emg

Dependencies:   HIDScope MODSERIAL mbed-dsp mbed TouchButton

Fork of test by BMT M9 Groep01

Files at this revision

API Documentation at this revision

Comitter:
Tanja2211
Date:
Mon Oct 27 12:23:00 2014 +0000
Parent:
25:093794ba9237
Child:
27:9adedca4644e
Commit message:
2 voids

Changed in this revision

main.cpp Show annotated file Show diff for this revision Revisions of this file
--- a/main.cpp	Mon Oct 27 12:16:12 2014 +0000
+++ b/main.cpp	Mon Oct 27 12:23:00 2014 +0000
@@ -210,38 +210,38 @@
     wait(5);
     log_timerT1.detach();
 
-    //MOVAVG_T=MOVAVG_Positie1;
+    MOVAVG_T=MOVAVG_Positie1;
 
     // positie van batje met behulp van Triceps
     drempelwaardeT=0.001;
 
-    if (MOVAVG_T >= drempelwaardeT) {
+    if (MOVAVG_Positie1>= drempelwaardeT) {
         yT1=1;
-
-        //bepaling van positie met tricep 2
-        //Ticker log_timerT2;
-        
-        //arm_biquad_cascade_df1_init_f32(&notchT,1,notch_const,notch_states);
-        //arm_biquad_cascade_df1_init_f32(&lowpassT,1,lowpass_const,lowpass_states);
-        //arm_biquad_cascade_df1_init_f32(&highpassT,1,highpass_const,highpass_states);
-        
-        //log_timerT2.attach(Triceps, 0.005);
-        //wait(5);
-        //log_timerT2.detach();
-
-        //MOVAVG_T=MOVAVG_Positie2;
-
-        //if (MOVAVG_T >= drempelwaardeT) {
-          //  yT2=1;
-        //} else {
-          //  yT2=0;
-        //}
     } else {
         yT1=0;
     }
 
+    //bepaling van positie met tricep 2
+    Ticker log_timerT2;
+
+    arm_biquad_cascade_df1_init_f32(&notchT,1,notch_const,notch_states);
+    arm_biquad_cascade_df1_init_f32(&lowpassT,1,lowpass_const,lowpass_states);
+    arm_biquad_cascade_df1_init_f32(&highpassT,1,highpass_const,highpass_states);
+
+    log_timerT2.attach(Triceps, 0.005);
+    wait(5);
+    log_timerT2.detach();
+
+    MOVAVG_T=MOVAVG_Positie2;
+
+    if (MOVAVG_Positie2 >= drempelwaardeT) {
+        yT2=1;
+    } else {
+        yT2=0;
+    }
+
     //*** INPUT MOTOR 2 ***
-    positie=yT1; //+yT2;
+    positie=yT1+yT2;
 
     //controle positie op scherm
     if (positie==0) {