffer, &buffersize, in, insize, &settings);
+  if(buffer)
+  {
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+    lodepng_free(buffer);
+  }
+  return error;
+}
+
+unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
+                    const LodePNGDecompressSettings& settings)
+{
+  return decompress(out, in.empty() ? 0 : &in[0], in.size(), settings);
+}
+#endif //LODEPNG_COMPILE_DECODER
+
+#ifdef LODEPNG_COMPILE_ENCODER
+unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
+                  const LodePNGCompressSettings& settings)
+{
+  unsigned char* buffer = 0;
+  size_t buffersize = 0;
+  unsigned error = zlib_compress(&buffer, &buffersize, in, insize, &settings);
+  if(buffer)
+  {
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+    lodepng_free(buffer);
+  }
+  return error;
+}
+
+unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
+                  const LodePNGCompressSettings& settings)
+{
+  return compress(out, in.empty() ? 0 : &in[0], in.size(), settings);
+}
+#endif //LODEPNG_COMPILE_ENCODER
+#endif //LODEPNG_COMPILE_ZLIB
+
+
+#ifdef LODEPNG_COMPILE_PNG
+
+State::State()
+{
+  lodepng_state_init(this);
+}
+
+State::State(const State& other)
+{
+  lodepng_state_init(this);
+  lodepng_state_copy(this, &other);
+}
+
+State::~State()
+{
+  lodepng_state_cleanup(this);
+}
+
+State& State::operator=(const State& other)
+{
+  lodepng_state_copy(this, &other);
+  return *this;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const unsigned char* in,
+                size_t insize, LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned char* buffer;
+  unsigned error = lodepng_decode_memory(&buffer, &w, &h, in, insize, colortype, bitdepth);
+  if(buffer && !error)
+  {
+    State state;
+    state.info_raw.colortype = colortype;
+    state.info_raw.bitdepth = bitdepth;
+    size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw);
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+    lodepng_free(buffer);
+  }
+  return error;
+}
+
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                const std::vector<unsigned char>& in, LodePNGColorType colortype, unsigned bitdepth)
+{
+  return decode(out, w, h, in.empty() ? 0 : &in[0], (unsigned)in.size(), colortype, bitdepth);
+}
+
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                State& state,
+                const unsigned char* in, size_t insize)
+{
+  unsigned char* buffer = NULL;
+  unsigned error = lodepng_decode(&buffer, &w, &h, &state, in, insize);
+  if(buffer && !error)
+  {
+    size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw);
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+  }
+  lodepng_free(buffer);
+  return error;
+}
+
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                State& state,
+                const std::vector<unsigned char>& in)
+{
+  return decode(out, w, h, state, in.empty() ? 0 : &in[0], in.size());
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const std::string& filename,
+                LodePNGColorType colortype, unsigned bitdepth)
+{
+  std::vector<unsigned char> buffer;
+  load_file(buffer, filename);
+  return decode(out, w, h, buffer, colortype, bitdepth);
+}
+#endif //LODEPNG_COMPILE_DECODER
+#endif //LODEPNG_COMPILE_DISK
+
+#ifdef LODEPNG_COMPILE_ENCODER
+unsigned encode(std::vector<unsigned char>& out, const unsigned char* in, unsigned w, unsigned h,
+                LodePNGColorType colortype, unsigned bitdepth)
+{
+  unsigned char* buffer;
+  size_t buffersize;
+  unsigned error = lodepng_encode_memory(&buffer, &buffersize, in, w, h, colortype, bitdepth);
+  if(buffer)
+  {
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+    lodepng_free(buffer);
+  }
+  return error;
+}
+
+unsigned encode(std::vector<unsigned char>& out,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                LodePNGColorType colortype, unsigned bitdepth)
+{
+  if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84;
+  return encode(out, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth);
+}
+
+unsigned encode(std::vector<unsigned char>& out,
+                const unsigned char* in, unsigned w, unsigned h,
+                State& state)
+{
+  unsigned char* buffer;
+  size_t buffersize;
+  unsigned error = lodepng_encode(&buffer, &buffersize, in, w, h, &state);
+  if(buffer)
+  {
+    out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+    lodepng_free(buffer);
+  }
+  return error;
+}
+
+unsigned encode(std::vector<unsigned char>& out,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                State& state)
+{
+  if(lodepng_get_raw_size(w, h, &state.info_raw) > in.size()) return 84;
+  return encode(out, in.empty() ? 0 : &in[0], w, h, state);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned encode(const std::string& filename,
+                const unsigned char* in, unsigned w, unsigned h,
+                LodePNGColorType colortype, unsigned bitdepth)
+{
+  std::vector<unsigned char> buffer;
+  unsigned error = encode(buffer, in, w, h, colortype, bitdepth);
+  if(!error) save_file(buffer, filename);
+  return error;
+}
+
+unsigned encode(const std::string& filename,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                LodePNGColorType colortype, unsigned bitdepth)
+{
+  if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84;
+  return encode(filename, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth);
+}
+#endif //LODEPNG_COMPILE_DISK
+#endif //LODEPNG_COMPILE_ENCODER
+#endif //LODEPNG_COMPILE_PNG
+} //namespace lodepng
+#endif /*LODEPNG_COMPILE_CPP*/
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Application/lodepng.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,1726 @@
+/*
+LodePNG version 20131222
+
+Copyright (c) 2005-2013 Lode Vandevenne
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+    1. The origin of this software must not be misrepresented; you must not
+    claim that you wrote the original software. If you use this software
+    in a product, an acknowledgment in the product documentation would be
+    appreciated but is not required.
+
+    2. Altered source versions must be plainly marked as such, and must not be
+    misrepresented as being the original software.
+
+    3. This notice may not be removed or altered from any source
+    distribution.
+*/
+
+#ifndef LODEPNG_H
+#define LODEPNG_H
+
+#include <string.h> /*for size_t*/
+
+#ifdef __cplusplus
+#include <vector>
+#include <string>
+#endif /*__cplusplus*/
+
+
+// Settings modified by Embedded Artists
+#define LODEPNG_NO_COMPILE_ENCODER
+#define LODEPNG_NO_COMPILE_DISK
+#define LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
+#define LODEPNG_NO_COMPILE_ERROR_TEXT
+#define LODEPNG_NO_COMPILE_CPP
+
+
+/*
+The following #defines are used to create code sections. They can be disabled
+to disable code sections, which can give faster compile time and smaller binary.
+The "NO_COMPILE" defines are designed to be used to pass as defines to the
+compiler command to disable them without modifying this header, e.g.
+-DLODEPNG_NO_COMPILE_ZLIB for gcc.
+*/
+/*deflate & zlib. If disabled, you must specify alternative zlib functions in
+the custom_zlib field of the compress and decompress settings*/
+#ifndef LODEPNG_NO_COMPILE_ZLIB
+#define LODEPNG_COMPILE_ZLIB
+#endif
+/*png encoder and png decoder*/
+#ifndef LODEPNG_NO_COMPILE_PNG
+#define LODEPNG_COMPILE_PNG
+#endif
+/*deflate&zlib decoder and png decoder*/
+#ifndef LODEPNG_NO_COMPILE_DECODER
+#define LODEPNG_COMPILE_DECODER
+#endif
+/*deflate&zlib encoder and png encoder*/
+#ifndef LODEPNG_NO_COMPILE_ENCODER
+#define LODEPNG_COMPILE_ENCODER
+#endif
+/*the optional built in harddisk file loading and saving functions*/
+#ifndef LODEPNG_NO_COMPILE_DISK
+#define LODEPNG_COMPILE_DISK
+#endif
+/*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/
+#ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
+#define LODEPNG_COMPILE_ANCILLARY_CHUNKS
+#endif
+/*ability to convert error numerical codes to English text string*/
+#ifndef LODEPNG_NO_COMPILE_ERROR_TEXT
+#define LODEPNG_COMPILE_ERROR_TEXT
+#endif
+/*Compile the default allocators (C's free, malloc and realloc). If you disable this,
+you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your
+source files with custom allocators.*/
+#ifndef LODEPNG_NO_COMPILE_ALLOCATORS
+#define LODEPNG_COMPILE_ALLOCATORS
+#endif
+/*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/
+#ifdef __cplusplus
+#ifndef LODEPNG_NO_COMPILE_CPP
+#define LODEPNG_COMPILE_CPP
+#endif
+#endif
+
+#ifdef LODEPNG_COMPILE_PNG
+/*The PNG color types (also used for raw).*/
+typedef enum LodePNGColorType
+{
+  LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/
+  LCT_RGB = 2, /*RGB: 8,16 bit*/
+  LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/
+  LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/
+  LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/
+} LodePNGColorType;
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Converts PNG data in memory to raw pixel data.
+out: Output parameter. Pointer to buffer that will contain the raw pixel data.
+     After decoding, its size is w * h * (bytes per pixel) bytes larger than
+     initially. Bytes per pixel depends on colortype and bitdepth.
+     Must be freed after usage with free(*out).
+     Note: for 16-bit per channel colors, uses big endian format like PNG does.
+w: Output parameter. Pointer to width of pixel data.
+h: Output parameter. Pointer to height of pixel data.
+in: Memory buffer with the PNG file.
+insize: size of the in buffer.
+colortype: the desired color type for the raw output image. See explanation on PNG color types.
+bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types.
+Return value: LodePNG error code (0 means no error).
+*/
+unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h,
+                               const unsigned char* in, size_t insize,
+                               LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/
+unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h,
+                          const unsigned char* in, size_t insize);
+
+/*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/
+unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h,
+                          const unsigned char* in, size_t insize);
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load PNG from disk, from file with given name.
+Same as the other decode functions, but instead takes a filename as input.
+*/
+unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h,
+                             const char* filename,
+                             LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.*/
+unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h,
+                               const char* filename);
+
+/*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/
+unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h,
+                               const char* filename);
+#endif /*LODEPNG_COMPILE_DISK*/
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Converts raw pixel data into a PNG image in memory. The colortype and bitdepth
+  of the output PNG image cannot be chosen, they are automatically determined
+  by the colortype, bitdepth and content of the input pixel data.
+  Note: for 16-bit per channel colors, needs big endian format like PNG does.
+out: Output parameter. Pointer to buffer that will contain the PNG image data.
+     Must be freed after usage with free(*out).
+outsize: Output parameter. Pointer to the size in bytes of the out buffer.
+image: The raw pixel data to encode. The size of this buffer should be
+       w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth.
+w: width of the raw pixel data in pixels.
+h: height of the raw pixel data in pixels.
+colortype: the color type of the raw input image. See explanation on PNG color types.
+bitdepth: the bit depth of the raw input image. See explanation on PNG color types.
+Return value: LodePNG error code (0 means no error).
+*/
+unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize,
+                               const unsigned char* image, unsigned w, unsigned h,
+                               LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/
+unsigned lodepng_encode32(unsigned char** out, size_t* outsize,
+                          const unsigned char* image, unsigned w, unsigned h);
+
+/*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/
+unsigned lodepng_encode24(unsigned char** out, size_t* outsize,
+                          const unsigned char* image, unsigned w, unsigned h);
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts raw pixel data into a PNG file on disk.
+Same as the other encode functions, but instead takes a filename as output.
+NOTE: This overwrites existing files without warning!
+*/
+unsigned lodepng_encode_file(const char* filename,
+                             const unsigned char* image, unsigned w, unsigned h,
+                             LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.*/
+unsigned lodepng_encode32_file(const char* filename,
+                               const unsigned char* image, unsigned w, unsigned h);
+
+/*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/
+unsigned lodepng_encode24_file(const char* filename,
+                               const unsigned char* image, unsigned w, unsigned h);
+#endif /*LODEPNG_COMPILE_DISK*/
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+
+#ifdef LODEPNG_COMPILE_CPP
+namespace lodepng
+{
+#ifdef LODEPNG_COMPILE_DECODER
+/*Same as lodepng_decode_memory, but decodes to an std::vector.*/
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                const unsigned char* in, size_t insize,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                const std::vector<unsigned char>& in,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts PNG file from disk to raw pixel data in memory.
+Same as the other decode functions, but instead takes a filename as input.
+*/
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                const std::string& filename,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#endif //LODEPNG_COMPILE_DISK
+#endif //LODEPNG_COMPILE_DECODER
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*Same as lodepng_encode_memory, but encodes to an std::vector.*/
+unsigned encode(std::vector<unsigned char>& out,
+                const unsigned char* in, unsigned w, unsigned h,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned encode(std::vector<unsigned char>& out,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts 32-bit RGBA raw pixel data into a PNG file on disk.
+Same as the other encode functions, but instead takes a filename as output.
+NOTE: This overwrites existing files without warning!
+*/
+unsigned encode(const std::string& filename,
+                const unsigned char* in, unsigned w, unsigned h,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned encode(const std::string& filename,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#endif //LODEPNG_COMPILE_DISK
+#endif //LODEPNG_COMPILE_ENCODER
+} //namespace lodepng
+#endif /*LODEPNG_COMPILE_CPP*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ERROR_TEXT
+/*Returns an English description of the numerical error code.*/
+const char* lodepng_error_text(unsigned code);
+#endif /*LODEPNG_COMPILE_ERROR_TEXT*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*Settings for zlib decompression*/
+typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
+struct LodePNGDecompressSettings
+{
+  unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
+
+  /*use custom zlib decoder instead of built in one (default: null)*/
+  unsigned (*custom_zlib)(unsigned char**, size_t*,
+                          const unsigned char*, size_t,
+                          const LodePNGDecompressSettings*);
+  /*use custom deflate decoder instead of built in one (default: null)
+  if custom_zlib is used, custom_deflate is ignored since only the built in
+  zlib function will call custom_deflate*/
+  unsigned (*custom_inflate)(unsigned char**, size_t*,
+                             const unsigned char*, size_t,
+                             const LodePNGDecompressSettings*);
+
+  const void* custom_context; /*optional custom settings for custom functions*/
+};
+
+extern const LodePNGDecompressSettings lodepng_default_decompress_settings;
+void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Settings for zlib compression. Tweaking these settings tweaks the balance
+between speed and compression ratio.
+*/
+typedef struct LodePNGCompressSettings LodePNGCompressSettings;
+struct LodePNGCompressSettings /*deflate = compress*/
+{
+  /*LZ77 related settings*/
+  unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
+  unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
+  unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Typical value: 2048.*/
+  unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
+  unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
+  unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
+
+  /*use custom zlib encoder instead of built in one (default: null)*/
+  unsigned (*custom_zlib)(unsigned char**, size_t*,
+                          const unsigned char*, size_t,
+                          const LodePNGCompressSettings*);
+  /*use custom deflate encoder instead of built in one (default: null)
+  if custom_zlib is used, custom_deflate is ignored since only the built in
+  zlib function will call custom_deflate*/
+  unsigned (*custom_deflate)(unsigned char**, size_t*,
+                             const unsigned char*, size_t,
+                             const LodePNGCompressSettings*);
+
+  const void* custom_context; /*optional custom settings for custom functions*/
+};
+
+extern const LodePNGCompressSettings lodepng_default_compress_settings;
+void lodepng_compress_settings_init(LodePNGCompressSettings* settings);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_PNG
+/*
+Color mode of an image. Contains all information required to decode the pixel
+bits to RGBA colors. This information is the same as used in the PNG file
+format, and is used both for PNG and raw image data in LodePNG.
+*/
+typedef struct LodePNGColorMode
+{
+  /*header (IHDR)*/
+  LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/
+  unsigned bitdepth;  /*bits per sample, see PNG standard or documentation further in this header file*/
+
+  /*
+  palette (PLTE and tRNS)
+
+  Dynamically allocated with the colors of the palette, including alpha.
+  When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use
+  lodepng_palette_clear, then for each color use lodepng_palette_add.
+  If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette.
+
+  When decoding, by default you can ignore this palette, since LodePNG already
+  fills the palette colors in the pixels of the raw RGBA output.
+
+  The palette is only supported for color type 3.
+  */
+  unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/
+  size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/
+
+  /*
+  transparent color key (tRNS)
+
+  This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit.
+  For greyscale PNGs, r, g and b will all 3 be set to the same.
+
+  When decoding, by default you can ignore this information, since LodePNG sets
+  pixels with this key to transparent already in the raw RGBA output.
+
+  The color key is only supported for color types 0 and 2.
+  */
+  unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/
+  unsigned key_r;       /*red/greyscale component of color key*/
+  unsigned key_g;       /*green component of color key*/
+  unsigned key_b;       /*blue component of color key*/
+} LodePNGColorMode;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_color_mode_init(LodePNGColorMode* info);
+void lodepng_color_mode_cleanup(LodePNGColorMode* info);
+/*return value is error code (0 means no error)*/
+unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source);
+
+void lodepng_palette_clear(LodePNGColorMode* info);
+/*add 1 color to the palette*/
+unsigned lodepng_palette_add(LodePNGColorMode* info,
+                             unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+
+/*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/
+unsigned lodepng_get_bpp(const LodePNGColorMode* info);
+/*get the amount of color channels used, based on colortype in the struct.
+If a palette is used, it counts as 1 channel.*/
+unsigned lodepng_get_channels(const LodePNGColorMode* info);
+/*is it a greyscale type? (only colortype 0 or 4)*/
+unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info);
+/*has it got an alpha channel? (only colortype 2 or 6)*/
+unsigned lodepng_is_alpha_type(const LodePNGColorMode* info);
+/*has it got a palette? (only colortype 3)*/
+unsigned lodepng_is_palette_type(const LodePNGColorMode* info);
+/*only returns true if there is a palette and there is a value in the palette with alpha < 255.
+Loops through the palette to check this.*/
+unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info);
+/*
+Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image.
+Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels).
+Returns false if the image can only have opaque pixels.
+In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values,
+or if "key_defined" is true.
+*/
+unsigned lodepng_can_have_alpha(const LodePNGColorMode* info);
+/*Returns the byte size of a raw image buffer with given width, height and color mode*/
+size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color);
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*The information of a Time chunk in PNG.*/
+typedef struct LodePNGTime
+{
+  unsigned year;    /*2 bytes used (0-65535)*/
+  unsigned month;   /*1-12*/
+  unsigned day;     /*1-31*/
+  unsigned hour;    /*0-23*/
+  unsigned minute;  /*0-59*/
+  unsigned second;  /*0-60 (to allow for leap seconds)*/
+} LodePNGTime;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*Information about the PNG image, except pixels, width and height.*/
+typedef struct LodePNGInfo
+{
+  /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/
+  unsigned compression_method;/*compression method of the original file. Always 0.*/
+  unsigned filter_method;     /*filter method of the original file*/
+  unsigned interlace_method;  /*interlace method of the original file*/
+  LodePNGColorMode color;     /*color type and bits, palette and transparency of the PNG file*/
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  /*
+  suggested background color chunk (bKGD)
+  This color uses the same color mode as the PNG (except alpha channel), which can be 1-bit to 16-bit.
+
+  For greyscale PNGs, r, g and b will all 3 be set to the same. When encoding
+  the encoder writes the red one. For palette PNGs: When decoding, the RGB value
+  will be stored, not a palette index. But when encoding, specify the index of
+  the palette in background_r, the other two are then ignored.
+
+  The decoder does not use this background color to edit the color of pixels.
+  */
+  unsigned background_defined; /*is a suggested background color given?*/
+  unsigned background_r;       /*red component of suggested background color*/
+  unsigned background_g;       /*green component of suggested background color*/
+  unsigned background_b;       /*blue component of suggested background color*/
+
+  /*
+  non-international text chunks (tEXt and zTXt)
+
+  The char** arrays each contain num strings. The actual messages are in
+  text_strings, while text_keys are keywords that give a short description what
+  the actual text represents, e.g. Title, Author, Description, or anything else.
+
+  A keyword is minimum 1 character and maximum 79 characters long. It's
+  discouraged to use a single line length longer than 79 characters for texts.
+
+  Don't allocate these text buffers yourself. Use the init/cleanup functions
+  correctly and use lodepng_add_text and lodepng_clear_text.
+  */
+  size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/
+  char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/
+  char** text_strings; /*the actual text*/
+
+  /*
+  international text chunks (iTXt)
+  Similar to the non-international text chunks, but with additional strings
+  "langtags" and "transkeys".
+  */
+  size_t itext_num; /*the amount of international texts in this PNG*/
+  char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/
+  char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/
+  char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/
+  char** itext_strings; /*the actual international text - UTF-8 string*/
+
+  /*time chunk (tIME)*/
+  unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/
+  LodePNGTime time;
+
+  /*phys chunk (pHYs)*/
+  unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/
+  unsigned phys_x; /*pixels per unit in x direction*/
+  unsigned phys_y; /*pixels per unit in y direction*/
+  unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/
+
+  /*
+  unknown chunks
+  There are 3 buffers, one for each position in the PNG where unknown chunks can appear
+  each buffer contains all unknown chunks for that position consecutively
+  The 3 buffers are the unknown chunks between certain critical chunks:
+  0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND
+  Do not allocate or traverse this data yourself. Use the chunk traversing functions declared
+  later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct.
+  */
+  unsigned char* unknown_chunks_data[3];
+  size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGInfo;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_info_init(LodePNGInfo* info);
+void lodepng_info_cleanup(LodePNGInfo* info);
+/*return value is error code (0 means no error)*/
+unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source);
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
+unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/
+
+void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
+unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
+                           const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*
+Converts raw buffer from one color type to another color type, based on
+LodePNGColorMode structs to describe the input and output color type.
+See the reference manual at the end of this header file to see which color conversions are supported.
+return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
+The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel
+of the output color type (lodepng_get_bpp)
+The fix_png value works as described in struct LodePNGDecoderSettings.
+Note: for 16-bit per channel colors, uses big endian format like PNG does.
+*/
+unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
+                         LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
+                         unsigned w, unsigned h, unsigned fix_png);
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Settings for the decoder. This contains settings for the PNG and the Zlib
+decoder, but not the Info settings from the Info structs.
+*/
+typedef struct LodePNGDecoderSettings
+{
+  LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
+
+  unsigned ignore_crc; /*ignore CRC checksums*/
+  /*
+  The fix_png setting, if 1, makes the decoder tolerant towards some PNG images
+  that do not correctly follow the PNG specification. This only supports errors
+  that are fixable, were found in images that are actually used on the web, and
+  are silently tolerated by other decoders as well. Currently only one such fix
+  is implemented: if a palette index is out of bounds given the palette size,
+  interpret it as opaque black.
+  By default this value is 0, which makes it stop with an error on such images.
+  */
+  unsigned fix_png;
+  unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/
+  /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/
+  unsigned remember_unknown_chunks;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGDecoderSettings;
+
+void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/
+typedef enum LodePNGFilterStrategy
+{
+  /*every filter at zero*/
+  LFS_ZERO,
+  /*Use filter that gives minumum sum, as described in the official PNG filter heuristic.*/
+  LFS_MINSUM,
+  /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
+  on the image, this is better or worse than minsum.*/
+  LFS_ENTROPY,
+  /*
+  Brute-force-search PNG filters by compressing each filter for each scanline.
+  Experimental, very slow, and only rarely gives better compression than MINSUM.
+  */
+  LFS_BRUTE_FORCE,
+  /*use predefined_filters buffer: you specify the filter type for each scanline*/
+  LFS_PREDEFINED
+} LodePNGFilterStrategy;
+
+/*automatically use color type with less bits per pixel if losslessly possible. Default: LAC_AUTO*/
+typedef enum LodePNGAutoConvert
+{
+  LAC_NO, /*use color type user requested*/
+  LAC_ALPHA, /*use color type user requested, but if only opaque pixels and RGBA or grey+alpha, use RGB or grey*/
+  LAC_AUTO, /*use PNG color type that can losslessly represent the uncompressed image the smallest possible*/
+  /*
+  like AUTO, but do not choose 1, 2 or 4 bit per pixel types.
+  sometimes a PNG image compresses worse if less than 8 bits per pixels.
+  */
+  LAC_AUTO_NO_NIBBLES,
+  /*
+  like AUTO, but never choose palette color type. For small images, encoding
+  the palette may take more bytes than what is gained. Note that AUTO also
+  already prevents encoding the palette for extremely small images, but that may
+  not be sufficient because due to the compression it cannot predict when to
+  switch.
+  */
+  LAC_AUTO_NO_PALETTE,
+  LAC_AUTO_NO_NIBBLES_NO_PALETTE
+} LodePNGAutoConvert;
+
+
+/*
+Automatically chooses color type that gives smallest amount of bits in the
+output image, e.g. grey if there are only greyscale pixels, palette if there
+are less than 256 colors, ...
+The auto_convert parameter allows limiting it to not use palette, ...
+*/
+unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
+                                   const unsigned char* image, unsigned w, unsigned h,
+                                   const LodePNGColorMode* mode_in,
+                                   LodePNGAutoConvert auto_convert);
+
+/*Settings for the encoder.*/
+typedef struct LodePNGEncoderSettings
+{
+  LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
+
+  LodePNGAutoConvert auto_convert; /*how to automatically choose output PNG color type, if at all*/
+
+  /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than
+  8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
+  completely follow the official PNG heuristic, filter_palette_zero must be true and
+  filter_strategy must be LFS_MINSUM*/
+  unsigned filter_palette_zero;
+  /*Which filter strategy to use when not using zeroes due to filter_palette_zero.
+  Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/
+  LodePNGFilterStrategy filter_strategy;
+  /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with
+  the same length as the amount of scanlines in the image, and each value must <= 5. You
+  have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero
+  must be set to 0 to ensure this is also used on palette or low bitdepth images.*/
+  const unsigned char* predefined_filters;
+
+  /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette).
+  If colortype is 3, PLTE is _always_ created.*/
+  unsigned force_palette;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+  /*add LodePNG identifier and version as a text chunk, for debugging*/
+  unsigned add_id;
+  /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/
+  unsigned text_compression;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGEncoderSettings;
+
+void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+
+#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
+/*The settings, state and information for extended encoding and decoding.*/
+typedef struct LodePNGState
+{
+#ifdef LODEPNG_COMPILE_DECODER
+  LodePNGDecoderSettings decoder; /*the decoding settings*/
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+  LodePNGEncoderSettings encoder; /*the encoding settings*/
+#endif /*LODEPNG_COMPILE_ENCODER*/
+  LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/
+  LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/
+  unsigned error;
+#ifdef LODEPNG_COMPILE_CPP
+  //For the lodepng::State subclass.
+  virtual ~LodePNGState(){}
+#endif
+} LodePNGState;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_state_init(LodePNGState* state);
+void lodepng_state_cleanup(LodePNGState* state);
+void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source);
+#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and
+getting much more information about the PNG image and color mode.
+*/
+unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
+                        LodePNGState* state,
+                        const unsigned char* in, size_t insize);
+
+/*
+Read the PNG header, but not the actual data. This returns only the information
+that is in the header chunk of the PNG, such as width, height and color type. The
+information is placed in the info_png field of the LodePNGState.
+*/
+unsigned lodepng_inspect(unsigned* w, unsigned* h,
+                         LodePNGState* state,
+                         const unsigned char* in, size_t insize);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/
+unsigned lodepng_encode(unsigned char** out, size_t* outsize,
+                        const unsigned char* image, unsigned w, unsigned h,
+                        LodePNGState* state);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*
+The lodepng_chunk functions are normally not needed, except to traverse the
+unknown chunks stored in the LodePNGInfo struct, or add new ones to it.
+It also allows traversing the chunks of an encoded PNG file yourself.
+
+PNG standard chunk naming conventions:
+First byte: uppercase = critical, lowercase = ancillary
+Second byte: uppercase = public, lowercase = private
+Third byte: must be uppercase
+Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
+*/
+
+/*get the length of the data of the chunk. Total chunk length has 12 bytes more.*/
+unsigned lodepng_chunk_length(const unsigned char* chunk);
+
+/*puts the 4-byte type in null terminated string*/
+void lodepng_chunk_type(char type[5], const unsigned char* chunk);
+
+/*check if the type is the given type*/
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type);
+
+/*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/
+unsigned char lodepng_chunk_ancillary(const unsigned char* chunk);
+
+/*0: public, 1: private (see PNG standard)*/
+unsigned char lodepng_chunk_private(const unsigned char* chunk);
+
+/*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk);
+
+/*get pointer to the data of the chunk, where the input points to the header of the chunk*/
+unsigned char* lodepng_chunk_data(unsigned char* chunk);
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk);
+
+/*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk);
+
+/*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/
+void lodepng_chunk_generate_crc(unsigned char* chunk);
+
+/*iterate to next chunks. don't use on IEND chunk, as there is no next chunk then*/
+unsigned char* lodepng_chunk_next(unsigned char* chunk);
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk);
+
+/*
+Appends chunk to the data in out. The given chunk should already have its chunk header.
+The out variable and outlength are updated to reflect the new reallocated buffer.
+Returns error code (0 if it went ok)
+*/
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk);
+
+/*
+Appends new chunk to out. The chunk to append is given by giving its length, type
+and data separately. The type is a 4-letter string.
+The out variable and outlength are updated to reflect the new reallocated buffer.
+Returne error code (0 if it went ok)
+*/
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+                              const char* type, const unsigned char* data);
+
+
+/*Calculate CRC32 of buffer*/
+unsigned lodepng_crc32(const unsigned char* buf, size_t len);
+#endif /*LODEPNG_COMPILE_PNG*/
+
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*
+This zlib part can be used independently to zlib compress and decompress a
+buffer. It cannot be used to create gzip files however, and it only supports the
+part of zlib that is required for PNG, it does not support dictionaries.
+*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/
+unsigned lodepng_inflate(unsigned char** out, size_t* outsize,
+                         const unsigned char* in, size_t insize,
+                         const LodePNGDecompressSettings* settings);
+
+/*
+Decompresses Zlib data. Reallocates the out buffer and appends the data. The
+data must be according to the zlib specification.
+Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
+buffer and *outsize its size in bytes. out must be freed by user after usage.
+*/
+unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize,
+                                 const unsigned char* in, size_t insize,
+                                 const LodePNGDecompressSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Compresses data with Zlib. Reallocates the out buffer and appends the data.
+Zlib adds a small header and trailer around the deflate data.
+The data is output in the format of the zlib specification.
+Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
+buffer and *outsize its size in bytes. out must be freed by user after usage.
+*/
+unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize,
+                               const unsigned char* in, size_t insize,
+                               const LodePNGCompressSettings* settings);
+
+/*
+Find length-limited Huffman code for given frequencies. This function is in the
+public interface only for tests, it's used internally by lodepng_deflate.
+*/
+unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
+                                      size_t numcodes, unsigned maxbitlen);
+
+/*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/
+unsigned lodepng_deflate(unsigned char** out, size_t* outsize,
+                         const unsigned char* in, size_t insize,
+                         const LodePNGCompressSettings* settings);
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load a file from disk into buffer. The function allocates the out buffer, and
+after usage you should free it.
+out: output parameter, contains pointer to loaded buffer.
+outsize: output parameter, size of the allocated out buffer
+filename: the path to the file to load
+return value: error code (0 means ok)
+*/
+unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename);
+
+/*
+Save a file from buffer to disk. Warning, if it exists, this function overwrites
+the file without warning!
+buffer: the buffer to write
+buffersize: size of the buffer to write
+filename: the path to the file to save to
+return value: error code (0 means ok)
+*/
+unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename);
+#endif /*LODEPNG_COMPILE_DISK*/
+
+#ifdef LODEPNG_COMPILE_CPP
+//The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers.
+namespace lodepng
+{
+#ifdef LODEPNG_COMPILE_PNG
+class State : public LodePNGState
+{
+  public:
+    State();
+    State(const State& other);
+    virtual ~State();
+    State& operator=(const State& other);
+};
+
+#ifdef LODEPNG_COMPILE_DECODER
+//Same as other lodepng::decode, but using a State for more settings and information.
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                State& state,
+                const unsigned char* in, size_t insize);
+unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
+                State& state,
+                const std::vector<unsigned char>& in);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+//Same as other lodepng::encode, but using a State for more settings and information.
+unsigned encode(std::vector<unsigned char>& out,
+                const unsigned char* in, unsigned w, unsigned h,
+                State& state);
+unsigned encode(std::vector<unsigned char>& out,
+                const std::vector<unsigned char>& in, unsigned w, unsigned h,
+                State& state);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load a file from disk into an std::vector. If the vector is empty, then either
+the file doesn't exist or is an empty file.
+*/
+void load_file(std::vector<unsigned char>& buffer, const std::string& filename);
+
+/*
+Save the binary data in an std::vector to a file on disk. The file is overwritten
+without warning.
+*/
+void save_file(const std::vector<unsigned char>& buffer, const std::string& filename);
+#endif //LODEPNG_COMPILE_DISK
+#endif //LODEPNG_COMPILE_PNG
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_DECODER
+//Zlib-decompress an unsigned char buffer
+unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
+                    const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
+
+//Zlib-decompress an std::vector
+unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
+                    const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
+#endif //LODEPNG_COMPILE_DECODER
+
+#ifdef LODEPNG_COMPILE_ENCODER
+//Zlib-compress an unsigned char buffer
+unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
+                  const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
+
+//Zlib-compress an std::vector
+unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
+                  const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
+#endif //LODEPNG_COMPILE_ENCODER
+#endif //LODEPNG_COMPILE_ZLIB
+} //namespace lodepng
+#endif /*LODEPNG_COMPILE_CPP*/
+
+/*
+TODO:
+[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often
+[.] check compatibility with vareous compilers  - done but needs to be redone for every newer version
+[X] converting color to 16-bit per channel types
+[ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values)
+[ ] make sure encoder generates no chunks with size > (2^31)-1
+[ ] partial decoding (stream processing)
+[X] let the "isFullyOpaque" function check color keys and transparent palettes too
+[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
+[ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
+[ ] make option to choose if the raw image with non multiple of 8 bits per scanline should have padding bits or not
+[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
+*/
+
+#endif /*LODEPNG_H inclusion guard*/
+
+/*
+LodePNG Documentation
+---------------------
+
+0. table of contents
+--------------------
+
+  1. about
+   1.1. supported features
+   1.2. features not supported
+  2. C and C++ version
+  3. security
+  4. decoding
+  5. encoding
+  6. color conversions
+    6.1. PNG color types
+    6.2. color conversions
+    6.3. padding bits
+    6.4. A note about 16-bits per channel and endianness
+  7. error values
+  8. chunks and PNG editing
+  9. compiler support
+  10. examples
+   10.1. decoder C++ example
+   10.2. decoder C example
+  11. changes
+  12. contact information
+
+
+1. about
+--------
+
+PNG is a file format to store raster images losslessly with good compression,
+supporting different color types and alpha channel.
+
+LodePNG is a PNG codec according to the Portable Network Graphics (PNG)
+Specification (Second Edition) - W3C Recommendation 10 November 2003.
+
+The specifications used are:
+
+*) Portable Network Graphics (PNG) Specification (Second Edition):
+     http://www.w3.org/TR/2003/REC-PNG-20031110
+*) RFC 1950 ZLIB Compressed Data Format version 3.3:
+     http://www.gzip.org/zlib/rfc-zlib.html
+*) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3:
+     http://www.gzip.org/zlib/rfc-deflate.html
+
+The most recent version of LodePNG can currently be found at
+http://lodev.org/lodepng/
+
+LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds
+extra functionality.
+
+LodePNG exists out of two files:
+-lodepng.h: the header file for both C and C++
+-lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage
+
+If you want to start using LodePNG right away without reading this doc, get the
+examples from the LodePNG website to see how to use it in code, or check the
+smaller examples in chapter 13 here.
+
+LodePNG is simple but only supports the basic requirements. To achieve
+simplicity, the following design choices were made: There are no dependencies
+on any external library. There are functions to decode and encode a PNG with
+a single function call, and extended versions of these functions taking a
+LodePNGState struct allowing to specify or get more information. By default
+the colors of the raw image are always RGB or RGBA, no matter what color type
+the PNG file uses. To read and write files, there are simple functions to
+convert the files to/from buffers in memory.
+
+This all makes LodePNG suitable for loading textures in games, demos and small
+programs, ... It's less suitable for full fledged image editors, loading PNGs
+over network (it requires all the image data to be available before decoding can
+begin), life-critical systems, ...
+
+1.1. supported features
+-----------------------
+
+The following features are supported by the decoder:
+
+*) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image,
+   or the same color type as the PNG
+*) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image
+*) Adam7 interlace and deinterlace for any color type
+*) loading the image from harddisk or decoding it from a buffer from other sources than harddisk
+*) support for alpha channels, including RGBA color model, translucent palettes and color keying
+*) zlib decompression (inflate)
+*) zlib compression (deflate)
+*) CRC32 and ADLER32 checksums
+*) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks.
+*) the following chunks are supported (generated/interpreted) by both encoder and decoder:
+    IHDR: header information
+    PLTE: color palette
+    IDAT: pixel data
+    IEND: the final chunk
+    tRNS: transparency for palettized images
+    tEXt: textual information
+    zTXt: compressed textual information
+    iTXt: international textual information
+    bKGD: suggested background color
+    pHYs: physical dimensions
+    tIME: modification time
+
+1.2. features not supported
+---------------------------
+
+The following features are _not_ supported:
+
+*) some features needed to make a conformant PNG-Editor might be still missing.
+*) partial loading/stream processing. All data must be available and is processed in one call.
+*) The following public chunks are not supported but treated as unknown chunks by LodePNG
+    cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT
+   Some of these are not supported on purpose: LodePNG wants to provide the RGB values
+   stored in the pixels, not values modified by system dependent gamma or color models.
+
+
+2. C and C++ version
+--------------------
+
+The C version uses buffers allocated with alloc that you need to free()
+yourself. You need to use init and cleanup functions for each struct whenever
+using a struct from the C version to avoid exploits and memory leaks.
+
+The C++ version has extra functions with std::vectors in the interface and the
+lodepng::State class which is a LodePNGState with constructor and destructor.
+
+These files work without modification for both C and C++ compilers because all
+the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers
+ignore it, and the C code is made to compile both with strict ISO C90 and C++.
+
+To use the C++ version, you need to rename the source file to lodepng.cpp
+(instead of lodepng.c), and compile it with a C++ compiler.
+
+To use the C version, you need to rename the source file to lodepng.c (instead
+of lodepng.cpp), and compile it with a C compiler.
+
+
+3. Security
+-----------
+
+Even if carefully designed, it's always possible that LodePNG contains possible
+exploits. If you discover one, please let me know, and it will be fixed.
+
+When using LodePNG, care has to be taken with the C version of LodePNG, as well
+as the C-style structs when working with C++. The following conventions are used
+for all C-style structs:
+
+-if a struct has a corresponding init function, always call the init function when making a new one
+-if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks
+-if a struct has a corresponding copy function, use the copy function instead of "=".
+ The destination must also be inited already.
+
+
+4. Decoding
+-----------
+
+Decoding converts a PNG compressed image to a raw pixel buffer.
+
+Most documentation on using the decoder is at its declarations in the header
+above. For C, simple decoding can be done with functions such as
+lodepng_decode32, and more advanced decoding can be done with the struct
+LodePNGState and lodepng_decode. For C++, all decoding can be done with the
+various lodepng::decode functions, and lodepng::State can be used for advanced
+features.
+
+When using the LodePNGState, it uses the following fields for decoding:
+*) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here
+*) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get
+*) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use
+
+LodePNGInfo info_png
+--------------------
+
+After decoding, this contains extra information of the PNG image, except the actual
+pixels, width and height because these are already gotten directly from the decoder
+functions.
+
+It contains for example the original color type of the PNG image, text comments,
+suggested background color, etc... More details about the LodePNGInfo struct are
+at its declaration documentation.
+
+LodePNGColorMode info_raw
+-------------------------
+
+When decoding, here you can specify which color type you want
+the resulting raw image to be. If this is different from the colortype of the
+PNG, then the decoder will automatically convert the result. This conversion
+always works, except if you want it to convert a color PNG to greyscale or to
+a palette with missing colors.
+
+By default, 32-bit color is used for the result.
+
+LodePNGDecoderSettings decoder
+------------------------------
+
+The settings can be used to ignore the errors created by invalid CRC and Adler32
+chunks, and to disable the decoding of tEXt chunks.
+
+There's also a setting color_convert, true by default. If false, no conversion
+is done, the resulting data will be as it was in the PNG (after decompression)
+and you'll have to puzzle the colors of the pixels together yourself using the
+color type information in the LodePNGInfo.
+
+
+5. Encoding
+-----------
+
+Encoding converts a raw pixel buffer to a PNG compressed image.
+
+Most documentation on using the encoder is at its declarations in the header
+above. For C, simple encoding can be done with functions such as
+lodepng_encode32, and more advanced decoding can be done with the struct
+LodePNGState and lodepng_encode. For C++, all encoding can be done with the
+various lodepng::encode functions, and lodepng::State can be used for advanced
+features.
+
+Like the decoder, the encoder can also give errors. However it gives less errors
+since the encoder input is trusted, the decoder input (a PNG image that could
+be forged by anyone) is not trusted.
+
+When using the LodePNGState, it uses the following fields for encoding:
+*) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be.
+*) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has
+*) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use
+
+LodePNGInfo info_png
+--------------------
+
+When encoding, you use this the opposite way as when decoding: for encoding,
+you fill in the values you want the PNG to have before encoding. By default it's
+not needed to specify a color type for the PNG since it's automatically chosen,
+but it's possible to choose it yourself given the right settings.
+
+The encoder will not always exactly match the LodePNGInfo struct you give,
+it tries as close as possible. Some things are ignored by the encoder. The
+encoder uses, for example, the following settings from it when applicable:
+colortype and bitdepth, text chunks, time chunk, the color key, the palette, the
+background color, the interlace method, unknown chunks, ...
+
+When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk.
+If the palette contains any colors for which the alpha channel is not 255 (so
+there are translucent colors in the palette), it'll add a tRNS chunk.
+
+LodePNGColorMode info_raw
+-------------------------
+
+You specify the color type of the raw image that you give to the input here,
+including a possible transparent color key and palette you happen to be using in
+your raw image data.
+
+By default, 32-bit color is assumed, meaning your input has to be in RGBA
+format with 4 bytes (unsigned chars) per pixel.
+
+LodePNGEncoderSettings encoder
+------------------------------
+
+The following settings are supported (some are in sub-structs):
+*) auto_convert: when this option is enabled, the encoder will
+automatically choose the smallest possible color mode (including color key) that
+can encode the colors of all pixels without information loss.
+*) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree,
+   2 = dynamic huffman tree (best compression). Should be 2 for proper
+   compression.
+*) use_lz77: whether or not to use LZ77 for compressed block types. Should be
+   true for proper compression.
+*) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value
+   2048 by default, but can be set to 32768 for better, but slow, compression.
+*) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE
+   chunk if force_palette is true. This can used as suggested palette to convert
+   to by viewers that don't support more than 256 colors (if those still exist)
+*) add_id: add text chunk "Encoder: LodePNG <version>" to the image.
+*) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks.
+  zTXt chunks use zlib compression on the text. This gives a smaller result on
+  large texts but a larger result on small texts (such as a single program name).
+  It's all tEXt or all zTXt though, there's no separate setting per text yet.
+
+
+6. color conversions
+--------------------
+
+An important thing to note about LodePNG, is that the color type of the PNG, and
+the color type of the raw image, are completely independent. By default, when
+you decode a PNG, you get the result as a raw image in the color type you want,
+no matter whether the PNG was encoded with a palette, greyscale or RGBA color.
+And if you encode an image, by default LodePNG will automatically choose the PNG
+color type that gives good compression based on the values of colors and amount
+of colors in the image. It can be configured to let you control it instead as
+well, though.
+
+To be able to do this, LodePNG does conversions from one color mode to another.
+It can convert from almost any color type to any other color type, except the
+following conversions: RGB to greyscale is not supported, and converting to a
+palette when the palette doesn't have a required color is not supported. This is
+not supported on purpose: this is information loss which requires a color
+reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey
+is easy, but there are multiple ways if you want to give some channels more
+weight).
+
+By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB
+color, no matter what color type the PNG has. And by default when encoding,
+LodePNG automatically picks the best color model for the output PNG, and expects
+the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control
+the color format of the images yourself, you can skip this chapter.
+
+6.1. PNG color types
+--------------------
+
+A PNG image can have many color types, ranging from 1-bit color to 64-bit color,
+as well as palettized color modes. After the zlib decompression and unfiltering
+in the PNG image is done, the raw pixel data will have that color type and thus
+a certain amount of bits per pixel. If you want the output raw image after
+decoding to have another color type, a conversion is done by LodePNG.
+
+The PNG specification gives the following color types:
+
+0: greyscale, bit depths 1, 2, 4, 8, 16
+2: RGB, bit depths 8 and 16
+3: palette, bit depths 1, 2, 4 and 8
+4: greyscale with alpha, bit depths 8 and 16
+6: RGBA, bit depths 8 and 16
+
+Bit depth is the amount of bits per pixel per color channel. So the total amount
+of bits per pixel is: amount of channels * bitdepth.
+
+6.2. color conversions
+----------------------
+
+As explained in the sections about the encoder and decoder, you can specify
+color types and bit depths in info_png and info_raw to change the default
+behaviour.
+
+If, when decoding, you want the raw image to be something else than the default,
+you need to set the color type and bit depth you want in the LodePNGColorMode,
+or the parameters of the simple function of LodePNG you're using.
+
+If, when encoding, you use another color type than the default in the input
+image, you need to specify its color type and bit depth in the LodePNGColorMode
+of the raw image, or use the parameters of the simplefunction of LodePNG you're
+using.
+
+If, when encoding, you don't want LodePNG to choose the output PNG color type
+but control it yourself, you need to set auto_convert in the encoder settings
+to LAC_NONE, and specify the color type you want in the LodePNGInfo of the
+encoder.
+
+If you do any of the above, LodePNG may need to do a color conversion, which
+follows the rules below, and may sometimes not be allowed.
+
+To avoid some confusion:
+-the decoder converts from PNG to raw image
+-the encoder converts from raw image to PNG
+-the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image
+-the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG
+-when encoding, the color type in LodePNGInfo is ignored if auto_convert
+ is enabled, it is automatically generated instead
+-when decoding, the color type in LodePNGInfo is set by the decoder to that of the original
+ PNG image, but it can be ignored since the raw image has the color type you requested instead
+-if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion
+ between the color types is done if the color types are supported. If it is not
+ supported, an error is returned. If the types are the same, no conversion is done.
+-even though some conversions aren't supported, LodePNG supports loading PNGs from any
+ colortype and saving PNGs to any colortype, sometimes it just requires preparing
+ the raw image correctly before encoding.
+-both encoder and decoder use the same color converter.
+
+Non supported color conversions:
+-color to greyscale: no error is thrown, but the result will look ugly because
+only the red channel is taken
+-anything, to palette when that palette does not have that color in it: in this
+case an error is thrown
+
+Supported color conversions:
+-anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA
+-any grey or grey+alpha, to grey or grey+alpha
+-anything to a palette, as long as the palette has the requested colors in it
+-removing alpha channel
+-higher to smaller bitdepth, and vice versa
+
+If you want no color conversion to be done:
+-In the encoder, you can make it save a PNG with any color type by giving the
+raw color mode and LodePNGInfo the same color mode, and setting auto_convert to
+LAC_NO.
+-In the decoder, you can make it store the pixel data in the same color type
+as the PNG has, by setting the color_convert setting to false. Settings in
+info_raw are then ignored.
+
+The function lodepng_convert does the color conversion. It is available in the
+interface but normally isn't needed since the encoder and decoder already call
+it.
+
+6.3. padding bits
+-----------------
+
+In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines
+have a bit amount that isn't a multiple of 8, then padding bits are used so that each
+scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output.
+The raw input image you give to the encoder, and the raw output image you get from the decoder
+will NOT have these padding bits, e.g. in the case of a 1-bit image with a width
+of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte,
+not the first bit of a new byte.
+
+6.4. A note about 16-bits per channel and endianness
+----------------------------------------------------
+
+LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like
+for any other color format. The 16-bit values are stored in big endian (most
+significant byte first) in these arrays. This is the opposite order of the
+little endian used by x86 CPU's.
+
+LodePNG always uses big endian because the PNG file format does so internally.
+Conversions to other formats than PNG uses internally are not supported by
+LodePNG on purpose, there are myriads of formats, including endianness of 16-bit
+colors, the order in which you store R, G, B and A, and so on. Supporting and
+converting to/from all that is outside the scope of LodePNG.
+
+This may mean that, depending on your use case, you may want to convert the big
+endian output of LodePNG to little endian with a for loop. This is certainly not
+always needed, many applications and libraries support big endian 16-bit colors
+anyway, but it means you cannot simply cast the unsigned char* buffer to an
+unsigned short* buffer on x86 CPUs.
+
+
+7. error values
+---------------
+
+All functions in LodePNG that return an error code, return 0 if everything went
+OK, or a non-zero code if there was an error.
+
+The meaning of the LodePNG error values can be retrieved with the function
+lodepng_error_text: given the numerical error code, it returns a description
+of the error in English as a string.
+
+Check the implementation of lodepng_error_text to see the meaning of each code.
+
+
+8. chunks and PNG editing
+-------------------------
+
+If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG
+editor that should follow the rules about handling of unknown chunks, or if your
+program is able to read other types of chunks than the ones handled by LodePNG,
+then that's possible with the chunk functions of LodePNG.
+
+A PNG chunk has the following layout:
+
+4 bytes length
+4 bytes type name
+length bytes data
+4 bytes CRC
+
+8.1. iterating through chunks
+-----------------------------
+
+If you have a buffer containing the PNG image data, then the first chunk (the
+IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the
+signature of the PNG and are not part of a chunk. But if you start at byte 8
+then you have a chunk, and can check the following things of it.
+
+NOTE: none of these functions check for memory buffer boundaries. To avoid
+exploits, always make sure the buffer contains all the data of the chunks.
+When using lodepng_chunk_next, make sure the returned value is within the
+allocated memory.
+
+unsigned lodepng_chunk_length(const unsigned char* chunk):
+
+Get the length of the chunk's data. The total chunk length is this length + 12.
+
+void lodepng_chunk_type(char type[5], const unsigned char* chunk):
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type):
+
+Get the type of the chunk or compare if it's a certain type
+
+unsigned char lodepng_chunk_critical(const unsigned char* chunk):
+unsigned char lodepng_chunk_private(const unsigned char* chunk):
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk):
+
+Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are).
+Check if the chunk is private (public chunks are part of the standard, private ones not).
+Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical
+chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your
+program doesn't handle that type of unknown chunk.
+
+unsigned char* lodepng_chunk_data(unsigned char* chunk):
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk):
+
+Get a pointer to the start of the data of the chunk.
+
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk):
+void lodepng_chunk_generate_crc(unsigned char* chunk):
+
+Check if the crc is correct or generate a correct one.
+
+unsigned char* lodepng_chunk_next(unsigned char* chunk):
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk):
+
+Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these
+functions do no boundary checking of the allocated data whatsoever, so make sure there is enough
+data available in the buffer to be able to go to the next chunk.
+
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk):
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+                              const char* type, const unsigned char* data):
+
+These functions are used to create new chunks that are appended to the data in *out that has
+length *outlength. The append function appends an existing chunk to the new data. The create
+function creates a new chunk with the given parameters and appends it. Type is the 4-letter
+name of the chunk.
+
+8.2. chunks in info_png
+-----------------------
+
+The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
+buffers (each with size) to contain 3 types of unknown chunks:
+the ones that come before the PLTE chunk, the ones that come between the PLTE
+and the IDAT chunks, and the ones that come after the IDAT chunks.
+It's necessary to make the distionction between these 3 cases because the PNG
+standard forces to keep the ordering of unknown chunks compared to the critical
+chunks, but does not force any other ordering rules.
+
+info_png.unknown_chunks_data[0] is the chunks before PLTE
+info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT
+info_png.unknown_chunks_data[2] is the chunks after IDAT
+
+The chunks in these 3 buffers can be iterated through and read by using the same
+way described in the previous subchapter.
+
+When using the decoder to decode a PNG, you can make it store all unknown chunks
+if you set the option settings.remember_unknown_chunks to 1. By default, this
+option is off (0).
+
+The encoder will always encode unknown chunks that are stored in the info_png.
+If you need it to add a particular chunk that isn't known by LodePNG, you can
+use lodepng_chunk_append or lodepng_chunk_create to the chunk data in
+info_png.unknown_chunks_data[x].
+
+Chunks that are known by LodePNG should not be added in that way. E.g. to make
+LodePNG add a bKGD chunk, set background_defined to true and add the correct
+parameters there instead.
+
+
+9. compiler support
+-------------------
+
+No libraries other than the current standard C library are needed to compile
+LodePNG. For the C++ version, only the standard C++ library is needed on top.
+Add the files lodepng.c(pp) and lodepng.h to your project, include
+lodepng.h where needed, and your program can read/write PNG files.
+
+If performance is important, use optimization when compiling! For both the
+encoder and decoder, this makes a large difference.
+
+Make sure that LodePNG is compiled with the same compiler of the same version
+and with the same settings as the rest of the program, or the interfaces with
+std::vectors and std::strings in C++ can be incompatible.
+
+CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets.
+
+*) gcc and g++
+
+LodePNG is developed in gcc so this compiler is natively supported. It gives no
+warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++
+version 4.7.1 on Linux, 32-bit and 64-bit.
+
+*) Mingw
+
+The Mingw compiler (a port of gcc) for Windows is fully supported by LodePNG.
+
+*) Visual Studio 2005 and up, Visual C++ Express Edition 2005 and up
+
+Visual Studio may give warnings about 'fopen' being deprecated. A multiplatform library
+can't support the proposed Visual Studio alternative however, so LodePNG keeps using
+fopen. If you don't want to see the deprecated warnings, put this on top of lodepng.h
+before the inclusions:
+#define _CRT_SECURE_NO_DEPRECATE
+
+Other than the above warnings, LodePNG should be warning-free with warning
+level 3 (W3). Warning level 4 (W4) will give warnings about integer conversions.
+I'm not planning to resolve these warnings. To get rid of them, let Visual
+Studio use warning level W3 for lodepng.cpp only: right click lodepng.cpp,
+Properties, C/C++, General, Warning Level: Level 3 (/W3).
+
+Visual Studio may want "stdafx.h" files to be included in each source file and
+give an error "unexpected end of file while looking for precompiled header".
+That is not standard C++ and will not be added to the stock LodePNG. You can
+disable it for lodepng.cpp only by right clicking it, Properties, C/C++,
+Precompiled Headers, and set it to Not Using Precompiled Headers there.
+
+*) Visual Studio 6.0
+
+LodePNG support for Visual Studio 6.0 is not guaranteed because VS6 doesn't
+follow the C++ standard correctly.
+
+*) Comeau C/C++
+
+Vesion 20070107 compiles without problems on the Comeau C/C++ Online Test Drive
+at http://www.comeaucomputing.com/tryitout in both C90 and C++ mode.
+
+*) Compilers on Macintosh
+
+LodePNG has been reported to work both with the gcc and LLVM for Macintosh, both
+for C and C++.
+
+*) Other Compilers
+
+If you encounter problems on other compilers, feel free to let me know and I may
+try to fix it if the compiler is modern standards complient.
+
+
+10. examples
+------------
+
+This decoder example shows the most basic usage of LodePNG. More complex
+examples can be found on the LodePNG website.
+
+10.1. decoder C++ example
+-------------------------
+
+#include "lodepng.h"
+#include <iostream>
+
+int main(int argc, char *argv[])
+{
+  const char* filename = argc > 1 ? argv[1] : "test.png";
+
+  //load and decode
+  std::vector<unsigned char> image;
+  unsigned width, height;
+  unsigned error = lodepng::decode(image, width, height, filename);
+
+  //if there's an error, display it
+  if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl;
+
+  //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ...
+}
+
+10.2. decoder C example
+-----------------------
+
+#include "lodepng.h"
+
+int main(int argc, char *argv[])
+{
+  unsigned error;
+  unsigned char* image;
+  size_t width, height;
+  const char* filename = argc > 1 ? argv[1] : "test.png";
+
+  error = lodepng_decode32_file(&image, &width, &height, filename);
+
+  if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error));
+
+  / * use image here * /
+
+  free(image);
+  return 0;
+}
+
+
+11. changes
+-----------
+
+The version number of LodePNG is the date of the change given in the format
+yyyymmdd.
+
+Some changes aren't backwards compatible. Those are indicated with a (!)
+symbol.
+
+*) 22 dec 2013: Power of two windowsize required for optimization.
+*) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
+*) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
+*) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_"
+    prefix for the custom allocators and made it possible with a new #define to
+    use custom ones in your project without needing to change lodepng's code.
+*) 28 jan 2013: Bugfix with color key.
+*) 27 okt 2012: Tweaks in text chunk keyword length error handling.
+*) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode.
+    (no palette). Better deflate tree encoding. New compression tweak settings.
+    Faster color conversions while decoding. Some internal cleanups.
+*) 23 sep 2012: Reduced warnings in Visual Studio a little bit.
+*) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions
+    and made it work with function pointers instead.
+*) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc
+    and free functions and toggle #defines from compiler flags. Small fixes.
+*) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible.
+*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed
+    redundant C++ codec classes. Reduced amount of structs. Everything changed,
+    but it is cleaner now imho and functionality remains the same. Also fixed
+    several bugs and shrinked the implementation code. Made new samples.
+*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best
+    PNG color model and bit depth, based on the amount and type of colors of the
+    raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.
+*) 9 okt 2011: simpler hash chain implementation for the encoder.
+*) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching.
+*) 23 aug 2011: tweaked the zlib compression parameters after benchmarking.
+    A bug with the PNG filtertype heuristic was fixed, so that it chooses much
+    better ones (it's quite significant). A setting to do an experimental, slow,
+    brute force search for PNG filter types is added.
+*) 17 aug 2011 (!): changed some C zlib related function names.
+*) 16 aug 2011: made the code less wide (max 120 characters per line).
+*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors.
+*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled.
+*) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman
+    to optimize long sequences of zeros.
+*) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and
+    LodePNG_InfoColor_canHaveAlpha functions for convenience.
+*) 7 nov 2010: added LodePNG_error_text function to get error code description.
+*) 30 okt 2010: made decoding slightly faster
+*) 26 okt 2010: (!) changed some C function and struct names (more consistent).
+     Reorganized the documentation and the declaration order in the header.
+*) 08 aug 2010: only changed some comments and external samples.
+*) 05 jul 2010: fixed bug thanks to warnings in the new gcc version.
+*) 14 mar 2010: fixed bug where too much memory was allocated for char buffers.
+*) 02 sep 2008: fixed bug where it could create empty tree that linux apps could
+    read by ignoring the problem but windows apps couldn't.
+*) 06 jun 2008: added more error checks for out of memory cases.
+*) 26 apr 2008: added a few more checks here and there to ensure more safety.
+*) 06 mar 2008: crash with encoding of strings fixed
+*) 02 feb 2008: support for international text chunks added (iTXt)
+*) 23 jan 2008: small cleanups, and #defines to divide code in sections
+*) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor.
+*) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder.
+*) 17 jan 2008: ability to encode and decode compressed zTXt chunks added
+    Also vareous fixes, such as in the deflate and the padding bits code.
+*) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved
+    filtering code of encoder.
+*) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A
+    C++ wrapper around this provides an interface almost identical to before.
+    Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code
+    are together in these files but it works both for C and C++ compilers.
+*) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks
+*) 30 aug 2007: bug fixed which makes this Borland C++ compatible
+*) 09 aug 2007: some VS2005 warnings removed again
+*) 21 jul 2007: deflate code placed in new namespace separate from zlib code
+*) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images
+*) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing
+    invalid std::vector element [0] fixed, and level 3 and 4 warnings removed
+*) 02 jun 2007: made the encoder add a tag with version by default
+*) 27 may 2007: zlib and png code separated (but still in the same file),
+    simple encoder/decoder functions added for more simple usage cases
+*) 19 may 2007: minor fixes, some code cleaning, new error added (error 69),
+    moved some examples from here to lodepng_examples.cpp
+*) 12 may 2007: palette decoding bug fixed
+*) 24 apr 2007: changed the license from BSD to the zlib license
+*) 11 mar 2007: very simple addition: ability to encode bKGD chunks.
+*) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding
+    palettized PNG images. Plus little interface change with palette and texts.
+*) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes.
+    Fixed a bug where the end code of a block had length 0 in the Huffman tree.
+*) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented
+    and supported by the encoder, resulting in smaller PNGs at the output.
+*) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone.
+*) 24 jan 2007: gave encoder an error interface. Added color conversion from any
+    greyscale type to 8-bit greyscale with or without alpha.
+*) 21 jan 2007: (!) Totally changed the interface. It allows more color types
+    to convert to and is more uniform. See the manual for how it works now.
+*) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days:
+    encode/decode custom tEXt chunks, separate classes for zlib & deflate, and
+    at last made the decoder give errors for incorrect Adler32 or Crc.
+*) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel.
+*) 29 dec 2006: Added support for encoding images without alpha channel, and
+    cleaned out code as well as making certain parts faster.
+*) 28 dec 2006: Added "Settings" to the encoder.
+*) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now.
+    Removed some code duplication in the decoder. Fixed little bug in an example.
+*) 09 dec 2006: (!) Placed output parameters of public functions as first parameter.
+    Fixed a bug of the decoder with 16-bit per color.
+*) 15 okt 2006: Changed documentation structure
+*) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the
+    given image buffer, however for now it's not compressed.
+*) 08 sep 2006: (!) Changed to interface with a Decoder class
+*) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different
+    way. Renamed decodePNG to decodePNGGeneric.
+*) 29 jul 2006: (!) Changed the interface: image info is now returned as a
+    struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy.
+*) 28 jul 2006: Cleaned the code and added new error checks.
+    Corrected terminology "deflate" into "inflate".
+*) 23 jun 2006: Added SDL example in the documentation in the header, this
+    example allows easy debugging by displaying the PNG and its transparency.
+*) 22 jun 2006: (!) Changed way to obtain error value. Added
+    loadFile function for convenience. Made decodePNG32 faster.
+*) 21 jun 2006: (!) Changed type of info vector to unsigned.
+    Changed position of palette in info vector. Fixed an important bug that
+    happened on PNGs with an uncompressed block.
+*) 16 jun 2006: Internally changed unsigned into unsigned where
+    needed, and performed some optimizations.
+*) 07 jun 2006: (!) Renamed functions to decodePNG and placed them
+    in LodePNG namespace. Changed the order of the parameters. Rewrote the
+    documentation in the header. Renamed files to lodepng.cpp and lodepng.h
+*) 22 apr 2006: Optimized and improved some code
+*) 07 sep 2005: (!) Changed to std::vector interface
+*) 12 aug 2005: Initial release (C++, decoder only)
+
+
+12. contact information
+-----------------------
+
+Feel free to contact me with suggestions, problems, comments, ... concerning
+LodePNG. If you encounter a PNG image that doesn't work properly with this
+decoder, feel free to send it and I'll use it to find and fix the problem.
+
+My email address is (puzzle the account and domain together with an @ symbol):
+Domain: gmail dot com.
+Account: lode dot vandevenne.
+
+
+Copyright (c) 2005-2013 Lode Vandevenne
+*/
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_colors.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,83 @@
+/*
+ * @brief SWIM color definitions and palette table setup
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#include "lpc_colors.h"
+
+/*****************************************************************************
+ * Private types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Private functions
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public functions
+ ****************************************************************************/
+
+/* Generate a palette table (only in 8-bit mode) */
+void lpc_colors_set_palette(uint16_t *palette_table)
+{
+#if COLORS_DEF == 8
+	int32_t idx;
+	uint16_t entry, r, g, b;
+
+	/* 256 entries */
+	for (idx = 0; idx < NUM_COLORS; idx++) {
+		r = ((uint16_t) idx & REDMASK) >> REDSHIFT;
+		g = ((uint16_t) idx & GREENMASK) >> GREENSHIFT;
+		b = ((uint16_t) idx & BLUEMASK) >> BLUESHIFT;
+
+#ifdef COLORS_8_565_MODE
+		/* Strip out and scale colors */
+		r = r * 0x1F / ((REDMASK >> REDSHIFT) + 1);
+		g = g * 0x3F / ((GREENMASK >> GREENSHIFT) + 1);
+		b = b * 0x1F / ((BLUEMASK >> BLUESHIFT) + 1);
+		entry = b + (g << 5) + (r << 11);
+
+#else
+		/* Strip out and scale colors */
+		r = r * 0x1F / ((REDMASK >> REDSHIFT) + 1);
+		g = g * 0x1F / ((GREENMASK >> GREENSHIFT) + 1);
+		b = b * 0x1F / ((BLUEMASK >> BLUESHIFT) + 1);
+		entry = b + (g << 5) + (r << 10);
+#endif
+
+		/* Save palette entry */
+		palette_table[idx] = entry;
+	}
+#endif /* COLORS_DEF == 8 */
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_colors.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,393 @@
+/*
+ * @brief SWIM color definitions and palette table setup
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_COLOR_H_
+#define __LPC_COLOR_H_
+
+#include "lpc_types.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @defgroup GUI_SWIM_COLORS SWIM color definitions
+ * @ingroup GUI_SWIM
+ * The Simple Windows Interface manager (SWIM) supports 8-bit RGB323,
+ * 12-bit RGB 444 (in a 16-bit field), 15-bit RGB555, 16-bit RGB565,
+ * and 24-bit RGB888 (in a 32-bit field) color.
+ *
+ * SWIM is configured for the color type at build-time based on the
+ * the COLORS_DEF definitions. Select one of the following values to
+ * configure SWIM.
+ *  8-bit RGB323 : COLORS_DEF = 8
+ *  12-bit RGB323: COLORS_DEF = 12
+ *  15-bit RGB323: COLORS_DEF = 15
+ *  16-bit RGB323: COLORS_DEF = 16
+ *  24-bit RGB323: COLORS_DEF = 24
+ * @{
+ */
+
+/**
+ * Default configuration values
+ */
+
+#ifndef COLORS_DEF
+//#define COLORS_DEF 24		/* 24-bit 888 color mode */
+#define COLORS_DEF 16		/* 16-bit 565 color mode */
+// #define COLORS_DEF 15	/* 15-bit 555 color mode */
+// #define COLORS_DEF 12	/* 12-bit 444 color mode */
+// #define COLORS_DEF 8		/* 8-bit color mode */
+#endif
+
+#if defined(COLORS_DEF)
+#ifndef COLORS_8_565_MODE
+/** Setup the palette table for RGB565 mode if COLORS_8_565_MODE
+    is defined, other use RGB555 mode if not defined. */
+#define COLORS_8_565_MODE
+#endif
+#endif
+
+#if COLORS_DEF == 24
+/* Black color, 888 mode */
+#define BLACK         0x000000
+/* Light gray color, 888 mode */
+#define LIGHTGRAY     0x545454
+/* Dark gray color, 888 mode */
+#define DARKGRAY      0xA8A8A8
+/* White color, 888 mode */
+#define WHITE         0xFFFFFF
+/* Red color, 888 mode */
+#define RED           0xFF0000
+/* Green color, 888 mode */
+#define GREEN         0x00FF00
+/* Blue color, 888 mode */
+#define BLUE          0x0000FF
+
+/* Light red color, 888 mode */
+#define LIGHTRED      0x3F0000
+/* Light green color, 888 mode */
+#define LIGHTGREEN    0x003F00
+/* Light blue color, 888 mode */
+#define LIGHTBLUE     0x00003F
+
+/* Minimum red color, 888 mode */
+#define MINRED      0x010000
+/* Light green color, 888 mode */
+#define MINGREEN    0x000100
+/* Light blue color, 888 mode */
+#define MINBLUE     0x000001
+
+/* Red color mask, 888 mode */
+#define REDMASK       0xFF0000
+/* Red shift value, 888 mode */
+#define REDSHIFT      16
+/* Green color mask, 888 mode */
+#define GREENMASK     0x00FF00
+/* Green shift value, 888 mode */
+#define GREENSHIFT    8
+/* Blue color mask, 888 mode */
+#define BLUEMASK      0x0000FF
+/* Blue shift value, 888 mode */
+#define BLUESHIFT     0
+
+/* Number of colors in 888 mode */
+#define NUM_COLORS    16777216
+/* Number of red colors in 888 mode */
+#define RED_COLORS    0x100
+/* Number of green colors in 888 mode */
+#define GREEN_COLORS  0x100
+/* Number of blue colors in 888 mode */
+#define BLUE_COLORS   0x100
+
+/* Color type is a 16-bit value */
+typedef uint32_t COLOR_T;
+#endif
+
+#if COLORS_DEF == 16
+/* Black color, 565 mode */
+#define BLACK         0x0000
+/* Light gray color, 565 mode */
+#define LIGHTGRAY     0X7BEF
+/* Dark gray color, 565 mode */
+#define DARKGRAY      0x39E7
+/* White color, 565 mode */
+#define WHITE         0xffff
+/* Red color, 565 mode */
+#define RED           0xF800
+/* Green color, 565 mode */
+#define GREEN         0x07E0
+/* Blue color, 565 mode */
+#define BLUE          0x001F
+
+/* Light red color, 565 mode */
+#define LIGHTRED      0x7800
+/* Light green color, 565 mode */
+#define LIGHTGREEN    0x03E0
+/* Light blue color, 565 mode */
+#define LIGHTBLUE     0x000F
+
+/* Minimum red color, 565 mode */
+#define MINRED      0x0800
+/* Light green color, 565 mode */
+#define MINGREEN    0x0020
+/* Light blue color, 565 mode */
+#define MINBLUE     0x0001
+
+/* Red color mask, 565 mode */
+#define REDMASK       0xF800
+/* Red shift value, 565 mode */
+#define REDSHIFT      11
+/* Green color mask, 565 mode */
+#define GREENMASK     0x07E0
+/* Green shift value, 565 mode */
+#define GREENSHIFT    5
+/* Blue color mask, 565 mode */
+#define BLUEMASK      0x001F
+/* Blue shift value, 565 mode */
+#define BLUESHIFT     0
+
+/* Number of colors in 565 mode */
+#define NUM_COLORS    65536
+/* Number of red colors in 565 mode */
+#define RED_COLORS    0x20
+/* Number of green colors in 565 mode */
+#define GREEN_COLORS  0x40
+/* Number of blue colors in 565 mode */
+#define BLUE_COLORS   0x20
+
+/* Color type is a 16-bit value */
+typedef uint16_t COLOR_T;
+#endif
+
+#if COLORS_DEF == 15
+/* Black color, 555 mode */
+#define BLACK         0x0000
+/* Llight gray color, 555 mode */
+#define LIGHTGRAY     0x3DEF
+/* Drak gray color, 555 mode */
+#define DARKGRAY      0x1CE7
+/* White color, 555 mode */
+#define WHITE         0xffff
+/* Red color, 555 mode */
+#define RED           0x7C00
+/* Green color, 555 mode */
+#define GREEN         0x03E0
+/* Blue color, 555 mode */
+#define BLUE          0x001F
+/* Magenta color, 555 mode */
+#define MAGENTA       (RED | BLUE)
+/* Cyan color, 555 mode */
+#define CYAN          (GREEN | BLUE)
+/* Yellow color, 555 mode */
+#define YELLOW        (RED | GREEN)
+/* Light red color, 555 mode */
+#define LIGHTRED      0x3C00
+/* Light green color, 555 mode */
+#define LIGHTGREEN    0x01E0
+/* Light blue color, 555 mode */
+#define LIGHTBLUE     0x000F
+/* Light magenta color, 555 mode */
+#define LIGHTMAGENTA  (LIGHTRED | LIGHTBLUE)
+/* Light cyan color, 555 mode */
+#define LIGHTCYAN     (LIGHTGREEN | LIGHTBLUE)
+/* Light yellow color, 555 mode */
+#define LIGHTYELLOW   (LIGHTRED | LIGHTGREEN)
+
+/* Red color mask, 555 mode */
+#define REDMASK       0x7C00
+/* Red shift value, 555 mode */
+#define REDSHIFT      10
+/* Green color mask, 555 mode */
+#define GREENMASK     0x03E0
+/* Green shift value, 555 mode */
+#define GREENSHIFT    5
+/* Blue color mask, 555 mode */
+#define BLUEMASK      0x001F
+/* Blue shift value, 555 mode */
+#define BLUESHIFT     0
+
+/* Number of colors in 555 mode */
+#define NUM_COLORS    32768
+/* Number of red colors in 555 mode */
+#define RED_COLORS    0x20
+/* Number of green colors in 555 mode */
+#define GREEN_COLORS  0x20
+/* Number of blue colors in 555 mode */
+#define BLUE_COLORS   0x20
+
+/* Color type is a 16-bit value */
+typedef uint16_t COLOR_T;
+#endif
+
+#if COLORS_DEF == 12
+/* Black color, 444 mode */
+#define BLACK         0x0000
+/* Llight gray color, 444 mode */
+#define LIGHTGRAY     0x3DEF
+/* Drak gray color, 444 mode */
+#define DARKGRAY      0x1CE7
+/* White color, 444 mode */
+#define WHITE         0x7fff
+/* Red color, 444 mode */
+#define RED           0x3C00
+/* Green color, 444 mode */
+#define GREEN         0x01E0
+/* Blue color, 444 mode */
+#define BLUE          0x000F
+/* Magenta color, 444 mode */
+#define MAGENTA       (RED | BLUE)
+/* Cyan color, 444 mode */
+#define CYAN          (GREEN | BLUE)
+/* Yellow color, 444 mode */
+#define YELLOW        (RED | GREEN)
+/* Light red color, 444 mode */
+#define LIGHTRED      0x3C00
+/* Light green color, 444 mode */
+#define LIGHTGREEN    0x01E0
+/* Light blue color, 444 mode */
+#define LIGHTBLUE     0x000F
+/* Light magenta color, 444 mode */
+#define LIGHTMAGENTA  (LIGHTRED | LIGHTBLUE)
+/* Light cyan color, 444 mode */
+#define LIGHTCYAN     (LIGHTGREEN | LIGHTBLUE)
+/* Light yellow color, 444 mode */
+#define LIGHTYELLOW   (LIGHTRED | LIGHTGREEN)
+
+/* Red color mask, 444 mode */
+#define REDMASK       0x3C00
+/* Red shift value, 444 mode */
+#define REDSHIFT      10
+/* Green color mask, 444 mode */
+#define GREENMASK     0x01E0
+/* Green shift value, 444 mode */
+#define GREENSHIFT    5
+/* Blue color mask, 444 mode */
+#define BLUEMASK      0x000F
+/* Blue shift value, 444 mode */
+#define BLUESHIFT     0
+
+/* Number of colors in 444 mode */
+#define NUM_COLORS    4096
+/* Number of red colors in 444 mode */
+#define RED_COLORS    0x10
+/* Number of green colors in 444 mode */
+#define GREEN_COLORS  0x10
+/* Number of blue colors in 444 mode */
+#define BLUE_COLORS   0x10
+
+/* Color type is a 16-bit value */
+typedef uint16_t COLOR_T;
+#endif
+
+#if COLORS_DEF == 8
+/* Black color, 323 mode */
+#define BLACK         0x00
+/* Light gray color, 323 mode */
+#define LIGHTGRAY     0x6E
+/* Dark gray color, 323 mode */
+#define DARKGRAY      0x25
+/* White color, 323 mode */
+#define WHITE         0xFF
+/* Red color, 323 mode */
+#define RED           0xE0
+/* Green color, 323 mode */
+#define GREEN         0x1C
+/* Blue color, 323 mode */
+#define BLUE          0x03
+/* Magenta color, 323 mode */
+#define MAGENTA       (RED | BLUE)
+/* Cyan color, 323 mode */
+#define CYAN          (GREEN | BLUE)
+/* Yellow color, 323 mode */
+#define YELLOW        (RED | GREEN)
+/* Light red color, 323 mode */
+#define LIGHTRED      0x60
+/* Light green color, 323 mode */
+#define LIGHTGREEN    0x0C
+/* Light blue color, 323 mode */
+#define LIGHTBLUE     0x01
+/* Light magenta color, 323 mode */
+#define LIGHTMAGENTA  (LIGHTRED | LIGHTBLUE)
+/* Light cyan color, 323 mode */
+#define LIGHTCYAN     (LIGHTGREEN | LIGHTBLUE)
+/* Light yellow color, 323 mode */
+#define LIGHTYELLOW   (LIGHTRED | LIGHTGREEN)
+
+/* Red color mask, 323 mode */
+#define REDMASK       0xE0
+/* Red shift value, 323 mode */
+#define REDSHIFT      5
+/* Green color mask, 323 mode */
+#define GREENMASK     0x1C
+/* Green shift value, 323 mode */
+#define GREENSHIFT    2
+/* Blue color mask, 323 mode */
+#define BLUEMASK      0x3
+/* Blue shift value, 323 mode */
+#define BLUESHIFT     0
+
+/* Number of colors in 332 mode */
+#define NUM_COLORS    256
+/* Number of red colors in 332 mode */
+#define RED_COLORS    0x08
+/* Number of green colors in 332 mode */
+#define GREEN_COLORS  0x08
+/* Number of blue colors in 332 mode */
+#define BLUE_COLORS   0x08
+
+/* Color type is a 8-bit value */
+typedef uint8_t COLOR_T;
+#endif
+
+/**
+ * @brief	Generate a palette table (only in 8-bit mode)
+ * @param	palette_table	: Pointer to palette table (256 entries)
+ * @return	Nothing
+ * @note	Depending on the target LCD color mapping (either 555 or 565), a
+ * palette table will be generated to convert colors stored in 233
+ * format to either 555 or 565 format through a lookup table.
+ * If compiled in 16-bit color mode, this will be a NULL function.
+ * Select the appropriate define in this function for 555 or 565
+ * color mode displays when using an 256 color frame buffer.
+ */
+void lpc_colors_set_palette(uint16_t *palette_table);
+
+/**
+ * @}
+ */
+
+#if defined(__cplusplus)
+}
+#endif /*__cplusplus */
+
+#endif /* __LPC_COLOR_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_fonts.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,39 @@
+/*
+ * @brief SWIM common font information structure
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#include "lpc_helvr10.h"
+#include "lpc_x5x7.h"
+#include "lpc_x6x13.h"
+#include "lpc_winfreesystem14x16.h"
+#include "lpc_rom8x8.h"
+#include "lpc_rom8x16.h"
+#include "lpc_fonts.h"
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_fonts.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,67 @@
+/*
+ * @brief SWIM common font information structure
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_FONTS_H_
+#define __LPC_FONTS_H_
+
+#include "lpc_types.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @defgroup GUI_SWIM_FONTS SWIM font definitions
+ * @ingroup GUI_SWIM
+ * @{
+ */
+
+/**
+ * SWIM font data structure
+ */
+typedef struct {
+	int16_t font_height;
+	uint8_t  first_char;
+	uint8_t  last_char;
+	uint16_t *font_table;
+	uint8_t  *font_width_table;
+} FONT_T;
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_FONTS_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_helvr10.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,2904 @@
+/*
+ * @brief Helvetica 10-point proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convbdf on Tue Oct  3 00:24:24 MDT 2000. */
+/* Font information:
+
+   name: -Adobe-Helvetica-Medium-R-Normal--10-100-75-75-P-56-ISO8859-1
+   pixel size: 10
+   ascent: 10
+   descent: 2
+ */
+
+#include "lpc_types.h"
+#include "lpc_helvr10.h"
+
+/* Font character bitmap data. */
+static uint16_t helvr10_bits[] = {
+
+	/* Character (0x20):
+	   bbw=1, bbh=1, bbx=0, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x21):
+	   bbw=1, bbh=8, bbx=1, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x22):
+	   bbw=3, bbh=2, bbx=1, bby=6, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x5000,
+	0x5000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x23):
+	   bbw=6, bbh=7, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |  * *           |
+	 |  * *           |
+	 | *****          |
+	 |  * *           |
+	 |*****           |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2800,
+	0x2800,
+	0x7c00,
+	0x2800,
+	0xf800,
+	0x5000,
+	0x5000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x24):
+	   bbw=5, bbh=9, bbx=0, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |* * *           |
+	 |* *             |
+	 | ***            |
+	 |  * *           |
+	 |* * *           |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0xa800,
+	0xa000,
+	0x7000,
+	0x2800,
+	0xa800,
+	0x7000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x25):
+	   bbw=8, bbh=8, bbx=0, bby=0, width=9
+	   +----------------+
+	 |                |
+	 |                |
+	 | **  *          |
+	 |*  * *          |
+	 | ** *           |
+	 |    *           |
+	 |   *            |
+	 |   * **         |
+	 |  * *  *        |
+	 |  *  **         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6400,
+	0x9400,
+	0x6800,
+	0x0800,
+	0x1000,
+	0x1600,
+	0x2900,
+	0x2600,
+	0x0000,
+	0x0000,
+
+	/* Character (0x26):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |  * *           |
+	 |  * *           |
+	 |  **            |
+	 | * *  *         |
+	 | *  **          |
+	 | *  **          |
+	 |  **  *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x2800,
+	0x2800,
+	0x3000,
+	0x5200,
+	0x4c00,
+	0x4c00,
+	0x3200,
+	0x0000,
+	0x0000,
+
+	/* Character (0x27):
+	   bbw=2, bbh=3, bbx=1, bby=5, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x28):
+	   bbw=3, bbh=10, bbx=0, bby=-2, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x4000,
+	0x4000,
+	0x2000,
+
+	/* Character (0x29):
+	   bbw=3, bbh=10, bbx=1, bby=-2, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 |  *             |
+	 |  *             |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x2000,
+	0x2000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+
+	/* Character (0x2a):
+	   bbw=3, bbh=3, bbx=0, bby=5, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 |* *             |
+	 | *              |
+	 |* *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xa000,
+	0x4000,
+	0xa000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2b):
+	   bbw=5, bbh=5, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2c):
+	   bbw=2, bbh=3, bbx=0, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x2d):
+	   bbw=5, bbh=1, bbx=1, bby=3, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *****          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2e):
+	   bbw=1, bbh=1, bbx=1, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2f):
+	   bbw=3, bbh=8, bbx=0, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x30):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x31):
+	   bbw=2, bbh=8, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | **             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x6000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x32):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |    *           |
+	 |    *           |
+	 |  **            |
+	 | *              |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x0800,
+	0x0800,
+	0x3000,
+	0x4000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x33):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |    *           |
+	 |  **            |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x0800,
+	0x3000,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x34):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |  **            |
+	 | * *            |
+	 | * *            |
+	 |*  *            |
+	 |*****           |
+	 |   *            |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3000,
+	0x5000,
+	0x5000,
+	0x9000,
+	0xf800,
+	0x1000,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x35):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x36):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x37):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |    *           |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0800,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x38):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x39):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3a):
+	   bbw=1, bbh=6, bbx=1, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3b):
+	   bbw=2, bbh=8, bbx=0, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x3c):
+	   bbw=3, bbh=5, bbx=1, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3d):
+	   bbw=4, bbh=3, bbx=0, bby=2, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |****            |
+	 |                |
+	 |****            |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3e):
+	   bbw=3, bbh=5, bbx=1, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3f):
+	   bbw=4, bbh=8, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 | *  *           |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x4800,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x40):
+	   bbw=10, bbh=10, bbx=0, bby=-2, width=11
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *****        |
+	 |  *     *       |
+	 | *  ** * *      |
+	 |*  *  *  *      |
+	 |* *   *  *      |
+	 |* *  *  *       |
+	 |* *  *  *       |
+	 |*  ** **        |
+	 | *              |
+	 |  *****         |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x2080,
+	0x4d40,
+	0x9240,
+	0xa240,
+	0xa480,
+	0xa480,
+	0x9b00,
+	0x4000,
+	0x3e00,
+
+	/* Character (0x41):
+	   bbw=7, bbh=8, bbx=0, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |   *            |
+	 |  * *           |
+	 |  * *           |
+	 | *   *          |
+	 | *****          |
+	 |*     *         |
+	 |*     *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x1000,
+	0x2800,
+	0x2800,
+	0x4400,
+	0x7c00,
+	0x8200,
+	0x8200,
+	0x0000,
+	0x0000,
+
+	/* Character (0x42):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | ****           |
+	 | *   *          |
+	 | *   *          |
+	 | ****           |
+	 | *   *          |
+	 | *   *          |
+	 | *   *          |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0x4400,
+	0x4400,
+	0x7800,
+	0x4400,
+	0x4400,
+	0x4400,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x43):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ****          |
+	 | *    *         |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *    *         |
+	 |  ****          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x4200,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4200,
+	0x3c00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x44):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 | ****           |
+	 | *   *          |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *   *          |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0x4400,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4400,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x45):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | *****          |
+	 | *              |
+	 | *              |
+	 | *****          |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *****          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x4000,
+	0x4000,
+	0x7c00,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x46):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *****          |
+	 | *              |
+	 | *              |
+	 | ****           |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x4000,
+	0x4000,
+	0x7800,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x47):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ****          |
+	 | *    *         |
+	 | *              |
+	 | *              |
+	 | *   **         |
+	 | *    *         |
+	 | *   **         |
+	 |  *** *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x4200,
+	0x4000,
+	0x4000,
+	0x4600,
+	0x4200,
+	0x4600,
+	0x3a00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x48):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | ******         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x7e00,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x0000,
+	0x0000,
+
+	/* Character (0x49):
+	   bbw=1, bbh=8, bbx=1, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4a):
+	   bbw=4, bbh=8, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4b):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | *   *          |
+	 | *  *           |
+	 | * *            |
+	 | ***            |
+	 | *  *           |
+	 | *  *           |
+	 | *   *          |
+	 | *   *          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4400,
+	0x4800,
+	0x5000,
+	0x7000,
+	0x4800,
+	0x4800,
+	0x4400,
+	0x4400,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4c):
+	   bbw=4, bbh=8, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4d):
+	   bbw=7, bbh=8, bbx=1, bby=0, width=9
+	   +----------------+
+	 |                |
+	 |                |
+	 | *     *        |
+	 | **   **        |
+	 | **   **        |
+	 | * * * *        |
+	 | * * * *        |
+	 | *  *  *        |
+	 | *  *  *        |
+	 | *  *  *        |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4100,
+	0x6300,
+	0x6300,
+	0x5500,
+	0x5500,
+	0x4900,
+	0x4900,
+	0x4900,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4e):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 | **   *         |
+	 | **   *         |
+	 | * *  *         |
+	 | * *  *         |
+	 | *  * *         |
+	 | *  * *         |
+	 | *   **         |
+	 | *   **         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6200,
+	0x6200,
+	0x5200,
+	0x5200,
+	0x4a00,
+	0x4a00,
+	0x4600,
+	0x4600,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4f):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ****          |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 |  ****          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x3c00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x50):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | ****           |
+	 | *   *          |
+	 | *   *          |
+	 | ****           |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0x4400,
+	0x4400,
+	0x7800,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x51):
+	   bbw=7, bbh=9, bbx=1, bby=-1, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ****          |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *  * *         |
+	 | *   **         |
+	 |  *****         |
+	 |       *        |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4a00,
+	0x4600,
+	0x3e00,
+	0x0100,
+	0x0000,
+
+	/* Character (0x52):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | ****           |
+	 | *   *          |
+	 | *   *          |
+	 | ****           |
+	 | *   *          |
+	 | *   *          |
+	 | *   *          |
+	 | *   *          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0x4400,
+	0x4400,
+	0x7800,
+	0x4400,
+	0x4400,
+	0x4400,
+	0x4400,
+	0x0000,
+	0x0000,
+
+	/* Character (0x53):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ***           |
+	 | *   *          |
+	 | *              |
+	 |  ***           |
+	 |     *          |
+	 | *   *          |
+	 | *   *          |
+	 |  ***           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x4400,
+	0x4000,
+	0x3800,
+	0x0400,
+	0x4400,
+	0x4400,
+	0x3800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x54):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x55):
+	   bbw=6, bbh=8, bbx=1, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 | *    *         |
+	 |  ****          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x4200,
+	0x3c00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x56):
+	   bbw=7, bbh=8, bbx=0, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |*     *         |
+	 |*     *         |
+	 | *   *          |
+	 | *   *          |
+	 | *   *          |
+	 |  * *           |
+	 |  * *           |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8200,
+	0x8200,
+	0x4400,
+	0x4400,
+	0x4400,
+	0x2800,
+	0x2800,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x57):
+	   bbw=9, bbh=8, bbx=0, bby=0, width=9
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *   *       |
+	 |*   *   *       |
+	 | *  *  *        |
+	 | *  *  *        |
+	 | * * * *        |
+	 |  *   *         |
+	 |  *   *         |
+	 |  *   *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8880,
+	0x8880,
+	0x4900,
+	0x4900,
+	0x5500,
+	0x2200,
+	0x2200,
+	0x2200,
+	0x0000,
+	0x0000,
+
+	/* Character (0x58):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | *   *          |
+	 | *   *          |
+	 |  * *           |
+	 |   *            |
+	 |  * *           |
+	 |  * *           |
+	 | *   *          |
+	 | *   *          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4400,
+	0x4400,
+	0x2800,
+	0x1000,
+	0x2800,
+	0x2800,
+	0x4400,
+	0x4400,
+	0x0000,
+	0x0000,
+
+	/* Character (0x59):
+	   bbw=7, bbh=8, bbx=0, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |*     *         |
+	 | *   *          |
+	 | *   *          |
+	 |  * *           |
+	 |  * *           |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8200,
+	0x4400,
+	0x4400,
+	0x2800,
+	0x2800,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5a):
+	   bbw=5, bbh=8, bbx=1, bby=0, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 | *****          |
+	 |     *          |
+	 |    *           |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 | *****          |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x0400,
+	0x0800,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5b):
+	   bbw=2, bbh=10, bbx=1, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | **             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x6000,
+
+	/* Character (0x5c):
+	   bbw=3, bbh=8, bbx=0, bby=0, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5d):
+	   bbw=2, bbh=10, bbx=0, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |**              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |**              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0xc000,
+
+	/* Character (0x5e):
+	   bbw=5, bbh=5, bbx=0, bby=3, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 | * *            |
+	 | * *            |
+	 |*   *           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x5000,
+	0x5000,
+	0x8800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5f):
+	   bbw=6, bbh=1, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+
+	/* Character (0x60):
+	   bbw=2, bbh=3, bbx=0, bby=5, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x61):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |***             |
+	 |   *            |
+	 | ***            |
+	 |*  *            |
+	 |*  *            |
+	 | ** *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xe000,
+	0x1000,
+	0x7000,
+	0x9000,
+	0x9000,
+	0x6800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x62):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |**  *           |
+	 |* **            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0xc800,
+	0xb000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x63):
+	   bbw=4, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **             |
+	 |*  *            |
+	 |*               |
+	 |*               |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x9000,
+	0x8000,
+	0x8000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x64):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |    *           |
+	 |    *           |
+	 | ** *           |
+	 |*  **           |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0800,
+	0x0800,
+	0x6800,
+	0x9800,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x65):
+	   bbw=4, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **             |
+	 |*  *            |
+	 |****            |
+	 |*               |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x9000,
+	0xf000,
+	0x8000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x66):
+	   bbw=4, bbh=8, bbx=0, bby=0, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 | *              |
+	 |***             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x67):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ** *           |
+	 |*  **           |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |    *           |
+	 | ***            |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6800,
+	0x9800,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0800,
+	0x7000,
+
+	/* Character (0x68):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x69):
+	   bbw=1, bbh=8, bbx=0, bby=0, width=2
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6a):
+	   bbw=1, bbh=9, bbx=0, bby=-1, width=2
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x6b):
+	   bbw=4, bbh=8, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*  *            |
+	 |* *             |
+	 |**              |
+	 |* *             |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x9000,
+	0xa000,
+	0xc000,
+	0xa000,
+	0x9000,
+	0x9000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6c):
+	   bbw=1, bbh=8, bbx=0, bby=0, width=2
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6d):
+	   bbw=7, bbh=6, bbx=0, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*** **          |
+	 |*  *  *         |
+	 |*  *  *         |
+	 |*  *  *         |
+	 |*  *  *         |
+	 |*  *  *         |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xec00,
+	0x9200,
+	0x9200,
+	0x9200,
+	0x9200,
+	0x9200,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6e):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6f):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x70):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |**  *           |
+	 |* **            |
+	 |*               |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0xc800,
+	0xb000,
+	0x8000,
+	0x8000,
+
+	/* Character (0x71):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ** *           |
+	 |*  **           |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |    *           |
+	 |    *           |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6800,
+	0x9800,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0800,
+	0x0800,
+
+	/* Character (0x72):
+	   bbw=3, bbh=6, bbx=0, bby=0, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* *             |
+	 |**              |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xa000,
+	0xc000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x73):
+	   bbw=4, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **             |
+	 |*  *            |
+	 | **             |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x9000,
+	0x6000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x74):
+	   bbw=3, bbh=8, bbx=0, bby=0, width=4
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 |***             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x75):
+	   bbw=4, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x76):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 | * *            |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x5000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x77):
+	   bbw=7, bbh=6, bbx=0, bby=0, width=8
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*  *  *         |
+	 |*  *  *         |
+	 | * * *          |
+	 | * * *          |
+	 |  * *           |
+	 |  * *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x9200,
+	0x9200,
+	0x5400,
+	0x5400,
+	0x2800,
+	0x2800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x78):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 | * *            |
+	 |  *             |
+	 | * *            |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x5000,
+	0x2000,
+	0x5000,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x79):
+	   bbw=4, bbh=8, bbx=0, bby=-2, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*  *            |
+	 |*  *            |
+	 |* *             |
+	 |* *             |
+	 | **             |
+	 | *              |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0xa000,
+	0xa000,
+	0x6000,
+	0x4000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x7a):
+	   bbw=4, bbh=6, bbx=0, bby=0, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |****            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |****            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x7b):
+	   bbw=3, bbh=10, bbx=0, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |*               |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x2000,
+
+	/* Character (0x7c):
+	   bbw=1, bbh=10, bbx=1, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+
+	/* Character (0x7d):
+	   bbw=3, bbh=10, bbx=0, bby=-2, width=3
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x7e):
+	   bbw=6, bbh=2, bbx=0, bby=3, width=7
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **  *          |
+	 |*  **           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6400,
+	0x9800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+};
+
+/* Character width data. */
+static uint8_t helvR10_width[] = {
+	3,	/* (0x20) */
+	3,	/* (0x21) */
+	4,	/* (0x22) */
+	6,	/* (0x23) */
+	6,	/* (0x24) */
+	9,	/* (0x25) */
+	8,	/* (0x26) */
+	3,	/* (0x27) */
+	4,	/* (0x28) */
+	4,	/* (0x29) */
+	4,	/* (0x2a) */
+	6,	/* (0x2b) */
+	3,	/* (0x2c) */
+	7,	/* (0x2d) */
+	3,	/* (0x2e) */
+	3,	/* (0x2f) */
+	6,	/* (0x30) */
+	6,	/* (0x31) */
+	6,	/* (0x32) */
+	6,	/* (0x33) */
+	6,	/* (0x34) */
+	6,	/* (0x35) */
+	6,	/* (0x36) */
+	6,	/* (0x37) */
+	6,	/* (0x38) */
+	6,	/* (0x39) */
+	3,	/* (0x3a) */
+	3,	/* (0x3b) */
+	6,	/* (0x3c) */
+	5,	/* (0x3d) */
+	6,	/* (0x3e) */
+	6,	/* (0x3f) */
+	11,	/* (0x40) */
+	7,	/* (0x41) */
+	7,	/* (0x42) */
+	8,	/* (0x43) */
+	8,	/* (0x44) */
+	7,	/* (0x45) */
+	6,	/* (0x46) */
+	8,	/* (0x47) */
+	8,	/* (0x48) */
+	3,	/* (0x49) */
+	5,	/* (0x4a) */
+	7,	/* (0x4b) */
+	6,	/* (0x4c) */
+	9,	/* (0x4d) */
+	8,	/* (0x4e) */
+	8,	/* (0x4f) */
+	7,	/* (0x50) */
+	8,	/* (0x51) */
+	7,	/* (0x52) */
+	7,	/* (0x53) */
+	5,	/* (0x54) */
+	8,	/* (0x55) */
+	7,	/* (0x56) */
+	9,	/* (0x57) */
+	7,	/* (0x58) */
+	7,	/* (0x59) */
+	7,	/* (0x5a) */
+	3,	/* (0x5b) */
+	3,	/* (0x5c) */
+	3,	/* (0x5d) */
+	6,	/* (0x5e) */
+	6,	/* (0x5f) */
+	3,	/* (0x60) */
+	5,	/* (0x61) */
+	6,	/* (0x62) */
+	5,	/* (0x63) */
+	6,	/* (0x64) */
+	5,	/* (0x65) */
+	4,	/* (0x66) */
+	6,	/* (0x67) */
+	6,	/* (0x68) */
+	2,	/* (0x69) */
+	2,	/* (0x6a) */
+	5,	/* (0x6b) */
+	2,	/* (0x6c) */
+	8,	/* (0x6d) */
+	6,	/* (0x6e) */
+	6,	/* (0x6f) */
+	6,	/* (0x70) */
+	6,	/* (0x71) */
+	4,	/* (0x72) */
+	5,	/* (0x73) */
+	4,	/* (0x74) */
+	5,	/* (0x75) */
+	6,	/* (0x76) */
+	8,	/* (0x77) */
+	6,	/* (0x78) */
+	5,	/* (0x79) */
+	5,	/* (0x7a) */
+	3,	/* (0x7b) */
+	3,	/* (0x7c) */
+	3,	/* (0x7d) */
+	7,	/* (0x7e) */
+};
+
+/* Helvetica 10-point proportional font data */
+const FONT_T font_helvr10 = {12, 0x20, 0x7E, helvr10_bits, helvR10_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_helvr10.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,60 @@
+/*
+ * @brief Helvetica 10-point proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_HEVR10_H_
+#define __LPC_HEVR10_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * Helvetica 10-point proportional font data
+ */
+extern const FONT_T font_helvr10;
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_HEVR10_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_rom8x16.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,9555 @@
+/*
+ * @brief 8x16 proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convrom.exe*/
+/* ROM 8x16 Font bios mode 12 */
+
+#include "lpc_types.h"
+#include "lpc_rom8x16.h"
+
+static uint16_t rom8x16_bits[] = {
+
+	/* Character   (0x00):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x01):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 |*      *|
+	 |* *  * *|
+	 |*      *|
+	 |*      *|
+	 |* **** *|
+	 |*  **  *|
+	 |*      *|
+	 |*      *|
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x8100,
+	0xa500,
+	0x8100,
+	0x8100,
+	0xbd00,
+	0x9900,
+	0x8100,
+	0x8100,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x02):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |******* |
+	 |******* |
+	 |** * ** |
+	 |******* |
+	 |******* |
+	 |* *** * |
+	 |**   ** |
+	 |******* |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xfe00,
+	0xfe00,
+	0xd600,
+	0xfe00,
+	0xfe00,
+	0xba00,
+	0xc600,
+	0xfe00,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x03):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | ** **  |
+	 |*** *** |
+	 |******* |
+	 |******* |
+	 |******* |
+	 |******* |
+	 | *****  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6c00,
+	0xee00,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0x7c00,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x04):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 | *****  |
+	 |******* |
+	 | *****  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3800,
+	0x7c00,
+	0xfe00,
+	0x7c00,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x05):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 |  ***   |
+	 |   *    |
+	 | ** **  |
+	 |*** *** |
+	 | ** **  |
+	 |   *    |
+	 |  ***   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3800,
+	0x3800,
+	0x1000,
+	0x6c00,
+	0xee00,
+	0x6c00,
+	0x1000,
+	0x3800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x06):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 | *****  |
+	 | *****  |
+	 |******* |
+	 |******* |
+	 |******* |
+	 | ** **  |
+	 |   *    |
+	 |  ***   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3800,
+	0x7c00,
+	0x7c00,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0x6c00,
+	0x1000,
+	0x3800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x07):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x08):
+	   ht=16, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |***  ***|
+	 |**    **|
+	 |**    **|
+	 |**    **|
+	 |***  ***|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xe700,
+	0xc300,
+	0xc300,
+	0xc300,
+	0xe700,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character     (0x09):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character
+	   (0x0a):
+	   ht=16, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |***  ***|
+	 |**    **|
+	 |*  **  *|
+	 |*  **  *|
+	 |*  **  *|
+	 |**    **|
+	 |***  ***|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xe700,
+	0xc300,
+	0x9900,
+	0x9900,
+	0x9900,
+	0xc300,
+	0xe700,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character
+	   (0x0b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **** |
+	 |    *** |
+	 |   **** |
+	 |  ** ** |
+	 | ****   |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | ****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x0e00,
+	0x1e00,
+	0x3600,
+	0x7800,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character  (0x0c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character  (0x0d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **** |
+	 |   ** * |
+	 |   **** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****   |
+	 |*****   |
+	 | ***    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x1a00,
+	0x1e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7800,
+	0xf800,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x0e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***** |
+	 |  ** ** |
+	 |  ***** |
+	 |  ** ** |
+	 |  ** ** |
+	 | *** ** |
+	 |**** ** |
+	 | **  ** |
+	 |    *** |
+	 |   **** |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x3600,
+	0x3e00,
+	0x3600,
+	0x3600,
+	0x7600,
+	0xf600,
+	0x6600,
+	0x0e00,
+	0x1e00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x0f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |** ** **|
+	 | ****** |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 | ****** |
+	 |** ** **|
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0xdb00,
+	0x7e00,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x7e00,
+	0xdb00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x10):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |*       |
+	 |***     |
+	 |****    |
+	 |******  |
+	 |******* |
+	 |******  |
+	 |****    |
+	 |***     |
+	 |*       |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8000,
+	0xe000,
+	0xf000,
+	0xfc00,
+	0xfe00,
+	0xfc00,
+	0xf000,
+	0xe000,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x11):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |      * |
+	 |    *** |
+	 |  ***** |
+	 | ****** |
+	 |******* |
+	 | ****** |
+	 |  ***** |
+	 |    *** |
+	 |      * |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0200,
+	0x0e00,
+	0x3e00,
+	0x7e00,
+	0xfe00,
+	0x7e00,
+	0x3e00,
+	0x0e00,
+	0x0200,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x12):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x13):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x14):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *******|
+	 |** ** **|
+	 |** ** **|
+	 |** ** **|
+	 |** ** **|
+	 | **** **|
+	 |   ** **|
+	 |   ** **|
+	 |   ** **|
+	 |   ** **|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0xdb00,
+	0xdb00,
+	0xdb00,
+	0xdb00,
+	0x7b00,
+	0x1b00,
+	0x1b00,
+	0x1b00,
+	0x1b00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x15):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | **     |
+	 | *****  |
+	 |**** ** |
+	 |** **** |
+	 | *****  |
+	 |    **  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x6000,
+	0x7c00,
+	0xf600,
+	0xde00,
+	0x7c00,
+	0x0c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x16):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |******* |
+	 |******* |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x17):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x18):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x19):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character -> (0x1a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    *** |
+	 |********|
+	 |    *** |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0e00,
+	0xff00,
+	0x0e00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  **    |
+	 | ***    |
+	 |******* |
+	 | ***    |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3000,
+	0x7000,
+	0xfe00,
+	0x7000,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  *  *  |
+	 | **  ** |
+	 |********|
+	 | **  ** |
+	 |  *  *  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2400,
+	0x6600,
+	0xff00,
+	0x6600,
+	0x2400,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 |  ***   |
+	 |  ***   |
+	 | *****  |
+	 | *****  |
+	 |******* |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3800,
+	0x3800,
+	0x3800,
+	0x7c00,
+	0x7c00,
+	0xfe00,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |******* |
+	 | *****  |
+	 | *****  |
+	 | *****  |
+	 |  ***   |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xfe00,
+	0x7c00,
+	0x7c00,
+	0x7c00,
+	0x3800,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x20):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ! (0x21):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character " (0x22):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |   * *  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x1400,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character # (0x23):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character $ (0x24):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 | ****   |
+	 |  ****  |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0x7800,
+	0x3c00,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character % (0x25):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **   * |
+	 | **  ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **  ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6200,
+	0x6600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character & (0x26):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |  ***   |
+	 |  **    |
+	 | *** ** |
+	 | ****** |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0x3800,
+	0x3000,
+	0x7600,
+	0x7e00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ' (0x27):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ( (0x28):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ) (0x29):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character * (0x2a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ** **  |
+	 |  ***   |
+	 |******* |
+	 |  ***   |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6c00,
+	0x3800,
+	0xfe00,
+	0x3800,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character + (0x2b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character , (0x2c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character - (0x2d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character . (0x2e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character / (0x2f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |      * |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**      |
+	 |*       |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0200,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc000,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 0 (0x30):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 |** **** |
+	 |**** ** |
+	 |***  ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xce00,
+	0xde00,
+	0xf600,
+	0xe600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 1 (0x31):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 | ****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x7800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 2 (0x32):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**   ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 3 (0x33):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |     ** |
+	 |     ** |
+	 |  ****  |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0x0600,
+	0x0600,
+	0x3c00,
+	0x0600,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 4 (0x34):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |    **  |
+	 |   ***  |
+	 |  ****  |
+	 | ** **  |
+	 |**  **  |
+	 |**  **  |
+	 |******* |
+	 |    **  |
+	 |    **  |
+	 |   **** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x1c00,
+	0x3c00,
+	0x6c00,
+	0xcc00,
+	0xcc00,
+	0xfe00,
+	0x0c00,
+	0x0c00,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 5 (0x35):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |******  |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xfc00,
+	0x0600,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 6 (0x36):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |******  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xfc00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 7 (0x37):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |**   ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xc600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 8 (0x38):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 9 (0x39):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character : (0x3a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ; (0x3b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character < (0x3c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**      |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character = (0x3d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character > (0x3e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ? (0x3f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |    **  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x0c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character @ (0x40):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |** **** |
+	 |** **** |
+	 |** **** |
+	 |** ***  |
+	 |**      |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xde00,
+	0xde00,
+	0xde00,
+	0xdc00,
+	0xc000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character A (0x41):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character B (0x42):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |******  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character C (0x43):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |**    * |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |**    * |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0xc200,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xc200,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character D (0x44):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |*****   |
+	 | ** **  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | ** **  |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x6c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6c00,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character E (0x45):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 | **  ** |
+	 | **     |
+	 | **  *  |
+	 | *****  |
+	 | **  *  |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x6600,
+	0x6000,
+	0x6400,
+	0x7c00,
+	0x6400,
+	0x6000,
+	0x6000,
+	0x6600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character F (0x46):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 | **  ** |
+	 | **     |
+	 | **  *  |
+	 | *****  |
+	 | **  *  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x6600,
+	0x6000,
+	0x6400,
+	0x7c00,
+	0x6400,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character G (0x47):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |**  *** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xce00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character H (0x48):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character I (0x49):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character J (0x4a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |** **   |
+	 |** **   |
+	 | ***    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xd800,
+	0xd800,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character K (0x4b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**  **  |
+	 |** **   |
+	 |****    |
+	 |****    |
+	 |** **   |
+	 |**  **  |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xcc00,
+	0xd800,
+	0xf000,
+	0xf000,
+	0xd800,
+	0xcc00,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character L (0x4c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |****    |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **   * |
+	 | **  ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6200,
+	0x6600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character M (0x4d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |*** *** |
+	 |*** *** |
+	 |******* |
+	 |** * ** |
+	 |** * ** |
+	 |** * ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xee00,
+	0xee00,
+	0xfe00,
+	0xd600,
+	0xd600,
+	0xd600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character N (0x4e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |***  ** |
+	 |***  ** |
+	 |**** ** |
+	 |** **** |
+	 |**  *** |
+	 |**  *** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xe600,
+	0xe600,
+	0xf600,
+	0xde00,
+	0xce00,
+	0xce00,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character O (0x4f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character P (0x50):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Q (0x51):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 |** * ** |
+	 | *****  |
+	 |     ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xd600,
+	0xd600,
+	0x7c00,
+	0x0600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character R (0x52):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | ****   |
+	 | ** **  |
+	 | **  ** |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x7800,
+	0x6c00,
+	0x6600,
+	0x6600,
+	0xe600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character S (0x53):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 | ***    |
+	 |   ***  |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0x7000,
+	0x1c00,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character T (0x54):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 | * ** * |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x5a00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character U (0x55):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character V (0x56):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character W (0x57):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 |** * ** |
+	 |** * ** |
+	 |******* |
+	 |*** *** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xd600,
+	0xd600,
+	0xd600,
+	0xfe00,
+	0xee00,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character X (0x58):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Y (0x59):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Z (0x5a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |**   ** |
+	 |*    ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**    * |
+	 |**   ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xc600,
+	0x8600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc200,
+	0xc600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character [ (0x5b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character \ (0x5c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |*       |
+	 |**      |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |      * |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8000,
+	0xc000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0200,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ] (0x5d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ^ (0x5e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character _ (0x5f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+
+	/* Character ` (0x60):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character a (0x61):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character b (0x62):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |***     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |******  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character c (0x63):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character d (0x64):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |    **  |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x0c00,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character e (0x65):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character f (0x66):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |  ** ** |
+	 |  **    |
+	 |  **    |
+	 |******  |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 | ****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x3600,
+	0x3000,
+	0x3000,
+	0xfc00,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x7800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character g (0x67):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |**  *** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0xce00,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character h (0x68):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |***     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xe600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character i (0x69):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character j (0x6a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 |   ***  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |**  **  |
+	 |**  **  |
+	 | ****   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x1c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0xcc00,
+	0xcc00,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character k (0x6b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |***     |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 | **  ** |
+	 | ** **  |
+	 | ****   |
+	 | ** **  |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x6600,
+	0x6c00,
+	0x7800,
+	0x6c00,
+	0x6600,
+	0xe600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character l (0x6c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character m (0x6d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ** **  |
+	 |******* |
+	 |** * ** |
+	 |** * ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6c00,
+	0xfe00,
+	0xd600,
+	0xd600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character n (0x6e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character o (0x6f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character p (0x70):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character q (0x71):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | *****  |
+	 |    **  |
+	 |    **  |
+	 |   **** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7c00,
+	0x0c00,
+	0x0c00,
+	0x1e00,
+	0x0000,
+	0x0000,
+
+	/* Character r (0x72):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character s (0x73):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 | *****  |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0x7c00,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character t (0x74):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |******  |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |  ** ** |
+	 |   ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0xfc00,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3600,
+	0x1c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character u (0x75):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character v (0x76):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character w (0x77):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 |** * ** |
+	 |** * ** |
+	 |******* |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xd600,
+	0xd600,
+	0xd600,
+	0xfe00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character x (0x78):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character y (0x79):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character z (0x7a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |*    ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **   * |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x8600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6200,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character { (0x7b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |    *** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ***    |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |    *** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character | (0x7c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character } (0x7d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ***    |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |    *** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ***    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ~ (0x7e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x7f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x80):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |**   ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |    **  |
+	 |**  **  |
+	 |  ***   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xc600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x0c00,
+	0xcc00,
+	0x3800,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x81):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x82):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x83):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 | ****   |
+	 |**  **  |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x7800,
+	0xcc00,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x84):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**  **  |
+	 |        |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xcc00,
+	0x0000,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x85):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x86):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3800,
+	0x6c00,
+	0x3800,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x87):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |   **   |
+	 |    **  |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x1800,
+	0x0c00,
+	0x6c00,
+	0x3800,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x88):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 | ****   |
+	 |**  **  |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x7800,
+	0xcc00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x89):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**  **  |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xcc00,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8f):
+	   ht=16, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0x3800,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x90):
+	   ht=16, width=8
+	   +--------+
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |******* |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0xfe00,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x91):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 |** ** **|
+	 |   ** **|
+	 | *******|
+	 |** **   |
+	 |** **   |
+	 |** *****|
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0xdb00,
+	0x1b00,
+	0x7f00,
+	0xd800,
+	0xd800,
+	0xdf00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x92):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 |** **   |
+	 |** **   |
+	 |** **   |
+	 |** **   |
+	 |******* |
+	 |** **   |
+	 |** **   |
+	 |** **   |
+	 |** **** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0xd800,
+	0xd800,
+	0xd800,
+	0xd800,
+	0xfe00,
+	0xd800,
+	0xd800,
+	0xd800,
+	0xde00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x93):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 | ****   |
+	 |**  **  |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x7800,
+	0xcc00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x94):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x95):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x96):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 | ****   |
+	 |**  **  |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x7800,
+	0xcc00,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x97):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x98):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x99):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 | **     |
+	 | **     |
+	 |****    |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |**** ** |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3800,
+	0x6c00,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6600,
+	0xf600,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |******  |
+	 |**   ** |
+	 |**   ** |
+	 |******  |
+	 |**      |
+	 |**  **  |
+	 |** **** |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfc00,
+	0xc600,
+	0xc600,
+	0xfc00,
+	0xc000,
+	0xcc00,
+	0xde00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    *** |
+	 |   ** **|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |** **   |
+	 | ***    |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0e00,
+	0x1b00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xd800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa0):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |        |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x0000,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |* ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0xbc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xe600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |***  ** |
+	 |**** ** |
+	 |** **** |
+	 |**  *** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xe600,
+	0xf600,
+	0xde00,
+	0xce00,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa6):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  ****  |
+	 | ** **  |
+	 | ** **  |
+	 |  ***** |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3c00,
+	0x6c00,
+	0x6c00,
+	0x3e00,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3800,
+	0x6c00,
+	0x6c00,
+	0x3800,
+	0x0000,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  **    |
+	 |  **    |
+	 |        |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 | **     |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x6000,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaa):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0x0600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xab):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **     |
+	 | **     |
+	 | **   * |
+	 | **  ** |
+	 | ** **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |** ***  |
+	 |  ** ** |
+	 |    **  |
+	 |   **   |
+	 |  ***** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6200,
+	0x6600,
+	0x6c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xdc00,
+	0x3600,
+	0x0c00,
+	0x1800,
+	0x3e00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xac):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 | **     |
+	 | **     |
+	 | **   * |
+	 | **  ** |
+	 | ** **  |
+	 |   **   |
+	 |  ** ** |
+	 | ** *** |
+	 |** **** |
+	 |  ** ** |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6200,
+	0x6600,
+	0x6c00,
+	0x1800,
+	0x3600,
+	0x6e00,
+	0xde00,
+	0x3600,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xad):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xae):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ** ** |
+	 | ** **  |
+	 |** **   |
+	 | ** **  |
+	 |  ** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaf):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |** **   |
+	 | ** **  |
+	 |  ** ** |
+	 | ** **  |
+	 |** **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb0):
+	   ht=16, width=8
+	   +--------+
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 |   *   *|
+	 | *   *  |
+	 +--------+ */
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+	0x1100,
+	0x4400,
+
+	/* Character � (0xb1):
+	   ht=16, width=8
+	   +--------+
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 +--------+ */
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+
+	/* Character � (0xb2):
+	   ht=16, width=8
+	   +--------+
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 +--------+ */
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+
+	/* Character � (0xb3):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb4):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb5):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb6):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xb7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xb8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb9):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |     ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf600,
+	0x0600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xba):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xbb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |     ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xbc):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |     ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf600,
+	0x0600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbd):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbe):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbf):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc0):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc1):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc3):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc5):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc6):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc7):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xc8):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  **    |
+	 |  ******|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3000,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ******|
+	 |  **    |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x3000,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xca):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ***|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf700,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |**** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xf700,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcc):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  **    |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3000,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcd):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xce):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ***|
+	 |        |
+	 |**** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf700,
+	0x0000,
+	0xf700,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcf):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd0):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd3):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ******|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd4):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd6):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ******|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd7):
+	   ht=16, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |********|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xff00,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd8):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd9):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xda):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xdb):
+	   ht=16, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character � (0xdc):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character � (0xdd):
+	   ht=16, width=8
+	   +--------+
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 +--------+ */
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+
+	/* Character � (0xde):
+	   ht=16, width=8
+	   +--------+
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 +--------+ */
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+
+	/* Character � (0xdf):
+	   ht=16, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe0):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |** **   |
+	 |** **   |
+	 |** **   |
+	 |** **   |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0xd800,
+	0xd800,
+	0xd800,
+	0xd800,
+	0xdc00,
+	0x7600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****   |
+	 |**  **  |
+	 |**  **  |
+	 |** **   |
+	 |******  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0xcc00,
+	0xcc00,
+	0xd800,
+	0xfc00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xcc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 | **  ** |
+	 | **   * |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x6600,
+	0x6200,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |**   ** |
+	 | **   * |
+	 |  **    |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **   * |
+	 |**   ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xc600,
+	0x6200,
+	0x3000,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6200,
+	0xc600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 |** **   |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |** **   |
+	 | ***    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0xd800,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xd800,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe6):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 |**      |
+	 |*       |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0xc000,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |  ***   |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x3800,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xea):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |*** *** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0xee00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xeb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***** |
+	 | **     |
+	 | **     |
+	 |  ****  |
+	 | **  ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**  **  |
+	 | ****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x6000,
+	0x6000,
+	0x3c00,
+	0x6600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xcc00,
+	0x7800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xec):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 |** ** **|
+	 |** ** **|
+	 |** ** **|
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0xdb00,
+	0xdb00,
+	0xdb00,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xed):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |      * |
+	 |     ** |
+	 | *****  |
+	 |**  *** |
+	 |** **** |
+	 |**** ** |
+	 |**** ** |
+	 | *****  |
+	 | **     |
+	 |**      |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0200,
+	0x0600,
+	0x7c00,
+	0xce00,
+	0xde00,
+	0xf600,
+	0xf600,
+	0x7c00,
+	0x6000,
+	0xc000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xee):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   ***  |
+	 |  **    |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 |  **    |
+	 |   ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x1c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xef):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf0):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |   **** |
+	 |   ** * |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x1e00,
+	0x1a00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xf5):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | * **   |
+	 | ****   |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x5800,
+	0x7800,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf6):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 | ****** |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****   |
+	 |**  **  |
+	 |**  **  |
+	 | ****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0xcc00,
+	0xcc00,
+	0x7800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfa):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |** **   |
+	 |** **   |
+	 | ****   |
+	 |  ***   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xd800,
+	0xd800,
+	0x7800,
+	0x3800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfc):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |** **   |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xd800,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfd):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ***    |
+	 |** **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0xd800,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfe):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 | ****** |
+	 | ****** |
+	 | ****** |
+	 | ****** |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x7e00,
+	0x7e00,
+	0x7e00,
+	0x7e00,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xff):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+};
+
+/* Character width data. */
+static uint8_t rom8x16_width[] = {
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+};
+
+/* 8x16 proportional font data */
+const FONT_T font_rom8x16 = {16, 0x00, 0xFF,
+							 rom8x16_bits, rom8x16_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_rom8x16.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,60 @@
+/*
+ * @brief 8x16 proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_ROM8X16_H_
+#define __LPC_ROM8X16_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * 8x16 proportional font data
+ */
+extern const FONT_T font_rom8x16;
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_ROM8X16_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_rom8x8.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,5459 @@
+/*
+ * @brief 8x8 proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convrom.exe*/
+/* ROM 8x8 Font bios mode 10 */
+
+#include "lpc_types.h"
+#include "lpc_rom8x8.h"
+
+static uint16_t rom8x8_bits[] = {
+
+	/* Character   (0x00):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x01):
+	   ht=8, width=8
+	   +--------+
+	 | ****** |
+	 |*      *|
+	 |* *  * *|
+	 |*      *|
+	 |* **** *|
+	 |*  **  *|
+	 |*      *|
+	 | ****** |
+	 +--------+ */
+	0x7e00,
+	0x8100,
+	0xa500,
+	0x8100,
+	0xbd00,
+	0x9900,
+	0x8100,
+	0x7e00,
+
+	/* Character   (0x02):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |******* |
+	 |** * ** |
+	 |* *** * |
+	 |**   ** |
+	 |******* |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xfe00,
+	0xd600,
+	0xba00,
+	0xc600,
+	0xfe00,
+	0x7c00,
+	0x0000,
+
+	/* Character   (0x03):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |*** *** |
+	 |******* |
+	 |******* |
+	 | *****  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xee00,
+	0xfe00,
+	0xfe00,
+	0x7c00,
+	0x3800,
+	0x1000,
+	0x0000,
+
+	/* Character   (0x04):
+	   ht=8, width=8
+	   +--------+
+	 |   *    |
+	 |  ***   |
+	 | *****  |
+	 |******* |
+	 | *****  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 +--------+ */
+	0x1000,
+	0x3800,
+	0x7c00,
+	0xfe00,
+	0x7c00,
+	0x3800,
+	0x1000,
+	0x0000,
+
+	/* Character   (0x05):
+	   ht=8, width=8
+	   +--------+
+	 |   *    |
+	 |  ***   |
+	 |   *    |
+	 |*** *** |
+	 |*** *** |
+	 |   *    |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x1000,
+	0x3800,
+	0x1000,
+	0xee00,
+	0xee00,
+	0x1000,
+	0x3800,
+	0x0000,
+
+	/* Character   (0x06):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | *****  |
+	 |******* |
+	 |******* |
+	 | ** **  |
+	 |   *    |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x7c00,
+	0xfe00,
+	0xfe00,
+	0x6c00,
+	0x1000,
+	0x3800,
+	0x0000,
+
+	/* Character   (0x07):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x08):
+	   ht=8, width=8
+	   +--------+
+	 |********|
+	 |***  ***|
+	 |**    **|
+	 |*      *|
+	 |**    **|
+	 |***  ***|
+	 |********|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xe700,
+	0xc300,
+	0x8100,
+	0xc300,
+	0xe700,
+	0xff00,
+	0xff00,
+
+	/* Character     (0x09):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x0000,
+
+	/* Character
+	   (0x0a):
+	   ht=8, width=8
+	   +--------+
+	 |********|
+	 |***  ***|
+	 |**    **|
+	 |*  **  *|
+	 |*  **  *|
+	 |**    **|
+	 |***  ***|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xe700,
+	0xc300,
+	0x9900,
+	0x9900,
+	0xc300,
+	0xe700,
+	0xff00,
+
+	/* Character
+	   (0x0b):
+	   ht=8, width=8
+	   +--------+
+	 |   **** |
+	 |    *** |
+	 |   **** |
+	 |  ** ** |
+	 | ****   |
+	 |**  **  |
+	 |**  **  |
+	 | ****   |
+	 +--------+ */
+	0x1e00,
+	0x0e00,
+	0x1e00,
+	0x3600,
+	0x7800,
+	0xcc00,
+	0xcc00,
+	0x7800,
+
+	/* Character  (0x0c):
+	   ht=8, width=8
+	   +--------+
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 | ****** |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x7e00,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+
+	/* Character  (0x0d):
+	   ht=8, width=8
+	   +--------+
+	 |   **** |
+	 |   ** * |
+	 |   **** |
+	 |   **   |
+	 |   **   |
+	 | ***    |
+	 |****    |
+	 | **     |
+	 +--------+ */
+	0x1e00,
+	0x1a00,
+	0x1e00,
+	0x1800,
+	0x1800,
+	0x7000,
+	0xf000,
+	0x6000,
+
+	/* Character   (0x0e):
+	   ht=8, width=8
+	   +--------+
+	 |  ***** |
+	 |  ***** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 | **  ** |
+	 |   **** |
+	 |    **  |
+	 +--------+ */
+	0x3e00,
+	0x3e00,
+	0x3600,
+	0x3600,
+	0xf600,
+	0x6600,
+	0x1e00,
+	0x0c00,
+
+	/* Character   (0x0f):
+	   ht=8, width=8
+	   +--------+
+	 |** ** **|
+	 |  ****  |
+	 | **  ** |
+	 |***  ***|
+	 | **  ** |
+	 |  ****  |
+	 |** ** **|
+	 |        |
+	 +--------+ */
+	0xdb00,
+	0x3c00,
+	0x6600,
+	0xe700,
+	0x6600,
+	0x3c00,
+	0xdb00,
+	0x0000,
+
+	/* Character   (0x10):
+	   ht=8, width=8
+	   +--------+
+	 |*       |
+	 |**      |
+	 |****    |
+	 |*****   |
+	 |****    |
+	 |**      |
+	 |*       |
+	 |        |
+	 +--------+ */
+	0x8000,
+	0xc000,
+	0xf000,
+	0xf800,
+	0xf000,
+	0xc000,
+	0x8000,
+	0x0000,
+
+	/* Character   (0x11):
+	   ht=8, width=8
+	   +--------+
+	 |      * |
+	 |     ** |
+	 |   **** |
+	 |  ***** |
+	 |   **** |
+	 |     ** |
+	 |      * |
+	 |        |
+	 +--------+ */
+	0x0200,
+	0x0600,
+	0x1e00,
+	0x3e00,
+	0x1e00,
+	0x0600,
+	0x0200,
+	0x0000,
+
+	/* Character   (0x12):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x0000,
+
+	/* Character   (0x13):
+	   ht=8, width=8
+	   +--------+
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 | **  ** |
+	 |        |
+	 +--------+ */
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x6600,
+	0x0000,
+
+	/* Character   (0x14):
+	   ht=8, width=8
+	   +--------+
+	 | *******|
+	 |** ** **|
+	 | **** **|
+	 |  *** **|
+	 |   ** **|
+	 |   ** **|
+	 |   ** **|
+	 |        |
+	 +--------+ */
+	0x7f00,
+	0xdb00,
+	0x7b00,
+	0x3b00,
+	0x1b00,
+	0x1b00,
+	0x1b00,
+	0x0000,
+
+	/* Character   (0x15):
+	   ht=8, width=8
+	   +--------+
+	 |  ****  |
+	 | **  ** |
+	 |  ***   |
+	 | ** **  |
+	 | ** **  |
+	 |  ***   |
+	 |**  **  |
+	 | ****   |
+	 +--------+ */
+	0x3c00,
+	0x6600,
+	0x3800,
+	0x6c00,
+	0x6c00,
+	0x3800,
+	0xcc00,
+	0x7800,
+
+	/* Character   (0x16):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |******* |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0xfe00,
+	0xfe00,
+	0x0000,
+
+	/* Character   (0x17):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 | ****** |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x7e00,
+
+	/* Character   (0x18):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+
+	/* Character   (0x19):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x3c00,
+	0x1800,
+	0x0000,
+
+	/* Character -> (0x1a):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |   ***  |
+	 |******* |
+	 |   ***  |
+	 |   **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x1c00,
+	0xfe00,
+	0x1c00,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1b):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |  **    |
+	 | ***    |
+	 |******* |
+	 | ***    |
+	 |  **    |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3000,
+	0x7000,
+	0xfe00,
+	0x7000,
+	0x3000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1c):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**      |
+	 |**      |
+	 |**      |
+	 |******* |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xfe00,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1d):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |  *  *  |
+	 | **  ** |
+	 |********|
+	 | **  ** |
+	 |  *  *  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x2400,
+	0x6600,
+	0xff00,
+	0x6600,
+	0x2400,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1e):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 | *****  |
+	 | *****  |
+	 |******* |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1000,
+	0x3800,
+	0x7c00,
+	0x7c00,
+	0xfe00,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x1f):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |******* |
+	 | *****  |
+	 | *****  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfe00,
+	0x7c00,
+	0x7c00,
+	0x3800,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x20):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ! (0x21):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x0000,
+
+	/* Character " (0x22):
+	   ht=8, width=8
+	   +--------+
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character # (0x23):
+	   ht=8, width=8
+	   +--------+
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 | ** **  |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 +--------+ */
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0x6c00,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+
+	/* Character $ (0x24):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 | ****** |
+	 |**      |
+	 | *****  |
+	 |     ** |
+	 |******  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x7e00,
+	0xc000,
+	0x7c00,
+	0x0600,
+	0xfc00,
+	0x1800,
+	0x0000,
+
+	/* Character % (0x25):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc600,
+	0x0000,
+
+	/* Character & (0x26):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |  ***   |
+	 | *** ** |
+	 |**  **  |
+	 |**  **  |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0x3800,
+	0x7600,
+	0xcc00,
+	0xcc00,
+	0x7600,
+	0x0000,
+
+	/* Character ' (0x27):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ( (0x28):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0000,
+
+	/* Character ) (0x29):
+	   ht=8, width=8
+	   +--------+
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |        |
+	 +--------+ */
+	0x6000,
+	0x3000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x0000,
+
+	/* Character * (0x2a):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |*** *** |
+	 | *****  |
+	 |******* |
+	 | *****  |
+	 |*** *** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xee00,
+	0x7c00,
+	0xfe00,
+	0x7c00,
+	0xee00,
+	0x0000,
+	0x0000,
+
+	/* Character + (0x2b):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character , (0x2c):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x0000,
+
+	/* Character - (0x2d):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character . (0x2e):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ***   |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3800,
+	0x3800,
+	0x0000,
+
+	/* Character / (0x2f):
+	   ht=8, width=8
+	   +--------+
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |**      |
+	 |*       |
+	 |        |
+	 +--------+ */
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc000,
+	0x8000,
+	0x0000,
+
+	/* Character 0 (0x30):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**  *** |
+	 |** **** |
+	 |**** ** |
+	 |***  ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xce00,
+	0xde00,
+	0xf600,
+	0xe600,
+	0x7c00,
+	0x0000,
+
+	/* Character 1 (0x31):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 | ****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x7800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x0000,
+
+	/* Character 2 (0x32):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **  ** |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6600,
+	0xfe00,
+	0x0000,
+
+	/* Character 3 (0x33):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |     ** |
+	 |  ****  |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x0600,
+	0x3c00,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character 4 (0x34):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |   ***  |
+	 |  ****  |
+	 | ** **  |
+	 |******* |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 +--------+ */
+	0x0c00,
+	0x1c00,
+	0x3c00,
+	0x6c00,
+	0xfe00,
+	0x0c00,
+	0x0c00,
+	0x0000,
+
+	/* Character 5 (0x35):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |**      |
+	 |******  |
+	 |     ** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0xc000,
+	0xfc00,
+	0x0600,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character 6 (0x36):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |******  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xfc00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character 7 (0x37):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |**   ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0xc600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+
+	/* Character 8 (0x38):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character 9 (0x39):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | ****** |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7e00,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character : (0x3a):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   ***  |
+	 |   ***  |
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   ***  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1c00,
+	0x1c00,
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1c00,
+	0x0000,
+
+	/* Character ; (0x3b):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3000,
+
+	/* Character < (0x3c):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 +--------+ */
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+
+	/* Character = (0x3d):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+
+	/* Character > (0x3e):
+	   ht=8, width=8
+	   +--------+
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |        |
+	 +--------+ */
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x0000,
+
+	/* Character ? (0x3f):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x0000,
+
+	/* Character @ (0x40):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |** **** |
+	 |** ***  |
+	 |**      |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xde00,
+	0xdc00,
+	0xc000,
+	0x7e00,
+	0x0000,
+
+	/* Character A (0x41):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0x0000,
+
+	/* Character B (0x42):
+	   ht=8, width=8
+	   +--------+
+	 |******  |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 |******  |
+	 |        |
+	 +--------+ */
+	0xfc00,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0xfc00,
+	0x0000,
+
+	/* Character C (0x43):
+	   ht=8, width=8
+	   +--------+
+	 |  ****  |
+	 | **  ** |
+	 |**      |
+	 |**      |
+	 |**      |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x3c00,
+	0x6600,
+	0xc000,
+	0xc000,
+	0xc000,
+	0x6600,
+	0x3c00,
+	0x0000,
+
+	/* Character D (0x44):
+	   ht=8, width=8
+	   +--------+
+	 |*****   |
+	 | ** **  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | ** **  |
+	 |*****   |
+	 |        |
+	 +--------+ */
+	0xf800,
+	0x6c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6c00,
+	0xf800,
+	0x0000,
+
+	/* Character E (0x45):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |**    * |
+	 |**      |
+	 |*****   |
+	 |**      |
+	 |**    * |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0xc200,
+	0xc000,
+	0xf800,
+	0xc000,
+	0xc200,
+	0xfe00,
+	0x0000,
+
+	/* Character F (0x46):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 | **   * |
+	 | **     |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0x6200,
+	0x6000,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+
+	/* Character G (0x47):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**      |
+	 |** **** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc000,
+	0xde00,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character H (0x48):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xc600,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+
+	/* Character I (0x49):
+	   ht=8, width=8
+	   +--------+
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character J (0x4a):
+	   ht=8, width=8
+	   +--------+
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |** **   |
+	 |** **   |
+	 | ***    |
+	 |        |
+	 +--------+ */
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xd800,
+	0xd800,
+	0x7000,
+	0x0000,
+
+	/* Character K (0x4b):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |**  **  |
+	 |** **   |
+	 |****    |
+	 |** **   |
+	 |**  **  |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xcc00,
+	0xd800,
+	0xf000,
+	0xd800,
+	0xcc00,
+	0xc600,
+	0x0000,
+
+	/* Character L (0x4c):
+	   ht=8, width=8
+	   +--------+
+	 |****    |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **   * |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0xf000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6200,
+	0xfe00,
+	0x0000,
+
+	/* Character M (0x4d):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |*** *** |
+	 |******* |
+	 |** * ** |
+	 |** * ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xee00,
+	0xfe00,
+	0xd600,
+	0xd600,
+	0xc600,
+	0xc600,
+	0x0000,
+
+	/* Character N (0x4e):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |***  ** |
+	 |***  ** |
+	 |**** ** |
+	 |** **** |
+	 |**  *** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xe600,
+	0xe600,
+	0xf600,
+	0xde00,
+	0xce00,
+	0xc600,
+	0x0000,
+
+	/* Character O (0x4f):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character P (0x50):
+	   ht=8, width=8
+	   +--------+
+	 |******  |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 +--------+ */
+	0xfc00,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+
+	/* Character Q (0x51):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 | *****  |
+	 |     ** |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xd600,
+	0x7c00,
+	0x0600,
+
+	/* Character R (0x52):
+	   ht=8, width=8
+	   +--------+
+	 |******  |
+	 |**   ** |
+	 |**   ** |
+	 |******  |
+	 |** **   |
+	 |**  **  |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xfc00,
+	0xc600,
+	0xc600,
+	0xfc00,
+	0xd800,
+	0xcc00,
+	0xc600,
+	0x0000,
+
+	/* Character S (0x53):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 | *****  |
+	 |     ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc000,
+	0x7c00,
+	0x0600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character T (0x54):
+	   ht=8, width=8
+	   +--------+
+	 | ****** |
+	 | * ** * |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x7e00,
+	0x5a00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character U (0x55):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character V (0x56):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x1000,
+	0x0000,
+
+	/* Character W (0x57):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 |** * ** |
+	 |******* |
+	 |*** *** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0xc600,
+	0xd600,
+	0xd600,
+	0xfe00,
+	0xee00,
+	0xc600,
+	0x0000,
+
+	/* Character X (0x58):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0x0000,
+
+	/* Character Y (0x59):
+	   ht=8, width=8
+	   +--------+
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character Z (0x5a):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |*    ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **   * |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0x8600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6200,
+	0xfe00,
+	0x0000,
+
+	/* Character [ (0x5b):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x0000,
+
+	/* Character \ (0x5c):
+	   ht=8, width=8
+	   +--------+
+	 |**      |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |      * |
+	 |        |
+	 +--------+ */
+	0xc000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0200,
+	0x0000,
+
+	/* Character ] (0x5d):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x7c00,
+	0x0000,
+
+	/* Character ^ (0x5e):
+	   ht=8, width=8
+	   +--------+
+	 |   *    |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1000,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character _ (0x5f):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+
+	/* Character ` (0x60):
+	   ht=8, width=8
+	   +--------+
+	 |  **    |
+	 |  **    |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3000,
+	0x3000,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character a (0x61):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character b (0x62):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |******  |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xfc00,
+	0x0000,
+
+	/* Character c (0x63):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**      |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc000,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character d (0x64):
+	   ht=8, width=8
+	   +--------+
+	 |   ***  |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x1c00,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character e (0x65):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0x7c00,
+	0x0000,
+
+	/* Character f (0x66):
+	   ht=8, width=8
+	   +--------+
+	 |   ***  |
+	 |  ** ** |
+	 |  **    |
+	 |******  |
+	 |  **    |
+	 |  **    |
+	 | ****   |
+	 |        |
+	 +--------+ */
+	0x1c00,
+	0x3600,
+	0x3000,
+	0xfc00,
+	0x3000,
+	0x3000,
+	0x7800,
+	0x0000,
+
+	/* Character g (0x67):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *** ** |
+	 |**  *** |
+	 |**   ** |
+	 | ****** |
+	 |     ** |
+	 | *****  |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7600,
+	0xce00,
+	0xc600,
+	0x7e00,
+	0x0600,
+	0x7c00,
+
+	/* Character h (0x68):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0xe600,
+	0x0000,
+
+	/* Character i (0x69):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character j (0x6a):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |        |
+	 |   ***  |
+	 |    **  |
+	 |    **  |
+	 |    **  |
+	 |**  **  |
+	 | ****   |
+	 +--------+ */
+	0x0c00,
+	0x0000,
+	0x1c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0xcc00,
+	0x7800,
+
+	/* Character k (0x6b):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 | **     |
+	 | **  ** |
+	 | ** **  |
+	 | ****   |
+	 | ** **  |
+	 |***  ** |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x6000,
+	0x6600,
+	0x6c00,
+	0x7800,
+	0x6c00,
+	0xe600,
+	0x0000,
+
+	/* Character l (0x6c):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   ***  |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1c00,
+	0x0000,
+
+	/* Character m (0x6d):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ** **  |
+	 |******* |
+	 |** * ** |
+	 |** * ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6c00,
+	0xfe00,
+	0xd600,
+	0xd600,
+	0xc600,
+	0x0000,
+
+	/* Character n (0x6e):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+
+	/* Character o (0x6f):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character p (0x70):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 |****    |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0xf000,
+
+	/* Character q (0x71):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *** ** |
+	 |**  **  |
+	 |**  **  |
+	 | *****  |
+	 |    **  |
+	 |   **** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7600,
+	0xcc00,
+	0xcc00,
+	0x7c00,
+	0x0c00,
+	0x1e00,
+
+	/* Character r (0x72):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |** ***  |
+	 | **  ** |
+	 | **     |
+	 | **     |
+	 |****    |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xdc00,
+	0x6600,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x0000,
+
+	/* Character s (0x73):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**      |
+	 | *****  |
+	 |     ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc000,
+	0x7c00,
+	0x0600,
+	0x7c00,
+	0x0000,
+
+	/* Character t (0x74):
+	   ht=8, width=8
+	   +--------+
+	 |  **    |
+	 |  **    |
+	 |******  |
+	 |  **    |
+	 |  **    |
+	 |  ** ** |
+	 |   ***  |
+	 |        |
+	 +--------+ */
+	0x3000,
+	0x3000,
+	0xfc00,
+	0x3000,
+	0x3000,
+	0x3600,
+	0x1c00,
+	0x0000,
+
+	/* Character u (0x75):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 |**  **  |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7600,
+	0x0000,
+
+	/* Character v (0x76):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |   *    |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x1000,
+	0x0000,
+
+	/* Character w (0x77):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |** * ** |
+	 |******* |
+	 | ** **  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xd600,
+	0xfe00,
+	0x6c00,
+	0x0000,
+
+	/* Character x (0x78):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0x0000,
+
+	/* Character y (0x79):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |     ** |
+	 | *****  |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0600,
+	0x7c00,
+
+	/* Character z (0x7a):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******  |
+	 |*  **   |
+	 |  **    |
+	 | **  *  |
+	 |******  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x9800,
+	0x3000,
+	0x6400,
+	0xfc00,
+	0x0000,
+
+	/* Character { (0x7b):
+	   ht=8, width=8
+	   +--------+
+	 |    *** |
+	 |   **   |
+	 |   **   |
+	 | ***    |
+	 |   **   |
+	 |   **   |
+	 |    *** |
+	 |        |
+	 +--------+ */
+	0x0e00,
+	0x1800,
+	0x1800,
+	0x7000,
+	0x1800,
+	0x1800,
+	0x0e00,
+	0x0000,
+
+	/* Character | (0x7c):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+
+	/* Character } (0x7d):
+	   ht=8, width=8
+	   +--------+
+	 | ***    |
+	 |   **   |
+	 |   **   |
+	 |    *** |
+	 |   **   |
+	 |   **   |
+	 | ***    |
+	 |        |
+	 +--------+ */
+	0x7000,
+	0x1800,
+	0x1800,
+	0x0e00,
+	0x1800,
+	0x1800,
+	0x7000,
+	0x0000,
+
+	/* Character ~ (0x7e):
+	   ht=8, width=8
+	   +--------+
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x7f):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   *    |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1000,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0x0000,
+
+	/* Character   (0x80):
+	   ht=8, width=8
+	   +--------+
+	 |  ****  |
+	 | **  ** |
+	 |**      |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |**  **  |
+	 | ****   |
+	 +--------+ */
+	0x3c00,
+	0x6600,
+	0xc000,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0xcc00,
+	0x7800,
+
+	/* Character � (0x81):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+
+	/* Character � (0x82):
+	   ht=8, width=8
+	   +--------+
+	 |    *** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0e00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x83):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0x84):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0x85):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0x86):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 |  ***   |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x3800,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0x87):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 |**      |
+	 | *****  |
+	 |   **   |
+	 | ** **  |
+	 |  ***   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0xc000,
+	0x7c00,
+	0x1800,
+	0x6c00,
+	0x3800,
+
+	/* Character � (0x88):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x89):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x8a):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**      |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc000,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x8b):
+	   ht=8, width=8
+	   +--------+
+	 | **  ** |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x6600,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character � (0x8c):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character � (0x8d):
+	   ht=8, width=8
+	   +--------+
+	 |***     |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0xe000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character � (0x8e):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0xc600,
+	0x0000,
+
+	/* Character � (0x8f):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 |  ***   |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x3800,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0x0000,
+
+	/* Character � (0x90):
+	   ht=8, width=8
+	   +--------+
+	 |    *** |
+	 |        |
+	 |******* |
+	 |**      |
+	 |*****   |
+	 |**      |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0x0e00,
+	0x0000,
+	0xfe00,
+	0xc000,
+	0xf800,
+	0xc000,
+	0xfe00,
+	0x0000,
+
+	/* Character � (0x91):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ** **  |
+	 |*  ** * |
+	 | ****** |
+	 |** **   |
+	 | ** *** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6c00,
+	0x9a00,
+	0x7e00,
+	0xd800,
+	0x6e00,
+	0x0000,
+
+	/* Character � (0x92):
+	   ht=8, width=8
+	   +--------+
+	 | ****** |
+	 |** **   |
+	 |** **   |
+	 |******* |
+	 |** **   |
+	 |** **   |
+	 |** **** |
+	 |        |
+	 +--------+ */
+	0x7e00,
+	0xd800,
+	0xd800,
+	0xfe00,
+	0xd800,
+	0xd800,
+	0xde00,
+	0x0000,
+
+	/* Character � (0x93):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x94):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x95):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |***     |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xe000,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x96):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+
+	/* Character � (0x97):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |***     |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xe000,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0000,
+
+	/* Character � (0x98):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |**   ** |
+	 |        |
+	 |**   ** |
+	 |**  *** |
+	 | *** ** |
+	 |     ** |
+	 | *****  |
+	 +--------+ */
+	0x0000,
+	0xc600,
+	0x0000,
+	0xc600,
+	0xce00,
+	0x7600,
+	0x0600,
+	0x7c00,
+
+	/* Character � (0x99):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x0000,
+
+	/* Character � (0x9a):
+	   ht=8, width=8
+	   +--------+
+	 |**   ** |
+	 |        |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0xc600,
+	0x0000,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0x9b):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |   **   |
+	 | ****** |
+	 |** **   |
+	 |** **   |
+	 | ****** |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x1800,
+	0x7e00,
+	0xd800,
+	0xd800,
+	0x7e00,
+	0x1800,
+	0x0000,
+
+	/* Character � (0x9c):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 | **     |
+	 |****    |
+	 | **  ** |
+	 |**** ** |
+	 | ** **  |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0x6000,
+	0xf000,
+	0x6600,
+	0xf600,
+	0x6c00,
+	0x0000,
+
+	/* Character � (0x9d):
+	   ht=8, width=8
+	   +--------+
+	 |**    **|
+	 | **  ** |
+	 |  ****  |
+	 | ****** |
+	 |   **   |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0xc300,
+	0x6600,
+	0x3c00,
+	0x7e00,
+	0x1800,
+	0x3c00,
+	0x1800,
+	0x0000,
+
+	/* Character � (0x9e):
+	   ht=8, width=8
+	   +--------+
+	 |******  |
+	 |**   ** |
+	 |******  |
+	 |**  **  |
+	 |** **** |
+	 |**  **  |
+	 |**  *** |
+	 |        |
+	 +--------+ */
+	0xfc00,
+	0xc600,
+	0xfc00,
+	0xcc00,
+	0xde00,
+	0xcc00,
+	0xce00,
+	0x0000,
+
+	/* Character � (0x9f):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |   **** |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |** **   |
+	 | ***    |
+	 +--------+ */
+	0x0c00,
+	0x1e00,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0xd800,
+	0x7000,
+
+	/* Character � (0xa0):
+	   ht=8, width=8
+	   +--------+
+	 |    *** |
+	 |        |
+	 | ****   |
+	 |    **  |
+	 | *****  |
+	 |**  **  |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x0e00,
+	0x0000,
+	0x7800,
+	0x0c00,
+	0x7c00,
+	0xcc00,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0xa1):
+	   ht=8, width=8
+	   +--------+
+	 |   ***  |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x1c00,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x0000,
+
+	/* Character � (0xa2):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |    *** |
+	 |        |
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0e00,
+	0x0000,
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+
+	/* Character � (0xa3):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |    *** |
+	 |        |
+	 |**  **  |
+	 |**  **  |
+	 |** ***  |
+	 | *** ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0e00,
+	0x0000,
+	0xcc00,
+	0xcc00,
+	0xdc00,
+	0x7600,
+	0x0000,
+
+	/* Character � (0xa4):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |******  |
+	 |        |
+	 |* ****  |
+	 | **  ** |
+	 | **  ** |
+	 |***  ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfc00,
+	0x0000,
+	0xbc00,
+	0x6600,
+	0x6600,
+	0xe600,
+	0x0000,
+
+	/* Character � (0xa5):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |        |
+	 |**   ** |
+	 |***  ** |
+	 |**** ** |
+	 |**  *** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0x0000,
+	0xc600,
+	0xe600,
+	0xf600,
+	0xce00,
+	0xc600,
+	0x0000,
+
+	/* Character � (0xa6):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |  ***** |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0x3e00,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa7):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa8):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x0000,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+
+	/* Character � (0xa9):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaa):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 |    **  |
+	 |    **  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xab):
+	   ht=8, width=8
+	   +--------+
+	 |**      |
+	 |**  **  |
+	 |** **   |
+	 |  **    |
+	 | *****  |
+	 |  ** ** |
+	 |    **  |
+	 |  ***** |
+	 +--------+ */
+	0xc000,
+	0xcc00,
+	0xd800,
+	0x3000,
+	0x7c00,
+	0x3600,
+	0x0c00,
+	0x3e00,
+
+	/* Character � (0xac):
+	   ht=8, width=8
+	   +--------+
+	 |**      |
+	 |**  **  |
+	 |** **   |
+	 |  **    |
+	 | ** **  |
+	 |  ****  |
+	 | ****** |
+	 |    **  |
+	 +--------+ */
+	0xc000,
+	0xcc00,
+	0xd800,
+	0x3000,
+	0x6c00,
+	0x3c00,
+	0x7e00,
+	0x0c00,
+
+	/* Character � (0xad):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x0000,
+
+	/* Character � (0xae):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |  ** ** |
+	 | ** **  |
+	 |** **   |
+	 | ** **  |
+	 |  ** ** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaf):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |** **   |
+	 | ** **  |
+	 |  ** ** |
+	 | ** **  |
+	 |** **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb0):
+	   ht=8, width=8
+	   +--------+
+	 |  *   * |
+	 |*   *   |
+	 |  *   * |
+	 |*   *   |
+	 |  *   * |
+	 |*   *   |
+	 |  *   * |
+	 |*   *   |
+	 +--------+ */
+	0x2200,
+	0x8800,
+	0x2200,
+	0x8800,
+	0x2200,
+	0x8800,
+	0x2200,
+	0x8800,
+
+	/* Character � (0xb1):
+	   ht=8, width=8
+	   +--------+
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 | * * * *|
+	 |* * * * |
+	 +--------+ */
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+	0x5500,
+	0xaa00,
+
+	/* Character � (0xb2):
+	   ht=8, width=8
+	   +--------+
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 |** *** *|
+	 | *** ***|
+	 +--------+ */
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+	0xdd00,
+	0x7700,
+
+	/* Character � (0xb3):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb4):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb5):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb6):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xb7):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |******* |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xb8):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xb9):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |     ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0xf600,
+	0x0600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xba):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xbb):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |******* |
+	 |     ** |
+	 |**** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xfe00,
+	0x0600,
+	0xf600,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xbc):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ** |
+	 |     ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0xf600,
+	0x0600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbd):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |******* |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xfe00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbe):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |   **   |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0xf800,
+	0x1800,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbf):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |*****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc0):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc1):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc2):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc3):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc4):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc5):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc6):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xc7):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xc8):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  **    |
+	 |  ******|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3000,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc9):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ******|
+	 |  **    |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x3000,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xca):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ***|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0xf700,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcb):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |**** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xf700,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcc):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ***|
+	 |  **    |
+	 |  ** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3700,
+	0x3000,
+	0x3700,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcd):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xce):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |**** ***|
+	 |        |
+	 |**** ***|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0xf700,
+	0x0000,
+	0xf700,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xcf):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd0):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd1):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |********|
+	 |        |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xff00,
+	0x0000,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd2):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd3):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ******|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd4):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd5):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   *****|
+	 |   **   |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x1800,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd6):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ******|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd7):
+	   ht=8, width=8
+	   +--------+
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 |********|
+	 |  ** ** |
+	 |  ** ** |
+	 |  ** ** |
+	 +--------+ */
+	0x3600,
+	0x3600,
+	0x3600,
+	0x3600,
+	0xff00,
+	0x3600,
+	0x3600,
+	0x3600,
+
+	/* Character � (0xd8):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0xff00,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xd9):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xda):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xdb):
+	   ht=8, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character � (0xdc):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+
+	/* Character � (0xdd):
+	   ht=8, width=8
+	   +--------+
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 |****    |
+	 +--------+ */
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+
+	/* Character � (0xde):
+	   ht=8, width=8
+	   +--------+
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 |    ****|
+	 +--------+ */
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+	0x0f00,
+
+	/* Character � (0xdf):
+	   ht=8, width=8
+	   +--------+
+	 |********|
+	 |********|
+	 |********|
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0xff00,
+	0xff00,
+	0xff00,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe0):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **  ** |
+	 |** ***  |
+	 |** **   |
+	 |** ***  |
+	 | **  ** |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6600,
+	0xdc00,
+	0xd800,
+	0xdc00,
+	0x6600,
+	0x0000,
+
+	/* Character � (0xe1):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 | ****   |
+	 |**  **  |
+	 |*****   |
+	 |**  **  |
+	 |**   ** |
+	 |**  **  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x7800,
+	0xcc00,
+	0xf800,
+	0xcc00,
+	0xc600,
+	0xcc00,
+	0x0000,
+
+	/* Character � (0xe2):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |******* |
+	 | **   * |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |***     |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfe00,
+	0x6200,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xe000,
+	0x0000,
+
+	/* Character � (0xe3):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+
+	/* Character � (0xe4):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |**   ** |
+	 | **     |
+	 |  **    |
+	 | **     |
+	 |**   ** |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0xc600,
+	0x6000,
+	0x3000,
+	0x6000,
+	0xc600,
+	0xfe00,
+	0x0000,
+
+	/* Character � (0xe5):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 | ****** |
+	 |** **   |
+	 |**  **  |
+	 |**  **  |
+	 |** **   |
+	 | ***    |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x7e00,
+	0xd800,
+	0xcc00,
+	0xcc00,
+	0xd800,
+	0x7000,
+	0x0000,
+
+	/* Character � (0xe6):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 |**      |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0xc000,
+	0x0000,
+
+	/* Character � (0xe7):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x3800,
+	0x0000,
+
+	/* Character � (0xe8):
+	   ht=8, width=8
+	   +--------+
+	 |******* |
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |******* |
+	 |        |
+	 +--------+ */
+	0xfe00,
+	0x3800,
+	0x6c00,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0xfe00,
+	0x0000,
+
+	/* Character � (0xe9):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |******* |
+	 |**   ** |
+	 | ** **  |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xfe00,
+	0xc600,
+	0x6c00,
+	0x3800,
+	0x0000,
+
+	/* Character � (0xea):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | ** **  |
+	 |**   ** |
+	 |**   ** |
+	 | ** **  |
+	 | ** **  |
+	 |*** *** |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6c00,
+	0xc600,
+	0xc600,
+	0x6c00,
+	0x6c00,
+	0xee00,
+	0x0000,
+
+	/* Character � (0xeb):
+	   ht=8, width=8
+	   +--------+
+	 |  ***** |
+	 | **     |
+	 |  ***   |
+	 | **  ** |
+	 |**   ** |
+	 |**  **  |
+	 | ****   |
+	 |        |
+	 +--------+ */
+	0x3e00,
+	0x6000,
+	0x3800,
+	0x6600,
+	0xc600,
+	0xcc00,
+	0x7800,
+	0x0000,
+
+	/* Character � (0xec):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 |** ** **|
+	 |** ** **|
+	 | ****** |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0xdb00,
+	0xdb00,
+	0x7e00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xed):
+	   ht=8, width=8
+	   +--------+
+	 |     ** |
+	 | *****  |
+	 |** **** |
+	 |**** ** |
+	 |***  ** |
+	 | *****  |
+	 |**      |
+	 |        |
+	 +--------+ */
+	0x0600,
+	0x7c00,
+	0xde00,
+	0xf600,
+	0xe600,
+	0x7c00,
+	0xc000,
+	0x0000,
+
+	/* Character � (0xee):
+	   ht=8, width=8
+	   +--------+
+	 |  ***   |
+	 | **     |
+	 |**      |
+	 |*****   |
+	 |**      |
+	 | **     |
+	 |  ***   |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x6000,
+	0xc000,
+	0xf800,
+	0xc000,
+	0x6000,
+	0x3800,
+	0x0000,
+
+	/* Character � (0xef):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |**   ** |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0xc600,
+	0x0000,
+
+	/* Character � (0xf0):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |******* |
+	 |        |
+	 |******* |
+	 |        |
+	 |******* |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xfe00,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0xfe00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf1):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0xf2):
+	   ht=8, width=8
+	   +--------+
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0xf3):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 | ****** |
+	 |        |
+	 +--------+ */
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x7e00,
+	0x0000,
+
+	/* Character � (0xf4):
+	   ht=8, width=8
+	   +--------+
+	 |    **  |
+	 |   **** |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 +--------+ */
+	0x0c00,
+	0x1e00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+
+	/* Character � (0xf5):
+	   ht=8, width=8
+	   +--------+
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 | ****   |
+	 |  **    |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x7800,
+	0x3000,
+	0x0000,
+
+	/* Character � (0xf6):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |        |
+	 | ****** |
+	 |        |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x1800,
+	0x0000,
+
+	/* Character � (0xf7):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 | *** ** |
+	 |** ***  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x7600,
+	0xdc00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf8):
+	   ht=8, width=8
+	   +--------+
+	 | *****  |
+	 |**   ** |
+	 |**   ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x7c00,
+	0xc600,
+	0xc600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf9):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfa):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfb):
+	   ht=8, width=8
+	   +--------+
+	 |   *****|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |*****   |
+	 |  ***   |
+	 |   **   |
+	 |        |
+	 +--------+ */
+	0x1f00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xf800,
+	0x3800,
+	0x1800,
+	0x0000,
+
+	/* Character � (0xfc):
+	   ht=8, width=8
+	   +--------+
+	 |** **   |
+	 | ** **  |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0xd800,
+	0x6c00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfd):
+	   ht=8, width=8
+	   +--------+
+	 | ***    |
+	 |** **   |
+	 |  **    |
+	 |*****   |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x7000,
+	0xd800,
+	0x3000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfe):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *****  |
+	 | *****  |
+	 | *****  |
+	 | *****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x7c00,
+	0x7c00,
+	0x7c00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xff):
+	   ht=8, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+};
+
+/* Character width data. */
+static uint8_t rom8x8_width[] = {
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+	8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+};
+
+/* 8x8 proportional font data */
+const FONT_T font_rom8x8 = {8, 0x00, 0xFF,
+							rom8x8_bits, rom8x8_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_rom8x8.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,60 @@
+/*
+ * @brief 8x8 proportional font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_ROM8X8_H_
+#define __LPC_ROM8X8_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * 8x8 proportional font data
+ */
+extern const FONT_T font_rom8x8;
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_ROM8X8_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,593 @@
+/*
+ * @brief Simple Windowing Interface Manager (SWIM)
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#include "lpc_swim.h"
+#include "lpc_fonts.h"
+#include "lpc_helvr10.h"
+
+/*****************************************************************************
+ * Private types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Private functions
+ ****************************************************************************/
+
+/* Absolute value function */
+static int32_t swim_abs(int32_t v1)
+{
+	if (v1 > 0) {
+		return v1;
+	}
+
+	return -v1;
+}
+
+/* Draw a line on the physical display */
+static void swim_put_line_raw(SWIM_WINDOW_T *win,
+							  int32_t x1,
+							  int32_t y1,
+							  int32_t x2,
+							  int32_t y2)
+{
+	int32_t e2, sx, sy, dx, dy, err;
+
+	/* calculate delta_x and delta_y */
+	dx = swim_abs(x2 - x1);
+	dy = swim_abs(y2 - y1);
+
+	/* set the direction for the step for both x and y, and
+	   initialize the error */
+	if (x1 < x2) {
+		sx = 1;
+	}
+	else {
+		sx = -1;
+	}
+
+	if (y1 < y2) {
+		sy = 1;
+	}
+	else {
+		sy = -1;
+	}
+
+	err = dx - dy;
+
+	while (1) {
+		if ((x1 >= 0) && (x1 <= win->xpsize) &&
+			(y1 >= 0) && (y1 <= win->ypsize)) {
+			swim_put_pixel_physical(win, x1, y1, win->pen);
+		}
+
+		if ((x1 == x2) && (y1 == y2)) {
+			return;
+		}
+
+		e2 = 2 * err;
+		if (e2 > -dy) {
+			err -= dy;
+			x1 += sx;
+		}
+		if (e2 < dx) {
+			err += dx;
+			y1 += sy;
+		}
+	}
+}
+
+/* Initializes a window and the default values for the window */
+static BOOL_32 swim_window_open_p(SWIM_WINDOW_T *win,
+								  int32_t xsize,
+								  int32_t ysize,
+								  COLOR_T *fbaddr,
+								  int32_t xwin_min,
+								  int32_t ywin_min,
+								  int32_t xwin_max,
+								  int32_t ywin_max,
+								  int32_t border_width,
+								  COLOR_T pcolor,
+								  COLOR_T bkcolor,
+								  COLOR_T fcolor,
+								  BOOL_32 clear)
+{
+	int32_t i;
+	BOOL_32 init = false;
+
+	/* Before continuing, check to see that the window size is
+	   in the physical dimensions of the display */
+	if ((xwin_min >= 0) && (ywin_min >= 0) &&
+		(xwin_max < xsize) && (ywin_max < ysize)) {
+		init = true;
+	}
+	else {
+		/* Window size is out of the physical display size, so it
+		   should be invalidated */
+		win->winused = 0x0;
+	}
+
+	if (init == true) {
+		/* Save physical display dimensions */
+		win->xpsize = xsize;
+		win->ypsize = ysize;
+
+		/* Save frame buffer address */
+		win->fb = fbaddr;
+
+		/* Save physical window dimensions and default colors */
+		win->xpmin = xwin_min;
+		win->ypmin = ywin_min;
+		win->xpmax = xwin_max;
+		win->ypmax = ywin_max;
+		win->pen = pcolor;
+		win->bkg = bkcolor;
+		win->fill = fcolor;
+
+		/* Compute physical window dimensions of draw area only */
+		win->xpvmin = xwin_min + border_width;
+		win->ypvmin = ywin_min + border_width;
+		win->xpvmax = xwin_max - border_width;
+		win->ypvmax = ywin_max - border_width;
+
+		/* Compute virtual window size of draw area */
+		win->xvsize = xwin_max - xwin_min - 2 * border_width;
+		win->yvsize = ywin_max - ywin_min - 2 * border_width;
+
+		/* Fill in any unused border padding between draw area and border
+		   will fill color */
+		for (i = 0; i < border_width; i++) {
+			swim_put_line_raw(win, (xwin_min + i),
+							  (ywin_min + i), (xwin_max - i), (ywin_min + i));
+			swim_put_line_raw(win, (xwin_max - i),
+							  (ywin_min + i), (xwin_max - i), (ywin_max - i));
+			swim_put_line_raw(win, (xwin_max - i),
+							  (ywin_max - i), (xwin_min + i), (ywin_max - i));
+			swim_put_line_raw(win, (xwin_min + i),
+							  (ywin_max - i), (xwin_min + i), (ywin_min + i));
+		}
+
+		/* Clear draw area with background color */
+		if (clear == true) {
+			swim_clear_screen(win, bkcolor);
+		}
+
+		/* Use the default font and make background transparent */
+		win->font = (FONT_T *) &font_helvr10;
+
+		/* Set starting text position in upper left of window */
+		win->xvpos = win->xpvmin;
+		win->yvpos = win->ypvmin;
+	}
+
+	return init;
+}
+
+/* Circle support function */
+static void swim_plot4points(SWIM_WINDOW_T *win, int32_t cx, int32_t cy, int32_t x, int32_t y, int32_t Filled)
+{
+	int16_t x0, x1, y0, y1;
+
+	y0 = cy + y;
+	y1 = cy - y;
+	if ( Filled ) {
+		for ( x0 = cx - x; x0 <= cx + x; x0++ ) {
+			swim_put_pixel_physical(win, x0, y0, win->pen);
+			swim_put_pixel_physical(win, x0, y1, win->pen);
+		}
+	}
+	else {
+		x0 = cx + x;
+		x1 = cx - x;
+		swim_put_pixel_physical(win, x0, y0, win->pen);
+		if (x != 0) {
+			swim_put_pixel_physical(win, x1, y0, win->pen);
+		}
+		if (y != 0) {
+			swim_put_pixel_physical(win, x0, y1, win->pen);
+		}
+		if (( x != 0) && ( y != 0) ) {
+			swim_put_pixel_physical(win, x1, y1, win->pen);
+		}
+	}
+}
+
+/* Circle support function */
+static void swim_plot8points(SWIM_WINDOW_T *win, int32_t cx, int32_t cy, int32_t x, int32_t y, int32_t Filled)
+{
+	swim_plot4points(win, cx, cy, x, y, Filled);
+	if (x != y) {
+		swim_plot4points(win, cx, cy, y, x, Filled);
+	}
+}
+
+/***********************************************************************
+ * Public functions
+ **********************************************************************/
+
+/* Puts a pixel at the virtual X, Y coordinate in the window */
+void swim_put_pixel(SWIM_WINDOW_T *win,
+					int32_t x1,
+					int32_t y1)
+{
+	int16_t realx, realy;
+
+	/* Convert virtual coordinate to physical coordinate taking into
+	   consideration the border size of the window */
+	realx = win->xpvmin + x1;
+	realy = win->ypvmin + y1;
+
+	/* Only put the pixel in the window if it fits in the window */
+	if ((realx <= win->xpvmax) &&
+		(realy <= win->ypvmax)) {
+		swim_put_pixel_physical(win, realx, realy, win->pen);
+	}
+}
+
+/* Draw a line in the virtual window with clipping */
+void swim_put_line(SWIM_WINDOW_T *win,
+				   int32_t x1,
+				   int32_t y1,
+				   int32_t x2,
+				   int32_t y2)
+{
+	int32_t e2, sx, sy, dx, dy, err;
+
+	/* Convert virtual coordinates to physical coordinates */
+	x1 = x1 + win->xpvmin;
+	x2 = x2 + win->xpvmin;
+	y1 = y1 + win->ypvmin;
+	y2 = y2 + win->ypvmin;
+
+	/* calculate delta_x and delta_y */
+	dx = swim_abs(x2 - x1);
+	dy = swim_abs(y2 - y1);
+
+	/* set the direction for the step for both x and y, and
+	   initialize the error */
+	if (x1 < x2) {
+		sx = 1;
+	}
+	else {
+		sx = -1;
+	}
+
+	if (y1 < y2) {
+		sy = 1;
+	}
+	else {
+		sy = -1;
+	}
+
+	err = dx - dy;
+
+	while (1) {
+		if ((x1 >= win->xpvmin) && (x1 <= win->xpvmax) &&
+			(y1 >= win->ypvmin) && (y1 <= win->ypvmax)) {
+			swim_put_pixel_physical(win, x1, y1, win->pen);
+		}
+
+		if ((x1 == x2) && (y1 == y2)) {
+			return;
+		}
+
+		e2 = 2 * err;
+		if (e2 > -dy) {
+			err -= dy;
+			x1 += sx;
+		}
+		if (e2 < dx) {
+			err += dx;
+			y1 += sy;
+		}
+	}
+}
+
+/* Draw a diamond in the virtual window */
+void swim_put_diamond(SWIM_WINDOW_T *win,
+					  int32_t x,
+					  int32_t y,
+					  int32_t rx,
+					  int32_t ry)
+{
+	int32_t xleft, xright, xleft1, xleft2, xright1, idy, ypmid;
+	int32_t ypmin, ypmax, dlta, err, e2;
+
+	/* Use line draw functions to draw border in pen color in virtual
+	   coordinates */
+	swim_put_line(win, x - rx, y, x, y - ry);
+	swim_put_line(win, x + rx, y, x, y - ry);
+	swim_put_line(win, x - rx, y, x, y + ry);
+	swim_put_line(win, x + rx, y, x, y + ry);
+
+	/* Adjust rx and rx for interior fill region minus border */
+	rx--;
+	ry--;
+	if ((rx <= 0) || (ry <= 0)) {
+		return;
+	}
+
+	/* Y limits in physical coordinates minus border line */
+	ypmin = y - ry + win->ypvmin;
+	ypmid = y + win->ypvmin;
+	ypmax = y + ry + win->ypvmin;
+
+	/* X starts draw from center line */
+	xleft = xright = x + win->xpvmin;
+
+	err = rx - ry;
+	dlta = 1 + rx / ry;
+
+	for (idy = ypmin; idy <= ypmid; idy++) {
+		xleft1 = xleft2 = xleft;
+		xright1 = xright;
+
+		/* Clip left and right to virtual window size */
+		if (xleft1 < win->xpvmin) {
+			xleft2 = xleft1 = win->xpvmin;
+		}
+		if (xright1 > win->xpvmax) {
+			xright1 = win->xpvmax;
+		}
+
+		/* Is top half visible? */
+		if ((idy >= win->ypvmin) && (idy <= win->ypvmax)) {
+			while (xleft1 <= xright1) {
+				swim_put_pixel_physical(win, xleft1, idy, win->fill);
+				xleft1++;
+			}
+		}
+
+		/* Draw bottom half if visible */
+		if ((ypmax >= ypmid) && (ypmax <= win->ypvmax)) {
+			/* Mirror bottom */
+			while (xleft2 <= xright1) {
+				swim_put_pixel_physical(win, xleft2, ypmax, win->fill);
+				xleft2++;
+			}
+		}
+		ypmax--;
+
+		e2 = 2 * err;
+		if (e2 > -ry) {
+			err -= ry;
+			xleft -= dlta;
+			xright += dlta;
+		}
+		if (e2 < rx) {
+			err += rx;
+		}
+	}
+}
+
+/* Draws a circle in the virtual window */
+void swim_put_circle(SWIM_WINDOW_T *win, int32_t cx, int32_t cy, int32_t radius, int32_t Filled)
+{
+	int32_t Error = -radius;
+	int16_t x = radius;
+	int16_t y = 0;
+
+	/* Convert virtual coordinates to physical coordinates */
+	cx += win->xpvmin;
+	cy += win->ypvmin;
+
+	while ( x >= y ) {
+		swim_plot8points(win, cx, cy, x, y, Filled);
+
+		Error += y;
+		++y;
+		Error += y;
+
+		if ( Error >= 0 ) {
+			--x;
+			Error -= x;
+			Error -= x;
+		}
+	}
+}
+
+/* Fills the draw area of the display with the selected color */
+void swim_clear_screen(SWIM_WINDOW_T *win,
+					   COLOR_T colr)
+{
+	int32_t x, y;
+
+	for (y = win->ypvmin; y <= win->ypvmax; y++) {
+		for (x = win->xpvmin; x <= win->xpvmax; x++) {
+			swim_put_pixel_physical(win, x, y, colr);
+		}
+	}
+}
+
+/* Place a box with corners (X1, Y1) and (X2, Y2) */
+void swim_put_box(SWIM_WINDOW_T *win,
+				  int32_t x1,
+				  int32_t y1,
+				  int32_t x2,
+				  int32_t y2)
+{
+	int32_t xinc, yinc;
+	int32_t ysave;
+
+	if (x1 > x2) {
+		xinc = x1;
+		x1 = x2;
+		x2 = xinc;
+	}
+
+	/* Swap y1 and y2 if y1 is larger than y2 */
+	if (y1 > y2) {
+		yinc = y1;
+		y1 = y2;
+		y2 = yinc;
+	}
+
+	/* Convert virtual coordinates to physical coordinates */
+	x1 = x1 + win->xpvmin;
+	x2 = x2 + win->xpvmin;
+	y1 = y1 + win->ypvmin;
+	y2 = y2 + win->ypvmin;
+
+	/* Clip boxes to window sizes */
+	if (x1 < win->xpvmin) {
+		x1 = win->xpvmin;
+	}
+	if (y1 < win->ypvmin) {
+		y1 = win->ypvmin;
+	}
+	if (x2 > win->xpvmax) {
+		x2 = win->xpvmax;
+	}
+	if (y2 > win->ypvmax) {
+		y2 = win->ypvmax;
+	}
+
+	/* Get X and Y differences */
+	xinc = x2 - x1;
+	yinc = y2 - y1;
+
+	/* Make outer edge of box in pen color */
+	swim_put_line_raw(win, x1, y1, x2, y1);
+	swim_put_line_raw(win, x2, y1, x2, y2);
+	swim_put_line_raw(win, x2, y2, x1, y2);
+	swim_put_line_raw(win, x1, y2, x1, y1);
+
+	/* Increment X, Y values so they won't overwrite the edge */
+	x1++;
+	y1++;
+
+	/* Draw the box inside with the fill color */
+	ysave = y1;
+	while (x1 < x2) {
+		y1 = ysave;
+		while (y1 < y2) {
+			swim_put_pixel_physical(win, x1, y1, win->fill);
+			y1++;
+		}
+
+		x1++;
+	}
+}
+
+/* Initializes a window and the default values for the window */
+BOOL_32 swim_window_open(SWIM_WINDOW_T *win,
+						 int32_t xsize,
+						 int32_t ysize,
+						 COLOR_T *fbaddr,
+						 int32_t xwin_min,
+						 int32_t ywin_min,
+						 int32_t xwin_max,
+						 int32_t ywin_max,
+						 int32_t border_width,
+						 COLOR_T pcolor,
+						 COLOR_T bkcolor,
+						 COLOR_T fcolor)
+{
+	BOOL_32 init;
+
+	init = swim_window_open_p(win, xsize, ysize, fbaddr, xwin_min,
+							  ywin_min, xwin_max, ywin_max, border_width, pcolor, bkcolor,
+							  fcolor, true);
+
+	/* Default font background is not transparent */
+	win->tfont = 1;
+
+	return init;
+}
+
+/* Initializes a window without clearing it */
+BOOL_32 swim_window_open_noclear(SWIM_WINDOW_T *win,
+								 int32_t xsize,
+								 int32_t ysize,
+								 COLOR_T *fbaddr,
+								 int32_t xwin_min,
+								 int32_t ywin_min,
+								 int32_t xwin_max,
+								 int32_t ywin_max,
+								 int32_t border_width,
+								 COLOR_T pcolor,
+								 COLOR_T bkcolor,
+								 COLOR_T fcolor)
+{
+	BOOL_32 init;
+
+	init = swim_window_open_p(win, xsize, ysize, fbaddr, xwin_min,
+							  ywin_min, xwin_max, ywin_max, border_width, pcolor, bkcolor,
+							  fcolor, false);
+
+	/* Default font background is transparent */
+	win->tfont = 0;
+
+	return init;
+}
+
+/* Deallocates a window */
+void swim_window_close(SWIM_WINDOW_T *win)
+{
+	win->winused = 0x0;
+}
+
+/* Sets the pen color */
+void swim_set_pen_color(SWIM_WINDOW_T *win,
+						COLOR_T pen_color)
+{
+	win->pen = pen_color;
+}
+
+/* Sets the fill color */
+void swim_set_fill_color(SWIM_WINDOW_T *win,
+						 COLOR_T fill_color)
+{
+	win->fill = fill_color;
+}
+
+/* Sets the color used for backgrounds */
+void swim_set_bkg_color(SWIM_WINDOW_T *win,
+						COLOR_T bkg_color)
+{
+	win->bkg = bkg_color;
+}
+
+/* Get the virtual window horizontal size */
+int32_t swim_get_horizontal_size(SWIM_WINDOW_T *win)
+{
+	return win->xvsize;
+}
+
+/* Get the virtual window vertical size */
+int32_t swim_get_vertical_size(SWIM_WINDOW_T *win)
+{
+	return win->yvsize;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,348 @@
+/*
+ * @brief Simple Windowing Interface Manager (SWIM)
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_SWIM_H_
+#define __LPC_SWIM_H_
+
+#include "lpc_types.h"
+#include "lpc_fonts.h"
+#include "lpc_colors.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @defgroup GUI_SWIM_SWIM Simple Windowing Interface Manager (SWIM)
+ * @ingroup GUI_SWIM
+ * This package provides the core SWIM capabilities such as
+ * Windows initialization and validity checks, Color support for
+ * background/primary/fill pens, graphics primatives, and Window
+ * deallocation.
+ * @{
+ */
+
+/**
+ * @brief Structure used to store information about a specific window
+ */
+typedef struct {
+	int32_t xpsize;	/* Physical (absolute) horizontal screen size */
+	int32_t ypsize;	/* Physical (absolute) vertical screen size */
+	int32_t xpmin;	/* Physical left edge of window */
+	int32_t ypmin;	/* Physical top edge of window */
+	int32_t xpmax;	/* Physical right edge of window */
+	int32_t ypmax;	/* Physical bottom edge of window */
+	int32_t bdsize;	/* Size of window frame in pixels */
+	int32_t xvsize;	/* Virtual horizontal window size */
+	int32_t yvsize;	/* Virtual vertical window size */
+	int32_t xpvmin;	/* Physical left edge of draw window */
+	int32_t ypvmin;	/* Physical top edge of draw window */
+	int32_t xpvmax;	/* Physical right edge of draw window */
+	int32_t ypvmax;	/* Physical bottom edge of draw window */
+	int32_t xvpos;	/* Next virtual 'x' position of output */
+	int32_t yvpos;	/* Next virtual 'y' position of output */
+	COLOR_T pen;	/* Pen/text color */
+	COLOR_T bkg;	/* Window/text background color */
+	COLOR_T fill;	/* Fill/border color */
+	FONT_T *font;	/* Selected font structure */
+	int32_t tfont;	/* Transparent font background flag when true */
+	COLOR_T *fb;	/* Frame buffer address for the physical display */
+	int32_t winused;	/* Window used flag */
+	BOOL_32 tfonts;	/* Transparent font background flag */
+} SWIM_WINDOW_T;
+
+/**
+ * @brief	Puts a pixel at the virtual X, Y coordinate in the window
+ * @param	win	: Pointer to window data structure
+ * @param	x1	: Virtual X position of pixel
+ * @param	y1	: Virtual Y position of pixel
+ * @return	Nothing
+ * @note	The pixel will not be displayed if the pixel exceeds the window
+ * virtual size. Pixel positions below 0 should not be used with
+ * this function.
+ */
+void swim_put_pixel(SWIM_WINDOW_T *win,
+					int32_t x1,
+					int32_t y1);
+
+/**
+ * @brief	Draw a line in the virtual window with clipping
+ * @param	win	: Pointer to window data structure
+ * @param	x1	: Virtual X position of X line start
+ * @param	y1	: Virtual Y position of Y line start
+ * @param	x2	: Virtual X position of X line end
+ * @param	y2	: Virtual Y position of Y line end
+ * @return	Nothing
+ */
+void swim_put_line(SWIM_WINDOW_T *win,
+				   int32_t x1,
+				   int32_t y1,
+				   int32_t x2,
+				   int32_t y2);
+
+/**
+ * @brief	Draw a diamond in the virtual window
+ * @param	win	: Pointer to window data structure
+ * @param	x	: Virtual X position of the diamond
+ * @param	y	: Virtual Y position of the diamond
+ * @param	rx	: Radius for horizontal
+ * @param	ry	: Radius for vertical
+ * @return	Nothing
+ */
+void swim_put_diamond(SWIM_WINDOW_T *win,
+					  int32_t x,
+					  int32_t y,
+					  int32_t rx,
+					  int32_t ry);
+
+/**
+ * @brief	Draws a circle in the virtual window
+ * @param	win		: Pointer to window data structure
+ * @param	cx		: Virtual center X position of the circle
+ * @param	cy		: Virtual center Y position of the circle
+ * @param	radius	: Radius of the circle
+ * @param	Filled	: Flag to indicate whether the circle should be filled
+ * @return	Nothing
+ */
+void swim_put_circle(SWIM_WINDOW_T *win,
+					 int32_t cx,
+					 int32_t cy,
+					 int32_t radius,
+					 int32_t Filled);
+
+/**
+ * @brief	Fills the draw area of the display with the selected color
+ * @param	win		: Pointer to window data structure
+ * @param	colr	: Color to place in the window
+ * @return	Nothing
+ */
+void swim_clear_screen(SWIM_WINDOW_T *win,
+					   COLOR_T colr);
+
+/**
+ * @brief	Place a box with corners (X1, Y1) and (X2, Y2)
+ * @param	win	: Pointer to window data structure
+ * @param	x1	: Virtual left position of box
+ * @param	y1	: Virtual upper position of box
+ * @param	x2	: Virtual right position of box
+ * @param	y2	: Virtual lower position of box
+ * @return	Nothing
+ * @note	Use pen color for edges and fill color for center.
+ */
+void swim_put_box(SWIM_WINDOW_T *win,
+				  int32_t x1,
+				  int32_t y1,
+				  int32_t x2,
+				  int32_t y2);
+
+/**
+ * @brief	Initializes a window and the default values for the window
+ * @param	win				s: Pointer to window data structure
+ * @param	xsize			: Physical horizontal dimension of the display
+ * @param	ysize			: Physical vertical dimension of the display
+ * @param	fbaddr			: Address of the display's frame buffer
+ * @param	xwin_min		: Physical window left coordinate
+ * @param	ywin_min		: Physical window top coordinate
+ * @param	xwin_max		: Physical window right coordinate
+ * @param	ywin_max		: Physical window bottom coordinate
+ * @param	border_width	: Width of the window border in pixels
+ * @param	pcolor			: Pen color
+ * @param	bkcolor			: Background color
+ * @param	fcolor			: Fill color
+ * @return	true if the window was initialized correctly, otherwise false
+ * @note	This function must be called prior to any other window function. The
+ * window will be drawn in the background color.
+ */
+BOOL_32 swim_window_open(SWIM_WINDOW_T *win,
+						 int32_t xsize,
+						 int32_t ysize,
+						 COLOR_T *fbaddr,
+						 int32_t xwin_min,
+						 int32_t ywin_min,
+						 int32_t xwin_max,
+						 int32_t ywin_max,
+						 int32_t border_width,
+						 COLOR_T pcolor,
+						 COLOR_T bkcolor,
+						 COLOR_T fcolor);
+
+/**
+ * @brief	Initializes a window without clearing it
+ * @param	win				s: Pointer to window data structure
+ * @param	xsize			: Physical horizontal dimension of the display
+ * @param	ysize			: Physical vertical dimension of the display
+ * @param	fbaddr			: Address of the display's frame buffer
+ * @param	xwin_min		: Physical window left coordinate
+ * @param	ywin_min		: Physical window top coordinate
+ * @param	xwin_max		: Physical window right coordinate
+ * @param	ywin_max		: Physical window bottom coordinate
+ * @param	border_width	: Width of the window border in pixels
+ * @param	pcolor			: Pen color
+ * @param	bkcolor			: Background color
+ * @param	fcolor			: Fill color
+ * @return	true if the window was initialized correctly, otherwise false
+ * @note	This function must be called prior to any other window function.
+ */
+BOOL_32 swim_window_open_noclear(SWIM_WINDOW_T *win,
+								 int32_t xsize,
+								 int32_t ysize,
+								 COLOR_T *fbaddr,
+								 int32_t xwin_min,
+								 int32_t ywin_min,
+								 int32_t xwin_max,
+								 int32_t ywin_max,
+								 int32_t border_width,
+								 COLOR_T pcolor,
+								 COLOR_T bkcolor,
+								 COLOR_T fcolor);
+
+/**
+ * @brief	Deallocates a window
+ * @param	win	: Pointer to window data structure
+ * @return	Nothing
+ * @note	This function does nothing.
+ */
+void swim_window_close(SWIM_WINDOW_T *win);
+
+/**
+ * @brief	Sets the pen color
+ * @param	win			: Pointer to window data structure
+ * @param	pen_color	: New pen color
+ * @return	Nothing
+ */
+void swim_set_pen_color(SWIM_WINDOW_T *win,
+						COLOR_T pen_color);
+
+/**
+ * @brief	Sets the fill color
+ * @param	win			: Pointer to window data structure
+ * @param	fill_color	: New fill color
+ * @return	Nothing
+ */
+void swim_set_fill_color(SWIM_WINDOW_T *win,
+						 COLOR_T fill_color);
+
+/**
+ * @brief	Sets the color used for backgrounds
+ * @param	win			: Pointer to window data structure
+ * @param	bkg_color	: New background color
+ * @return	Nothing
+ */
+void swim_set_bkg_color(SWIM_WINDOW_T *win,
+						COLOR_T bkg_color);
+
+/**
+ * @brief	Get the virtual window horizontal size
+ * @param	win	: Pointer to window data structure
+ * @return	The virtual window horizontal size
+ */
+int32_t swim_get_horizontal_size(SWIM_WINDOW_T *win);
+
+/**
+ * @brief	Get the virtual window vertical size
+ * @param	win	: Pointer to window data structure
+ * @return	The virtual window vertical size
+ */
+int32_t swim_get_vertical_size(SWIM_WINDOW_T *win);
+
+#if defined(SWIM_DRIVER_INDIRECT)
+/**
+ * @brief	Puts a pixel at the physical X, Y coordinate.
+ *
+ * @param	win		: Pointer to window data structure
+ * @param	x1		: Physical X coordinate of pixel
+ * @param	y1		: Physical Y coordinate of pixel
+ * @param	color	: Value to write to pixel
+ * @return	Nothing
+ * @note	This function must be implemented out side the
+ *			swim library (in application).
+ */
+STATIC INLINE void swim_put_pixel_physical(SWIM_WINDOW_T *win,
+					int32_t x1,
+					int32_t y1,
+					COLOR_T color);
+
+/**
+ * @brief	Read value of pixel at the physical X, Y coordinate.
+ *
+ * Note that this function must be implemented by the application!
+ * If not defined, there will be a link error.
+ *
+ * @param	win		: Pointer to window data structure
+ * @param	x1		: Physical X coordinate of pixel
+ * @param	y1		: Physical Y coordinate of pixel
+ * @param	color	: Value to write to pixel
+ * @return	Nothing
+ * @note	This function must be implemented out side the
+ *			swim library (in application).
+ */
+STATIC INLINE COLOR_T swim_get_pixel_physical(SWIM_WINDOW_T *win, int32_t x1, int32_t y1);
+
+#else /* Using frame buffers */
+/**
+ * @brief	Read value of pixel at the physical X, Y coordinate from Frame Buffer.
+ *
+ * @param	win		: Pointer to window data structure
+ * @param	x1		: Physical X coordinate of pixel
+ * @param	y1		: Physical Y coordinate of pixel
+ * @param	color	: Value to write to pixel
+ * @return	Nothing
+ */
+STATIC INLINE COLOR_T swim_get_pixel_physical(SWIM_WINDOW_T *win, int32_t x1, int32_t y1)
+{
+	return *(win->fb + x1 + (y1 * win->xpsize));
+}
+
+/**
+ * @brief	Writes pixel color to Frame buffer at the physical X, Y coordinate
+ *
+ * @param	win		: Pointer to window data structure
+ * @param	x1		: Physical X coordinate of pixel
+ * @param	y1		: Physical Y coordinate of pixel
+ * @param	color	: Value to write to pixel
+ * @return	Nothing
+ */
+STATIC INLINE void swim_put_pixel_physical(SWIM_WINDOW_T *win, int32_t x1, int32_t y1, COLOR_T color)
+{
+	*(win->fb + x1 + (y1 * win->xpsize)) = color;
+}
+#endif
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_SWIM_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim_font.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,476 @@
+/*
+ * @brief SWIM font management
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#include "lpc_swim_font.h"
+
+/*****************************************************************************
+ * Private types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Private functions
+ ****************************************************************************/
+
+/* Determines the length of the word (in pixels) up to the first
+   whitespace character */
+static int16_t swim_get_word_len(SWIM_WINDOW_T *win,
+								const CHAR *text)
+{
+	int32_t i;
+	int16_t wlen = 0;
+
+	/* Find the length in pixels of the next word (separated by
+	   whitespace) */
+	i = 0;
+	while (((uint8_t) text[i] > ' ') && ((uint8_t) text[i] <= 0x7E)) {
+		wlen = wlen + win->font->font_width_table
+			   [(uint8_t) text[i] - win->font->first_char];
+		i++;
+	}
+
+	return wlen;
+}
+
+/* Puts a word in the window, but adds a newline to keep the
+   word contiguous (without an edge break) if necessary */
+static int32_t swim_put_word(SWIM_WINDOW_T *win,
+							const CHAR *text)
+{
+	int32_t i;
+
+	/* Will the length of the next word exceed the window margin? */
+	if ((swim_get_word_len(win, text) + win->xvpos) > win->xpvmax) {
+		/* Do a newline */
+		swim_put_newline(win);
+	}
+
+	/* Put just the word characters on the display up to the next
+	   non-whitespace character or the end of the string */
+	i = 0;
+	while (((uint8_t) text[i] > ' ') && ((uint8_t) text[i] <= 0x7E)) {
+		swim_put_char(win, text[i]);
+		i++;
+	}
+
+	return i;
+}
+
+/***********************************************************************
+ * Public functions
+ **********************************************************************/
+
+/* Put text at x, y (char) position on screen */
+void swim_put_text_centered_win(SWIM_WINDOW_T *win,
+                                const CHAR *text,
+                                int32_t y)
+{
+    swim_put_text_centered(win, text, 0, win->xvsize-1, y);
+}
+
+/* Put text at x, y (char) position on screen */
+void swim_put_text_centered(SWIM_WINDOW_T *win,
+                            const CHAR *text,
+                            int32_t x0,
+                            int32_t x1,
+                            int32_t y)
+{
+    int w, h;
+    if (x0 > x1) {
+        w = x0;
+        x0 = x1;
+        x1 = w;
+    }
+    swim_get_string_bounds(win, text, &w, &h);
+    swim_put_text_xy(win, text, x0 + (x1-x0-w)/2, y);
+}
+
+/* Put text at x, y (char) position on screen */
+void swim_put_text_xy(SWIM_WINDOW_T *win,
+					  const CHAR *text,
+					  int32_t x,
+					  int32_t y)
+{
+	/* Convert virtual x, y positon to physical position */
+	swim_set_xy(win, x, y);
+
+	/* Display text string */
+	swim_put_text(win, text);
+}
+
+/* Sets the X, Y pixel coordinates for the next text operation */
+void swim_set_xy(SWIM_WINDOW_T *win,
+				 int32_t x,
+				 int32_t y)
+{
+	win->xvpos = x + win->xpvmin;
+	win->yvpos = y + win->ypvmin;
+
+	/* Limit to window dimensions */
+	if (win->xvpos < win->xpvmin) {
+		win->xvpos = win->xpvmin;
+	}
+	else if (win->xvpos > win->xpvmax) {
+		win->xvpos = win->xpvmax;
+	}
+
+	if (win->yvpos < win->ypvmin) {
+		win->yvpos = win->ypvmin;
+	}
+	else if (win->yvpos > win->ypvmax) {
+		win->yvpos = win->ypvmax;
+	}
+}
+
+/* Returns the X, Y pixel coordinates for the next text operation */
+void swim_get_xy(SWIM_WINDOW_T *win,
+				 int32_t *x,
+				 int32_t *y)
+{
+	*x = win->xvpos - win->xpvmin;
+	*y = win->yvpos - win->ypvmin;
+}
+
+/* Puts a string of text in a window */
+void swim_put_text(SWIM_WINDOW_T *win,
+				   const CHAR *text)
+{
+	int32_t i = 0;
+
+	/* Continue until the entire string is output */
+	while (text[i] != '\0') {
+		if (text[i] == '\n') {
+			swim_put_newline(win);
+		}
+		else if (((uint8_t) text[i] >= win->font->first_char)
+				 && ((uint8_t) text[i] <= win->font->last_char)) {
+			/* Put character on screen */
+			swim_put_char(win, text[i]);
+		}
+
+		i++;
+	}
+}
+
+/* Puts a string of text in a window with breaks */
+void swim_put_ltext(SWIM_WINDOW_T *win,
+					const CHAR *text)
+{
+	int32_t i = 0;
+
+	/* Continue until the entire string is output */
+	while (text[i] != '\0') {
+		if (text[i] == '\n') {
+			swim_put_newline(win);
+			i++;
+		}
+		else if (((uint8_t) text[i] >= win->font->first_char)
+				 && ((uint8_t) text[i] <= win->font->last_char)) {
+			/* Check for entire words first */
+			if (((uint8_t) text[i] > ' ') && ((uint8_t) text[i] <= 0x7E)) {
+				/* Put entire word on screen */
+				i = i + swim_put_word(win, &text[i]);
+			}
+			else {
+				swim_put_char(win, text[i]);
+				i++;
+			}
+		}
+		else {
+			/* Put a space out */
+			swim_put_char(win, ' ');
+			i++;
+		}
+	}
+}
+
+/* xx */
+void swim_window_scroll(SWIM_WINDOW_T *win,
+						int32_t lines)
+{
+	int32_t yref1 = win->ypvmin;
+	int32_t yref2 = yref1 + lines;
+	int32_t ref;
+
+	while (yref2 <= win->ypvmax) {
+
+		/* Line move addresses */
+		uint32_t ix = win->xpvmin;
+		uint32_t destIy = yref1;
+		uint32_t srcIy = yref2;
+
+		/* Move a single line at a time */
+		ref = win->xpvmax - win->xpvmin + 1;
+		while (ref > 0) {
+			COLOR_T pixel = swim_get_pixel_physical(win, ix, srcIy);
+			swim_put_pixel_physical(win, ix, destIy, pixel);
+			ix++;
+			ref--;
+		}
+
+		/* Next lines */
+		yref1++;
+		yref2++;
+	}
+
+	/* Clear out bottom lines */
+	yref1 = win->yvpos;
+	while (yref1 <= win->ypvmax) {
+
+		/* Line clear address */
+		uint32_t ix = win->xpvmin;
+		uint32_t destIy = yref1;
+
+		/* Clear a single line at a time */
+		ref = win->xpvmax - win->xpvmin + 1;
+		while (ref > 0) {
+			swim_put_pixel_physical(win, ix, destIy, win->bkg);
+			ix++;
+			ref--;
+		}
+
+		yref1++;
+	}
+}
+
+/* Puts a single character in the window */
+void swim_put_char(SWIM_WINDOW_T *win,
+				   const CHAR textchar)
+{
+	int32_t i, j;
+	int32_t charindex;
+	uint16_t *charfields, chardata;
+
+	/* If this is a carriage return, do a newline */
+	if (textchar == '\n') {
+		swim_put_newline(win);
+	}
+	else {
+		/* Determine index to character data */
+		charindex = (int32_t) textchar - (int32_t) win->font->first_char;
+
+		/* Will the character fit on the display? */
+		if ((win->xvpos +
+			 (int32_t) win->font->font_width_table[charindex]) >
+			win->xpvmax) {
+			/* Will not fit, do a newline */
+			swim_put_newline(win);
+		}
+
+		/* Determine the start of the bitfields for the character */
+		charfields = win->font->font_table + (charindex *
+											  win->font->font_height);
+
+		/* Map character to the window */
+		/* Each iteration of this loop does a row */
+		for (i = 0; i < (int32_t) win->font->font_height; i++) {
+
+			/* Get starting pixel in the line */
+			uint32_t rowIx = win->xvpos;
+			uint32_t rowIy = win->yvpos + i;
+
+			/* Get character line mapping data */
+			chardata = charfields[i];
+
+			/* Convert character line bit data to a pixel line in
+			   window */
+			/* Each iteration of this loop does one pixel of the row */
+			for (j =
+					 (int32_t) win->font->font_width_table[charindex];
+				 j > 0; j--) {
+				if ((chardata & 0x8000) != 0) {
+					swim_put_pixel_physical(win, rowIx, rowIy, win->pen);
+				}
+				else if (win->tfont != 0) {
+					swim_put_pixel_physical(win, rowIx, rowIy, win->bkg);
+				}
+				rowIx++;
+
+				/* Next bit in character line */
+				chardata = chardata << 1;
+			}
+		}
+
+		/* Increment to next text location */
+		win->xvpos = win->xvpos +
+					 (int32_t) win->font->font_width_table[charindex];
+	}
+}
+
+/* Puts a newline in the window */
+void swim_put_newline(SWIM_WINDOW_T *win)
+{
+	int32_t diff;
+
+	/* Set text pointer to start of next line */
+	win->xvpos = win->xpvmin;
+	win->yvpos = win->yvpos + (int32_t) win->font->font_height;
+
+	/* Next character is below bottom of window, scroll the window
+	   up */
+	while ((win->yvpos +
+			(int32_t) win->font->font_height) > win->ypvmax) {
+		/* Scroll just enough for the next line */
+		diff = (int32_t) win->font->font_height -
+			   (win->ypvmax - win->yvpos);
+		win->yvpos = win->yvpos - diff;
+		swim_window_scroll(win, diff);
+	}
+}
+
+/* Sets the active font */
+void swim_set_font(SWIM_WINDOW_T *win,
+				   FONT_T *font)
+{
+	int32_t diff;
+
+	win->font = font;
+
+	/* After changing to the new font, determine if there is enough
+	   room for the font height on the existing line in the window */
+	if ((win->yvpos + win->font->font_height) > win->ypvmax) {
+		diff = (int32_t) win->font->font_height -
+			   (win->ypvmax - win->yvpos);
+		win->yvpos = win->yvpos - diff;
+		swim_window_scroll(win, diff);
+	}
+}
+
+/* Returns the active font's height in pixels */
+int16_t swim_get_font_height(SWIM_WINDOW_T *win)
+{
+	return win->font->font_height;
+}
+
+void swim_get_string_bounds(SWIM_WINDOW_T *win, const CHAR * text, int* width, int* height)
+{
+	int32_t i = 0;
+    int w = 0;
+    *width = 0;
+    *height = win->font->font_height;
+
+	/* Continue until the entire string is output */
+	while (text[i] != '\0') {
+		if (text[i] == '\n') {
+			*width = MAX(w, *width);
+            w = 0;
+			*height += win->font->font_height;
+		}
+		else if (((uint8_t) text[i] >= win->font->first_char)
+				 && ((uint8_t) text[i] <= win->font->last_char)) {
+                     
+            /* Determine index to character data */
+            int charindex = (int) text[i] - (int) win->font->first_char;
+
+            w += win->font->font_width_table[charindex];
+		}
+
+		i++;
+	}
+    
+	*width = MAX(w, *width);
+}
+
+
+/* Creates a title bar for the window */
+void swim_set_title(SWIM_WINDOW_T *win,
+					const CHAR *title,
+					COLOR_T ttlbkcolor)
+{
+	COLOR_T savedf, savedp, savedb;
+	int32_t savedt;
+
+	/* Is present font height larger than window client height? */
+	if ((swim_get_font_height(win) < (4 + win->yvsize)) &&
+		(title != (CHAR *) 0)) {
+		/* There is enough room for title bar, so continue */
+
+		/* Save original colors and font transparentcy flag */
+		savedf = win->fill;
+		savedp = win->pen;
+		savedb = win->bkg;
+		savedt = win->tfont;
+
+		/* Set fill color to background color (temporarily)
+		   used with box function */
+		win->fill = ttlbkcolor;
+		win->bkg = ttlbkcolor;
+		win->pen = win->bkg;
+
+		/* Draw the background for the title bar */
+		swim_put_box(win, 0, 0, win->xvsize,
+					 (4 + swim_get_font_height(win) - 2));
+
+		/* Reset text starting position for title string */
+		win->xvpos = win->xpvmin + 2;
+		win->yvpos = win->ypvmin + 1;
+
+		/* Restore original pen color (used for text color) */
+		win->pen = savedp;
+
+		/* Restore the original colors */
+		win->fill = savedf;
+		win->bkg = savedb;
+
+		/* Put string in title bar area (with transparent background) */
+		win->tfont = 0;
+		swim_put_text(win, title);
+		win->tfont = savedt;
+
+		/* Draw a line under the title bar, but before the
+		   (new) client area */
+		swim_put_line(win, 0,
+					  (4 + swim_get_font_height(win) - 1),
+					  win->xpvmax, (4 + swim_get_font_height(win) - 1));
+
+		/* Adjust client height of window (virtual and physcal) */
+		win->ypmin = win->ypmin + swim_get_font_height(win) + 4;
+		win->ypvmin = win->ypvmin + swim_get_font_height(win) + 4;
+
+		/* Resize y dimension */
+		win->yvsize = win->yvsize - swim_get_font_height(win) + 4;
+
+		/* Reset text starting position to new client area */
+		win->xvpos = win->xpvmin;
+		win->yvpos = win->ypvmin;
+	}
+}
+
+/* Enables and disables font backgrounds */
+void swim_set_font_transparency(SWIM_WINDOW_T *win,
+							    int32_t trans)
+{
+	win->tfont = trans;
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim_font.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,231 @@
+/*
+ * @brief SWIM font management
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_SWIM_FONT_H_
+#define __LPC_SWIM_FONT_H_
+
+#include "lpc_types.h"
+#include "lpc_swim.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @defgroup GUI_SWIM_FONT SWIM font manager
+ * @ingroup GUI_SWIM
+ * This package provides basic SWIM font management capabilities such as
+ * font selection, text positioning, newline and window scrolling, and
+ * text display with multiple, selectable fonts.
+ * @{
+ */
+
+/**
+ * @brief	Put text at x, y (char) position on screen
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text string to output in window
+ * @param	x		: Virtual X position of start of text
+ * @param	y		: Virtual Y position of start of text
+ * @return	Nothing
+ * @note	Sets the virtual (upper left) text position in the window and
+ * render the text string at this position.
+ */
+void swim_put_text_xy(SWIM_WINDOW_T *win,
+					  const CHAR *text,
+					  int32_t x,
+					  int32_t y);
+
+/**
+ * @brief	Put text horizontally centered at y position on screen
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text string to output in window
+ * @param	x		: Virtual X position of start of text
+ * @param	y		: Virtual Y position of start of text
+ * @return	Nothing
+ * @note	Sets the virtual (upper left) text position in the window and
+ * render the text string at this position.
+ */
+void swim_put_text_centered_win(SWIM_WINDOW_T *win,
+                                const CHAR *text,
+                                int32_t y);
+
+/**
+ * @brief	Put text horizontally centered between x0 and x1 at y position on screen
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text string to output in window
+ * @param	x0		: Virtual X left position
+ * @param	x1		: Virtual X right position
+ * @param	y		: Virtual Y position of start of text
+ * @return	Nothing
+ * @note	Sets the virtual (upper left) text position in the window and
+ * render the text string at this position.
+ */
+void swim_put_text_centered(SWIM_WINDOW_T *win,
+                            const CHAR *text,
+                            int32_t x0,
+                            int32_t x1,
+                            int32_t y);
+
+/**
+ * @brief	Sets the X, Y pixel coordinates for the next text operation
+ * @param	win		: Pointer to window data structure
+ * @param	x		: Virtual X position of start of text
+ * @param	y		: Virtual Y position of start of text
+ * @return	Nothing
+ */
+void swim_set_xy(SWIM_WINDOW_T *win,
+				 int32_t x,
+				 int32_t y);
+
+/**
+ * @brief	Returns the X, Y pixel coordinates for the next text operation
+ * @param	win		: Pointer to window data structure
+ * @param	x		: Address of where to return virtual X value
+ * @param	y		: Address of where to return virtual X value
+ * @return	Nothing
+ * @note	The logical X and Y positions are computed by subtracting the
+ * physical text position values by the physical minimum window
+ * limits.
+ */
+void swim_get_xy(SWIM_WINDOW_T *win,
+				 int32_t *x,
+				 int32_t *y);
+
+/**
+ * @brief	Puts a string of text in a window
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text string to output in window
+ * @return	Nothing
+ * @note	Each character will be routed to the swim_put_char function until
+ * a string terminator is reached. For newline characters, a newline
+ * will occur instead of a character output.
+ */
+void swim_put_text(SWIM_WINDOW_T *win,
+				   const CHAR *text);
+
+/**
+ * @brief	Puts a string of text in a window with breaks
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text string to output in window
+ * @return	Nothing
+ * @note	Puts a string of text in a window, but will adjust the position of
+ * a word if the word length exceeds the edge of the display.
+ */
+void swim_put_ltext(SWIM_WINDOW_T *win,
+					const CHAR *text);
+
+/**
+ * @brief	Scrolls the window up one line
+ * @param	win		: Pointer to window data structure
+ * @param	lines	: Number of lines to scroll up
+ * @return	Nothing
+ */
+void swim_window_scroll(SWIM_WINDOW_T *win,
+						int32_t lines);
+
+/**
+ * @brief	Puts a single character in the window
+ * @param	win			: Pointer to window data structure
+ * @param	textchar	: Character to print
+ * @return	Nothing
+ * @note	The character is placed at the end of the last text operation
+ * or the current text X, Y position.
+ */
+void swim_put_char(SWIM_WINDOW_T *win,
+				   const CHAR textchar);
+
+/**
+ * @brief	Puts a newline in the window
+ * @param	win	: Pointer to window data structure
+ * @return	Nothing
+ */
+void swim_put_newline(SWIM_WINDOW_T *win);
+
+/**
+ * @brief	Sets the active font
+ * @param	win		: Pointer to window data structure
+ * @param	font	: Pointer to font data structure to use for font
+ * @return	Nothing
+ */
+void swim_set_font(SWIM_WINDOW_T *win,
+				   FONT_T *font);
+
+/**
+ * @brief	Returns the active font's height in pixels
+ * @param	win		: Pointer to window data structure
+ * @return	The height of the current font in pixels
+ */
+int16_t swim_get_font_height(SWIM_WINDOW_T *win);
+
+/**
+ * @brief	Returns the width and height of the string rendered with the active font
+ * @param	win		: Pointer to window data structure
+ * @param	text	: Text to render
+ * @param	width   : Width of text in pixels
+ * @param	height	: Height of text in pixels
+ * @return	Nothing
+ */
+void swim_get_string_bounds(SWIM_WINDOW_T *win, const CHAR * text, int* width, int* height);
+
+/**
+ * @brief	Creates a title bar for the window
+ * @param	win			: Pointer to window data structure
+ * @param	title		: Text for title bard
+ * @param	ttlbkcolor	: Totle bar backgorund color
+ * @return	Nothing
+ * @note	Creates a title bar in the window and adjusts the client
+ * area to be outside the title bar area.
+ */
+void swim_set_title(SWIM_WINDOW_T *win,
+					const CHAR *title,
+					COLOR_T ttlbkcolor);
+
+/**
+ * @brief	Enables and disables font backgrounds
+ * @param	win		: Pointer to window data structure
+ * @param	trans	: 1 for transparent backgrounds, 0 for solid color
+ * @return	Nothing
+ * @note	Enables and disables font backgrounds. When set, the font background
+ * will not be drawn in the background color (useful for painting text
+ * over pictures).
+ */
+void swim_set_font_transparency(SWIM_WINDOW_T *win, int32_t trans);
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_SWIM_FONT_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim_image.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,351 @@
+/*
+ * @brief SWIM image management
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#include "lpc_types.h"
+#include "lpc_swim_image.h"
+
+/*****************************************************************************
+ * Private types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public types/enumerations/variables
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Private functions
+ ****************************************************************************/
+
+/*****************************************************************************
+ * Public functions
+ ****************************************************************************/
+
+/* Puts a raw image into a window */
+void swim_put_image(SWIM_WINDOW_T *win,
+					const COLOR_T *image,
+					int32_t xsize,
+					int32_t ysize)
+{
+	int32_t x, y;
+
+	/* Unknown values of rtype will do no rotation */
+	y = win->ypvmin;
+
+	xsize = xsize + win->xpvmin;
+	ysize = ysize + win->ypvmin;
+
+	/* Move image to window pixel by pixel */
+	while ((y <= win->ypvmax) && (y < ysize)) {
+		/* Set physical frame buffer address */
+		x = win->xpvmin;
+
+		/* Render a single line */
+		while ((x <= win->xpvmax) && (x < xsize)) {
+			swim_put_pixel_physical(win, x, y, *image);
+			image++;
+			x++;
+		}
+
+		/* Adjust to end of line if the image was clipped */
+		image = image + (xsize - x);
+
+		y++;
+	}
+}
+
+/* Puts a raw image into a window inverted */
+void swim_put_invert_image(SWIM_WINDOW_T *win,
+						   const COLOR_T *image,
+						   int32_t xsize,
+						   int32_t ysize)
+{
+	int32_t x, y, xr, yr;
+
+	y = win->ypvmin;
+	yr = ysize - 1;
+
+	/* Move image to window pixel by pixel */
+	while ((y <= win->ypvmax) && (yr >= 0)) {
+		/* Set physical frame buffer address */
+		x = win->xpvmin;
+		xr = xsize - 1;
+
+		/* Render a single line */
+		while ((x <= win->xpvmax) && (xr >= 0)) {
+			swim_put_pixel_physical(win, x, y, image[xr + yr * xsize] );
+			x++;
+			xr--;
+		}
+
+		y++;
+		yr--;
+	}
+}
+
+/* Puts a raw image into a window rotated left */
+void swim_put_left_image(SWIM_WINDOW_T *win,
+						 const COLOR_T *image,
+						 int32_t xsize,
+						 int32_t ysize)
+{
+	int32_t x, y, xr, yr;
+
+	x = win->xpvmin;
+	yr = ysize - 1;
+
+	/* Move image to window pixel by pixel */
+	while ((x <= win->xpvmax) && (yr >= 0)) {
+		/* Set physical frame buffer address to start drawing at
+		   bottom */
+		y = win->ypvmin;
+		xr = 0;
+
+		/* Render a single line */
+		while ((y <= win->ypvmax) && (xr < xsize)) {
+			/* Go to next line (y) */
+			swim_put_pixel_physical(win, x, y, 
+				image[(xsize - xr - 1) + (ysize - yr - 1) * xsize]);
+
+			/* Update picture to next x coordinate */
+			y++;
+			xr++;
+		}
+
+		x++;
+		yr--;
+	}
+}
+
+/* Puts a raw image into a window rotated right */
+void swim_put_right_image(SWIM_WINDOW_T *win,
+						  const COLOR_T *image,
+						  int32_t xsize,
+						  int32_t ysize)
+{
+	int32_t x, y, xr, yr;
+
+	x = win->xpvmin;
+	yr = ysize - 1;
+
+	/* Move image to window pixel by pixel */
+	while ((x <= win->xpvmax) && (yr >= 0)) {
+		/* Set physical frame buffer address to start drawing at bottom */
+		y = win->ypvmin;
+		xr = 0;
+
+		/* Render a single line */
+		while ((y <= win->ypvmax) && (xr < xsize)) {
+			/* Go to next line (y) */
+			swim_put_pixel_physical(win, x, y, image[xr + yr * xsize]);
+
+			/* Update picture to next x coordinate */
+			y++;
+			xr++;
+		}
+
+		x++;
+		yr--;
+	}
+}
+
+/* Puts and scales a raw image into a window */
+void swim_put_scale_image(SWIM_WINDOW_T *win,
+						  const COLOR_T *image,
+						  int32_t xsize,
+						  int32_t ysize)
+{
+	int32_t xsc, ysc;
+	int32_t x, y;
+
+	/* Top of window */
+	y = win->ypvmin;
+
+	/* Rescale image into window */
+	while (y <= win->ypvmax) {
+		x = win->xpvmin;
+
+		/* Scale he display size to the image size */
+		ysc = ((ysize - 1) * (y - win->ypvmin)) / win->yvsize;
+
+		/* Render a single line */
+		while (x <= win->xpvmax) {
+			/* Get x pixel in image */
+			xsc = ((xsize - 1) * (x - win->xpvmin)) / win->xvsize;
+			swim_put_pixel_physical(win, x, y, image[xsc + ysc * xsize] );
+			x++;
+		}
+
+		y++;
+	}
+}
+
+/* Puts and scales a raw image into a window inverted */
+void swim_put_scale_invert_image(SWIM_WINDOW_T *win,
+								 const COLOR_T *image,
+								 int32_t xsize,
+								 int32_t ysize)
+{
+	int32_t xsc, ysc;
+	int32_t x, y;
+
+	/* Top of window */
+	y = win->ypvmin;
+
+	/* Rescale image into window */
+	while (y <= win->ypvmax) {
+		x = win->xpvmin;
+
+		/* Scale he display size to the image size */
+		ysc = ((ysize - 1) * (y - win->ypvmin)) / win->yvsize;
+
+		/* Render a single line */
+		while (x <= win->xpvmax) {
+			/* Get x pixel in image */
+			xsc = ((xsize - 1) * (x - win->xpvmin)) / win->xvsize;
+			swim_put_pixel_physical(win, x, y, 
+				image[(xsize - 1 - xsc) + (ysize - 1 - ysc) * xsize]);
+			x++;
+		}
+
+		y++;
+	}
+}
+
+/* Puts and scales a raw image into a window rotated left */
+void swim_put_scale_left_image(SWIM_WINDOW_T *win,
+							   const COLOR_T *image,
+							   int32_t xsize,
+							   int32_t ysize)
+{
+	int32_t xsc, ysc;
+	int32_t x, y;
+
+	/* Top of window */
+	y = win->ypvmin;
+
+	/* Rescale image into window */
+	while (y <= win->ypvmax) {
+		x = win->xpvmin;
+
+		/* Scale y coords of picture into x axis */
+		ysc = ((xsize - 1) * (win->ypvmax - y)) / win->yvsize;
+
+		/* Render a single horizontal line with 'y' data */
+		while (x <= win->xpvmax) {
+			/* Get x pixel in image */
+			xsc = ((ysize - 1) * (x - win->xpvmin)) / win->xvsize;
+			swim_put_pixel_physical(win, x, y, image[ysc + xsc * xsize] );
+			x++;
+		}
+
+		y++;
+	}
+}
+
+/* Puts and scales a raw image into a window rotated right */
+void swim_put_scale_right_image(SWIM_WINDOW_T *win,
+								const COLOR_T *image,
+								int32_t xsize,
+								int32_t ysize)
+{
+	int32_t xsc, ysc;
+	int32_t x, y;
+
+	/* Top of window */
+	y = win->ypvmin;
+
+	/* Rescale image into window */
+	while (y <= win->ypvmax) {
+		x = win->xpvmin;
+
+		/* Scale y coords of picture into x axis */
+		ysc = ((xsize - 1) * (y - win->ypvmin)) / win->yvsize;
+
+		/* Render a single horizontal line with 'y' data */
+		while (x <= win->xpvmax) {
+			/* Get x pixel in image */
+			xsc = ((ysize - 1) * (win->xpvmax - x)) / win->xvsize;
+			swim_put_pixel_physical(win, x, y, image[ysc + xsc * xsize]);
+			x++;
+		}
+
+		y++;
+	}
+}
+
+/* SWIM image draw composite function */
+void swim_put_win_image(SWIM_WINDOW_T *win,
+						const COLOR_T *image,
+						int32_t xsize,
+						int32_t ysize,
+						int32_t scale,
+						SWIM_ROTATION_T rtype)
+{
+	switch (rtype) {
+	case INVERT:
+		if (scale != 0) {
+			swim_put_scale_invert_image(win, image, xsize, ysize);
+		}
+		else {
+			swim_put_invert_image(win, image, xsize, ysize);
+		}
+		break;
+
+	case LEFT:
+		if (scale != 0) {
+			swim_put_scale_left_image(win, image, xsize, ysize);
+		}
+		else {
+			swim_put_left_image(win, image, xsize, ysize);
+		}
+		break;
+
+	case RIGHT:
+		if (scale != 0) {
+			swim_put_scale_right_image(win, image, xsize, ysize);
+		}
+		else {
+			swim_put_right_image(win, image, xsize, ysize);
+		}
+		break;
+
+	case NOROTATION:
+	default:
+		if (scale != 0) {
+			swim_put_scale_image(win, image, xsize, ysize);
+		}
+		else {
+			swim_put_image(win, image, xsize, ysize);
+		}
+		break;
+	}
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_swim_image.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,211 @@
+/*
+ * @brief SWIM image management
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_SWIM_IMAGE_H_
+#define __LPC_SWIM_IMAGE_H_
+
+#include "lpc_types.h"
+#include "lpc_swim.h"
+#include "lpc_colors.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @defgroup GUI_SWIM_IMAGE SWIM image manager
+ * @ingroup GUI_SWIM
+ * This package provides basic SWIM image management capabilities such as
+ * image scaling, rotation, and clipping. All image data passed to SWIM
+ * must be raw image data (stored left to right, top to bottom) in the
+ * same color format as COLOR_T.
+ * @{
+ */
+
+/**
+ * Image rotation tags
+ */
+typedef enum {NOROTATION, RIGHT, INVERT, LEFT} SWIM_ROTATION_T;
+
+/**
+ * @brief	Puts a raw image into a window
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Places an image in the upper left corner of the window.
+ * Image is cropped to the window size.
+ */
+void swim_put_image(SWIM_WINDOW_T *win,
+					const COLOR_T *image,
+					int32_t xsize,
+					int32_t ysize);
+
+/**
+ * @brief	Puts a raw image into a window inverted
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Places an image in the upper left corner of the window,
+ * but inverts it. Image is cropped to the window size.
+ */
+void swim_put_invert_image(SWIM_WINDOW_T *win,
+						   const COLOR_T *image,
+						   int32_t xsize,
+						   int32_t ysize);
+
+/**
+ * @brief	Puts a raw image into a window rotated left
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Places an image in the upper left corner of the window,
+ * but rotates it 90 degrees left. Image is cropped to the
+ * window size.
+ */
+void swim_put_left_image(SWIM_WINDOW_T *win,
+						 const COLOR_T *image,
+						 int32_t xsize,
+						 int32_t ysize);
+
+/**
+ * @brief	Puts a raw image into a window rotated right
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Places an image in the upper left corner of the window,
+ * but rotates it 90 degrees right. Image is cropped to the
+ * window size.
+ */
+void swim_put_right_image(SWIM_WINDOW_T *win,
+						  const COLOR_T *image,
+						  int32_t xsize,
+						  int32_t ysize);
+
+/**
+ * @brief	Puts and scales a raw image into a window
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Scales the image to the current window. Image will be
+ * increased or decreased in size to fit completely in
+ * the window.
+ */
+void swim_put_scale_image(SWIM_WINDOW_T *win,
+						  const COLOR_T *image,
+						  int32_t xsize,
+						  int32_t ysize);
+
+/**
+ * @brief	Puts and scales a raw image into a window inverted
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Scales and inverts the image to the current window. Image
+ * will be increased or decreased in size to fit in the window.
+ */
+void swim_put_scale_invert_image(SWIM_WINDOW_T *win,
+								 const COLOR_T *image,
+								 int32_t xsize,
+								 int32_t ysize);
+
+/**
+ * @brief	Puts and scales a raw image into a window rotated left
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Scales and rotates 90 degrees left the image to the current
+ * window. Image will be increased or decreased in size to fit
+ * in the window.
+ */
+void swim_put_scale_left_image(SWIM_WINDOW_T *win,
+							   const COLOR_T *image,
+							   int32_t xsize,
+							   int32_t ysize);
+
+/**
+ * @brief	Puts and scales a raw image into a window rotated right
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @return	Nothing
+ * @note	Scales and rotates 90 degrees right the image to the current
+ * window. Image will be increased or decreased in size to fit
+ * in the window.
+ */
+void swim_put_scale_right_image(SWIM_WINDOW_T *win,
+								const COLOR_T *image,
+								int32_t xsize,
+								int32_t ysize);
+
+/**
+ * @brief	SWIM image draw composite function
+ * @param	win		: Pointer to window data structure
+ * @param	image	: Pointer to raw image data
+ * @param	xsize	: Horizontal size of image data
+ * @param	ysize	: Vertical size of image data
+ * @param	scale	: Set to 1 to scale, or 0 for cropping
+ * @param	rtype	: Image rotation type
+ * @return	Nothing
+ * @note	This function provides a simple call that supports all SWIM
+ * image functions.
+ */
+void swim_put_win_image(SWIM_WINDOW_T *win,
+						const COLOR_T *image,
+						int32_t xsize,
+						int32_t ysize,
+						int32_t scale,
+						SWIM_ROTATION_T rtype);
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_SWIM_IMAGE_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_types.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,217 @@
+/*
+ * @brief Common types used in LPC functions
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_TYPES_H_
+#define __LPC_TYPES_H_
+
+#include <stdint.h>
+#include <stdbool.h>
+
+/** @defgroup LPC_Types CHIP: LPC Common Types
+ * @ingroup CHIP_Common
+ * @{
+ */
+
+/** @defgroup LPC_Types_Public_Types LPC Public Types
+ * @{
+ */
+
+/**
+ * @brief Boolean Type definition
+ */
+typedef enum {FALSE = 0, TRUE = !FALSE} Bool;
+
+/**
+ * @brief Boolean Type definition
+ */
+#if !defined(__cplusplus)
+// typedef enum {false = 0, true = !false} bool;
+#endif
+
+/**
+ * @brief Flag Status and Interrupt Flag Status type definition
+ */
+typedef enum {RESET = 0, SET = !RESET} FlagStatus, IntStatus, SetState;
+#define PARAM_SETSTATE(State) ((State == RESET) || (State == SET))
+
+/**
+ * @brief Functional State Definition
+ */
+typedef enum {DISABLE = 0, ENABLE = !DISABLE} FunctionalState;
+#define PARAM_FUNCTIONALSTATE(State) ((State == DISABLE) || (State == ENABLE))
+
+/**
+ * @ Status type definition
+ */
+typedef enum {ERROR = 0, SUCCESS = !ERROR} Status;
+
+/**
+ * Read/Write transfer type mode (Block or non-block)
+ */
+typedef enum {
+	NONE_BLOCKING = 0,		/**< None Blocking type */
+	BLOCKING,				/**< Blocking type */
+} TRANSFER_BLOCK_T;
+
+/** Pointer to Function returning Void (any number of parameters) */
+typedef void (*PFV)();
+
+/** Pointer to Function returning int32_t (any number of parameters) */
+typedef int32_t (*PFI)();
+
+/**
+ * @}
+ */
+
+/** @defgroup LPC_Types_Public_Macros  LPC Public Macros
+ * @{
+ */
+
+/* _BIT(n) sets the bit at position "n"
+ * _BIT(n) is intended to be used in "OR" and "AND" expressions:
+ * e.g., "(_BIT(3) | _BIT(7))".
+ */
+#undef _BIT
+/* Set bit macro */
+#define _BIT(n) (1 << (n))
+
+/* _SBF(f,v) sets the bit field starting at position "f" to value "v".
+ * _SBF(f,v) is intended to be used in "OR" and "AND" expressions:
+ * e.g., "((_SBF(5,7) | _SBF(12,0xF)) & 0xFFFF)"
+ */
+#undef _SBF
+/* Set bit field macro */
+#define _SBF(f, v) ((v) << (f))
+
+/* _BITMASK constructs a symbol with 'field_width' least significant
+ * bits set.
+ * e.g., _BITMASK(5) constructs '0x1F', _BITMASK(16) == 0xFFFF
+ * The symbol is intended to be used to limit the bit field width
+ * thusly:
+ * <a_register> = (any_expression) & _BITMASK(x), where 0 < x <= 32.
+ * If "any_expression" results in a value that is larger than can be
+ * contained in 'x' bits, the bits above 'x - 1' are masked off.  When
+ * used with the _SBF example above, the example would be written:
+ * a_reg = ((_SBF(5,7) | _SBF(12,0xF)) & _BITMASK(16))
+ * This ensures that the value written to a_reg is no wider than
+ * 16 bits, and makes the code easier to read and understand.
+ */
+#undef _BITMASK
+/* Bitmask creation macro */
+#define _BITMASK(field_width) ( _BIT(field_width) - 1)
+
+/* NULL pointer */
+#ifndef NULL
+#define NULL ((void *) 0)
+#endif
+
+/* Number of elements in an array */
+#define NELEMENTS(array)  (sizeof(array) / sizeof(array[0]))
+
+/* Static data/function define */
+#define STATIC static
+/* External data/function define */
+#define EXTERN extern
+
+#if !defined(MAX)
+#define MAX(a, b) (((a) > (b)) ? (a) : (b))
+#endif
+#if !defined(MIN)
+#define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#endif
+
+/**
+ * @}
+ */
+
+/* Old Type Definition compatibility */
+/** @addtogroup LPC_Types_Public_Types
+ * @{
+ */
+
+/** LPC type for character type */
+typedef char CHAR;
+
+/** LPC type for 8 bit unsigned value */
+typedef uint8_t UNS_8;
+
+/** LPC type for 8 bit signed value */
+typedef int8_t INT_8;
+
+/** LPC type for 16 bit unsigned value */
+typedef uint16_t UNS_16;
+
+/** LPC type for 16 bit signed value */
+typedef int16_t INT_16;
+
+/** LPC type for 32 bit unsigned value */
+typedef uint32_t UNS_32;
+
+/** LPC type for 32 bit signed value */
+typedef int32_t INT_32;
+
+/** LPC type for 64 bit signed value */
+typedef int64_t INT_64;
+
+/** LPC type for 64 bit unsigned value */
+typedef uint64_t UNS_64;
+
+#ifdef __CODE_RED
+#define BOOL_32 bool
+#define BOOL_16 bool
+#define BOOL_8  bool
+#else
+/** 32 bit boolean type */
+typedef bool BOOL_32;
+
+/** 16 bit boolean type */
+typedef bool BOOL_16;
+
+/** 8 bit boolean type */
+typedef bool BOOL_8;
+#endif
+
+#ifdef __CC_ARM
+#define INLINE  __inline
+#else
+#define INLINE inline
+#endif
+
+/**
+ * @}
+ */
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_TYPES_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_winfreesystem14x16.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,8567 @@
+/*
+ * @brief Windows FreeSystem 14x16 Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convfnt.exe*/
+/* Windows FreeSystem 14x16 Font */
+
+/*
+ * FONTRES 100,96,96:Free System 10
+ * Distributed under the MPL (c) 1999 darran@rimron.co.uk v0.1
+ * Free System
+ */
+
+#include "lpc_types.h"
+#include "lpc_winfreesystem14x16.h"
+
+static uint16_t winfreesystem14x16_bits[] = {
+
+	/* Character   (0x20):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ! (0x21):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character " (0x22):
+	   ht=16, width=6
+	   +------+
+	 |      |
+	 |      |
+	 |**  **|
+	 |**  **|
+	 |**  **|
+	 |**  **|
+	 |**  **|
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 +------+ */
+	0x0000,
+	0x0000,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character # (0x23):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ** ** |
+	 |  ** ** |
+	 | *******|
+	 | *******|
+	 |  ** ** |
+	 |  ** ** |
+	 | ** **  |
+	 | ** **  |
+	 |******* |
+	 |******* |
+	 | ** **  |
+	 | ** **  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3600,
+	0x3600,
+	0x7f00,
+	0x7f00,
+	0x3600,
+	0x3600,
+	0x6c00,
+	0x6c00,
+	0xfe00,
+	0xfe00,
+	0x6c00,
+	0x6c00,
+	0x0000,
+	0x0000,
+
+	/* Character $ (0x24):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 | ****** |
+	 |** ** **|
+	 |** ** **|
+	 |** **   |
+	 |******  |
+	 |  ***** |
+	 |   ** **|
+	 |** ** **|
+	 |** ** **|
+	 | ****** |
+	 |   **   |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x7e00,
+	0xdb00,
+	0xdb00,
+	0xd800,
+	0xfc00,
+	0x3e00,
+	0x1b00,
+	0xdb00,
+	0xdb00,
+	0x7e00,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character % (0x25):
+	   ht=16, width=11
+	   +-----------+
+	 |           |
+	 |           |
+	 | ***     **|
+	 |** **   ** |
+	 |** **  **  |
+	 |** ** **   |
+	 | *** **    |
+	 |     **    |
+	 |    ** *** |
+	 |   ** ** **|
+	 |  **  ** **|
+	 | **   ** **|
+	 |**     *** |
+	 |           |
+	 |           |
+	 |           |
+	 +-----------+ */
+	0x0000,
+	0x0000,
+	0x7060,
+	0xd8c0,
+	0xd980,
+	0xdb00,
+	0x7600,
+	0x0600,
+	0x0dc0,
+	0x1b60,
+	0x3360,
+	0x6360,
+	0xc1c0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character & (0x26):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |   ***   |
+	 |  ** **  |
+	 |  *   *  |
+	 |  *   *  |
+	 |  ** **  |
+	 |   ***   |
+	 |  ***  * |
+	 | ** ** * |
+	 | *   *** |
+	 | **  **  |
+	 |  ****** |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x3600,
+	0x2200,
+	0x2200,
+	0x3600,
+	0x1c00,
+	0x3900,
+	0x6d00,
+	0x4700,
+	0x6600,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ' (0x27):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ( (0x28):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |  **|
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |  **|
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+
+	/* Character ) (0x29):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |**  |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |**  |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xc000,
+
+	/* Character * (0x2a):
+	   ht=16, width=6
+	   +------+
+	 |      |
+	 |      |
+	 |  **  |
+	 |  **  |
+	 |******|
+	 |  **  |
+	 | **** |
+	 | *  * |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 +------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0xfc00,
+	0x3000,
+	0x7800,
+	0x4800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character + (0x2b):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character , (0x2c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |**  |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xc000,
+	0x0000,
+	0x0000,
+
+	/* Character - (0x2d):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |****|
+	 |****|
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character . (0x2e):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |*** |
+	 |*** |
+	 |*** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xe000,
+	0xe000,
+	0xe000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character / (0x2f):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |  **|
+	 |  **|
+	 |  **|
+	 |  **|
+	 | ***|
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |*** |
+	 |**  |
+	 |**  |
+	 |**  |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x7000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xe000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0x0000,
+
+	/* Character 0 (0x30):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 1 (0x31):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 | ****   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x7800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 2 (0x32):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | **     |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 3 (0x33):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 |     ** |
+	 |     ** |
+	 |   ***  |
+	 |     ** |
+	 |     ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x0600,
+	0x0600,
+	0x1c00,
+	0x0600,
+	0x0600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 4 (0x34):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0x0600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 5 (0x35):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 |     ** |
+	 |     ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x0600,
+	0x0600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 6 (0x36):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 7 (0x37):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |    **  |
+	 |    **  |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 |  **    |
+	 |  **    |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0x0c00,
+	0x0c00,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 8 (0x38):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character 9 (0x39):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0600,
+	0x0600,
+	0x0600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character : (0x3a):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ; (0x3b):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |**  |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xc000,
+	0x0000,
+	0x0000,
+
+	/* Character < (0x3c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character = (0x3d):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 | ****** |
+	 |        |
+	 | ****** |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x7e00,
+	0x0000,
+	0x7e00,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character > (0x3e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **     |
+	 |  **    |
+	 |   **   |
+	 |    **  |
+	 |     ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x3000,
+	0x1800,
+	0x0c00,
+	0x0600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character ? (0x3f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character @ (0x40):
+	   ht=16, width=14
+	   +--------------+
+	 |              |
+	 |     ****     |
+	 |   ***  ***   |
+	 |  ***    ***  |
+	 |  **  **  **  |
+	 | **  ****  ** |
+	 | **  ** ** ** |
+	 | ** **  ** ** |
+	 | ** **  ** ** |
+	 | ** ** **  ** |
+	 | **  ****  ** |
+	 |  **  * ****  |
+	 |  **          |
+	 |   ***   ***  |
+	 |     *****    |
+	 |              |
+	 +--------------+ */
+	0x0000,
+	0x0780,
+	0x1ce0,
+	0x3870,
+	0x3330,
+	0x6798,
+	0x66d8,
+	0x6cd8,
+	0x6cd8,
+	0x6d98,
+	0x6798,
+	0x32f0,
+	0x3000,
+	0x1c70,
+	0x07c0,
+	0x0000,
+
+	/* Character A (0x41):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | ****** |
+	 | ****** |
+	 |***  ***|
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x7e00,
+	0x7e00,
+	0xe700,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character B (0x42):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | *******  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | *******  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | *******  |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x7f00,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character C (0x43):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |   ****  |
+	 |  **  ** |
+	 | **    * |
+	 | **    * |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **    * |
+	 | **    * |
+	 |  **  ** |
+	 |   ****  |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6100,
+	0x6100,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6100,
+	0x6100,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character D (0x44):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | ******   |
+	 | **   **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **   **  |
+	 | ******   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x6300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6300,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character E (0x45):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character F (0x46):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | *******|
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *******|
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character G (0x47):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |   *****  |
+	 |  **   ** |
+	 | **     * |
+	 | **     * |
+	 | **       |
+	 | **       |
+	 | **  **** |
+	 | **    ** |
+	 | **    ** |
+	 |  **   ** |
+	 |   **** * |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x1f00,
+	0x3180,
+	0x6080,
+	0x6080,
+	0x6000,
+	0x6000,
+	0x6780,
+	0x6180,
+	0x6180,
+	0x3180,
+	0x1e80,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character H (0x48):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | ******** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x7f80,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character I (0x49):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character J (0x4a):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |**  ** |
+	 |**  ** |
+	 |**  ** |
+	 | ****  |
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0xcc00,
+	0xcc00,
+	0xcc00,
+	0x7800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character K (0x4b):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 | **    **|
+	 | **   ** |
+	 | **  **  |
+	 | ** **   |
+	 | ****    |
+	 | ***     |
+	 | ****    |
+	 | ** **   |
+	 | **  **  |
+	 | **   ** |
+	 | **    **|
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x6180,
+	0x6300,
+	0x6600,
+	0x6c00,
+	0x7800,
+	0x7000,
+	0x7800,
+	0x6c00,
+	0x6600,
+	0x6300,
+	0x6180,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character L (0x4c):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *******|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character M (0x4d):
+	   ht=16, width=12
+	   +------------+
+	 |            |
+	 |            |
+	 | **      ** |
+	 | **      ** |
+	 | ***    *** |
+	 | ***    *** |
+	 | ****  **** |
+	 | ****  **** |
+	 | ** **** ** |
+	 | ** **** ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **      ** |
+	 |            |
+	 |            |
+	 |            |
+	 +------------+ */
+	0x0000,
+	0x0000,
+	0x6060,
+	0x6060,
+	0x70e0,
+	0x70e0,
+	0x79e0,
+	0x79e0,
+	0x6f60,
+	0x6f60,
+	0x6660,
+	0x6660,
+	0x6060,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character N (0x4e):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | **    ** |
+	 | ***   ** |
+	 | ***   ** |
+	 | ****  ** |
+	 | ***** ** |
+	 | ** ** ** |
+	 | ** ***** |
+	 | **  **** |
+	 | **   *** |
+	 | **   *** |
+	 | **    ** |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x6180,
+	0x7180,
+	0x7180,
+	0x7980,
+	0x7d80,
+	0x6d80,
+	0x6f80,
+	0x6780,
+	0x6380,
+	0x6380,
+	0x6180,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character O (0x4f):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character P (0x50):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 | ******* |
+	 | **    **|
+	 | **    **|
+	 | **    **|
+	 | **    **|
+	 | **    **|
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Q (0x51):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **  * ** |
+	 | **  **** |
+	 |  **  **  |
+	 |   ****** |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6580,
+	0x6780,
+	0x3300,
+	0x1f80,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character R (0x52):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | *******  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | *******  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **     **|
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x7f00,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x7f00,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x60c0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character S (0x53):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |  *****  |
+	 | **   ** |
+	 | **   ** |
+	 | **   ** |
+	 |  ***    |
+	 |    ***  |
+	 |      ** |
+	 | **   ** |
+	 | **   ** |
+	 | **   ** |
+	 |  *****  |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x6300,
+	0x6300,
+	0x6300,
+	0x3800,
+	0x0e00,
+	0x0300,
+	0x6300,
+	0x6300,
+	0x6300,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character T (0x54):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character U (0x55):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character V (0x56):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  *  *  |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc300,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x2400,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character W (0x57):
+	   ht=16, width=14
+	   +--------------+
+	 |              |
+	 |              |
+	 |**          **|
+	 |**    **    **|
+	 |**    **    **|
+	 |**    **    **|
+	 | **  ****  ** |
+	 | **  ****  ** |
+	 |  ** *  * **  |
+	 |  ****  ****  |
+	 |   **    **   |
+	 |   **    **   |
+	 |   **    **   |
+	 |              |
+	 |              |
+	 |              |
+	 +--------------+ */
+	0x0000,
+	0x0000,
+	0xc00c,
+	0xc30c,
+	0xc30c,
+	0xc30c,
+	0x6798,
+	0x6798,
+	0x34b0,
+	0x3cf0,
+	0x1860,
+	0x1860,
+	0x1860,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character X (0x58):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |**     **|
+	 |**     **|
+	 | **   ** |
+	 |  ** **  |
+	 |   ***   |
+	 |   ***   |
+	 |   ***   |
+	 |  ** **  |
+	 | **   ** |
+	 |**     **|
+	 |**     **|
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0xc180,
+	0xc180,
+	0x6300,
+	0x3600,
+	0x1c00,
+	0x1c00,
+	0x1c00,
+	0x3600,
+	0x6300,
+	0xc180,
+	0xc180,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Y (0x59):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |**      **|
+	 |**      **|
+	 |**      **|
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0xc0c0,
+	0xc0c0,
+	0xc0c0,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character Z (0x5a):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |*********|
+	 |       **|
+	 |      ** |
+	 |     **  |
+	 |    **   |
+	 |    *    |
+	 |   **    |
+	 |  **     |
+	 | **      |
+	 |**       |
+	 |*********|
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0xff80,
+	0x0180,
+	0x0300,
+	0x0600,
+	0x0c00,
+	0x0800,
+	0x1800,
+	0x3000,
+	0x6000,
+	0xc000,
+	0xff80,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character [ (0x5b):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ***|
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ***|
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7000,
+
+	/* Character \ (0x5c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |**  |
+	 |**  |
+	 |**  |
+	 |**  |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |  **|
+	 |  **|
+	 |  **|
+	 |  **|
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0xc000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x0000,
+
+	/* Character ] (0x5d):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |*** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |*** |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xe000,
+
+	/* Character ^ (0x5e):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |  *  |
+	 | *** |
+	 |*****|
+	 |** **|
+	 |*   *|
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0xf800,
+	0xd800,
+	0x8800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character _ (0x5f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |********|
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xff00,
+
+	/* Character ` (0x60):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 | **  |
+	 | *** |
+	 |  ** |
+	 |   **|
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x6000,
+	0x7000,
+	0x3000,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character a (0x61):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | *   ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x4600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character b (0x62):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character c (0x63):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |  **** |
+	 | **  **|
+	 | **    |
+	 | **    |
+	 | **    |
+	 | **    |
+	 | **  **|
+	 |  **** |
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character d (0x64):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 |  ***** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0600,
+	0x0600,
+	0x0600,
+	0x0600,
+	0x3e00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character e (0x65):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character f (0x66):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |  **|
+	 | ** |
+	 | ** |
+	 | ** |
+	 |****|
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character g (0x67):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ***** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |     ** |
+	 | **  ** |
+	 |  ****  |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0600,
+	0x6600,
+	0x3c00,
+
+	/* Character h (0x68):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character i (0x69):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character j (0x6a):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |**  |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xc000,
+
+	/* Character k (0x6b):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 | **    |
+	 | **    |
+	 | **    |
+	 | **    |
+	 | **  **|
+	 | ** ** |
+	 | ****  |
+	 | ***   |
+	 | ****  |
+	 | ** ** |
+	 | **  **|
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x6c00,
+	0x7800,
+	0x7000,
+	0x7800,
+	0x6c00,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character l (0x6c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character m (0x6d):
+	   ht=16, width=12
+	   +------------+
+	 |            |
+	 |            |
+	 |            |
+	 |            |
+	 |            |
+	 | *********  |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 | **  **  ** |
+	 |            |
+	 |            |
+	 |            |
+	 +------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7fc0,
+	0x6660,
+	0x6660,
+	0x6660,
+	0x6660,
+	0x6660,
+	0x6660,
+	0x6660,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character n (0x6e):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character o (0x6f):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character p (0x70):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+
+	/* Character q (0x71):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ***** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |     ** |
+	 |     ** |
+	 |     ** |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0600,
+	0x0600,
+	0x0600,
+
+	/* Character r (0x72):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 | ****|
+	 | *** |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7800,
+	0x7000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character s (0x73):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **   * |
+	 |  ***   |
+	 |   ***  |
+	 | *   ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6200,
+	0x3800,
+	0x1c00,
+	0x4600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character t (0x74):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |****|
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |  **|
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0xf000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character u (0x75):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character v (0x76):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character w (0x77):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |          |
+	 |          |
+	 |          |
+	 |**      **|
+	 |**  **  **|
+	 |**  **  **|
+	 | ** ** ** |
+	 | ** ** ** |
+	 | ******** |
+	 |  **  **  |
+	 |  **  **  |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc0c0,
+	0xccc0,
+	0xccc0,
+	0x6d80,
+	0x6d80,
+	0x7f80,
+	0x3300,
+	0x3300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character x (0x78):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**    **|
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc300,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character y (0x79):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xc300,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+
+	/* Character z (0x7a):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 |     ** |
+	 |    **  |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0600,
+	0x0c00,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character { (0x7b):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |   **|
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 | **  |
+	 | **  |
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 |  ** |
+	 |   **|
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x3000,
+	0x1800,
+
+	/* Character | (0x7c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+
+	/* Character } (0x7d):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |**   |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 |  ** |
+	 |  ** |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 | **  |
+	 |**   |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x3000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0xc000,
+
+	/* Character ~ (0x7e):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |*** *|
+	 |* ***|
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0xe800,
+	0xb800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character   (0x7f):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x80):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x81):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x82):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x83):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x84):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x85):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x86):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x87):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x88):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x89):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8a):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8b):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8d):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8e):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x8f):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x90):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x91):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |  **|
+	 |  **|
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x3000,
+	0x3000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x92):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 | ** |
+	 | ** |
+	 |**  |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x6000,
+	0x6000,
+	0xc000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x93):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x94):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x95):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x96):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x97):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x98):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x99):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9a):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9b):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9c):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9d):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9e):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0x9f):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa0):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa1):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |    **  |
+	 |  ****  |
+	 | ** *** |
+	 | ** *   |
+	 | ** *   |
+	 | ** *   |
+	 | ***    |
+	 | *** ** |
+	 |  ****  |
+	 |  **    |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0c00,
+	0x3c00,
+	0x6e00,
+	0x6800,
+	0x6800,
+	0x6800,
+	0x7000,
+	0x7600,
+	0x3c00,
+	0x3000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 | ** **  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 |  **    |
+	 | ****   |
+	 |  **    |
+	 |  **    |
+	 | **  ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x6c00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x3000,
+	0x7800,
+	0x3000,
+	0x3000,
+	0x6600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 | **  ** |
+	 |  ****  |
+	 |  *  *  |
+	 |  *  *  |
+	 |  *  *  |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x6600,
+	0x3c00,
+	0x2400,
+	0x2400,
+	0x2400,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 |********|
+	 |   **   |
+	 |********|
+	 |   **   |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0xc300,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0xff00,
+	0x1800,
+	0xff00,
+	0x1800,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa6):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+
+	/* Character � (0xa7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |  *  *  |
+	 |  ***   |
+	 |  ***   |
+	 | ** **  |
+	 |  ** ** |
+	 |   ***  |
+	 |   ***  |
+	 |  *  *  |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x2400,
+	0x3800,
+	0x3800,
+	0x6c00,
+	0x3600,
+	0x1c00,
+	0x1c00,
+	0x2400,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa8):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |** **|
+	 |** **|
+	 |** **|
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0xd800,
+	0xd800,
+	0xd800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xa9):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |  ******  |
+	 | **    ** |
+	 |**  **  **|
+	 |** *  * **|
+	 |** *  * **|
+	 |** *    **|
+	 |** *  * **|
+	 |** *  * **|
+	 |**  **  **|
+	 | **    ** |
+	 |  ******  |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x6180,
+	0xccc0,
+	0xd2c0,
+	0xd2c0,
+	0xd0c0,
+	0xd2c0,
+	0xd2c0,
+	0xccc0,
+	0x6180,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaa):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |     |
+	 |  *  |
+	 |   * |
+	 |  ** |
+	 | * * |
+	 |  ** |
+	 |     |
+	 | *** |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x1000,
+	0x3000,
+	0x5000,
+	0x3000,
+	0x0000,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xab):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |  ** **|
+	 | ** ** |
+	 |** **  |
+	 | ** ** |
+	 |  ** **|
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xac):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | ****** |
+	 |     ** |
+	 |     ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x0600,
+	0x0600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xad):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |****|
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xae):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |  ******  |
+	 | **    ** |
+	 |** ***  **|
+	 |** *  * **|
+	 |** *  * **|
+	 |** *  * **|
+	 |** ***  **|
+	 |** * *  **|
+	 |** *  * **|
+	 | **    ** |
+	 |  ******  |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x3f00,
+	0x6180,
+	0xdcc0,
+	0xd2c0,
+	0xd2c0,
+	0xd2c0,
+	0xdcc0,
+	0xd4c0,
+	0xd2c0,
+	0x6180,
+	0x3f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xaf):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |********|
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0xff00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb0):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |     |
+	 | *** |
+	 | * * |
+	 | * * |
+	 | *** |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x5000,
+	0x5000,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 | ****** |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 | ****** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x7e00,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb2):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 |* **|
+	 |  **|
+	 | ** |
+	 |****|
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0xb000,
+	0x3000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb3):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 |* **|
+	 | ** |
+	 |* **|
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0xb000,
+	0x6000,
+	0xb000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb4):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |  ***|
+	 |  ** |
+	 | **  |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x3000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *******|
+	 | **     |
+	 | **     |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+
+	/* Character � (0xb6):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |       |
+	 |  **** |
+	 | ***** |
+	 | ***** |
+	 | ***** |
+	 | ***** |
+	 |  **** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |    ** |
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x7c00,
+	0x7c00,
+	0x7c00,
+	0x7c00,
+	0x3c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb7):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xb8):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |  ** |
+	 |   **|
+	 | *** |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3000,
+	0x1800,
+	0x7000,
+
+	/* Character � (0xb9):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 | ** |
+	 |*** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0xe000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xba):
+	   ht=16, width=5
+	   +-----+
+	 |     |
+	 |     |
+	 |     |
+	 | *** |
+	 | * * |
+	 | * * |
+	 | * * |
+	 | *** |
+	 |     |
+	 | *** |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 |     |
+	 +-----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x7000,
+	0x0000,
+	0x7000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbb):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |** **  |
+	 | ** ** |
+	 |  ** **|
+	 | ** ** |
+	 |** **  |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xd800,
+	0x6c00,
+	0x3600,
+	0x6c00,
+	0xd800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbc):
+	   ht=16, width=11
+	   +-----------+
+	 |           |
+	 |           |
+	 |           |
+	 |  **     **|
+	 | ***    ** |
+	 |  **   **  |
+	 |  **  **   |
+	 |  ** **    |
+	 |    **  ** |
+	 |   **  *** |
+	 |  **  ** * |
+	 | **   **** |
+	 |**      ** |
+	 |           |
+	 |           |
+	 |           |
+	 +-----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3060,
+	0x70c0,
+	0x3180,
+	0x3300,
+	0x3600,
+	0x0cc0,
+	0x19c0,
+	0x3340,
+	0x63c0,
+	0xc0c0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbd):
+	   ht=16, width=11
+	   +-----------+
+	 |           |
+	 |           |
+	 |           |
+	 |  **     **|
+	 | ***    ** |
+	 |  **   **  |
+	 |  **  **   |
+	 |  ** **    |
+	 |    ** **  |
+	 |   ** * ** |
+	 |  **    ** |
+	 | **    **  |
+	 |**    **** |
+	 |           |
+	 |           |
+	 |           |
+	 +-----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3060,
+	0x70c0,
+	0x3180,
+	0x3300,
+	0x3600,
+	0x0d80,
+	0x1ac0,
+	0x30c0,
+	0x6180,
+	0xc3c0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbe):
+	   ht=16, width=11
+	   +-----------+
+	 |           |
+	 |           |
+	 |           |
+	 |  **     **|
+	 | * **   ** |
+	 |  **   **  |
+	 | * ** **   |
+	 |  ** **    |
+	 |    **  ** |
+	 |   **  *** |
+	 |  **  ** * |
+	 | **   **** |
+	 |**      ** |
+	 |           |
+	 |           |
+	 |           |
+	 +-----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3060,
+	0x58c0,
+	0x3180,
+	0x5b00,
+	0x3600,
+	0x0cc0,
+	0x19c0,
+	0x3340,
+	0x63c0,
+	0xc0c0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xbf):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc0):
+	   ht=16, width=8
+	   +--------+
+	 |  ***   |
+	 |   **   |
+	 |    **  |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x3800,
+	0x1800,
+	0x0c00,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc1):
+	   ht=16, width=8
+	   +--------+
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc2):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc3):
+	   ht=16, width=8
+	   +--------+
+	 | **** * |
+	 | * **** |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x7a00,
+	0x5e00,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc4):
+	   ht=16, width=8
+	   +--------+
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x6600,
+	0x6600,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc5):
+	   ht=16, width=8
+	   +--------+
+	 |   **   |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |   **   |
+	 |   **   |
+	 |  ****  |
+	 |  *  *  |
+	 | **  ** |
+	 | **  ** |
+	 | ****** |
+	 |**    **|
+	 |**    **|
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x1800,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x1800,
+	0x1800,
+	0x3c00,
+	0x2400,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc300,
+	0xc300,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc6):
+	   ht=16, width=13
+	   +-------------+
+	 |             |
+	 |             |
+	 |             |
+	 |   ********* |
+	 |   ****      |
+	 |  ** **      |
+	 |  ** **      |
+	 |  ** ******  |
+	 | **  **      |
+	 | **  **      |
+	 | ******      |
+	 |**   **      |
+	 |**   ******* |
+	 |             |
+	 |             |
+	 |             |
+	 +-------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1ff0,
+	0x1e00,
+	0x3600,
+	0x3600,
+	0x37e0,
+	0x6600,
+	0x6600,
+	0x7e00,
+	0xc600,
+	0xc7f0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc7):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |         |
+	 |   ****  |
+	 |  **  ** |
+	 | **    * |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **    * |
+	 |  **  ** |
+	 |   ****  |
+	 |    **   |
+	 |     **  |
+	 |   ***   |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6100,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6100,
+	0x3300,
+	0x1e00,
+	0x0c00,
+	0x0600,
+	0x1c00,
+
+	/* Character � (0xc8):
+	   ht=16, width=9
+	   +---------+
+	 |   ***   |
+	 |    **   |
+	 |     **  |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******  |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x1c00,
+	0x0c00,
+	0x0600,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xc9):
+	   ht=16, width=9
+	   +---------+
+	 |    ***  |
+	 |    **   |
+	 |   **    |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******  |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0e00,
+	0x0c00,
+	0x1800,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xca):
+	   ht=16, width=9
+	   +---------+
+	 |    **   |
+	 |   ****  |
+	 |  **  ** |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******  |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0c00,
+	0x1e00,
+	0x3300,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcb):
+	   ht=16, width=9
+	   +---------+
+	 |  **  ** |
+	 |  **  ** |
+	 |         |
+	 | ******* |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******  |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | **      |
+	 | ******* |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x3300,
+	0x3300,
+	0x0000,
+	0x7f00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7f00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcc):
+	   ht=16, width=4
+	   +----+
+	 |**  |
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0xc000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcd):
+	   ht=16, width=4
+	   +----+
+	 |  **|
+	 | ** |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x3000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xce):
+	   ht=16, width=4
+	   +----+
+	 | ** |
+	 |*  *|
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x6000,
+	0x9000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xcf):
+	   ht=16, width=4
+	   +----+
+	 |*  *|
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x9000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd0):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |          |
+	 | ******   |
+	 | **   **  |
+	 | **    ** |
+	 | **    ** |
+	 |*****  ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **   **  |
+	 | ******   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7e00,
+	0x6300,
+	0x6180,
+	0x6180,
+	0xf980,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6300,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd1):
+	   ht=16, width=10
+	   +----------+
+	 |  **** *  |
+	 |  * ****  |
+	 |          |
+	 | **    ** |
+	 | ***   ** |
+	 | ****  ** |
+	 | ****  ** |
+	 | ** ** ** |
+	 | ** ** ** |
+	 | **  **** |
+	 | **  **** |
+	 | **   *** |
+	 | **    ** |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x3d00,
+	0x2f00,
+	0x0000,
+	0x6180,
+	0x7180,
+	0x7980,
+	0x7980,
+	0x6d80,
+	0x6d80,
+	0x6780,
+	0x6780,
+	0x6380,
+	0x6180,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd2):
+	   ht=16, width=10
+	   +----------+
+	 |   ***    |
+	 |    **    |
+	 |     **   |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x1c00,
+	0x0c00,
+	0x0600,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd3):
+	   ht=16, width=10
+	   +----------+
+	 |    ***   |
+	 |    **    |
+	 |   **     |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0e00,
+	0x0c00,
+	0x1800,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd4):
+	   ht=16, width=10
+	   +----------+
+	 |    **    |
+	 |   ****   |
+	 |  **  **  |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0c00,
+	0x1e00,
+	0x3300,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd5):
+	   ht=16, width=10
+	   +----------+
+	 |  **** *  |
+	 |  * ****  |
+	 |          |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x3d00,
+	0x2f00,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd6):
+	   ht=16, width=10
+	   +----------+
+	 |  **  **  |
+	 |  **  **  |
+	 |          |
+	 |   ****   |
+	 |  **  **  |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x3300,
+	0x3300,
+	0x0000,
+	0x1e00,
+	0x3300,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd7):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 |  ****  |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd8):
+	   ht=16, width=10
+	   +----------+
+	 |          |
+	 |          |
+	 |          |
+	 |   ****** |
+	 |  **  **  |
+	 | **   *** |
+	 | **  **** |
+	 | ** ** ** |
+	 | ** ** ** |
+	 | ****  ** |
+	 | ***   ** |
+	 |  **  **  |
+	 | ******   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1f80,
+	0x3300,
+	0x6380,
+	0x6780,
+	0x6d80,
+	0x6d80,
+	0x7980,
+	0x7180,
+	0x3300,
+	0x7e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xd9):
+	   ht=16, width=10
+	   +----------+
+	 |   ***    |
+	 |    **    |
+	 |     **   |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x1c00,
+	0x0c00,
+	0x0600,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xda):
+	   ht=16, width=10
+	   +----------+
+	 |    ***   |
+	 |    **    |
+	 |   **     |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0e00,
+	0x0c00,
+	0x1800,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xdb):
+	   ht=16, width=10
+	   +----------+
+	 |    **    |
+	 |   ****   |
+	 |  **  **  |
+	 |          |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0c00,
+	0x1e00,
+	0x3300,
+	0x0000,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xdc):
+	   ht=16, width=10
+	   +----------+
+	 |  **  **  |
+	 |  **  **  |
+	 |          |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x3300,
+	0x3300,
+	0x0000,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xdd):
+	   ht=16, width=10
+	   +----------+
+	 |    ***   |
+	 |    **    |
+	 |   **     |
+	 |**      **|
+	 |**      **|
+	 | **    ** |
+	 |  **  **  |
+	 |   ****   |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |    **    |
+	 |          |
+	 |          |
+	 |          |
+	 +----------+ */
+	0x0e00,
+	0x0c00,
+	0x1800,
+	0xc0c0,
+	0xc0c0,
+	0x6180,
+	0x3300,
+	0x1e00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xde):
+	   ht=16, width=9
+	   +---------+
+	 |         |
+	 |         |
+	 |         |
+	 | **      |
+	 | **      |
+	 | ******  |
+	 | **   ** |
+	 | **   ** |
+	 | **   ** |
+	 | **   ** |
+	 | ******  |
+	 | **      |
+	 | **      |
+	 |         |
+	 |         |
+	 |         |
+	 +---------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x7e00,
+	0x6300,
+	0x6300,
+	0x6300,
+	0x6300,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xdf):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | ** **  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | ** **  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe0):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **** * |
+	 | * **** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7a00,
+	0x5e00,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 |   **   |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 |   **** |
+	 |  ** ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x1800,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x1e00,
+	0x3600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe6):
+	   ht=16, width=12
+	   +------------+
+	 |            |
+	 |            |
+	 |            |
+	 |            |
+	 |            |
+	 |            |
+	 |  ********  |
+	 | **  **  ** |
+	 |   ******** |
+	 |  ** **     |
+	 | **  **     |
+	 | **  **  ** |
+	 |  ********  |
+	 |            |
+	 |            |
+	 |            |
+	 +------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3fc0,
+	0x6660,
+	0x1fe0,
+	0x3600,
+	0x6600,
+	0x6660,
+	0x3fc0,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe7):
+	   ht=16, width=7
+	   +-------+
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |       |
+	 |  **** |
+	 | **  **|
+	 | **    |
+	 | **    |
+	 | **    |
+	 | **  **|
+	 |  **** |
+	 |   **  |
+	 |    ** |
+	 |  ***  |
+	 +-------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x1800,
+	0x0c00,
+	0x3800,
+
+	/* Character � (0xe8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xe9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xea):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xeb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | ****** |
+	 | **     |
+	 | **     |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x7e00,
+	0x6000,
+	0x6000,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xec):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |*** |
+	 | ** |
+	 |  **|
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x6000,
+	0x3000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xed):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ***|
+	 | ** |
+	 |**  |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x6000,
+	0xc000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xee):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 | ** |
+	 |****|
+	 |    |
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xef):
+	   ht=16, width=4
+	   +----+
+	 |    |
+	 |    |
+	 |    |
+	 |*  *|
+	 |*  *|
+	 |    |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 | ** |
+	 |    |
+	 |    |
+	 |    |
+	 +----+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf0):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | *** ** |
+	 |   **   |
+	 | ** **  |
+	 |    **  |
+	 |  ***** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7600,
+	0x1800,
+	0x6c00,
+	0x0c00,
+	0x3e00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf1):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **** * |
+	 | * **** |
+	 |        |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7a00,
+	0x5e00,
+	0x0000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf2):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf3):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf4):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf5):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **** * |
+	 | * **** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7a00,
+	0x5e00,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf6):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |  ****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x3c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf7):
+	   ht=16, width=6
+	   +------+
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 |  **  |
+	 |  **  |
+	 |      |
+	 | **** |
+	 |      |
+	 |  **  |
+	 |  **  |
+	 |      |
+	 |      |
+	 |      |
+	 |      |
+	 +------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x0000,
+	0x7800,
+	0x0000,
+	0x3000,
+	0x3000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf8):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |        |
+	 |  ***** |
+	 | ** *** |
+	 | ** *** |
+	 | **  ** |
+	 | *** ** |
+	 | *** ** |
+	 | *****  |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3e00,
+	0x6e00,
+	0x6e00,
+	0x6600,
+	0x7600,
+	0x7600,
+	0x7c00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xf9):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |  ***   |
+	 |   **   |
+	 |    **  |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1800,
+	0x0c00,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfa):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfb):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   **   |
+	 |  ****  |
+	 | **  ** |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x3c00,
+	0x6600,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfc):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 |  ***** |
+	 |        |
+	 |        |
+	 |        |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x3e00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character � (0xfd):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |   ***  |
+	 |   **   |
+	 |  **    |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x1c00,
+	0x1800,
+	0x3000,
+	0x0000,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+
+	/* Character � (0xfe):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **     |
+	 | **     |
+	 | **     |
+	 | *****  |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | **  ** |
+	 | *****  |
+	 | **     |
+	 | **     |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x6000,
+	0x7c00,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x6600,
+	0x7c00,
+	0x6000,
+	0x6000,
+	0x6000,
+
+	/* Character � (0xff):
+	   ht=16, width=8
+	   +--------+
+	 |        |
+	 |        |
+	 |        |
+	 | **  ** |
+	 | **  ** |
+	 |        |
+	 |**    **|
+	 |**    **|
+	 | **  ** |
+	 | **  ** |
+	 |  ****  |
+	 |  ****  |
+	 |   **   |
+	 |   **   |
+	 |  **    |
+	 | **     |
+	 +--------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6600,
+	0x6600,
+	0x0000,
+	0xc300,
+	0xc300,
+	0x6600,
+	0x6600,
+	0x3c00,
+	0x3c00,
+	0x1800,
+	0x1800,
+	0x3000,
+	0x6000,
+
+};
+
+/* Character width data. */
+static uint8_t winfreesystem14x16_width[] = {
+	4,	/*   (0x20) */
+	4,	/* ! (0x21) */
+	6,	/* " (0x22) */
+	8,	/* # (0x23) */
+	8,	/* $ (0x24) */
+	11,	/* % (0x25) */
+	9,	/* & (0x26) */
+	4,	/* ' (0x27) */
+	4,	/* ( (0x28) */
+	4,	/* ) (0x29) */
+	6,	/* * (0x2a) */
+	8,	/* + (0x2b) */
+	4,	/* , (0x2c) */
+	4,	/* - (0x2d) */
+	4,	/* . (0x2e) */
+	4,	/* / (0x2f) */
+	8,	/* 0 (0x30) */
+	8,	/* 1 (0x31) */
+	8,	/* 2 (0x32) */
+	8,	/* 3 (0x33) */
+	8,	/* 4 (0x34) */
+	8,	/* 5 (0x35) */
+	8,	/* 6 (0x36) */
+	8,	/* 7 (0x37) */
+	8,	/* 8 (0x38) */
+	8,	/* 9 (0x39) */
+	4,	/* : (0x3a) */
+	4,	/* ; (0x3b) */
+	8,	/* < (0x3c) */
+	8,	/* = (0x3d) */
+	8,	/* > (0x3e) */
+	8,	/* ? (0x3f) */
+	14,	/* @ (0x40) */
+	8,	/* A (0x41) */
+	10,	/* B (0x42) */
+	9,	/* C (0x43) */
+	10,	/* D (0x44) */
+	9,	/* E (0x45) */
+	8,	/* F (0x46) */
+	10,	/* G (0x47) */
+	10,	/* H (0x48) */
+	4,	/* I (0x49) */
+	7,	/* J (0x4a) */
+	9,	/* K (0x4b) */
+	8,	/* L (0x4c) */
+	12,	/* M (0x4d) */
+	10,	/* N (0x4e) */
+	10,	/* O (0x4f) */
+	9,	/* P (0x50) */
+	10,	/* Q (0x51) */
+	10,	/* R (0x52) */
+	9,	/* S (0x53) */
+	8,	/* T (0x54) */
+	10,	/* U (0x55) */
+	8,	/* V (0x56) */
+	14,	/* W (0x57) */
+	9,	/* X (0x58) */
+	10,	/* Y (0x59) */
+	9,	/* Z (0x5a) */
+	4,	/* [ (0x5b) */
+	4,	/* \ (0x5c) */
+	4,	/* ] (0x5d) */
+	5,	/* ^ (0x5e) */
+	8,	/* _ (0x5f) */
+	5,	/* ` (0x60) */
+	8,	/* a (0x61) */
+	8,	/* b (0x62) */
+	7,	/* c (0x63) */
+	8,	/* d (0x64) */
+	8,	/* e (0x65) */
+	4,	/* f (0x66) */
+	8,	/* g (0x67) */
+	8,	/* h (0x68) */
+	4,	/* i (0x69) */
+	4,	/* j (0x6a) */
+	7,	/* k (0x6b) */
+	4,	/* l (0x6c) */
+	12,	/* m (0x6d) */
+	8,	/* n (0x6e) */
+	8,	/* o (0x6f) */
+	8,	/* p (0x70) */
+	8,	/* q (0x71) */
+	5,	/* r (0x72) */
+	8,	/* s (0x73) */
+	4,	/* t (0x74) */
+	8,	/* u (0x75) */
+	8,	/* v (0x76) */
+	10,	/* w (0x77) */
+	8,	/* x (0x78) */
+	8,	/* y (0x79) */
+	8,	/* z (0x7a) */
+	5,	/* { (0x7b) */
+	4,	/* | (0x7c) */
+	5,	/* } (0x7d) */
+	5,	/* ~ (0x7e) */
+	4,	/*   (0x7f) */
+	4,	/* � (0x80) */
+	4,	/* � (0x81) */
+	4,	/* � (0x82) */
+	4,	/* � (0x83) */
+	4,	/* � (0x84) */
+	4,	/* � (0x85) */
+	4,	/* � (0x86) */
+	4,	/* � (0x87) */
+	4,	/* � (0x88) */
+	4,	/* � (0x89) */
+	4,	/* � (0x8a) */
+	4,	/* � (0x8b) */
+	4,	/* � (0x8c) */
+	4,	/* � (0x8d) */
+	4,	/* � (0x8e) */
+	4,	/* � (0x8f) */
+	4,	/* � (0x90) */
+	4,	/* � (0x91) */
+	4,	/* � (0x92) */
+	4,	/* � (0x93) */
+	4,	/* � (0x94) */
+	4,	/* � (0x95) */
+	4,	/* � (0x96) */
+	4,	/* � (0x97) */
+	4,	/* � (0x98) */
+	4,	/* � (0x99) */
+	4,	/* � (0x9a) */
+	4,	/* � (0x9b) */
+	4,	/* � (0x9c) */
+	4,	/* � (0x9d) */
+	4,	/* � (0x9e) */
+	4,	/* � (0x9f) */
+	9,	/* � (0xa0) */
+	4,	/* � (0xa1) */
+	8,	/* � (0xa2) */
+	8,	/* � (0xa3) */
+	8,	/* � (0xa4) */
+	8,	/* � (0xa5) */
+	4,	/* � (0xa6) */
+	8,	/* � (0xa7) */
+	5,	/* � (0xa8) */
+	10,	/* � (0xa9) */
+	5,	/* � (0xaa) */
+	7,	/* � (0xab) */
+	8,	/* � (0xac) */
+	4,	/* � (0xad) */
+	10,	/* � (0xae) */
+	8,	/* � (0xaf) */
+	5,	/* � (0xb0) */
+	8,	/* � (0xb1) */
+	4,	/* � (0xb2) */
+	4,	/* � (0xb3) */
+	5,	/* � (0xb4) */
+	8,	/* � (0xb5) */
+	7,	/* � (0xb6) */
+	4,	/* � (0xb7) */
+	5,	/* � (0xb8) */
+	4,	/* � (0xb9) */
+	5,	/* � (0xba) */
+	7,	/* � (0xbb) */
+	11,	/* � (0xbc) */
+	11,	/* � (0xbd) */
+	11,	/* � (0xbe) */
+	8,	/* � (0xbf) */
+	8,	/* � (0xc0) */
+	8,	/* � (0xc1) */
+	8,	/* � (0xc2) */
+	8,	/* � (0xc3) */
+	8,	/* � (0xc4) */
+	8,	/* � (0xc5) */
+	13,	/* � (0xc6) */
+	9,	/* � (0xc7) */
+	9,	/* � (0xc8) */
+	9,	/* � (0xc9) */
+	9,	/* � (0xca) */
+	9,	/* � (0xcb) */
+	4,	/* � (0xcc) */
+	4,	/* � (0xcd) */
+	4,	/* � (0xce) */
+	4,	/* � (0xcf) */
+	10,	/* � (0xd0) */
+	10,	/* � (0xd1) */
+	10,	/* � (0xd2) */
+	10,	/* � (0xd3) */
+	10,	/* � (0xd4) */
+	10,	/* � (0xd5) */
+	10,	/* � (0xd6) */
+	8,	/* � (0xd7) */
+	10,	/* � (0xd8) */
+	10,	/* � (0xd9) */
+	10,	/* � (0xda) */
+	10,	/* � (0xdb) */
+	10,	/* � (0xdc) */
+	10,	/* � (0xdd) */
+	9,	/* � (0xde) */
+	8,	/* � (0xdf) */
+	8,	/* � (0xe0) */
+	8,	/* � (0xe1) */
+	8,	/* � (0xe2) */
+	8,	/* � (0xe3) */
+	8,	/* � (0xe4) */
+	8,	/* � (0xe5) */
+	12,	/* � (0xe6) */
+	7,	/* � (0xe7) */
+	8,	/* � (0xe8) */
+	8,	/* � (0xe9) */
+	8,	/* � (0xea) */
+	8,	/* � (0xeb) */
+	4,	/* � (0xec) */
+	4,	/* � (0xed) */
+	4,	/* � (0xee) */
+	4,	/* � (0xef) */
+	8,	/* � (0xf0) */
+	8,	/* � (0xf1) */
+	8,	/* � (0xf2) */
+	8,	/* � (0xf3) */
+	8,	/* � (0xf4) */
+	8,	/* � (0xf5) */
+	8,	/* � (0xf6) */
+	6,	/* � (0xf7) */
+	8,	/* � (0xf8) */
+	8,	/* � (0xf9) */
+	8,	/* � (0xfa) */
+	8,	/* � (0xfb) */
+	8,	/* � (0xfc) */
+	8,	/* � (0xfd) */
+	8,	/* � (0xfe) */
+	8,	/* � (0xff) */
+};
+
+/* Windows FreeSystem 14x16 font data */
+const FONT_T font_winfreesys14x16 = {16, 0x20, 0xFF,
+									 winfreesystem14x16_bits, winfreesystem14x16_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_winfreesystem14x16.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,60 @@
+/*
+ * @brief Windows FreeSystem 14x16 Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_WINFREESYS_14X16_H_
+#define __LPC_WINFREESYS_14X16_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * Windows FreeSystem 14x16 font data
+ */
+extern const FONT_T font_winfreesys14x16;
+
+#if defined(__cplusplus)
+}
+#endif
+
+/**
+ * @}
+ */
+
+#endif /* __LPC_WINFREESYS_14X16_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_x5x7.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,2594 @@
+/*
+ * @brief Fixed 5x7 proportional Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convbdf on Tue Oct  3 00:24:24 MDT 2000. */
+/* Font information:
+
+   name: "-Misc-Fixed-Medium-R-Normal--7-70-75-75-C-50-ISO8859-1"
+   pixel size: 7
+   ascent: 6
+   descent: 1
+ */
+
+#include "lpc_types.h"
+#include "lpc_x5x7.h"
+
+/* Font character bitmap data. */
+static uint16_t x5x7_bits[] = {
+
+	/* Character (0x00):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |****            |
+	 |****            |
+	 |****            |
+	 |****            |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x01):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |*****           |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x2000,
+	0x7000,
+	0xf800,
+	0x7000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x02):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | * *            |
+	 |* *             |
+	 | * *            |
+	 |* *             |
+	 | * *            |
+	 |* *             |
+	 |                |
+	 +----------------+ */
+	0x5000,
+	0xa000,
+	0x5000,
+	0xa000,
+	0x5000,
+	0xa000,
+	0x0000,
+
+	/* Character (0x03):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |* *             |
+	 |***             |
+	 |* *             |
+	 |* *             |
+	 | ***            |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0xa000,
+	0xe000,
+	0xa000,
+	0xa000,
+	0x7000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x04):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |**              |
+	 |*               |
+	 |**              |
+	 |* **            |
+	 |  *             |
+	 |  **            |
+	 |  *             |
+	 +----------------+ */
+	0xc000,
+	0x8000,
+	0xc000,
+	0xb000,
+	0x2000,
+	0x3000,
+	0x2000,
+
+	/* Character (0x05):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |**              |
+	 |*               |
+	 |**              |
+	 | **             |
+	 | * *            |
+	 | **             |
+	 | * *            |
+	 +----------------+ */
+	0xc000,
+	0x8000,
+	0xc000,
+	0x6000,
+	0x5000,
+	0x6000,
+	0x5000,
+
+	/* Character (0x06):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*               |
+	 |**              |
+	 |  **            |
+	 |  *             |
+	 |  **            |
+	 |  *             |
+	 +----------------+ */
+	0x8000,
+	0x8000,
+	0xc000,
+	0x3000,
+	0x2000,
+	0x3000,
+	0x2000,
+
+	/* Character (0x07):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | * *            |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x5000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x08):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x7000,
+	0x2000,
+	0x0000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x09):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |** *            |
+	 |* **            |
+	 |*  *            |
+	 |  *             |
+	 |  *             |
+	 |  **            |
+	 +----------------+ */
+	0x9000,
+	0xd000,
+	0xb000,
+	0x9000,
+	0x2000,
+	0x2000,
+	0x3000,
+
+	/* Character (0x0a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |* *             |
+	 |* *             |
+	 |* *             |
+	 | *              |
+	 | ***            |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0xa000,
+	0xa000,
+	0xa000,
+	0x4000,
+	0x7000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |***             |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0xe000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x0c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |***             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xe000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |  ***           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3800,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  ***           |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x3800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x0f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x10):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x11):
+	   bbw=6, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x12):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x13):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x14):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+
+	/* Character (0x15):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  ***           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x3800,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x16):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |***             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0xe000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x17):
+	   bbw=6, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x18):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x19):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x1a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x1000,
+	0x2000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x7000,
+	0x0000,
+
+	/* Character (0x1b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0x2000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x7000,
+	0x0000,
+
+	/* Character (0x1c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x0000,
+
+	/* Character (0x1d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |   *            |
+	 | ***            |
+	 |  *             |
+	 | ***            |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x1000,
+	0x7000,
+	0x2000,
+	0x7000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x1e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |  **            |
+	 | *              |
+	 |***             |
+	 | *              |
+	 |* **            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x3000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0xb000,
+	0x0000,
+
+	/* Character (0x1f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x20):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x21):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x22):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x5000,
+	0x5000,
+	0x5000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x23):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 | * *            |
+	 |*****           |
+	 | * *            |
+	 |*****           |
+	 | * *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x5000,
+	0xf800,
+	0x5000,
+	0xf800,
+	0x5000,
+	0x0000,
+
+	/* Character (0x24):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 | ***            |
+	 |* *             |
+	 | ***            |
+	 |  * *           |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x7000,
+	0xa000,
+	0x7000,
+	0x2800,
+	0x7000,
+	0x0000,
+
+	/* Character (0x25):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*  *            |
+	 |  *             |
+	 | *              |
+	 |*  *            |
+	 |   *            |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x9000,
+	0x2000,
+	0x4000,
+	0x9000,
+	0x1000,
+	0x0000,
+
+	/* Character (0x26):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 | *              |
+	 |* *             |
+	 | *              |
+	 |* *             |
+	 | * *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x4000,
+	0xa000,
+	0x4000,
+	0xa000,
+	0x5000,
+	0x0000,
+
+	/* Character (0x27):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 | *              |
+	 |*               |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x4000,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x28):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x29):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x2a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |* *             |
+	 | *              |
+	 |***             |
+	 | *              |
+	 |* *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0xa000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0xa000,
+	0x0000,
+
+	/* Character (0x2b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x2c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **             |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x2d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |****            |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | **             |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x2f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x30):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |* *             |
+	 |* *             |
+	 |* *             |
+	 |* *             |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0xa000,
+	0xa000,
+	0xa000,
+	0xa000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x31):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |**              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0xc000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x32):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x33):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |   *            |
+	 | **             |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x1000,
+	0x6000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x34):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | **             |
+	 |* *             |
+	 |****            |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x6000,
+	0xa000,
+	0xf000,
+	0x2000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x35):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |*               |
+	 |***             |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x8000,
+	0xe000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x36):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*               |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x8000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x37):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x38):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x6000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x39):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 | ***            |
+	 |   *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x9000,
+	0x7000,
+	0x1000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x3a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 | **             |
+	 | **             |
+	 |                |
+	 | **             |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x3b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 | **             |
+	 | **             |
+	 |                |
+	 | **             |
+	 | *              |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x6000,
+	0x6000,
+	0x0000,
+	0x6000,
+	0x4000,
+	0x8000,
+
+	/* Character (0x3c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x3d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 |                |
+	 |****            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x3f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |* *             |
+	 |  *             |
+	 | *              |
+	 |                |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0xa000,
+	0x2000,
+	0x4000,
+	0x0000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x40):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |* **            |
+	 |* **            |
+	 |*               |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0xb000,
+	0xb000,
+	0x8000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x41):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 |****            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x9000,
+	0xf000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x42):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |*  *            |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x9000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x43):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*               |
+	 |*               |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x8000,
+	0x8000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x44):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x45):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |*               |
+	 |***             |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x8000,
+	0xe000,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x46):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |*               |
+	 |***             |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x8000,
+	0xe000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x47):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*               |
+	 |* **            |
+	 |*  *            |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x8000,
+	0xb000,
+	0x9000,
+	0x7000,
+	0x0000,
+
+	/* Character (0x48):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |*  *            |
+	 |****            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0x9000,
+	0xf000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x49):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x4a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x4b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |* *             |
+	 |**              |
+	 |**              |
+	 |* *             |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0xa000,
+	0xc000,
+	0xc000,
+	0xa000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x4c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x4d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |****            |
+	 |****            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0xf000,
+	0xf000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x4e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |** *            |
+	 |** *            |
+	 |* **            |
+	 |* **            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0xd000,
+	0xd000,
+	0xb000,
+	0xb000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x4f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x50):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |*               |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0x8000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x51):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |** *            |
+	 | **             |
+	 |   *            |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0xd000,
+	0x6000,
+	0x1000,
+
+	/* Character (0x52):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |* *             |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0xa000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x53):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | **             |
+	 |*  *            |
+	 | *              |
+	 |  *             |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x6000,
+	0x9000,
+	0x4000,
+	0x2000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x54):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x55):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x56):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x57):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |****            |
+	 |****            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0x9000,
+	0x9000,
+	0xf000,
+	0xf000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x58):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x9000,
+	0x9000,
+	0x6000,
+	0x6000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x59):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |* *             |
+	 |* *             |
+	 |* *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0xa000,
+	0xa000,
+	0xa000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x5a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |****            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0xf000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x5b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x5c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |***             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xe000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x5e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |* *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0xa000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x60):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |**              |
+	 | *              |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0xc000,
+	0x4000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x61):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*  *            |
+	 |* **            |
+	 | * *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x9000,
+	0xb000,
+	0x5000,
+	0x0000,
+
+	/* Character (0x62):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*               |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x8000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x63):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 |*               |
+	 |*               |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x8000,
+	0x8000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x64):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |   *            |
+	 |   *            |
+	 | ***            |
+	 |*  *            |
+	 |*  *            |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x1000,
+	0x1000,
+	0x7000,
+	0x9000,
+	0x9000,
+	0x7000,
+	0x0000,
+
+	/* Character (0x65):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 |* **            |
+	 |**              |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0xb000,
+	0xc000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x66):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | * *            |
+	 | *              |
+	 |***             |
+	 | *              |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x5000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x67):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*  *            |
+	 | **             |
+	 |*               |
+	 | ***            |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x9000,
+	0x6000,
+	0x8000,
+	0x7000,
+
+	/* Character (0x68):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*               |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x8000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x69):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 |                |
+	 |**              |
+	 | *              |
+	 | *              |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0x0000,
+	0xc000,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x6a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |* *             |
+	 | *              |
+	 +----------------+ */
+	0x2000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xa000,
+	0x4000,
+
+	/* Character (0x6b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 |*               |
+	 |* *             |
+	 |**              |
+	 |* *             |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x8000,
+	0xa000,
+	0xc000,
+	0xa000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x6c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |**              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0xc000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x6d):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |* *             |
+	 |****            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xa000,
+	0xf000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x6e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x6f):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+
+	/* Character (0x70):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |***             |
+	 |*  *            |
+	 |*  *            |
+	 |***             |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x9000,
+	0x9000,
+	0xe000,
+	0x8000,
+
+	/* Character (0x71):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*  *            |
+	 |*  *            |
+	 | ***            |
+	 |   *            |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x9000,
+	0x9000,
+	0x7000,
+	0x1000,
+
+	/* Character (0x72):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |***             |
+	 |*  *            |
+	 |*               |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xe000,
+	0x9000,
+	0x8000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x73):
+	   bbw=6, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |**              |
+	 |  **            |
+	 |***             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0xc000,
+	0x3000,
+	0xe000,
+	0x0000,
+
+	/* Character (0x74):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 | *              |
+	 |***             |
+	 | *              |
+	 | *              |
+	 |  **            |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0x4000,
+	0x3000,
+	0x0000,
+
+	/* Character (0x75):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*  *            |
+	 |*  *            |
+	 |*  *            |
+	 | ***            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0x9000,
+	0x7000,
+	0x0000,
+
+	/* Character (0x76):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |* *             |
+	 |* *             |
+	 |* *             |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xa000,
+	0xa000,
+	0xa000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x77):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*  *            |
+	 |*  *            |
+	 |****            |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0xf000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x78):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*  *            |
+	 | **             |
+	 | **             |
+	 |*  *            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x9000,
+	0x6000,
+	0x6000,
+	0x9000,
+	0x0000,
+
+	/* Character (0x79):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |*  *            |
+	 |*  *            |
+	 | * *            |
+	 |  *             |
+	 | *              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x9000,
+	0x9000,
+	0x5000,
+	0x2000,
+	0x4000,
+
+	/* Character (0x7a):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 |  *             |
+	 | *              |
+	 |****            |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x2000,
+	0x4000,
+	0xf000,
+	0x0000,
+
+	/* Character (0x7b):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |  *             |
+	 | *              |
+	 |**              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x4000,
+	0xc000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x7c):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x7d):
+	   bbw=6, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 |*               |
+	 | *              |
+	 | **             |
+	 | *              |
+	 | *              |
+	 |*               |
+	 |                |
+	 +----------------+ */
+	0x8000,
+	0x4000,
+	0x6000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0x0000,
+
+	/* Character (0x7e):
+	   bbw=5, bbh=7, bbx=0, bby=-1, width=5
+	   +----------------+
+	 | * *            |
+	 |* *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x5000,
+	0xa000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+};
+
+/* Character width data. */
+static uint8_t x5x7_width[] = {
+	5,	/* (0x00) */
+	5,	/* (0x01) */
+	5,	/* (0x02) */
+	5,	/* (0x03) */
+	5,	/* (0x04) */
+	5,	/* (0x05) */
+	5,	/* (0x06) */
+	5,	/* (0x07) */
+	5,	/* (0x08) */
+	5,	/* (0x09) */
+	5,	/* (0x0a) */
+	5,	/* (0x0b) */
+	5,	/* (0x0c) */
+	5,	/* (0x0d) */
+	5,	/* (0x0e) */
+	5,	/* (0x0f) */
+	5,	/* (0x10) */
+	5,	/* (0x11) */
+	5,	/* (0x12) */
+	5,	/* (0x13) */
+	5,	/* (0x14) */
+	5,	/* (0x15) */
+	5,	/* (0x16) */
+	5,	/* (0x17) */
+	5,	/* (0x18) */
+	5,	/* (0x19) */
+	5,	/* (0x1a) */
+	5,	/* (0x1b) */
+	5,	/* (0x1c) */
+	5,	/* (0x1d) */
+	5,	/* (0x1e) */
+	5,	/* (0x1f) */
+	5,	/* (0x20) */
+	5,	/* (0x21) */
+	5,	/* (0x22) */
+	5,	/* (0x23) */
+	5,	/* (0x24) */
+	5,	/* (0x25) */
+	5,	/* (0x26) */
+	5,	/* (0x27) */
+	5,	/* (0x28) */
+	5,	/* (0x29) */
+	5,	/* (0x2a) */
+	5,	/* (0x2b) */
+	5,	/* (0x2c) */
+	5,	/* (0x2d) */
+	5,	/* (0x2e) */
+	5,	/* (0x2f) */
+	5,	/* (0x30) */
+	5,	/* (0x31) */
+	5,	/* (0x32) */
+	5,	/* (0x33) */
+	5,	/* (0x34) */
+	5,	/* (0x35) */
+	5,	/* (0x36) */
+	5,	/* (0x37) */
+	5,	/* (0x38) */
+	5,	/* (0x39) */
+	5,	/* (0x3a) */
+	5,	/* (0x3b) */
+	5,	/* (0x3c) */
+	5,	/* (0x3d) */
+	5,	/* (0x3e) */
+	5,	/* (0x3f) */
+	5,	/* (0x40) */
+	5,	/* (0x41) */
+	5,	/* (0x42) */
+	5,	/* (0x43) */
+	5,	/* (0x44) */
+	5,	/* (0x45) */
+	5,	/* (0x46) */
+	5,	/* (0x47) */
+	5,	/* (0x48) */
+	5,	/* (0x49) */
+	5,	/* (0x4a) */
+	5,	/* (0x4b) */
+	5,	/* (0x4c) */
+	5,	/* (0x4d) */
+	5,	/* (0x4e) */
+	5,	/* (0x4f) */
+	5,	/* (0x50) */
+	5,	/* (0x51) */
+	5,	/* (0x52) */
+	5,	/* (0x53) */
+	5,	/* (0x54) */
+	5,	/* (0x55) */
+	5,	/* (0x56) */
+	5,	/* (0x57) */
+	5,	/* (0x58) */
+	5,	/* (0x59) */
+	5,	/* (0x5a) */
+	5,	/* (0x5b) */
+	5,	/* (0x5c) */
+	5,	/* (0x5d) */
+	5,	/* (0x5e) */
+	5,	/* (0x5f) */
+	5,	/* (0x60) */
+	5,	/* (0x61) */
+	5,	/* (0x62) */
+	5,	/* (0x63) */
+	5,	/* (0x64) */
+	5,	/* (0x65) */
+	5,	/* (0x66) */
+	5,	/* (0x67) */
+	5,	/* (0x68) */
+	5,	/* (0x69) */
+	5,	/* (0x6a) */
+	5,	/* (0x6b) */
+	5,	/* (0x6c) */
+	5,	/* (0x6d) */
+	5,	/* (0x6e) */
+	5,	/* (0x6f) */
+	5,	/* (0x70) */
+	5,	/* (0x71) */
+	5,	/* (0x72) */
+	5,	/* (0x73) */
+	5,	/* (0x74) */
+	5,	/* (0x75) */
+	5,	/* (0x76) */
+	5,	/* (0x77) */
+	5,	/* (0x78) */
+	5,	/* (0x79) */
+	5,	/* (0x7a) */
+	5,	/* (0x7b) */
+	5,	/* (0x7c) */
+	5,	/* (0x7d) */
+	5,	/* (0x7e) */
+};
+
+/* Fixed 5x7 proportional font data */
+const FONT_T font_x5x7 = {7, 0x00, 0x7E, x5x7_bits, x5x7_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_x5x7.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,56 @@
+/*
+ * @brief Fixed 5x7 proportional Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_X5X7_H_
+#define __LPC_X5X7_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * Fixed 5x7 proportional font data
+ */
+extern const FONT_T font_x5x7;
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __LPC_X5X7_H_ */
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_x6x13.c	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,4118 @@
+/*
+ * @brief Fixed 6x13 proportional Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+/* Generated by convbdf on Tue Oct  3 00:24:25 MDT 2000. */
+/* Font information:
+
+   name: "-Misc-Fixed-Medium-R-SemiCondensed--13-120-75-75-C-60-ISO8859-1"
+   pixel size: 13
+   ascent: 11
+   descent: 2
+ */
+
+#include "lpc_types.h"
+#include "lpc_x6x13.h"
+
+/* Font character bitmap data. */
+static uint16_t x6x13_bits[] = {
+
+	/* Character (0x00):
+	   bbw=4, bbh=11, bbx=1, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 | ****           |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x7800,
+	0x0000,
+
+	/* Character (0x01):
+	   bbw=5, bbh=5, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |*****           |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0xf800,
+	0x7000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x02):
+	   bbw=6, bbh=12, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 | * * *          |
+	 |* * *           |
+	 | * * *          |
+	 |* * *           |
+	 | * * *          |
+	 |* * *           |
+	 | * * *          |
+	 |* * *           |
+	 | * * *          |
+	 |* * *           |
+	 | * * *          |
+	 |* * *           |
+	 +----------------+ */
+	0x0000,
+	0x5400,
+	0xa800,
+	0x5400,
+	0xa800,
+	0x5400,
+	0xa800,
+	0x5400,
+	0xa800,
+	0x5400,
+	0xa800,
+	0x5400,
+	0xa800,
+
+	/* Character (0x03):
+	   bbw=4, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* *             |
+	 |* *             |
+	 |***             |
+	 |* *             |
+	 |* *             |
+	 | ***            |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xa000,
+	0xa000,
+	0xe000,
+	0xa000,
+	0xa000,
+	0x7000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x04):
+	   bbw=4, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |***             |
+	 |*               |
+	 |**              |
+	 |*               |
+	 |****            |
+	 | *              |
+	 | **             |
+	 | *              |
+	 | *              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xe000,
+	0x8000,
+	0xc000,
+	0x8000,
+	0xf000,
+	0x4000,
+	0x6000,
+	0x4000,
+	0x4000,
+
+	/* Character (0x05):
+	   bbw=5, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*               |
+	 |*               |
+	 | ***            |
+	 | ***            |
+	 | *  *           |
+	 | ***            |
+	 | * *            |
+	 | *  *           |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8000,
+	0x8000,
+	0x7000,
+	0x7000,
+	0x4800,
+	0x7000,
+	0x5000,
+	0x4800,
+
+	/* Character (0x06):
+	   bbw=4, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |***             |
+	 | ***            |
+	 | *              |
+	 | **             |
+	 | *              |
+	 | *              |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xe000,
+	0x7000,
+	0x4000,
+	0x6000,
+	0x4000,
+	0x4000,
+
+	/* Character (0x07):
+	   bbw=4, bbh=4, bbx=0, bby=5, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x9000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x08):
+	   bbw=5, bbh=7, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x09):
+	   bbw=5, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |**  *           |
+	 |* * *           |
+	 |*  **           |
+	 |*   *           |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | ****           |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0xc800,
+	0xa800,
+	0x9800,
+	0x8800,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x7800,
+
+	/* Character (0x0a):
+	   bbw=5, bbh=9, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 |  *             |
+	 |                |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x2000,
+	0x0000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0b):
+	   bbw=3, bbh=8, bbx=0, bby=3, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |***             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xe000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x0c):
+	   bbw=3, bbh=6, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |***             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xe000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0d):
+	   bbw=4, bbh=6, bbx=2, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  ****          |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3c00,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x0e):
+	   bbw=4, bbh=8, bbx=2, bby=3, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  ****          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x3c00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x0f):
+	   bbw=6, bbh=13, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |******          |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xfc00,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x10):
+	   bbw=6, bbh=1, bbx=0, bby=7, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x11):
+	   bbw=6, bbh=1, bbx=0, bby=5, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x12):
+	   bbw=6, bbh=1, bbx=0, bby=3, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x13):
+	   bbw=6, bbh=1, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x14):
+	   bbw=6, bbh=1, bbx=0, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x0000,
+
+	/* Character (0x15):
+	   bbw=4, bbh=13, bbx=2, bby=-2, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  ****          |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x3c00,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x16):
+	   bbw=3, bbh=13, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |***             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xe000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x17):
+	   bbw=6, bbh=8, bbx=0, bby=3, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |******          |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xfc00,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x18):
+	   bbw=6, bbh=6, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |******          |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xfc00,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x19):
+	   bbw=1, bbh=13, bbx=2, bby=-2, width=6
+	   +----------------+
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 +----------------+ */
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+
+	/* Character (0x1a):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |    *           |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x0800,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x1b):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x1c):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 |*  *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x9000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x1d):
+	   bbw=5, bbh=5, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |    *           |
+	 |*****           |
+	 |  *             |
+	 |*****           |
+	 |*               |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0800,
+	0xf800,
+	0x2000,
+	0xf800,
+	0x8000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x1e):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 | *  *           |
+	 | *              |
+	 | *              |
+	 |***             |
+	 | *              |
+	 | *              |
+	 | *  *           |
+	 |* **            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x4800,
+	0x4000,
+	0x4000,
+	0xe000,
+	0x4000,
+	0x4000,
+	0x4800,
+	0xb000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x1f):
+	   bbw=1, bbh=1, bbx=2, bby=2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x20):
+	   bbw=0, bbh=0, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x21):
+	   bbw=1, bbh=9, bbx=2, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x22):
+	   bbw=3, bbh=3, bbx=1, bby=6, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x23):
+	   bbw=5, bbh=7, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 | * *            |
+	 | * *            |
+	 |*****           |
+	 | * *            |
+	 |*****           |
+	 | * *            |
+	 | * *            |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x5000,
+	0x5000,
+	0xf800,
+	0x5000,
+	0xf800,
+	0x5000,
+	0x5000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x24):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | ****           |
+	 |* *             |
+	 |* *             |
+	 | ***            |
+	 |  * *           |
+	 |  * *           |
+	 |****            |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7800,
+	0xa000,
+	0xa000,
+	0x7000,
+	0x2800,
+	0x2800,
+	0xf000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x25):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *  *           |
+	 |* * *           |
+	 | * *            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 | * *            |
+	 |* * *           |
+	 |*  *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4800,
+	0xa800,
+	0x5000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x5000,
+	0xa800,
+	0x9000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x26):
+	   bbw=5, bbh=8, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 |* *             |
+	 |* *             |
+	 | *              |
+	 |* *             |
+	 |*  **           |
+	 |*  *            |
+	 | ** *           |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0xa000,
+	0xa000,
+	0x4000,
+	0xa000,
+	0x9800,
+	0x9000,
+	0x6800,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x27):
+	   bbw=3, bbh=3, bbx=1, bby=6, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 |  *             |
+	 | *              |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x2000,
+	0x4000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x28):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 |  *             |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x2000,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x29):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *              |
+	 |  *             |
+	 |  *             |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4000,
+	0x2000,
+	0x2000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2a):
+	   bbw=5, bbh=7, bbx=0, bby=1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |* * *           |
+	 |*****           |
+	 | ***            |
+	 |*****           |
+	 |* * *           |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0xa800,
+	0xf800,
+	0x7000,
+	0xf800,
+	0xa800,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2b):
+	   bbw=5, bbh=5, bbx=0, bby=2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2c):
+	   bbw=3, bbh=3, bbx=1, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  **            |
+	 |  *             |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x3000,
+	0x2000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x2d):
+	   bbw=5, bbh=1, bbx=0, bby=4, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x2e):
+	   bbw=3, bbh=3, bbx=1, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x2f):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |    *           |
+	 |    *           |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0800,
+	0x0800,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x30):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | * *            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x5000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x31):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | **             |
+	 |* *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x6000,
+	0xa000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x32):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x33):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 | ***            |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x7000,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x34):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |   *            |
+	 |   *            |
+	 |  **            |
+	 | * *            |
+	 | * *            |
+	 |*  *            |
+	 |*****           |
+	 |   *            |
+	 |   *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1000,
+	0x1000,
+	0x3000,
+	0x5000,
+	0x5000,
+	0x9000,
+	0xf800,
+	0x1000,
+	0x1000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x35):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |*               |
+	 |*               |
+	 |* **            |
+	 |**  *           |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x8000,
+	0x8000,
+	0xb000,
+	0xc800,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x36):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x37):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |    *           |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0800,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x38):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x39):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ****           |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7800,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3a):
+	   bbw=3, bbh=8, bbx=1, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0x2000,
+	0x0000,
+
+	/* Character (0x3b):
+	   bbw=3, bbh=8, bbx=1, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 | ***            |
+	 |  *             |
+	 |                |
+	 |                |
+	 |  **            |
+	 |  *             |
+	 | *              |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x7000,
+	0x2000,
+	0x0000,
+	0x0000,
+	0x3000,
+	0x2000,
+	0x4000,
+	0x0000,
+
+	/* Character (0x3c):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |    *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x0800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3d):
+	   bbw=5, bbh=4, bbx=0, bby=2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3e):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x3f):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |    *           |
+	 |   *            |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x0800,
+	0x1000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x40):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 |* * *           |
+	 |* * *           |
+	 |* **            |
+	 |*               |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x9800,
+	0xa800,
+	0xa800,
+	0xb000,
+	0x8000,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x41):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | * *            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*****           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x5000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x42):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 | ***            |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 |****            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x4800,
+	0x4800,
+	0x4800,
+	0x7000,
+	0x4800,
+	0x4800,
+	0x4800,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x43):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x44):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 | *  *           |
+	 |****            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x4800,
+	0x4800,
+	0x4800,
+	0x4800,
+	0x4800,
+	0x4800,
+	0x4800,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x45):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x46):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x47):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*  **           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x9800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x48):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*****           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x49):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4a):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  ***           |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |*  *            |
+	 | **             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3800,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x9000,
+	0x6000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4b):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*  *            |
+	 |* *             |
+	 |**              |
+	 |* *             |
+	 |*  *            |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x9000,
+	0xa000,
+	0xc000,
+	0xa000,
+	0x9000,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4c):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4d):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |** **           |
+	 |* * *           |
+	 |* * *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0xd800,
+	0xa800,
+	0xa800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4e):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |**  *           |
+	 |**  *           |
+	 |* * *           |
+	 |* * *           |
+	 |*  **           |
+	 |*  **           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0xc800,
+	0xc800,
+	0xa800,
+	0xa800,
+	0x9800,
+	0x9800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x4f):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x50):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |****            |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x51):
+	   bbw=5, bbh=10, bbx=0, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |* * *           |
+	 | ***            |
+	 |    *           |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xa800,
+	0x7000,
+	0x0800,
+	0x0000,
+
+	/* Character (0x52):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |****            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |****            |
+	 |* *             |
+	 |*  *            |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf000,
+	0xa000,
+	0x9000,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x53):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |*               |
+	 | ***            |
+	 |    *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0x8000,
+	0x7000,
+	0x0800,
+	0x0800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x54):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x55):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x56):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 | * *            |
+	 | * *            |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x5000,
+	0x5000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x57):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |* * *           |
+	 |* * *           |
+	 |* * *           |
+	 |** **           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xa800,
+	0xa800,
+	0xa800,
+	0xd800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x58):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 | * *            |
+	 |  *             |
+	 | * *            |
+	 | * *            |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x5000,
+	0x2000,
+	0x5000,
+	0x5000,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x59):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 | * *            |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x5000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5a):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*****           |
+	 |    *           |
+	 |   *            |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 | *              |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0800,
+	0x1000,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x4000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5b):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5c):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 | *              |
+	 | *              |
+	 |  *             |
+	 |   *            |
+	 |   *            |
+	 |    *           |
+	 |    *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x4000,
+	0x4000,
+	0x2000,
+	0x1000,
+	0x1000,
+	0x0800,
+	0x0800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5d):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | ***            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x7000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5e):
+	   bbw=5, bbh=3, bbx=0, bby=6, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 | * *            |
+	 |*   *           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x5000,
+	0x8800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x5f):
+	   bbw=5, bbh=1, bbx=0, bby=-1, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x0000,
+
+	/* Character (0x60):
+	   bbw=3, bbh=3, bbx=2, bby=6, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 |   *            |
+	 |    *           |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x1000,
+	0x0800,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x61):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |    *           |
+	 | ****           |
+	 |*   *           |
+	 |*   *           |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x0800,
+	0x7800,
+	0x8800,
+	0x8800,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x62):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |****            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |****            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xf000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x63):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*               |
+	 |*               |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8000,
+	0x8000,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x64):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |    *           |
+	 |    *           |
+	 |    *           |
+	 | ****           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0800,
+	0x0800,
+	0x0800,
+	0x7800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x65):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*****           |
+	 |*               |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0xf800,
+	0x8000,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x66):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  **            |
+	 | *  *           |
+	 | *              |
+	 | *              |
+	 |****            |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x3000,
+	0x4800,
+	0x4000,
+	0x4000,
+	0xf000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x67):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ****           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7800,
+	0x0800,
+	0x8800,
+	0x7000,
+
+	/* Character (0x68):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x69):
+	   bbw=3, bbh=8, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |  *             |
+	 |                |
+	 | **             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x2000,
+	0x0000,
+	0x6000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6a):
+	   bbw=4, bbh=10, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |   *            |
+	 |                |
+	 |  **            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |   *            |
+	 |*  *            |
+	 |*  *            |
+	 | **             |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x1000,
+	0x0000,
+	0x3000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x1000,
+	0x9000,
+	0x9000,
+	0x6000,
+
+	/* Character (0x6b):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*  *            |
+	 |* *             |
+	 |**              |
+	 |* *             |
+	 |*  *            |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x9000,
+	0xa000,
+	0xc000,
+	0xa000,
+	0x9000,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6c):
+	   bbw=3, bbh=9, bbx=1, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | **             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x6000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6d):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |** *            |
+	 |* * *           |
+	 |* * *           |
+	 |* * *           |
+	 |* * *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xd000,
+	0xa800,
+	0xa800,
+	0xa800,
+	0xa800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6e):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* **            |
+	 |**  *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xb000,
+	0xc800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x6f):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x70):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |****            |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |****            |
+	 |*               |
+	 |*               |
+	 |*               |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0xf000,
+	0x8000,
+	0x8000,
+	0x8000,
+
+	/* Character (0x71):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ****           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | ****           |
+	 |    *           |
+	 |    *           |
+	 |    *           |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x7800,
+	0x0800,
+	0x0800,
+	0x0800,
+
+	/* Character (0x72):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |* **            |
+	 |**  *           |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |*               |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xb000,
+	0xc800,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x8000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x73):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 | ***            |
+	 |*   *           |
+	 | **             |
+	 |   *            |
+	 |*   *           |
+	 | ***            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x7000,
+	0x8800,
+	0x6000,
+	0x1000,
+	0x8800,
+	0x7000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x74):
+	   bbw=5, bbh=8, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 | *              |
+	 | *              |
+	 |****            |
+	 | *              |
+	 | *              |
+	 | *              |
+	 | *  *           |
+	 |  **            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x4000,
+	0x4000,
+	0xf000,
+	0x4000,
+	0x4000,
+	0x4000,
+	0x4800,
+	0x3000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x75):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x76):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 | * *            |
+	 | * *            |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x5000,
+	0x5000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x77):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |* * *           |
+	 |* * *           |
+	 |* * *           |
+	 | * *            |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0xa800,
+	0xa800,
+	0xa800,
+	0x5000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x78):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 | * *            |
+	 |  *             |
+	 |  *             |
+	 | * *            |
+	 |*   *           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x5000,
+	0x2000,
+	0x2000,
+	0x5000,
+	0x8800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x79):
+	   bbw=5, bbh=8, bbx=0, bby=-2, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*   *           |
+	 |*   *           |
+	 |*   *           |
+	 |*  **           |
+	 | ** *           |
+	 |    *           |
+	 |*   *           |
+	 | ***            |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x8800,
+	0x8800,
+	0x8800,
+	0x9800,
+	0x6800,
+	0x0800,
+	0x8800,
+	0x7000,
+
+	/* Character (0x7a):
+	   bbw=5, bbh=6, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |*****           |
+	 |   *            |
+	 |  *             |
+	 | *              |
+	 |*               |
+	 |*****           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0xf800,
+	0x1000,
+	0x2000,
+	0x4000,
+	0x8000,
+	0xf800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x7b):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |   **           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |**              |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |   **           |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x1800,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xc000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x1800,
+	0x0000,
+	0x0000,
+
+	/* Character (0x7c):
+	   bbw=1, bbh=9, bbx=2, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x7d):
+	   bbw=5, bbh=9, bbx=0, bby=0, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 |**              |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |   **           |
+	 |  *             |
+	 |  *             |
+	 |  *             |
+	 |**              |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0xc000,
+	0x2000,
+	0x2000,
+	0x2000,
+	0x1800,
+	0x2000,
+	0x2000,
+	0x2000,
+	0xc000,
+	0x0000,
+	0x0000,
+
+	/* Character (0x7e):
+	   bbw=5, bbh=3, bbx=0, bby=6, width=6
+	   +----------------+
+	 |                |
+	 |                |
+	 | *  *           |
+	 |* * *           |
+	 |*  *            |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 |                |
+	 +----------------+ */
+	0x0000,
+	0x0000,
+	0x4800,
+	0xa800,
+	0x9000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+	0x0000,
+};
+
+/* Character width data. */
+static uint8_t x6x13_width[] = {
+	6,	/* (0x00) */
+	6,	/* (0x01) */
+	6,	/* (0x02) */
+	6,	/* (0x03) */
+	6,	/* (0x04) */
+	6,	/* (0x05) */
+	6,	/* (0x06) */
+	6,	/* (0x07) */
+	6,	/* (0x08) */
+	6,	/* (0x09) */
+	6,	/* (0x0a) */
+	6,	/* (0x0b) */
+	6,	/* (0x0c) */
+	6,	/* (0x0d) */
+	6,	/* (0x0e) */
+	6,	/* (0x0f) */
+	6,	/* (0x10) */
+	6,	/* (0x11) */
+	6,	/* (0x12) */
+	6,	/* (0x13) */
+	6,	/* (0x14) */
+	6,	/* (0x15) */
+	6,	/* (0x16) */
+	6,	/* (0x17) */
+	6,	/* (0x18) */
+	6,	/* (0x19) */
+	6,	/* (0x1a) */
+	6,	/* (0x1b) */
+	6,	/* (0x1c) */
+	6,	/* (0x1d) */
+	6,	/* (0x1e) */
+	6,	/* (0x1f) */
+	6,	/* (0x20) */
+	6,	/* (0x21) */
+	6,	/* (0x22) */
+	6,	/* (0x23) */
+	6,	/* (0x24) */
+	6,	/* (0x25) */
+	6,	/* (0x26) */
+	6,	/* (0x27) */
+	6,	/* (0x28) */
+	6,	/* (0x29) */
+	6,	/* (0x2a) */
+	6,	/* (0x2b) */
+	6,	/* (0x2c) */
+	6,	/* (0x2d) */
+	6,	/* (0x2e) */
+	6,	/* (0x2f) */
+	6,	/* (0x30) */
+	6,	/* (0x31) */
+	6,	/* (0x32) */
+	6,	/* (0x33) */
+	6,	/* (0x34) */
+	6,	/* (0x35) */
+	6,	/* (0x36) */
+	6,	/* (0x37) */
+	6,	/* (0x38) */
+	6,	/* (0x39) */
+	6,	/* (0x3a) */
+	6,	/* (0x3b) */
+	6,	/* (0x3c) */
+	6,	/* (0x3d) */
+	6,	/* (0x3e) */
+	6,	/* (0x3f) */
+	6,	/* (0x40) */
+	6,	/* (0x41) */
+	6,	/* (0x42) */
+	6,	/* (0x43) */
+	6,	/* (0x44) */
+	6,	/* (0x45) */
+	6,	/* (0x46) */
+	6,	/* (0x47) */
+	6,	/* (0x48) */
+	6,	/* (0x49) */
+	6,	/* (0x4a) */
+	6,	/* (0x4b) */
+	6,	/* (0x4c) */
+	6,	/* (0x4d) */
+	6,	/* (0x4e) */
+	6,	/* (0x4f) */
+	6,	/* (0x50) */
+	6,	/* (0x51) */
+	6,	/* (0x52) */
+	6,	/* (0x53) */
+	6,	/* (0x54) */
+	6,	/* (0x55) */
+	6,	/* (0x56) */
+	6,	/* (0x57) */
+	6,	/* (0x58) */
+	6,	/* (0x59) */
+	6,	/* (0x5a) */
+	6,	/* (0x5b) */
+	6,	/* (0x5c) */
+	6,	/* (0x5d) */
+	6,	/* (0x5e) */
+	6,	/* (0x5f) */
+	6,	/* (0x60) */
+	6,	/* (0x61) */
+	6,	/* (0x62) */
+	6,	/* (0x63) */
+	6,	/* (0x64) */
+	6,	/* (0x65) */
+	6,	/* (0x66) */
+	6,	/* (0x67) */
+	6,	/* (0x68) */
+	6,	/* (0x69) */
+	6,	/* (0x6a) */
+	6,	/* (0x6b) */
+	6,	/* (0x6c) */
+	6,	/* (0x6d) */
+	6,	/* (0x6e) */
+	6,	/* (0x6f) */
+	6,	/* (0x70) */
+	6,	/* (0x71) */
+	6,	/* (0x72) */
+	6,	/* (0x73) */
+	6,	/* (0x74) */
+	6,	/* (0x75) */
+	6,	/* (0x76) */
+	6,	/* (0x77) */
+	6,	/* (0x78) */
+	6,	/* (0x79) */
+	6,	/* (0x7a) */
+	6,	/* (0x7b) */
+	6,	/* (0x7c) */
+	6,	/* (0x7d) */
+	6,	/* (0x7e) */
+};
+
+/* Fixed 6x13 proportional font data */
+const FONT_T font_x6x13 = {13, 0x00, 0x7E, x6x13_bits, x6x13_width};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lpc_swim/lpc_x6x13.h	Thu Dec 11 11:03:57 2014 +0000
@@ -0,0 +1,56 @@
+/*
+ * @brief Fixed 6x13 proportional Font
+ *
+ * @note
+ * Copyright(C) NXP Semiconductors, 2012
+ * All rights reserved.
+ *
+ * @par
+ * Software that is described herein is for illustrative purposes only
+ * which provides customers with programming information regarding the
+ * LPC products.  This software is supplied "AS IS" without any warranties of
+ * any kind, and NXP Semiconductors and its licensor disclaim any and
+ * all warranties, express or implied, including all implied warranties of
+ * merchantability, fitness for a particular purpose and non-infringement of
+ * intellectual property rights.  NXP Semiconductors assumes no responsibility
+ * or liability for the use of the software, conveys no license or rights under any
+ * patent, copyright, mask work right, or any other intellectual property rights in
+ * or to any products. NXP Semiconductors reserves the right to make changes
+ * in the software without notification. NXP Semiconductors also makes no
+ * representation or warranty that such application will be suitable for the
+ * specified use without further testing or modification.
+ *
+ * @par
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, under NXP Semiconductors' and its
+ * licensor's relevant copyrights in the software, without fee, provided that it
+ * is used in conjunction with NXP Semiconductors microcontrollers.  This
+ * copyright, permission, and disclaimer notice must appear in all copies of
+ * this code.
+ */
+
+#ifndef __LPC_X6X13_H_
+#define __LPC_X6X13_H_
+
+#include "lpc_fonts.h"
+
+#if defined(__cplusplus)
+extern "C"
+{
+#endif
+
+/** @ingroup GUI_SWIM_FONTS
+ * @{
+ */
+
+/**
+ * Fixed 6x13 proportional font data
+ */
+extern const FONT_T font_x6x13;
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __LPC_X6X13_H_ */
+